Chaotic Conundrum is a hybrid homebrew script working on giving everyone at the table a puzzle to solve. It includes a mix of base 3 and experimental characters, as well as 7 new townsfolk, 2 new outsiders, 2 new minions, 4 new demons, and 3 new travellers.
All jinxes and exact rules, as well as examples and tips & tricks can be found at the link below:
#Chaotic Conundrum
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Here is the jinxes, rulings, examples, tips & tricks, etc:
https://docs.google.com/document/d/1OHjjXVBbNh8iNn7t5jAV1ucoFvRkDRjgnEz3M9BmjaI/edit?usp=sharing
Google Docs
Chaotic Conundrum Town: Amnesiac: You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are. Huntsman: Once per game, at night, choose a living player: the Damsel, if chosen, becomes a not-in-play Townsfolk. [+the Damsel] Trader: Once per game, a...
Looking for feedback on:
- the overall balance and fun factor of the script and characters.
- ways to shorten the length of roles that are too long (mostly the Hypnox, the Troll seems like a lost cause) without fundamentally changing how they work.
- jinxes with off-script characters that are not already addressed but need to be implemented
Hope you enjoy!
(Made in collaboration with @outer ice, she might answer questions, that isn't a random person coming in acting like they made the script (who also helpfully did all the character tokens, thanks Maya))
Gave +1 Thanks to @outer ice (current: #3410 - 1)
Thanks @grave widget
Gave +1 Thanks to @grave widget (current: #3410 - 1)
True, there is less yapping here