#Character interaction thingy

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weak ingot
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Everything that applies to Leviathan scripts goes Okay with Pacifist

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The Pacifist bluff in itself is pretty potent, though

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Earnestly just town’s Use If Emergency button

unborn trellis
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If you're putting paci leviathan

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don't put a DA

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and everything else is fine

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it's not too different from virgin leviathan

tawny haven
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the difference is that both of them are alive

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instead of the virgin killing one of them

winter bobcat
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just courtier drunk either and you're fine

late ingot
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[12/19]

alchemist Alchemist x witch Witch

rose oriole
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Prepare for a lot of being prompted to choose differently

still sedge
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Yep

late ingot
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nah that's for cowards

still sedge
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Wait actually

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No it’s fine as long as the demon is a little more cautious….

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Wait

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No we’re gonna have pressuring to nom nvm this sucks

steady kernel
late ingot
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Alch-Witch feels much like a killing traveller to me and comes with similar implicit storytelling caveats: don't allow "forced" nominations in the same way you wouldn't allow "forced" Damsel guesses or Psychopath kills.

late ingot
tawny haven
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but this is a stellar Alchemist ability imo if your group isn't lame about forcing people to nominate

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its presence on a script making the Demon (and evils in general) cagier with noms is very fun

forest spindle
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Player group makes or breaks this interaction

frigid flower
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Honestly i really like the script Psychosocial.

winter bobcat
tawny haven
winter bobcat
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Ok and

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Although tbh i prob just wouldn't script them together

green fiber
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risks giving evil extra kills but can also kill the demon if they’re not careful

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i really like alch witch

coral jungle
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I find the other way around more interesting. The Witch can, in fact, kill the Alchemist.

late ingot
fervent basalt
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Alchemist-Witch is one of my favourite alchemist abiltiies

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however

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Fake Alchemist-Witch is the 2nd most powerful townsfolk

steady kernel
late ingot
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big fan of the first two snodding

forest spindle
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why do you like cerenovus? The nightwatchman-like info?

winter bobcat
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alch assassin bluffing gossip is always fun

steady kernel
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Mostly for evil players being made mad which has always been hilarious in my groups

Not always something that happens so it’s not my favorite but when it does happen, absolute comedy

green fiber
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oh yeah alch-ceres preventing evil teams from sharing info is amazing

unborn trellis
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alchemist-witch is like

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maybe maybe the group won't pressure someone to nom

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but in a large amount of times it's trivial that it's beneficial for good, even if it's a good player who gets killed

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so ofc they don't have to nominate

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but one can't stop framed good players or on-the-block good players from doing so

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and evil players would just die by execution if they don't do so anyway

fringe mirage
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12/20: Bounty Hunter bounty_hunter x Kazali kazali

djinn If the Kazali turns the Bounty Hunter into a Minion, an evil Townsfolk is not created.

coral jungle
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Well since we don't get an evil townsfolk for no reason, it's not a bad interaction.

fringe mirage
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I suppose its also nice that the social power of Kazali lets Minions respond decently to being in pings

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and the ST chooses the evil TF after the Minions are made, just like a normal Demon. s its a good way to make these two work

unborn trellis
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Well it's good bc we don't get an evil tf for no reason

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comparing to what normally happens with BH

spice ferry
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Would we put more misinformation on script for that kazali turned minion ?

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So that the turned minion can still bluff BH and be able to say “oh I’m poisoned/drunk?”

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PM for example.

unborn trellis
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nah

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BH bluff isn't even that hard

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cuz you get to insert extra evil whenever someone disprove your world

spice ferry
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Ok true.

chilly cedar
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This isn't an opinion I have but I think I can infer an opinion for why this is ok but maybe not excellent

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But not a sin

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I do like that Minions have an in built bluff to build trust on

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However, Kazali has this social thing of "who would pick this player to be a Minion"

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Any direct evil pings on a Minion can lead back to the Demon

edgy socket
chilly cedar
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smiles

real heron
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Other than that it’s kinda meh tbh

real heron
chilly cedar
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They should but unless the Kazali has a random generator on their phone

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Kazali picks will always be less arbitrary than a random bag

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And being able to choose your own team is part of the character

real heron
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Yeah I agree. I personally just don’t have a big thing about picking specific players in the groups I play in to be on my team tbh so maybe just a me thing

weak ingot
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the Kazali counter is Alsaahir

green fiber
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12/21: Vigormortis vigormortis x Mezepheles mezepheles

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lmk if we’ve done this one already i’m a newgen

steel kestrel
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good if you're playing with a mez that likes to hold it, but no mez ever does that so it's not the greatest vigorkill

frigid flower
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Hold it until the last day

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3 evils game, last day its 2 evils + 1 good.

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Negotiate and win

edgy socket
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Great support minion -- means the "voices/votes/mechanics" tradeoff of evil powers no longer has to include trading off against alive voting power, so really really good to have in play

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Holding mez is not nearly useful enough in almost all gamestates for "vigorkill mez to turn lategame" to be a viable strategy

wild bridge
frigid flower
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I have seen this happen with a fan gu and a outsider on final 3

humble lantern
unborn trellis
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vigor mez is like

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you can vigor kill a blank minion

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it's fine

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so why can't you vigor kill mez

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it's not different

green fiber
neon stormBOT
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Gave +1 Thanks to @humble lantern (current: #4 - 2068)

spare hinge
late ingot
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I've found searching in thread to be effective enough

forest spindle
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12/22 Ogre ogre X Marionette marionette

weak ingot
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Ogre having a Marionette best friend is very funny because you now have 2 people who think the Mario info is good

chilly cedar
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Two sides of the interaction

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One bad the other good

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But overall I think this is good

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The Marionette who thinks they are the Ogre breaks the main dynamic of ogre

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Now a player who draws the ogre token can't be sure they share the alignment of who they choose

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On the other hand, an Ogre choosing the Marionette is absolute cinema

weak ingot
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i would deprioritise making an ogre the marionette

subtle wolf
winter bobcat
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Night Killing minions vs Vig killing minions vs leaving them alive

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The social trust of being nightkilled vs still having abilities. And the tradeoff of being a full voter vs only having a deadvote

edgy socket
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A large share of all abilities in botc, in particular abilities that produce extra evils, trade off somewhere between the three of these

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Vigormortis makes a similar tradeoff in that it amplifies voices and mechanics while deamplifying votes

green fiber
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ok i’m just gonna ask because i keep seeing this term

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what is a flagbearer

winter bobcat
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The demon in this case

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Or the host in alleech game

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A specific person you have to keep alive while everyone else is expendable

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This paradigm can be shifted with cases of demon mobility and is flipped team wise kinda in legion games

unborn trellis
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mario ogre is yeet

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but ogre picking mario is ok

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just push with mario believing they aren't mario

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and it will benefit evil

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the downside however is ogre will claim to town

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bc mario said so

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if ogre pick an face-up evil they're less likely claiming to town which is misinfo

forest spindle
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12/23 Spy spy X King king

frigid flower
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Boooooooooooooo

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Bad combo if the spy miss reg

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To the king

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Bad combo on a normal script too!

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Good combo on Leviathan, Riot, Al-had

forest spindle
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Why is it good with the last mentioned demons?

obsidian trout
frigid flower
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Choirboy/king + Alhad/spy means that both the king and the choirboy might be targeted so they can choose to die, if and only if they dont know each other, alhad has a big trouble killing the choirboy not directly.

forest spindle
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What about misreg? Levi/alhad the King gets info. Should you show fake good characters in play?

frigid flower
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If its solvable yes. If there is a savant or any other role who can just say "they arent what they are claiming!"

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Like tell the savant "the last 2 characters the king got, 1 is exactly a bluff"

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Village Idiot, empath, fortune teller any character who can counter act the character confirmation that the spy gives can help

subtle wolf
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Spy/King generally requires a Stormcaught King

unborn trellis
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I think the misreg is not a big thing with spy/king

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spy messes with at most 1 piece of king info
unless we're talking about drunk/poli/goon/orge

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also it requires spy to be alive at half

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it's more of a spy/choirboy problem but knowing who's choirboy is an issue

vale frigate
forest spindle
fringe mirage
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12/24: Athiest atheist x Leviathan leviathan

coral jungle
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That's a fun concept

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I don't think you can really judge it without the rest of the script though.

winter bobcat
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It does mean you can't auto exe atheist claims

coral jungle
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I think I was talking with Delta about this just yesterday.

fringe mirage
coral jungle
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Yeah, that seems like a natural third addition

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Then probably Baron because o-mod with Drunk

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Hmmm.... Maybe I go back to editing 5 Becomes 4 Becomes 3

fringe mirage
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I almost did Drunk x Athiest, but I was more curious about Levi tbh

coral jungle
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One thing I love about Atheist is while Drunk is a natural addition to it, it plays really well with basically everything

fringe mirage
coral jungle
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It's just Legion and Philo

fringe mirage
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Depends on how much Athiest is supposed to be a puzzle but otherwise yeah

late ingot
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I like this one!

real heron
jaunty tapir
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I think it's a pretty good pairing, it's a reason to not exe the athiest immediately which is always something I like to see on athiest scripts

chilly cedar
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It's a good pair

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As people have said.
No reason to auto exe the Athiest
Is a nice bluff for Minions to do
Script defining

still sedge
chilly cedar
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I don't think there is any special reason to do that though I get the idea in theory

jaunty tapir
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or just "after 3 executions, evil wins" to take into account a potential evil dead (but that still will often happen by d5)

still sedge
chilly cedar
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Like good needs to be pretty certain it's Athiest for them to execute so recklessly

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Maybe it does feel right!

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I personally wouldn't ST it like that, but I may come to the same conclusion after seeing it in action

obsidian trout
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If I'm sting an atheist levi game I am definitely ending it after they execute 2 people who I decided count as good

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Like

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I decide (evil team numbers) amount of people are on the evil team together

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(One of which is the atheist)

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And if they execute 2 people who arent that then they lose

chilly cedar
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I think that's a fair way to run it.

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I don't think it's the only way, but you aren't claiming that it is the only way :)

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Like for example, I might decide an evil team early on. But if something happens, like someone gets read by someone else as good socially, being a big flexible with where an evil team is can be helpful

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However, I can see that

  1. This is a lot more intensive on the ST.
  2. This increases the chance of the ST making a mistake
edgy socket
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Also, the execution restriction is deceptively evilsided -- it makes it much harder to get to an endgame where there aren't meaningful theist worlds, though you can do what you can to make it unlikely

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"Hard limit 2 executions" is going to be a little too tight in a lot of puzzle-atheist games, especially with Politician on script

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(but it depends on how smart town is being with their executions -- in some games 2 is fine, in some 3 is fine)

late ingot
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I imagine (without having STed many such scripts) this depends on how many reasons exist for a blue token to claim Atheist

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Cere, Drunk and Poli (and Philo with Poli around) are all potential ways for town to lose an exe on an Atheist claim

rose oriole
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Personally I would rather not arbitrarily end the game to “2 goods executed”. Day 5 is a clearly defined loss condition. 2 goods executed is too harsh imo and any other set of conditions feels too arbitrary.

If you want to Klutz fallacy prove it’s Atheist by exing 4 good players, sure, but why not just exe the estee from the get go?

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||We think this might be a home script interaction in the expansions so it will be interesting to note what guidance the almanac says if that happens.||

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^^ speculation

coral jungle
still sedge
coral jungle
still sedge
fringe mirage
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||Their chaos blends together in a way thats not great||

green fiber
cinder shell
viscid hatch
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So Levi Atheist is an amazing interaction that twists common Puzzle Atheist and imo is probably going to be the best environment once we have a fuller suite of characters to accommodate what the Atheist wants in such an environment

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You want the Atheist to exist in a tight logical environment where there's plenty of information to sift through to find evidence

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Right now that's difficult to create without "the evil team explodes" or "the good team can't coordinate to actually put the puzzle pieces together"

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An Atheist has more to do if there's more logic to world building

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Think of the more sane SnV games with a Savant who everyone is fixating on with regards to their info

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That's a fairly crunchy game with a focus on solving with logic chains based on the Demon type and the truth values of the Savant info

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The ideal is that for Atheist that logically eliminating every Theist world is consistently possible with just 1 piece of impossible info in the world you choose to frame

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Leviathan hence becomes the best Demon for this

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In that Atheist environment you don't want any puzzle pieces falling out of the box by getting them killed

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Otherwise possibility spaces open and then probabilistic worlds enter the game

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So if that environment is going to be created, it's best with Leviathan imo

viscid hatch
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The execution restriction is insanely tough

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I went back and forth on it for a while but I've arrived to "just let them execute freely until time runs out"

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If good is willing to risk losing to executing a good player, they probably already think that player is evil in Theist worlds

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So there's no point in ending the game

coral jungle
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I honestly agree. I'd probably let them chop into the Atheist and count them as evil, since the point is evil probably wants to make a calculated gamble to win.

winter bobcat
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just boomdandy them when they kill the atheist

late ingot
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mmm tasty Leviathan Boomdandy

edgy socket
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famously the origin of the thrall meme

winter bobcat
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We're thrall in this together

jaunty tapir
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happy thrallidays everybody

edgy socket
twilit wedge
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politican GoS guys imcrazy

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but yeah i love this combo a ton

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i usually would give good three executions in a levi athiest game though unfortunately the definitive answer is "do whats right for that specific game"

edgy socket
tulip sage
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was there any interaction for Christmas day

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i guess Atheist x Leviathan was two days because it's just that great

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anyways,

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[12/26]

bounty_hunterBounty Hunter x amnesiacAmnesiac

late ingot
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People like BH-turning the Amnesiac -- it's tempting to have an extra ability that helps Evil rather than an isolated Evil player whose ability (at best) helps them find their team.

fringe mirage
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You can use the Amni to help learn the evil team if they are evil

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If the Amni is good, then choosing a player a BH says they’ve learned could say a lot about the ability

weak ingot
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BH + Amnesiac is fine, just don’t do a

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evil amnesiac doing random unsolvable stuff is chiefly just plague doctor wizard but no one has agency

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ideally, if you don’t feel like giving amnesiac a decent evil info / evil comms ability, do something loud and obvious

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silent droison / misreg / other random stuff is terrible

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your game still needs to be solvable and the good team will like you better for it

fervent basalt
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I think evil amne is most fun when you do something loud and ideally somewhat silly with it

forest spindle
unborn trellis
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"if i won't grant a wizard this the evil amne won't get it as well"

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generally this means

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if the evil amne creates any misinfo, nomatter how small

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it has a clue

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or ofc it doesn't have misinfo

spice ferry
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Well.. some townsfolk cause misinformation. So I don't see it as a bad thing

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What I don't agree with is using the evil amne as a minion

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So you don't have to clue in the misinformation the amne causes. Good or evil

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but also don't use the amne as a minion

weak ingot
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Evil TF < Evil Minion

tulip sage
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i do think evil townsfolk balancing is interesting

spice ferry
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Here are examples I have.

You start knowing your closest minion player.
You start knowing which demon is in play.
You start knowing 1 in play minion and 1 not in play minion.

weak ingot
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i like the first one

spice ferry
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In an ST directed demon kill game:

Each night*, choose a player. If they are evil, the demon chooses their kill tonight.

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that one is slightly grey I think...

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but it works.

unborn trellis
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wait what does this even mean

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i'm confused

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doesn't this hurt town?

weak ingot
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i would not do this

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we're talking about evil Amne

spice ferry
unborn trellis
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oh

tulip sage
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i read it as "the Amnesiac chooses a player each night except the first, and if the Amnesiac chooses an evil player, the Demon gets to choose which player they kill tonight"

unborn trellis
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this one heavily depends on which demon

winter bobcat
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it says in a game like Yagga/LM

weak ingot
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i would not do this because ST chosen kills are literally the entire balancing point for LM and Legion

unborn trellis
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you see, having it in yagga-lil monsta-legion games is like

winter bobcat
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with ST directed kills

unborn trellis
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very different

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it's autowin in legion ofc/

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in lil monsta it's rlly strong

winter bobcat
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well extra evils already kinda break legion

unborn trellis
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also it might just as well be misinfo at this point

winter bobcat
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so...

weak ingot
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eh, ogre is fine

unborn trellis
spice ferry
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I used it. It was fun and it worked. It was in a yagga game and it only triggered once

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amne lived 2 days

unborn trellis
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yagga game is like idk how that work

winter bobcat
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did they choose all kills?

unborn trellis
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if yagga say 5 times can they choose 5 kills tonight?

winter bobcat
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or just 1

weak ingot
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Yagga is the only one I see this working in because you can off the Amne

spice ferry
winter bobcat
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yag is also a little different

spice ferry
winter bobcat
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bc st can still choose timing of the kills

spice ferry
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that's true

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The goal is just to say.. evil amne most of the time has a really good time if the ability is about finding the evil team or learning about them

winter bobcat
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ie turning them into a true + evil instead of just a chaos voice

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in terms of votes + voices

spice ferry
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I dream of running this evil amne:

You join in the minion info exchange.

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but that sounds real powerful

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so i'm still thinking about it

unborn trellis
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well i mean

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it's like how much you value +1 evil not knowing evil team

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it's stronger than any +1 evil info townsfolk ofc

spice ferry
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Yeah.. a known evil vs an unknown (ogre) is miles different

tulip sage
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i feel like that ability's like a blank minion token

vast inlet
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[12/27]

gambler Gambler x drunk Drunk

obsidian trout
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We love drunk gambling

tawny haven
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another reason for them to explode! Big fan

coral jungle
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This is funny, but a bit of a slippery slope

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It's good until you too many natural things that go with Gambler and then it's not.

frigid flower
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I think its fine if you balance out the hidden roles that truly can be in play (no cerenovus, no pixie, no mutant)

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(no philsopher too)

tawny haven
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I think that having more reasons for the Gambler to die on a good player is based

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so I'm a fan of pixie with cere/mutant/etc

frigid flower
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Yeah but having too much can make gambler's info meaningless

tawny haven
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its homescript your honor (catfishing)

tawny haven
frigid flower
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Yeahhhhh

coral jungle
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🇨🇳 🏪

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Wait there's no gambler

frigid flower
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You guys may say this is a skill issue complaint, and it is

tawny haven
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there totally is

forest spindle
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Gambler helps find the drunk and also interesting to solve wether you are actually confirming players or youre drunk yourself

frigid flower
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China chop is fire i wonder why dont i run it moreeee

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Eh i am still a noob ST.

forest spindle
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Hermit drunk tinker for when you are low on death mod

coral jungle
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Oh I'm looking at an older iteration.

tawny haven
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#1404373687452307546

fringe mirage
winter bobcat
unborn trellis
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It's most definitely an interaction on catfishing

real heron
coral jungle
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[12/28] Monk monk x Vortox vortox

late ingot
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I love this one

coral jungle
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-# This is in no way related to the custom I'm working on

steady kernel
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Fire interaction. While Trouble with Violets is a very, very flawed script, this interaction being a part of it blew my mind when I was a newer player

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Though I do wish Monk’s ability text was clearer that the intention was for the protection to persist into the daytime, as the text as written doesn’t protect daytime info gatherers

obsidian trout
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Certified writing texts for their home scripts moment

steady kernel
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For sure. Which is doubly frustrating since the Monk’s almanac entry does acknowledge that other Demons besides Imp exists

Yet the ability text is pretty narrowed on Imp

fringe mirage
real heron
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I think it’s really neat as a TF ability too

kind berry
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[29/12] Marionette marionette x No Dashii no_dashii

obsidian trout
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Peak interaction

subtle wolf
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Ew

sudden drift
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Home script interaction

One of few contexts where Marionette is helpful

obsidian trout
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How could it possibly be a home script interaction

vast inlet
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I have mixed feelings about this interaction. The extension cord effect is fun and a way for mario to be helpful, and I see it on quite a few scripts; but, no dashii's script presence makes it a lot harder for a marionette to confirm their neighbor, which makes my favorite brand of marionette (confirm your neighbor then blindly trust them without needing to know your actual alignment) not feasible

sudden drift
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it's on Marionette's home script, Extension Cord (/j)

vast inlet
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Marionette: checking your neighbor is good for you (maybe not the good team, but you for sure)
No Dashii: checking your neighbor is bad :(

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but this is a good interaction overall I think

coral jungle
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One good way to make a strong minion stronger!

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(Against experienced players. Marionette against new players is quite weak.)

edgy socket
late ingot
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(The Marionette has a low winrate on the app, apparently)

frigid flower
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Ur lying

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Marionette is reigns supreme as the best minion

coral jungle
spare hinge
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I've oscillated on ND/Mario and rn I don't love it

coral jungle
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I think the fun part is it hides the No Dashii a bit better

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Guarantees the tentacles spread and let you frame a ND elsewhere.

still sedge
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Marionette is low due to the fact that “less informed evils” is not helpful to evil

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Unless there’s a massive benefit

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marionette provides 3 small benefits that just don’t add up after further auditing

coral jungle
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It really depends. I've noticed that with experienced groups it's winrate is about 55%, which is pretty respectable.

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Much higher than my rough estimate of low 40s overall (based on other known data points).

late ingot
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oh is this in your group? ✍️

coral jungle
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No, TPI

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Streams, sometimes high-level livevoice games

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I don't have a in-person group sadly enough

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I have a hypothesis on why this happens, though. An experienced group will catch players on socials with higher frequency. A less experienced group is worse at preventing known evils from slipping through the cracks. Marionette counters social reading in a way the Mario themselves will not be granting credence.

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It's definitely not stronger than something like Poisoner or Mez, like I used to think, but it's certainly a nice tool. A less experienced group, since they won't catch people on socials as much, will lose out on the benefits of Mario.

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This also explains Ben's citing of its high winrate btw. He probably got that from the early days of the app, where the only people playing were experienced players. The app launched in late August 2022. Ben's comment was in early 2023.

edgy socket
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afaict the winrate claim predates the app

coral jungle
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I does not.

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I checked this.

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Maybe the claim itself does. Who would have gotten access to Marionette scripts before the app?

fringe mirage
unborn trellis
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baron is

real heron
real heron
real heron
frigid flower
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Newer players are more likely to out and lose as the marionette

forest spindle
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I bet it will be useful on its future home script :D

coral jungle
tawny haven
tawny haven
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In terms of the influence it has on a script, it makes it grueling to figure out if you should be pushing on your neighbors or not

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(regardless of whether or not one/both are in play)

frigid flower
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I rather lose that as the marionette that win lose as a townfolk tricked into thinking they are the marionette

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I think that the fake marionetting its a huge problem with marionette that over time can hurt marionettes impact

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Fake marionetting its a strong play but also a strong way to lose. And if the players on your group do it a lot.... It cuts circuit of what marionette is

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No dashi allows for fake marionette to belive they are a minion for longer. But it is still workable if socials and mechanical information gets in way an narrows that that youre no marionette

subtle wolf
#

I don’t like playing as Marionette unless there are ways to discern besides socially reading my neighbor-demon. That is already difficult and No Dashii generally makes it even more difficult. I don’t like the combo at all.

coral jungle
#

This is an elegant interaction IMO, not because of the Mario, but because it extends the tentacles. I'm a sucker for longer tentacles.

weak ingot
#

my personal belief is that tenctacles should be natural

#

see this wonder of #1450204804856156180

winter bobcat
#

is there anything to mario allowing you to place NoDashii more deliberately? given the setup

#

like making it more/less harmful depending on the bag

coral jungle
#

That's clever.

winter bobcat
real heron
#

You technically can do it anyway

winter bobcat
#

yeah but then you need a gardener

#

and give away the whole thing

real heron
#

I don’t think so. Just put an extra good token in and give the demon the character they saw as a bluff. From a player’s perspective, it’s indistinct from normal, right?

coral jungle
#

That's gardener if you don't have a Mario.

#

Since you decide which player is the demon.

#

The difference with Mario is your choices get limited to the two neighbors of the token you selected to be the Marionette.

winter bobcat
#

Which is like kaz level of reversing socials such that players deserve to know it's a possibility

real heron
real heron
unborn trellis
fringe mirage
#

12/30: Fisherman fisherman x Heretic heretic

unborn trellis
#

one of the few info roles that have clearly applicable info on heretic scripts

subtle wolf
#

As little as I care to play Heretic games, Fisherman is a role that belongs on Heretic scripts!

wary solstice
#

Heretic very rarely warps information in the game.
Fisherman and General are two of the exceptions that work interestingly well. General could be interpreted to receive reversed info, essentially peeking ahead into the future after the Heretic swap.

Fisherman is interesting, because you're essentially wanting to give them game throwing type information so that a lose is flipped into a win. This can be hard to give on the early days though with an ST struggling with any reasonable bad action so early on, but gets much easier as they approach the end game and get their advice

tawny haven
#

lovejinxed on scripts along with general

weak ingot
#

complaint: don’t make Fisherman advice basically “so there’s a heretic”/“so there’s no heretic”

#

it’s very OP and also boringly repetitive

#

giving more common Fish advice that seems normal on a script with no heretic is unironically better: “Sneakily get Alyssa to talk to Ben” (either can be the heretic, neither can be the heretic, etc.)

#

otherwise, very good interaction and one of the few interactions i would say that is basically almost needed heretic-side

#

as long as your Fish advice actually has some level of Possibilies, you‘re good

forest spindle
#

12/31 Baron baron X Balloonist balloonist

weak ingot
#

i mean, more outsiders is always good balloonist fodder, but...

#

balloonist doesn’t really need it

#

+1 and +2 outsider reasons muddies the water a lot. singularly i‘d even describe it as too much posomod

#

the issue with the sheer space from 2 baron and 0–1 balloonist is that with the negomod (which only ever is -1 Outsider), the world posibilities almost doubles to the point where omod becomes an unreliable method to really differentiate anything? baron is better when it’s proxyloud

#

otherwise it’s an okay interaction

tawny haven
#

don't do +3 outsiders but otherwise imo this is fine? I'm more in the camp of "the outsider count can be soup sometimes and that's fine" so don't really have moral objections to this

weak ingot
#

Xaan is more interesting with balloonist

real heron
#

But like kinda eh, I think balloonist goes against what Baron needs to temper it

weak ingot
#

balloonist in play makes the outsider soup worse for the good team

real heron
#

Yeah exactly

edgy socket
weak ingot
#

What's in a Catfishing?

me (chaotic evil)

  • has Balloonist
  • has Sweetheart
spice ferry
coral jungle
#

Not a half bad interaction if your ST is competent

fringe mirage
coral jungle
#

One of the best thing about this interaction is that if Drunk is on script, and let's be honest, it probably is with Baron here, Balloonist is a Drunk finder that isn't hard to slot on.

green fiber
#

unless it boffin balloonist

tawny haven
#

01/01: Organ Grinder organ_grinder / Lord of Typhon lord_of_typhon

unborn trellis
#

It's one of the classics of the type

#

"Volume hurts LoT but ability helps a lot"

#

it's mostly great unless there are 2 of them and there isn't a 2nd explanation of +1 minion ability being in play

#

(This mostly applies to cere/LoT and harpy/LoT too)

winter bobcat
#

tbf og is more in the fearmonger class than cere/harpy

frigid flower
#

Vizier too

chilly cedar
#

Synergistic

#

Unfun potentially

winter bobcat
#

bc it also localizes to person

frigid flower
#

Yeah thats same tier like evil twin right?

winter bobcat
#

yeah kinda

#

twin is a little different bc its only confirmed to one person

#

mechanically

winter bobcat
winter bobcat
#

This is generally how i think of them for reference

tawny haven
#

poisoner higher than et is insane

#

get hystrexwalled

winter bobcat
frigid flower
#

Insaneeeeee

winter bobcat
#

like a failed monk protect

#

there are more tiers between these but couldn't figure out how to add tiers on the site i was using

unborn trellis
#

it doesn't have the ability helps LoT part

#

cere/harpy can help ttk while OG take advantage of +1 evil vote

winter bobcat
#

ogs self drunking can help frame typhon lines too

winter bobcat
summer adder
#

poisoner is usually mech confirmed to zero players though

winter bobcat
#

depends on the script

#

my example of a monk failing to protect their target with no drunk on script

summer adder
#

realistically when is that happening? like, i get that its possible for poisoner to be mech confirmed to more than one person, but i dont think that happens nearly enough to make it a good idea to put it in that category when the vast majority of the time it wont be

#

sorry that was weirdly phrased

winter bobcat
#

no that's a fair take but that's also why its at the very end of that tier

#

like MM is similar in that it is almost never confirmed unless you get to a f2 where the game keeps going with no zombuul on script

quartz girder
#

purely mechanically this tier list makes sense but from the point of view of how players are supposed to socially play loudness is gonna be very different

past brook
#

ET is much louder than that because two players usually are claiming it’s in play

steady granite
#

unsure why “known by another player” is above “needs confounds to be quiet” anyway

#

because good scripts have these

winter bobcat
#

because if someones claiming one of those you've localized an evil between them

real heron
# frigid flower Vizier too

Vizier and psycho are in a different field of loud than OG and FM which make them even worse for LoT cause the origin is clear

real heron
#

Like, louder than Assassin

winter bobcat
#

a demon can sink

#

its impossible to worldbuild a doublekill without assassin if there are no confounds

steady granite
#

when you consider minion volume you should consider that the script is like good and has cover

winter bobcat
#

ok but this is my categorization of mechanical volume

#

and i will consider what i damn well please

#

(but more genuinely, this is purely context free mechanical volume based purely on the abilities themselves)

#

Also, wraith is only bumped up a tier because atp we don't have an released confounds

weak ingot
#

but we have confounds for witch

winter bobcat
#

the latter three of the second tier are kind of in like a half tier between the two

#

like there are exactly two confounds i can think of, yagg and tinker, only one of which can affect others

fringe mirage
#

1/2: Town Crier town_crier x Fearmonger fearmonger

coral jungle
#

Why have one way for fearmonger to be a thrall when you could have two?

subtle wolf
#

This seems like a poor interaction. Fearmonger is a weak minion who needs anonymity to be effective and Town Crier counters it directly.

jaunty tapir
#

If fearmonger itself was a good character, then I think it'd be a really good interaction. The town crier can hide and try and bait the fearmonger into more aggressively nominating and changing targets, but also non-fearmonger evils can get a lot of credibility and direct executions themselves, having been cleared of fearmonger

weak ingot
#

unfortunately, Fearmonger currently has less support than Hongqi bridge

fringe mirage
#

1/3: Alchemist alchemist x Psychopath psychopath

weak ingot
grand cargo
#

“Can you not kill the Demon, making it so you are confirmed and the player you chose is likely being executed today, ending the game regardless?”

weak ingot
#

you aren't confirmed

#

the Storyteller can say to choose again at any time

#

it is nonmechanical

#

well the Storyteller obviously doesn't deny your pick, but the Psychopath can just tell the Storyteller that they want to do that shenanigan

wary solstice
#

If the ST ignores your attempt to Psychopath kill someone but then lets it through for another attempt, it'd confirm the player as Alchemist-Psychopath (outside of Boffin shenanigans or Yagga shenanigans).

So ST kinda has to either allow the first attempt or allow none.

weak ingot
#

i still don't think this is true by written

#

the storyteller can publicly say to choose again for anyone as long as it's not mechanically stopping them

#

it's only on the Alchemist that this can stop them

#

additionally, by how choice works, the psychopath can tell the Storyteller that their first choice is actually not their choice and they would like to kill someone else later

#

and if the ST knows they are doing an alchpsycho bluff who are they to deny it? it makes psycho less of a thrall

#

the actual issue for alchemist psychopath is not that alchpsycho is unbluffable, it's that it's actually very strong to have such noticeable goodsided killing

#

oh and also this is just worse slayer if there's no nightprot

#

don't tell the alch psycho to choose again if they axe the demon that's stupid

#

if the alch psycho is on like a savage rampage and the demon is doing jack squat about it then it's the demon's fault

#

if the alch psycho held until final 5 then that's just good play that should be rewarded

#

don't be afraid to end games early

#

Alchemist Psychopath is fine and less strong than people assume it is because there's nothing stopping regular Psychopath from bluffing it except for the lack of knowledge that you can

winter bobcat
#

[1/4]: Innkeeper innkeeper x acrobat Acrobat

frigid flower
#

Innoutsider

jaunty tapir
#

I think it's a good droison source for the acrobat, as lots of evil sources like lleech and no dashii can straight up end the game

#

it's neat, it traces that night's droison and confirms the innkeeper

#

innkeepers accidentally protecting acrobats and hurting their team is a standard thing on BMR, I don't think it's too bad it just encourages cooperation

winter bobcat
#

also part of my thinking is do you sink the poison on acrobat if they're innkept?

unborn trellis
#

depends

#

usually it's a no

#

bc you want innkeeper to be aware that they can make any of the 2 ppl malfunction

tawny haven
#

I don't love it as a droison source for the Acro, actually -- I think a lot of the time it can boil down to "kill yourself to confirm a townsfolk speedrun any%"

#

to that end I think I'm a bit more favorable to something like Sailor

#

(since you basically get a free sailor tap if you coordinate)

winter bobcat
tawny haven
#

That's typically the less useful axis of "dying when picking into the Innkeeper picks"

green fiber
winter bobcat
#

You’d be surprised how many people play BMR -gambler + acro

green fiber
#

wtf

jaunty tapir
#

okay same thing but gambler you know what I mean kenoboi

green fiber
#

i mean acro is very BMR coded but like gamber is great

winter bobcat
#

But they fill a similar niche

#

Usually it’s just to shake it up a bit from what I’ve seen

unborn trellis
#

acro is quite bmr coded

#

but - gambler is stupid

#

remove like something else

coral jungle
winter bobcat
#

Alch?

coral jungle
#

*acrobat

#

Not because of the acrobat

#

Gambler is probably actually my second favorite overall

real heron
#

Oh lol I thought I missed a day, nope, the two were just 6 hours apart haha

tulip sage
#

[1/5]

philosopherPhilosopher x hereticHeretic

tawny haven
#

funny

winter bobcat
#

It’s on outed evil I think

#

And I believe it works there

unborn trellis
#

It's funny

#

but an unsatisfactory fact is that it doesn't cancel out heretic when philo is alive since heretic is drunk

winter bobcat
#

That’s why philo gotta get themselves killed

frigid flower
#

True

steady kernel
#

It’s a fine interaction though I feel like in most of the games where Philo has done this, it’s only made it more confusing to solve since now the Philo’s validity has to be factored in in addition to the Heretic’s

Though the Philo also making it more confusing for the evil team is certainly nice

fringe mirage
#

1/6: Professor professor x Psychopath psychopath

winter bobcat
#

well i wouldn't reccomend attempting to ressurect the succesful psycho that was executed

#

unless alch is on the script, then maybe

quartz girder
#

"being alive and confirmed good is awesome" WRONG the axe is coming

weak ingot
#

scary!

#

but yeah Psycho is honestly a decent confirmation denier

#

doesn’t matter if you‘re confrmed good if you‘re dead

winter bobcat
#

and wait is TeaLady Fool Sailor (+ maybe goon?) the only goodsided recourse to a psychokill?

#

aside from like drunking the psycho via courtier type things

fervent basalt
#

storm catcher also kinda counts

spice ferry
fringe mirage
#

Als Prof Psycho on midnight Oasis

rose oriole
#

Goon only works at night

late ingot
#

oh we missed a day

#

1/8: Savant savant x Recluse recluse

coral jungle
#

Having been working a script with both for a while, please don't.

#

Trust me, I thought you could mitigate savant+misreg, but the first game of Spin Doctoring (which was spy, but same diff), proved me dead wrong

spice ferry
#

You're saying don't misreg to the savant.

#

I think that kind of makes sense.. .the false statement balances the non-use of the misreg

coral jungle
#

I recently removed savant from Spin Doctoring because I was adding on recluse. A necessary evil, alas.

weak ingot
#

Savant/Recluse isn’t a crime, more like a Miss

#

Savant struggles with partially unreliable info

#

earnestly it is fine to have both but if there's any more droison or misinfo it gets sketchy real fast

#

let Recluse be an Outsider, but this kinda just makes the Savant unreliable when one of Savant's strong points is its ease of use on scripts and the self-balancing

#

though, making Recluse-proof Savant info is really funny

#

“The player who drew the Demon token is sitting beside a player who drew a Minion token”

#

with how versatile Savant is it doesn't entirely have bad interactions because you can always Don’t

#

but the mere possibility of Recluse is always annoying

late ingot
weak ingot
edgy socket
#

Even if you rule it needs to be written around rather than misreg-immune it's pretty trivial to write around

winter bobcat
edgy socket
#

(I'm still proud of the bluffed statement "it is mechanically possible for a Town Crier to get a yes for a day where [recluse] was the only nominator")

winter bobcat
#

or would you just have to do it regardless if both on script?

edgy socket
#

like I've received the statement "a chef could get a 1" and that doesn't tell you there's a recluse

#

it tells you recluse worlds are specific much as worlds in general are

late ingot
#

I usually just make my savant statements recluse-proof by default (and tell my players as such), but I don't get too upset if my storytellers rule otherwise

tawny haven
rose oriole
winter bobcat
#

Like the wording they typically use wouldn’t actually be affected by misreg anyway

winter bobcat
#

[1/9]: heretic Heretic x Politician politician

frigid flower
#

😭 😭 😭 😭 😭

winter bobcat
#

(yes this is a direct result of me reading the convo in #experimental-chat abt heretic)

#

and wondering if poli covers it at all

coral jungle
#

Add a hermit and a damsel, do it do it

winter bobcat
obsidian trout
#

What u gonna do about it

winter bobcat
#

and what if there's a quiet heretic?

real heron
#

Poli claiming heretic feels like it’d be an issue (I’ve seen it happen in a TPI game)

I think it’s interesting but can result in an innately unsolvable game state

weak ingot
#

Heretic and Politician is innately annoying because I feel like it makes Politician more boring

#

i mean yea i guess you just claim Heretic now

winter bobcat
#

[1/10]: vortox Vortox x zombuul Zombuul

obsidian trout
#

I'm not really sure these two should ever be on a script together

#

Vortox on bmr-likes is just a generic demon since you are executing everyday anyway

sudden drift
#

Vortox wants an info-rich script

But Zombuul kinda doesn't, right? I don't think Zombuul is fun to play against Artist, Fortune Teller, etc

fringe mirage
weak ingot
#

Vortox without many info roles is fine actually

fringe mirage
#

Vortoox is gonna have to really commit if they wanna fake Zombuul enough to get an easy win from their wincon

#

also double tapping is still an option

weak ingot
#

SNV has so many Vortox finders, Vortox becomes hot garbage

#

Vortox can afford to have less information roles on script

obsidian trout
#

Over just not executing anyone

weak ingot
#

you'll never

#

the Vortox win condition is basically non-existent

fringe mirage
fringe mirage
#

just like how Dreamer cant choose themselves

weak ingot
#

i did say basically

#

because it doesn't matter for the entire rest of all townsfolk

fringe mirage
#

yea

#

its not supposed to win: its just to stop good from doing obvious exploits

forest spindle
#

They can technically work together, but they lack any good synergy by themselves

tawny haven
#

I've really only seen these scripted together on really old scripts

#

and I don't think Zombuul goes in the bag on those

#

maybe you can bag like this or something because it simulates this bag to prevent town from killing into the nightkills

steady granite
wild bridge
#

[1/11] evil_twin Evil Twin X legion Legion

obsidian trout
#

Legion can claim a twin pair

#

Pretty good

real heron
#

Needs a relatively experienced group for legion to realise they want to claim it but I think it’s a neat interaction

The only thing is that when the good team realise it’s legion, the two twin claimers are effectively outed evil

near kernel
#

its ok but not as good as it seems at first imo, experienced good twins can claim the twin info privately without talking to the evil twin to deconfirm legion to players they whisper, assuming the evil twin doesn't deny the twin pair

weak ingot
#

not really right? even legion can do that

weak ingot
near kernel
#

no because if A and B are twins and A talks to a set of people immediately and says "B is the evil twin and will have claimed we're in a twin pair to their 1st whisper", A has deconfirmed legion to that set of people

#

so now the evil twin is incentivised to play suboptimally which sucks

weak ingot
#

A has not deconfirmed legion at all because B can be talking to legion

#

there's no safety here

#

if the B‘s first whisper is with C and C says “oh yeah B did say twins btw” how do you know that C is not also Legion

#

on the opposing side, if you're a townie that sees A and B talking to a bunch of people how do you know A and B is not just legion talking to legion

#

they come out as evil twins later, non publicly, when they have time to cooperate ?

#

that's just regular Legion behaviour

#

every meta has a corresponding counter, just as legion pretend you are a good twin following the meta

near kernel
#

the best way to do this is to have a lot of people in each set because Legion can't communicate which 2 players are twins until they speak

weak ingot
#

this is not reliable in real world games

near kernel
#

i have seen this wdym

weak ingot
#

what is stopping the Evil Twin from denying being in a twin pair

#

what is stopping Legion communicating literally anything when they wake together

#

one of the main Legion points is being able to chain communication

near kernel
#

oh nothing, this is my point, its not that fun for the evil twin to be incentivised not to out the twin pair, because it makes the ability a lot less strong

near kernel
weak ingot
#

ignore online play

near kernel
#

okay

weak ingot
#

IRL is chiefly the main design space for BOTC

#

i can see this meta being harsh in like, longtext

#

but Legion is already much weaker in online spaces

#

in IRL players have very little knowledge on who is talking to who

#

which is the main reason why this meta works in online spaces anyway

weak ingot
#

which can happen in any format

#

it's not cheating if the game hasn't even begun, pregame agreements happen all the time in jokey environments

#

this meta just feels really easy to circumvent

#

you can't have perfect starting communication information in BOTC by design

#

oh yeah right

#

Evil Twin is fine in Legion

#

it's kinda similar to Widow in legion

#

the Minions here specifically are “loud” but can easily be bluffed by legion

#

I'd say that Twins is the loudest minion that works in legion

rose oriole
#

Widow is easier to fake than Evil Twin tho

real heron
#

In general, nothing is stopping an ET fabrication forming from publicly claiming “I’m x and y is my evil twin” immediately (both in online play and irl)

This leans on the comfortability for players to be thrust into that situation but it’s fine in a group of players that know each other

#

Like… its a meta I see somewhat often in groups I’m part of for real twins, so it seems reasonably likely to work most of the time

unborn trellis
#

Legion automatically know there’s no ET

weak ingot
#

Legion automatically knows they're only Legion

tawny haven
#

like as Legion I will be frame one claiming a twinpair because it's more fun that way, and same if I'm in an actual twin pair

#

It falls in the Vortox/Legion bucket for me; i.e. "thing that people toss onto Legion scripts because they intuitively make sense together, but without realizing it takes more care than first thought"

#

(see also oracle/legion)

#

(which, of course, means I've 100% carelessly scriptbuilt around it in the past and then never actually bothered to run the dang thing afterward)

fringe mirage
#

1/12: Politician politician x Al Hadikhia al_hadikhia

obsidian trout
#

I mean

#

They are certainly both botc characters

quartz girder
#

easy(ish) way to get poli win by always choosing live and forcing a bad triplekill ig

frigid flower
#

Politician big problem with alhad hahaha but they have to hold it

obsidian trout
#

Not really

#

If the alhad picks 3 good players

#

And all of them choose to live

#

Which causes them all to die

#

And evil wins

#

They are all equally responsible for good losing

frigid flower
#

They have to die in a very lonely way thou, haha i think if they get choose die in final 5 or something while there was already someone claiming they were going to choose die

jaunty tapir
#

I don't think causing a triplekill and ending the game is by itself enough to turn a poli, but it's a quite large swing

#

because you effectively cause +2 kills and generally -1 execution which is really big

coral jungle
#

Anyway, this interaction is great

unborn trellis
#

It’s somewhat cool

#

But the tradeoff being poli being outed “evil/poli” might still make them not flip

#

Since their misinfo and missocial becomes 0

rose oriole
#

I call 1/13

fringe mirage
rose oriole
#

1/13: High Priestess high_priestess x Spy spy

I like it when evils can actually bluff HP

wild bridge
#

Personally, I think that evil can always bluff HP. Evil can retroactively justify practically any choice given the idiosyncratic nature of the role.

The difference between HP without a grimpeeker and with one is that Spy allows a HP bluffer to effectively craft narratives with the fake HP info rather than (successfully) stumble blindly.

winter bobcat
#

the question is can spy misreg as a different role to hp

#

such that the conversation would differ

obsidian trout
#

Why not

rose oriole
#

I also realized that sending the HP to the Spy is an interesting way to try to delay the Demon from getting the grimoire

tawny haven
cloud sentinel
#

I really dislike the HP but I guess this could be interesting, it also means that the HP doesn't get shown all goodies because that's what HP feels like a lot of the time

frigid flower
#

Talk to yo pings brooooo!

#

It breaks my heart when HP doesnt interrogate their pings

real heron
fringe mirage
#

1/14: Athiest atheist x Wizard wizard

unborn trellis
#

There's not really an interaction due to the fact that atheist need to be bluffed and it's just...not done much

#

duh

#

generally it's fine bc although it makes weird loud things in atheist game not immediately out atheist

#

in non wizard scripts such things won't even happen in the first place

#

it's just as good and bad as someone changing character in atheist due to ST bluffing pithag

fringe mirage
#

My take is that you shouldnm need these two, because you shuold run Puzzle athiest and not "weird stuff happens" athiest

#

But you can have some fun with rules breaks on an Athiest Wziard sript. And a msart Wizard can find ways to sell Athiest in weir ways

plus livevoice STs can actually run Athiest and not out thta its Athiest despie their shenanigans

#

/lh

vast inlet
#

I feel like this either needs an entirely unserious game, or the most experienced ST in existence

#

I'm not in love with the thought that wizard and atheist can theoretically entirely mimic each other, bringing the game down to entirely socials

#

but with an ST with a good sense of balance I'm sure it's possible to create a distinction and make the game still playable

coral jungle
#

This interaction is one of the best interactions atheist has. You'd think that in theory it would bring the game down to socials. That's partially true, but that's not entirely a bad thing. Besides, the more important thing about this interaction is that it lets you fake things that normally wouldn't happen in a game while still running puzzle atheist, leaving cryptic clues to the nature of the gamestate.

#

||I could easily see this being a base script interaction, though I think it's more likely for wizard to go on MHD and atheist to go on either GoS or nothing at all||

weak ingot
#

anyways, now that i‘ve gotten that out of the way i think wizard atheist is fine IFF the storyteller and players are reasonable

#

puzzle atheist is how atheist should usually go, and unsolvable wizard wishes can just be denied anyway

coral jungle
#

This is overall an amazing interaction and I really do recommend it. It makes shenanigans bluffable by evil, allowing for a massive increase in the depth of puzzles you can build with atheist actually in the bag!

unborn trellis
#

See the thing is

#

Without a wizard on script, atheist and other minions still perfectly mimic each other

#

Except psychopath

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it’s only an issue if you think “atheist and other minions being able to fully mimic each other” shouldn’t happen without wizard

coral jungle
winter bobcat
#

not necessarily

#

the STs who run shen atheist i dont trust to differentiate atheist/wizard

real heron
wild bridge
#

1/15 Snitch snitch X Pit Hag pithag

quartz girder
#

actual fun snitch use??!!!

coral jungle
#

Not bad

frigid flower
#

"here you have the potencial roles you can become that arent in play!"

steady granite
#

you can also turn a good player into a snitch and immediately reap the benefits

#

also if it’s already in play it encourages fun pit hag use and not just make a bunch of outsiders

fervent basalt
#

I think evil snitch is funny

unborn trellis
#

Remarkably making a player into something you’re bluffing isn’t the way to use it

real heron
winter bobcat
#

1/16: Exorcist exorcist x scarlet_woman Scarlet Woman

weak ingot
#

A-OK!

#

they're both canonically hunting the Demon, just in very different ways

#

i do have to say though SW is a bit tougher to work out with ±deathmod so you need to keep that in mind

real heron
#

Yeah I think script building the two together is tricky to avoid other (bad) interactions, but when it works it’s super neat. This interaction in a vacuum is cool

wild bridge
#

1/17: Bishop bishop X devils_advocate Devil's Advocate

winter bobcat
#

ngl a little ew imo

weak ingot
#

One of the many reasons why Bishop works on many scripts, but not BMR

#

then again, this claim works for every BMR Traveller

#

BMR is just not tolerant of RAW Travellers in general

#

in a vacuum, this is good since the Storyteller can nominate the DA protected player

as soon as this box gets slightly pressurised and caves in, this instantly fails

#

for one, Devil's Advocate is almost hot garbo when it's loud, so that implies the science trio on script, which, well, means you have characters that actively can't use their role on the whims of the Storyteller nominating people

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for two, even loud Devil's Advocate enjoys roles that like to nominate and point in a general direction, since it can telegraph who to protect or just cause chaos (think Shugenja or Bounty Hunter), and guess what aspect of those characters Bishop surgically removes

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and if you go “well, why doesn't the Storyteller just nominate them too?”, i‘d ask why you're playing with Bishop in the first place

#

the more players Storyteller nominates, the Bishop has less of an ability

vast inlet
quartz girder
#

bad combo with da, even worse combo with townsfolk that are often paired with da

weak ingot
#

the players make the game

vast inlet
#

Yeah I fully agree with that

#

I still think Bishop sounds fun, but also I've never actually played with it before, so it wouldn't surprise me terribly if it wasn't that fun in practice

weak ingot
#

it's just that it's inherently anti-BMR! and inherently makes some roles that want to act upon their info sad!

#

neither of which are bad things if the script supports it. which does mean puzzley scripts work rather well with it sometimes

quartz girder
weak ingot
#

Storyteller? I hardly know her!

#

gottem

weak ingot
#

the optimal play for town is almost always to get their dang nomination agency back

cloud sentinel
#

Travellers that are fine in BMR: Beggar, Beaurocrat, Thief, Harlot, Apprentice, Matron, Gangster

weak ingot
# cloud sentinel Travellers that are fine in BMR: Beggar, Beaurocrat, Thief, Harlot, Apprentice, ...

Disagree with Bureaucrat, if only because when Goon is stuck evil the voting power is usually too strong
Disagree with Gangster and Harlot, extra kills on Travellers (which I note most of the time need to leave early or come in late) can vary the speed of BMR when they do so unpredictably
Disagree with Apprentice, see the “Apprentice sucks on BMR” wall
Disagree with Matron, cooperation and communication is a big part of BMR and Matron really makes it annoying to do so

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i suggest Barista, Deviant, and Scapegoat, in earnest

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Beggar is okay, net positive. i‘m neutral on Thief

cloud sentinel
#

"Disagree with Gangster and Harlot, extra kills on Travellers (which I note most of the time need to leave early or come in late) can vary the speed of BMR when they do so unpredictably"

My brother in christ you will never know if a BMR game will last 2 days or 14

#

I've had shab games where we thought it was Zombuul

weak ingot
#

that’s a sign of a bag that isn’t very well tuned

#

which my problem with them in the first place honestly

cloud sentinel
#

It was a combination of hitting the goon and protected players most of the time

weak ingot
#

i think Gangster in particular is more okay than Harlot

cloud sentinel
#

the demon was new to bmr

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I can see the point with bureaucrat

#

but I'd say that matron works in bmr, I've had a bmr matron game and it worked very well

#

although the matron was good, might be different with evil matron

weak ingot
#

evil matron has a hard time convincing people they are good

#

good matron is okay

#

matron is the best BMR traveller

cloud sentinel
#

matron is a very cool traveller

#

i've seen a matron no dashii game and it was fun to even spec

weak ingot
# weak ingot Disagree with Bureaucrat, if only because when Goon is stuck evil the voting pow...

apprentice bmr textwall

super F
fool - unbluffable as evil apprentice
sailor - you confirm yourself (unbluffable as evil apprentice) and then you drunk yourself because you‘re an outsider now
F
tea lady - unbluffable as evil apprentice, if part of starting tempo balance it is dangerous to travel out, can’t be travelled in because it hard destroys the bmr science landscape a lot of the time
professor - unbluffable as evil apprentice unless you bluff a miss; which then you get instantly exiled, hooray!
D
chambermaid - super hard bluff as evil apprentice (one strange number usually leads to exile from what i‘ve seen), also can just like. save goons forever. also chambermaid can target apprentice n1 and almost instantly catch them out
grandmother - super hard bluff as evil apprentice, and not really even a half-decent bluff. uninterestingly good
gossip - literally gossip. why are you putting your gossip on the Apprentice
C
pacifist - sucks when you leave early or join late
minstrel - sucks when you leave early or join late
B
innkeeper - if you travel this in late this evil team is kinda screwed but otherwise it‘s okay
gambler - reliable as bluffable as exactly apprentice assassin
A
exorcist - pretty decent, actually. usually my go-to good apprentice pick

C
mastermind - ass role to travel out as
B
godfather - kinda mid actually, but better than mastermind. can’t even bluff Gambler reliably though
A
assassin - this is the gambler bluff minion
devils advocate - congrats, you can prove yourself to the demon!

cloud sentinel
#

btw you know that fool/sailor/paci.... can be bluffed by a DA, right?

weak ingot
#

not on Apprentice

#

DA saves from execution

#

Apprentice is exiled

cloud sentinel
#

how is sailor confirming itself?

weak ingot
#

Fool and Sailor “don’t die”

cloud sentinel
#

ohhhh

weak ingot
#

DA is “safe from execution”

cloud sentinel
#

does exile count as death?

weak ingot
#

yes, by definition

cloud sentinel
#

also why are you proving yourself to the demon?

#

"If they are evil, they learn who the Demon is; they do not learn any additional evil characters or receive any bluffs."

weak ingot
#

the Demon doesn’t know you are Apprentice

#

some good travellers play to catch a demon out like this

#

in the “meta” this makes traveller distrust pretty high

cloud sentinel
#

if the (character who know the demon if evil) comes to me and says "im the evil apprentice with the asassin ability" as their 1st or 2nd action I'm gonna trust them

weak ingot
#

even if i super disagree with using this meta, it still exists and i still have to comment on it yeah

cloud sentinel
#

tbh I dont understand why evil doesnt learn about the traveller

weak ingot
#

i don’t either!

#

that‘s why for all my games i make evil learn the traveller

#

it just, makes sense,

cloud sentinel
#

I didn't even know it was only one way

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I thought both demon and trav learned each other

#

~~as like, a diplomatic exchange between demons overseas ~~

weak ingot
#

yep i think it‘s dumb, but that‘s how it is in the rulebook

cloud sentinel
weak ingot
#

i do homebrew fabled and lorics as my “thing” in this server

cloud sentinel
#

I like how BOTC encourages people to change things if they dont like them

weak ingot
#

it‘s one of the nicer things about the game design yeah

cloud sentinel
#

wanna play with the "big barnacle" sure bud, just make sure to post it somewhere so everyone can see your cool thing 👍

#

fabled and lorics are so semi-interesting

#

zenomancer is one I particularly like

weak ingot
#

Fabled and Lorics are my favourite things to design

#

though the new TPI ones... i do have opinions

cloud sentinel
#

Tor is a loric that I don't particularly like

weak ingot
#

Zenomancer is quite goodsided, but that do be how it is. Maybe more fun than Duchess in that sense

cloud sentinel
#

goosided conditions aren't that bad depending on how poerful the evil team is

weak ingot
#

we might want to move to somewhere else

#

#experimental-chat

tawny haven
#

studying the Travellers on BMR, they're mostly just "what works with Goon"

#

since most agentic Travellers can just lock the Goon into their alignment

#

Apprentice acts during their gained ability's night order so dodges that

#

Matron/Voudon/Judge/Bishop don't choose at night — I think Bishop on BMR is awesome because it's an injection of hard alignment info to a script that otherwise doesn't really have any

#

to that end I think that a good Storyteller will let their players cook and nominate players who have science to be done — TL neighbors, Pacifist saves, Sailors, and yes, D/A protected players

frigid flower
#

Infooooooo infoooo in bmr peak

weak ingot
#

sometimes players want to do a lot, which just ignores the Bishop‘s ability if every agentic ability is softly granted permission to exist

winter bobcat
#

Have them curry your favor like the benevolent autocrat you are

weak ingot
#

i also let my players overthrow the nearby church

#

exiling the Bishop is a normal thing to do if science is being denied because the downside is playing normal BMR and losing the down-the-line 1/2 days or so of bishop info, and nothing is more peak than normal BMR

#

optimally the good Bishop info probably looks like:
d1 exe science
d2 exe potentially science / info
d3-d4 exe 1-2 players nominated for solve
d5+ onward probably exiled

#

and just what do you do if you have science but no DA

#

which is like, decently probable right

#

i‘ve ran BMR + Bishop + Travellers don’t register as players + Evil Team knows Travellers like 10 or so times and i still don’t have an answer to this

#

Evil Bishop isn’t bad for the evil team if you subscribe to Bishop nominates science

#

yes it confuses the limited noble-ping-ish info a bit but that‘s still strictly a net positive for the good team a lot of the time

#

and when you consistently ignore a demon candidate you‘re gonna get noticed

#

that‘s not to say that BMR + BIshop isn‘t fun, if it weren‘t i wouldn’t have ran it so often, it‘s just that i don‘t ever see how you can run it with limited player agency and still have Evil Bishop be powerful

#

like it‘s basically a Townsfolk in my games because the alternative of the local maxima is to run it in a way that leaves a bad taste in my group‘s mouth

#

and Travellers don‘t “work” as a thrall

#

it also really kinda sucks with Zombuul due to the sheer amount of info you gain

#

though all of these may be the problem of “you‘re running bishop a bit too much in a way that your players are picking up patterns due to your tendercy to give them agency” which is a problem i‘d rather not acknowledge having

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since the alternative is to remove agency or play bishop less often philosopher

#

Bishop really cooks more on scripts without science from my experience

#

the info is actually strong and you can script build to make evil bishop be less of a thrall

weak ingot
#

or just nominate a buttload of players, then the logical conclusion is to exile the Bishop

weak ingot
#

anyway Bishop needs that because you might as well just spend a kill on them before town gets a few seminoble pings

#

am i talking too much

#

i have a lot of thoughts on bmr travellers

#

this could‘ve been a substack

jaunty tapir
#

yeah tbh I don't get why people dislike this: I think bishop is like awesome on BMR especially and prob my favorite traveler. Sure, it has the generic BMR traveler TL issues and stuff but like a good bishop to highlight good science targets/executes and an evil bishop to block off some of those, alongside a good bishop giving town info is like really cool IMO

#

so to that end, bishop is good with DA because a good bishop can either:

  • not nom the DA's pick if it'd be strong confirmation for the evil team
  • put the DA protected player's nomination later into the day for a less likely execution,
  • put it early into the day to make it more likely if it seems like an execution that would out DA (save with no paci claim, mainly)
    and an evil bishop can make that protected player an earlier nomination to make them more likely to be executed
#

but I get what Coda's talking about and bishop nomming such that players like the nominations enough to not exile the bishop while not making info too strong while still pushing the agenda of the bishop's alignment is a super difficult task

weak ingot
#

otherwise if Bishop isn't breaking worlds via info, then what's the point of it in play other than giving you less options

weak ingot
#

Bishop is just a really hard ST on BMR and any BMRlike

green fiber
jaunty tapir
# vast inlet update: Bishop is fun :)

I played as a good bishop and pushed specifically for the executions of two players (I asked the ST to nom them) and it turned out they were both good and I threw so hard

#

I promise bishop is cool

weak ingot
green fiber
#

travelers are miserable to run on BMRlikes imo

weak ingot
#

i‘d say all the BMR travellers are more fun off-bmr

weak ingot
#

2/18: Pacifist pacifist – Lycanthrope lycanthrope

obsidian trout
#

When you want to pacifist save the faux paw but you can't 😔

weak ingot
#

Pacifist and reasons for players to not be saved is something I think is really neat

#

great for No DA, potentially, even though it's not the greatest idea

wild bridge
#

As Pacifist, if you fear the ST won't properly implement your ability, simply ask for the Lycan to kill you in the night.

cloud sentinel
chilly cedar
#

One of those that does affect the solve of pacifist a bit

weak ingot
chilly cedar
#

Probably can be played around but expect pacifist to feel a good deal weaker

cloud sentinel
cloud sentinel
#

that's the problem, many sts don't

#

"oh yes, I will not save the moonchild even though the paci hasn't saved anyone this game and this death will make people think the paci is 10000% evil"

weak ingot
#

elsewise we'd just put down every Pacifist interaction as bad tbh

wooden knoll
#

Well I mean it isn't

#

But

#

If the DA exist, it is

#

And if the ST chooses to, it is

weak ingot
#

this is quite a misguided way of thinking but yeah

#

Pacifist is an outsider if the ST wants it to be

wooden knoll
weak ingot
#

this is also true about Sailor and a whole bunch of other stuff

#

yup

wooden knoll
#

Welp

#

Gg Pacifist when Faux Paw

weak ingot
#

i mean yeah

wooden knoll
#

No confirmation 4 u

weak ingot
#

that's the entire point of the interaction

#

that's why i have it here

wooden knoll
#

I think

#

It funny

#

That what think

#

Proceeds to grim reveal

#

Faux Paw player: "you guys don't believe me"

real heron
wooden knoll
#

Noted

real heron
# weak ingot # 2/18: Pacifist <:pacifist:586693973100199959> – Lycanthrope <:lycanthrope:7994...

I think they work interestingly together

There’s the sense that a lycan can specifically target people that haven’t yet survived execution and I think that could strengthen the paci, but the faux paw can lead to feelsbad situations where a player wants to (from the STs perspective) survive execution but literally can’t because they can’t register as good to the paci

It’s a tricky one that makes me think twice about placing the faux paw (if I actually ever ran the two together)

wooden knoll
#

I think it's a great combo to counter the evil team if done correctly

#

You can really screw over the evil team with that

tawny haven
#

1/19: Lleech lleech / Storm Catcher storm_catcher

steel kestrel
#

congrats, you can make any character into lleech/king!

tawny haven
#

but bhamber, how do you feel about lleech king?

real heron
#

So I’d imagine the aim is, strangely, to reduce the interactivity

weak ingot
#

Lleech Storm Catcher is a bit of a nightmare to scriptbuild around

#

well i haven't scriptbuilt it yet but i imagine it probably wouldn't work very well on most Townsfolk

green fiber
#

it’s cool unless the f3 is the lleech the host and the stormcaught player

#

because then evil can’t win unless they kill the stormcaught player

winter bobcat
#

Executionology moment (before most recent update)

tawny haven
#

you mean the other way around?

wooden knoll
#

-# wait

wooden knoll
#

U got the joke

winter bobcat
#

No you screw up night order

#

And stormcatch whatever character the lleech happened to pick

wooden knoll
#

Lleech hosts gambler

#

THE GAMBLER IS STORMCAUGHT

#

because f u gambler

winter bobcat
wooden knoll
#

Bring in the atheist, storm catch the lleech

#

...

#

-# wait

frigid flower
#

how often was the mutant being picked as the host in Executionogy, like almost never i belive

fringe mirage
#

I call 1/20

#

in fact

#

1/20: Princess princess x Legion legion

near kernel
#

the interactions are just

  • legion's script presence makes convincing people to vote on the princess nom more difficult
  • if princess is in a legion bag the protection doesn't help town much because an evil is almost always dying n2 anyway
  • legion can bluff princess to have an easier time pushing on a good player d1

?

#

i dont love any of these personally

frigid flower
#

It is a good interaction if and only if there is an extra good player in play

#

If its base legion with only 3-2 good players i see it being too damaging.

#

But also it creates an extra tempo for the good team to figure out legion and soft confirms the princess!

#

But yeah as a bluff its really powerful

#

Interesting interaction i see i can see being featured on a script soon.

wooden knoll
#

For the sake of

#

It happening

weak ingot
#

Princess, after nominating and executing one of the good players: