#GSplat explorer rendering issue in Librewolf

1 messages · Page 1 of 1 (latest)

steep sierra
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Using the GSplat explorer experiement (https://webxr-model-explorer.vercel.app/)
in Librewolf (after enabling Web-GL) it renders everything oddly dark (see attached screenshot).

If I load a ply file (gaussian splat) the canvas turns all black. It works just fine in Firefox, which Librewolf is based on.
Was just wondering if this is something specific about my setup or a general issue caused by Librewolf 🙂

A couple warning have been dispatched in the console which I didn't get in Firefox:

WebGL warning: texImage: Requested size at this level is unsupported.
WebGL warning: clear: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: clear: Framebuffer must be complete.
WebGL warning: drawArraysInstanced: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: drawArraysInstanced: Framebuffer must be complete.
WebGL warning: texImage: Requested size at this level is unsupported.
WebGL warning: drawArraysInstanced: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: drawArraysInstanced: Framebuffer must be complete.
[...]
After reporting 32, no further warnings will be reported for this WebGL context. ```
wet ferry
#

Oh boy.

That’s definitely not something I can fix in the 3D explorer 😅