#single player world crashes upon receiving mining fatigue debuff.

4 messages · Page 1 of 1 (latest)

scarlet magnet
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Currently im in an ars nouveau structure with a massive blue tree in the center. The first crash occured when i got close to the structure, heard the 'clang' on mining fatigue, as well as like... bug chittering i suppose? my screen then went black and i crashed; should be noted that i had the provided Complimentary shaders on. in the latest crash i stood on a pressure plate by the door and the same thing occured, without shaders on. here are the links to both log sets for the crashes.

Crash 1

Craftoria crashed. The logs have been uploaded to gnomebot.dev:

latest.log | debug.log head / tail (~53k lines) | crash-2025-10-28_15.05.27-client.txt | atlauncher.log | KubeJS: client.log / server.log / startup.log | crash_assistant_app.log | modlist.txt

Mod list changes beyond the modpack:

Mod list wasn't modified.

Crash 2

Craftoria crashed. The logs have been uploaded to gnomebot.dev:

latest.log | debug.log head / tail (~35k lines) | crash-2025-10-28_18.47.19-client.txt | atlauncher.log | KubeJS: client.log / server.log / startup.log | crash_assistant_app.log | modlist.txt

Mod list changes beyond the modpack:

Mod list wasn't modified.
merry panther
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emotecraft bug

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it affects several other instances where the game has to render a player, as well. for single player, easy fix is to disable emotecraft.

if you are wanting to play the official servers, disabling entity model features, entity texture features, and related mods can be done (significant visual effects on the pack, sadly, but doesnt prevent joining official servers)

scarlet magnet
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aaaah ok, very easy fix at least! thanks for the quick reply and heads up for both the official server stuff and the emote craft bug!