#Game crash when placing items in Spectrum shrine
10 messages · Page 1 of 1 (latest)
try removing a block so its invalid, then placing it again
Tried, crash still occurs
ugh this is annoying. Donwgrading should have fixed this... No idea how it could stay broken
are you sure they are using 1.8.1?
I'm sure. I tested it on the public server. Still having to open the book in the client first then it works on the server. Have to do it every client restart still 
looks like the client is supposed to trigger registering the multiblocks based on the onSynchronizeTags method. something may be interfering with that mixin, perhaps...
Ah, neat, you have the same suspicion.
I summarized it in one of the other issues here, but something messing with tag sync sounds very plausible.
Ah yes, it's KubeJS completely overriding vanilla behavior again 
If I had a new forge fork every time this happens I had 2 forge forks. Which isn't a lot, but it's weird that it happened twice
fabric api has an event for tags_loaded (in the same method), does kubejs break those too?