#Character interaction thingy
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though much of this is because of how absurdly strong midgame philo-juggler is
I think it's less optimal than I used to specifically because of late-alive damsels (and a couple other factors) but it's still really strong
Not a lot to comment on here tbh. It's just a role which makes Juggler a small amount weaker.
Juggler/Damsel is awesome
you could damsel check by juggling all 5 or less as damsel
I think they are interesting but not one of those super wild script synergies
[10/24]
Barber x
Zombuul
I love swapping a different evil ability onto a once-dead zombuul
😭
I don't really like this
to the point where I houserule against having non-Zombuuls being able to register as dead if I can help it
(something like "A once-dead Zombuul cannot change characters")
Wait this is peak
The previous Zombuul stops registering as dead if they swap themself with someone else, right? So they can sell Shabaloth/Professor worlds?
Im fairly sure they stop “registering as dead” but their life token doesn’t get flipped back to alive? Might be wrong
So step 1 is get yourself executed as Zombuul day 1, step 2 is getting your Assassin to kill the Barber on night 2, swap with the Assassin, stop registering as dead, wake up with a working Assassin ability and claim that the Professor revived you
Ah that's no fun
yeah you wouldn’t :”look” alive
Good God I hadn't even considered this was a possibility.
This is just a no-go for any script I can think of.
This gives off face your fears vibes but like … almost worse 😭
I want to try this now
Hello Gary cooper
this stuff y'all are talking about sounds cool actually
zomm
zommmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
"The Race is over and evil has won"
Oh it's an engineer script now
Gary cooper?
Hello less funny Gary Cooper
This is a bad interaction
okay i need to find out wth gary cooper is XD
bad.
The goal is "maximize zombuuls"
it has problems
- Hatter is always chaos
- A minion or demon can only select lil monsta if at least two zombuuls are pretending to be dead.
- Lil Monsta cannot start in play.
- Plague doctor can only give the scarlet woman ability.
ah so i didn't need to dig through the messages in this server for it!
thank you!
Also, this on Axolator's Tumblr. It was the April Fools for her Script A Day series
Not exactly adding anything original but yeah F tier interaction
Character changing and Zombuul in general is just not viable in most cases I feel. Cue half joke about Zombuul not being viable on most custom scripts
Said Script A Day has genuinely good and battle-tested scripts
that's where I took the image from lmao
Hey, everyone! This is going to be an updated repository of every Script-A-Day post from here on out.
If you're new here, welcome! I'd highly recommend checking out Script-A-Day #0: Introduction first, to learn what the series is about.
Writeups under the cut!
Normal Script-A-Day Posts
Script-A-Day #1: A Grimm Chorus by Zets
Script-A-Day #2: Flight of the Bumbling Idiots by Cedric and Utku
Script-A-Day #3: Hide and Seek by Narninian and Zaba
Script-A-Day #4: Harold Holt's Revenge by Theo
Script-A-Day #5: Clockwork Cyborg by vaticidalprophet
Script-A-Day #6: Poppyganda by Dan
Script-A-Day #7: Boozling by Lau
Script-A-Day #8: Extension Cord by Viva la Sam
Script-A-Day #9: Lunar Eclipse by Ekin
Script-A-Day #10: Pearly Gates v2.0 by Hannah
Script-A-Day #11: Bait and Switch (World Cup '23 Version) by Jeremy
Script-A-Day #12: Star Pass All Stars v2.1 by Ekin
Script-A-Day #13: Dreamscapes v1.0 by Paradox
Script-A-Day #14: Separation of Church and State by Aero
Script-A-Day #15: It Comes At ...
woah, i'm on this
I didn't even know that
that's fun
@magic ferry you should make more custom scripts
[10/25]
Alchemist x
Xaan
Butt
interesting!! As an alch-xaan, I'd expect the claimed outsider count to line up with how front/back-loaded town's info is
Just let X=0
I'd almost never do an alch-xaan 2, but I can imagine bags where every other number is fair
(Alch-xaan 1 doesn't drunk itself, does it?)
Alch learns before everything iirc, no?
Oh wait, alch now learns true info about its ability despite droison or vortox? Or did I dream about that?
I'd never show an alch-xaan 1 a different minion, but I think it would drunk all townsfolk and not just itself?
it creates a poisoning loop that ends in all townsfolk including the alch-xaan being poisoned
ok nice
but ye making a 12p fang gu game have only 1 outsider seems like a fine trade for junking the N1 fortune teller and General info
it is if the xaan knows whats up
and alch-xaan 4 is fine if the outsiders are mild and face-up
also alch-xaan 4 in a riot game
Alch-Xaan 6 in Leviathan
Alch-xaan + 4 outsiders + minion + demon. Now that's a setup
but yeah if you have a way of determining where the xaan night might be, confirmed outsiders are often better for town than frameable townsfolk
Lets disregard that this is a Riot Xaan script
Xaan in general seems very evil-sided in 1-minion games, and I'm not convinced Alch-Xaan can feel like a townsfolk in 7-9p
(Idk maybe it works in leviathan??)
In 7 players it's just awful, right?
But like, on 8 players setting X=0 or 9 players X=0 or even X=1 with the right bags, that's fine?
If you make everyone an outsider the Xaan night is never a downside!
in 7p you can have so many outsiders that the xaan night never procs
Alch Xaan is a great bluff and under highly specific circumstances a great tf
Ah yes, the classic Alch double Baron
what about xaan with alch-something else, do we think
I mean, I’ve built a riot midst script with xaan and so far xaan has lowest win rate (all ~50%)
It is competing with marionette and spy, so it makes sense, but yeah
Many Alchemist abilities can determine whether they're poisoned in a Nightwatchman-y way, which is good with Xaan
I think that is using the xaan as a baron on steroids and it’s not particularly fun for anyone
Since arbitrary outsider count means none of them are confirmed as well
Alch vizier getting executed on a Xaan day is so funny
It’s not as funny as a pukka poisoned vizier who fails to use their ability LOL
Unfortunately, a Xaan script probably has other quiet minions, and those aren't very Alch-y
Maybe you could do Xaan/Boffin/Assassin/DA, idk
I had that happen in a game with my local group and everyone was so confused
alch-xaan is really funny with heretic
it's like new alch-baron since baron-heretic got gutted
The alchemist no longer has to get an out of play minion, so learning what ability they have is no longer “info” cause it doesn’t give them any information about the gamestate. this means vortox doesn’t affect it. It’s just how a Scarlet woman learning they’ve been turned into the demon doesn’t count as “info”
(and it’s also why the banshee vortox jinx makes no sense and doesn’t need to exist)
[10/26]
Fisherman x
Vortox
🔥
🔥
The Vortox's ability makes townsfolk abilities yield false info. The Fisherman gets advice, not info. So that means surely the Fisherman is unaffected by Vortox, so this interaction is fine. (Copium)
Yeah no, don't let this interaction happen. It's basically the one interaction that means you can't add fisherman to the script.
? I love this, you get to give the Fisherman just the worst advice possible, that's so fun
Yeah, giving Fisherman terrible advice is pretty fun if opposite of it is pretty useful.
It becomes infuriating when as the fisherman you need to dance between open worlds where it may or may not be Vortox. Especially when your advice is on a one-day time limit.
Droisoned fish advice, on the other hand, is usually easier to sniff out.
Is that not true of all characters
Yeah, but with most tf you have until f3 to figure it out. With the fish you have one day.
This interaction is very janky and should not be touched.
Also, Fisherman advice is often open ended. General interacts badly with Vortox for similar reasons.
Overall, the fish usually just isn't able to tell their info is Vortox'd until it's too late, and even if they do figure out it is Vortox'd, it often doesn't tell them what they're supposed to do.
Pretty much disagree
The way I run Vortox fish is that they get advice that make their team lose
I don't think fisherman advice is often on a 1 day limit. It might become weaker as the game goes on, but it can still be there. But I kinda get what you mean
I could make quite similar arguments to you about artists splitting the grim in half for the search of demons in snv
With stuff like pithag
This is kind of why I asked in the first place. I adore the interaction and I know more people do, but I have heard strong feelings the other way as well. I think it's fair to ask of your Fishermen to consider Vortox worlds and let them solve for Vortox first in some other way
I just did this in a BountyHunter Leviathan Game where the fisherman was evil and their advice sounded game breaking (evil winning on he spot) actually he was the Puzzledrunk Evil Fisherman
I told him to go talk to the Vizier, and tell him this info: "The Grandmother's Grandchild its next to the demon..." The Fisherman knew the demon and was next to him. So he told this advice too.
The Demon nominated the soldier without knowing and the Vizier Killed the Soldier and the Good Team won
Not quite the same as in a Vortox game but yeah this was some next level fuckery.
Wait why did good win?
The Demon Nominated the soldier, the Vizier forced the execution.
Oh Levi Soldier jinx
nice, an interaction that people are split on
I personally love this interaction but I understand why it’s controversial
The biggest argument is that advice isn’t information
But if savant statements can be falsified (proof by inspection) then so can fisherman imo
I think this interaction requires very specific scripts, and those scripts are ones where fisherman already works super well (fisherman fits kinda everywhere, but for this it needs the best script you can get)
“Tell X to be honest with Y” is awesome here because it could be:
- Demon to Minions
- Huntsman to Damsel
- Minions to Damsel
- King to Choirboy
- or other pairings that could be winning or losing
It makes you not want to share that info
“Claim to be the Butler to everyone” could be clutch in baiting out a Fang Gu or it could be making you look evil to the hidden Butler
The advice needs to be vague enough that the fisherman can’t just understand whether or not it’s Vortox
That’s my take on it
giving the vortoxed fisherman “kill yourself” on a heretic script final day
Alright, I'm convinced. If this works, I'll test it. I'm putting it on my script
[10/27] Cerenovus
x Saint 
I think this is a little rocky but not the worst sin ever
I've either been in or watched a game where we lost D1 from a cere mad Saint
Its a fun thing to make people be mad as. Just try to be kind to the Saint if they are mad
yeah, my biggest quibble is when the Saint gets cerepicked to be mad as a role that's happier to die by execution
In the game in question, I think they had to be made mad as the Drunk
So they had to claim Invest who thought tey were drunk
Who... would also be fine with dying 💀
Under the wrong circumstances it's an ST-controlled torment nexus (the worst kind of torment nexus), which is why I'm not a fan. SnV has the potential for a similar thing in Mutant/Evil Twin, but there the solution is "don't make the Mutant the good twin", here it kind of is "don't put Cere and Saint in the bag together". Being able to make players mad as the Saint is really funny, but it comes at the cost of sometimes putting the Saint (and more importantly the ST) into an impossible situation.
I prefer player-controlled losscons, so on a Cere script Klutz or Damsel seem better to me
Bad
Making players mad as the saint is good
Making the saint mad as something else is bad
This is one of those interactions where the bad side outweighs the good
yeah I wouldn't, like, refuse to play a script from this interaction but usually there's a better option
I've been a Saint ceremad as the drunk on d1... not a fun way to lose d1!
ooh, I think you made a cameo a few messages up
I've heard the drunk invest 0 story from axo yeah
there was also a pixie invest who put me in vizier pings
I don’t think Axolator was the one who was mad that game
so there were 2 games where specifically the saint was sniped as the drunk and bluffed drunk invest 0 before getting executed d1?
(axo has told this story to me like 6 separate times so at least it's presented as from her pov, but this happening twice is also super funny)
I remember two thigs about the game I mentioned. It was on the offical app. And I'm pretty sure a male player was the drunk saint.
Im less certain abut taht second, but thats the other reason I think it wasn't Axo
Huh. Maybe it is that game then?
Idk. Its been a while & I cant find a record of it in my sheets
But I do have gaps
[10/28]
Big Wig x
Godfather
ooo
huh
can you delay the big wig deaths to night so that they can be disguised as godfather kills?
...in practice, do people playing with Big Wig break madness? or do they use the Loric to be a little silly
I mean Lorics are supposed to be silly, but really, is there anything sillier than taking a silly thing seriously?
Ehhh imo Lorics aren't silly
wait if other people talk during big wig time, does that cause the bigwig to might die?
also this is an interesting space, with outsiders who are otherwise happy to be executed (damsel), and really highlights the distinction between "good" and "good execute"
The Storyteller bonks you with a newspaper
Or a funny stick
sorry, my STs only have sledgehammers
we ran right out of newspapers
(its the 21st century)
Or is it now just a laptop open to a news site that you whack them with
I get that, but also, idk what the bonking emoji uses a bonk with
So like a
, I said newspaper
a baseball bat no?
because that is stereotypically used to bonk naughty dogs
when you don't want brains splattered on the pavement
Tru…
Waittttttttt
Okay I don’t like loric but like this is a super clever interaction
oooh that's cool
you don't like loric?
wow you really hate fun smh
Yeah you’re not the person to say it
I’m glad they’re distinct from fabled
And I like that they change the game experience in an interesting way
It’s just absolutely not for me
Hope the coming lorics win your heart
Only one way to find out
That comment is such a funny irony lmao
“mostly sith deal in abolutes”
sith mostly deal in absolutes
it's not really, ‘cause it's not a deal
[9/29]: Dreamer
x SpyCluse
/
What?
Basically just dreamer with misreg
I mean, it’s like… fine. I don’t really see how it’s super interesting tbh
Dreamer x spy and dreamer x recluse
these are both good. Dreamer is also a classic spy bluff
Is it too punishing for the dreamer?
I think it's fine? the spy can be seen as a demon, and the dreamer becomes somewhat less confirmed so shrug
A dreamer being punished for picking a player is a wild description
Imo spy/dreamer is better than recluse/dreamer cause an incorrect dream on a recluse doesn’t really mean much imo, plus spy and dreamer have an interaction other than the misregistration
I feel like Dreamer needs a script with strong reasons for misfiring or it will just pretty much solo solve the game. Spy/Recluse are fine ways to manage just that
I guess i meant less 'punishing' and more just making dreamt info less definitive
and whether that is a good or bad thing
script health wise
Although if these are the only reason, Dreamer might still be too strong on a script?
nah dreamer is much less powerful than people give it credit for
it can narrow worlds. ish
and it can catch out ST miscommunication wrt evil bluffs
ye, after night one the dreamer mostly learns "the blue token this player is going to be claiming in f3" + "could this player currently be the demon"
Compare this to an Undertaker ("EN*, learn the exact character of the previous executee") or a FT no ("learn 2 players that cannot currently be the demon")
Dreamer is akin to a cannibal, but they’re strong in different ways
Neither are particularly strong and have stronger counterparts for sure
The Dreamer is still strong, don't get me wrong! It can get a pretty clear "is this a Vortox game" read on SnV and/or confirm itself + another player. On Damsel scripts, it can find the Damsel and "confirm" them so the Demon is baited (magica reference) into killing both players.
but as the Demon, Dreamer is fairly well down my kill list
Yeah, by ‘particularly strong’ I mean ‘strong enough that the script needs a lot of it to be built around it’ (UT for example). They’re both noticeable strong, but usually more flexible than most people think (I think I’m messing up my wording more than Amy, so I’d just defer to her opinion cause it’s quite similar to mine)
especially if you trust your st
Yeah the online setting nerfs dreamer a whole bunch cause an ST can just dm the demon and minions to ask their bluffs
I mostly ST in person and keep the days short enough that evils getting their bluffs to me on d1 isn't necessarily a thing they manage to do without others noticing it
This is why you leave your grim sitting somewhere else, so you can put them to sleep when you go get the tokens
and in the meantime you can wake the dreamt target to ask their bluffs
I can see how in online games this is a big downside for the dreamer because it's way easier to just dm the ST
Oh I'm putting the Dreamer to sleep anyway after they picked, so I can think in peace about what to show them
I just put the dreamer asleep when I pick out tokens anyway because I think it’s a good way to stop the dreamer from metaing my hand position when grabbing tokens. This is to specifically fight a metagame that my players developed and I didn’t enjoy the sort of discourse the metagame generated
However, I’m fine with the dreamer learning an incorrect role on an evil if the evil player didn’t manage to make it to me to tell me what they were bluffing, cause it makes dreamer a TF and also means my players have good reasons to talk to me, which imo is important
I once showed a drunk dreamer Recluse/Spy
I laughed the whole night
It's funny to think that "recluse/spy" actually means recluse/spy & you can ignore the misreg
Dreamer is great with spy
Dreamer is ok with recluse
I think Dreamer is not that powerful but it's one of those characters which feel very bad to be on the receiving end of
Like n1 being dreamt as a minion and you have no bluffs, you're on the spot
Now either you need to paint the dreamer as lying or you get outed
Why is everyone saying its Dreamer with Spy and Recluse today. Its clearly just Spy... wait now its Dreamer and Recluse. Wait, its Dreamer and Spy again. What is happening?
Anyway back to my main point
I think Dreamer+Village Idiot is a very nice interaction. I think they are both direct check for different things in a player in a very neat way.
I'm less certain about Dreamer+No Dashii though
Wait what
I’ve shown a dreamer lunatic/leviathan in musical chairs. The reaction was so good
[30/10]: Hatter
x Fang Gu 
Fang Gu pairs well with outsiders that are harmful to execute.
Hatter / Fang Gu has a particularly strong evil synergy. It's exactly when the last outsider is executed, that it's most useful for the Fang Gu to become a different demon.
I haven't played a script with this pair but it seems good?
If the fang gu jumps and then kills the hatter evil gets a full extra evil with an ability
Which seems pretty powerful
I think it's great. Either evil gets an extra kill at night by jumping to the outsider, or the Hatter dies and evil can hedge their bets by getting another demon type with other upsides, or there's a living Hatter alive at f3 and there's a Fang Gu on the script
I don't hate it, but I think it might want another reason (besides "outsiders like playing for evil") that the Hatter doesn't just beg for death on d1
i think it's real interesting how on base 0 outsiders, fang gu that adds a hatter either jumps to the hatter, or, the hatter dies in another way and the fang gu just gets to switch out
getting jumped to is usually really beneficial because your team has an extra member, so the Hatter is often better off trying to play for evil
It's super powerful for evil but in a good way
There’s something so funny about guessing one player and winning
I had a player do this once it was so silly
Not a disaster
But I want Summoner paired with roles that make solo Summoner less swingy, not more
I mean I’m not a huge summoner fan to begin with but I really don’t like when it does untraceable deconfirmation which is what can happen here
Slayer for 2 days straight
This is kind of a mid interaction. After the summoner summons, it’s kind of neat, and before the summoner summons, it’s basically drunking the Alsahiir unless the Alsahiir happens to be a surprise slayer. I think it makes the Alsahiir feel weaker by reducing its early game power significantly (though this can often be when its information is the most useless) in exchange for giving it funny win potential early on which is an upside. After the summon happens though, it’s mostly as normal, though the summoner can specifically summon a target the Alsahiir is unlikely to guess, which is pretty cool. 5.5 out of 10
I think this is good
For you what would be a 10/10 interaction?
Or 9/10
This interaction is 7.8/10 too much water
It obscures alsahiir guesses but atleast not as much as imp and fang gu does
Happy (slightly belated) Halloween! I wanted to run this yesterday, but sadly Autumn got here first. Anyway, in the spirit of the spooky season, I wanted to show you the scariest thing I could find. Avert your eyes, fellow scriptwriters!
11/1: Lleech
x Sailor 
Bad. Lleech doesn’t like science or exe survival
I actually can think of scarier sights for a scriptwiter, but any scarier and I'd be kicked out of the Scriptwriter's Guild.
Jokes aside, yeah this interaction is terrible. Throw it in the trash.
Funnily enough, a few of those are Lleech interactions
I think you could maybe let it slide in certain niche scenarios, but good luck finding it.
Lleech ||Golem. ||, Lleech ||Virgin. ||, Leech ||Lycan ||,Lleech ||other execution survival||
The rest are Legion interactions.
Aaaah, no! Censor it, please!
Quick, cover the children's eyes!
ehhhh
There :)
You won't get kicked out
Thank you
because I genuinely don't expect people to get it right the first time(There's too many)
what will get you kicked out?
ok specifically Lycan/Zealot/Poli Legion because votefails but
Yag gossip is
Organ Grinder Flowergirl
Aaaah!!!
Mez Pithag no SOI
|| also Legion/Atheist ||
not a warcrime
I think it's a warcrime at least
Legion magician is worse than I think all of them
what coin flip, just abuse votefails due to game theory
A savvy ST can curb that, but the best you get is a coin flip between the Magician and a legion in f3
With one lone good player being the deciding vote
No I think Legion/Atheist is solvable because the people convinced it’s Atheist vote the estee, and if it votefails, you exe the last Legion
I mean it's incredibly hard to argue that "you shouldn't kill the person outing you and 7 people as evil" when it isn't true isn't the best exe
especially when you can confirm them wrong
As for Legion Atheist, again it's a coin flip because they just cover their own tells. Loads of double claims? Could be either! Votefails? Could be either! Stupid amounts of info that doesn't add up? Could be either!
Coin flip
Or you do the strategy I mentioned three posts ago
I did, it doesn't help
A single good player convinced is basically all it needs.
All you have to trust is that no ST will fake a votefail on themselves in F3
Ideally Legion shouldn’t be able to convince any good players 100%
If you're a good player, and it looks like a Legion/Atheist dilemma, you have to flip a coin.
No, you just don’t vote the Storyteller and trust that people either know better than you or they are Legion and it won’t go through.
Oh, force testing for legion
this is a bad interaction that i dislike even more because its just so common for new scriptwriters to pair together
it suffers from sounding good for like 2 seconds before you think about it
I honestly think that might make it worse tbh.
A statistical win for good is probably worse than a statistical tie
Like:
Players 1, 6, and 9 are claiming they are 100% sure it’s Atheist.
Players 5 and 7 are each confirming at least one of 1, 6, and 9 is good.
Players 2, 3, 4, 8, and 10 don’t know if it’s Legion or Atheist.
F3 is 1, 2, 8.
Solution: Players 15679 vote the Storyteller while players 2, 3, 4, and 8 vote for 1. 10 abstains.
Guaranteed good win.
If Legion wants to win they need to cause doubt on who the last living Legion is in Legion worlds as normal.
I like how we got totally sidetracked
Yeah, that's definitely worse
two characters that drastically improve each other and promote new gameplay styles that are absent without each other OR make each other significantly more functional by being combined together
like Poli Athiest, or Spy Virgin, or Assassin and ANY of the death mod roles on BMR
these pairs make the roles more interesting and engaging to play and encourage new playstyles and recontextualize the roles and the value they bring
Back to Lleech Sailor, the main issue is that if a specific person wants to be scienced, and they happen to be the host, evils just lose.
Oh, you don't run Legion alt rules
Oh wait, doesn't change anything
Nevermind
and sailor with lleech and no other exe survival is basically game solving info if someone survives an exe
because it becomes "lleech or sailor" not even just "demon or sailor"
Yeah, back to Lleech+Sailor, it's bad
additionally if lleech hosts the sailor they will basically always lose
this isnt a surefire thing, but its very likely
The correct way to make Sailor not confirmable is either Devil’s Advocate or MAYBE Wizard.
yeah DA right now is basically required for any exe survival good role
Such a common newbie scriptwriter's mistake too. They intuitively work together, but in practice are awful. This is what makes it one of the most dangerous interactions imo. The ones that aren't obviously bad, but the ones that look good but are devils in plain sight
No wizard. Wizards shouldn't be pressured to make a certain wish
There’s also Boffin but Boffin(Sailor) has its own issues
its less that wizard is pressured and more that the possibility of wizard grants more options
Boffin Sailor is one i kinda like because I like boffin with science roles
and in theory its not any more dangerous than DA final three instawin being a possibility
though its harder to solve for, so it is a bit more dangerous in application
Boffin(Sailor) is basically a Poisoner but the Demon chooses
yeah but its inconsistent and is still a whole minion ability
Oh, and you have partial immortality. Quadjank at it's finest
But worse in every way, since the ST dictates when your immortality gets turned off
partial immortality is i think the tradeoff for less kills
Oh you don't lose kills
The sailor only drunks it's own ability is how the interaction works I think
oh is sailor one of those roles that has inconsistent rules about what the demon being droisoned mean
oh yep sailor self drunks
Yeah, I actually posed this to the STing thread. This is how they said it works
So basically the ST gets to choose when the demon can die. It can't be always because that denys the Boffin their ability, and it can't be never for obvious reasons.
Boffin can work with execution survival though. Boffin-Pacifist, for example, lets you finally run Outsider pacifist!
(needs DA on script)
Instead of DA, Vizier with either Alsaahir or Investigator also works, since the jinx update
if you run Sailor as Steven intends this interaction works alright but people hate intended Sailor
go watch the podcast
lleech is really hard to support and this just isn't it
sailor's immortality is an upside, but having lleech on script significantly weakens it
Sailor is not an Outsider
Unless....
But yeah it's a common pair
It comes from the idea that all evil characters need to have a good explanation
I mean the main problem is that the Sailor is the worst host ever right
Yeah the most important thing Lleech asks of a script is "Please can I have players that don't actively want to kill themself" and Sailor says "Hi guys I'm a good Poisoner unless we try to kill me each day so I can get at least some info. SCIENCE"
Don't forget cannibal
The "good character that can survive execution" for Lleech to bluff is atheist 
or recluse with the philo-alch-boffin-alch-vizier ability
that's why I said intended Sailor
Sailor isn't supposed to be able to meta the ST on why they were made drunk
or not
so it doesn't actually want to be scienced
imo the main problem is being the sailor on a lleech script is pretty miserable because you will be built lleech forever and also that the bluff isn't that useful for a lleech if you want to push worlds or not be outed non-flagbearer
true, you get tapped once and never again
you're missing lleech || courtier ||
also you have to be very careful when choosing so you don't obscure the actual host
Lleech ||deez nuts lmao gotem||
Also if there is both lleech and sailor it gets quickly into ET dynamics
11/2: Politician
x Boomdandy 
Somehow TB expert mode has been referenced more than once in a single day
Just have an ST that is experienced enough to make an atheist game that is distinct from a legion-bluffed game. It’s really hard to do that, since a lot of those things would require specific things on the script, but I think those two things is what that comes down to
they don't need to be entirely mechanically distinct
how often do you hardsolve a game
11/3: Marionette
x Drunk 
for the most part, these do not belong on the same script
Drunk has a similar effect to Marionette on the game, but it costs 1 Outsider rather than 1 entire Minion
I think conceptually these two are fun together and the right script can make them work but the fact that drunk is often underestimated in terms of damage it does to good and the fact this makes it even harder to sus out the fact that you are the marionette or not it can be kind of ehhh…
One of these days im going to slip politican Athiest into this thread
Mario on a script also makes it slightly harder to get people on the block because people are less likely to vote on their neighbors
But for a script to be able to handle both Drunk and Mario, there needs to be a lot of strong droison solvers
The new jinxes with marionette and drunk make the two only distinguishable in that way by acro. But maybe mathematician with alignment checkers is fine
Another way to solve it is by getting exact character solvers. This is something drunk wants (Dreamers, Undertakers, Ravenkeepers).
The issue is Marionette does not want these because it makes them and the demon more obvious
Yeah. Maybe dreamer is fine, but that probably requires a decent amount of forethought on the evil side of dreams
Dreaming someone as either Drunk or Marionette is fun
These two characters do not interact
That is a somewhat fair take
But they can cover for eachother
Like if I have nightwatchman and marionette on the same script, drunk can be another reason for it not to proc
Balloonist is an interesting thought, pairs well into both characters.
11/4: Tor x
Toymaker
you can make demons think they have a OPG by asking "use your ability"
(I am not aware of a jinx)
thats funny
besides that idk
i dont think evil gets minion/demon info on tor scripts
i guess that's kinda what i was curious about, how people rule it
A Tor-maker if you will
I'll see myself out
11/5: Boffin x Puzzlemaster
Puzzledrunk Boffin is very cool.
Oh you mean as a Boffin ability? I guess that's an okay boffin ability. It only permapoisons one player, trading one of the benefits of Widow for the downside.
Its a good interaction
But still, Puzzledrunk Boffin!
its essentially old boffin drunk but the st picks
very strong for evil but not overwhelmingly so
I worry about it being very strong
Since it's not only Boffin-PM that good has to build around, it's every Boffin ability
I have a script that wants {Boffin, Puzzlemaster, Innkeeper, Pukka}, but all 4 at once feels like too much to reason about
I hate this less than some other folks seem to
it seems fun when not put on snv
It's my favorite outsider ability to give to the demon
Except for maybe Plague Doctor, if given to an Imp/Zombuul
I think it’s a very fun combination
As a full minion ability it’s basically a widow poison without grim peeking, announcement, and the ST chooses it
A lot of scriptwriters seem to love it. A lot of players really hate it.
I love this interaction
I think a lot of players hate Boffin in general
A lot of players are wrong
Someone find the everyone pretends this works token. I need to post a clown emoji next to it.
Also, the minor upside is the Demon can learn who is puzzledrunk by guessing them. If they learn themself, they found the puzzledrunk and thus can learn who is lying or who is actually getting wrong info
wrong day
Yeah but the ST choice presumably means it’s likely impactful
The point of the previous one is that it was in fact 11/4 in Australia etc so I’d suggest changing the date if that one to 11/5
Boffin as a character I have mixed feelings about because of how many jank-feeling interactions it has, but it does a good job at opening up worlds on the right script, and puzzlemaster is a good potential boffin ability for that exact reason
it is also a case of a somewhat viable boffin omod
which i feel is an underdiscussed aspect of the character
Boffin-PM doesn't change how many outsider claims there can be. I like Boffin-Balloonist for that
Call me a hater but I really dislike this
Like, it's fine in practice, I've put it into play before and good has solved out the exact Boffin-Puzzledrunk
I just don't like how it feels even though it absolutely works practically
Its better that boffin courtier?
is it that different from boffin drunk?
well boffin drunk is now no longer a thing so in a way, yeah
Yeah, and I didn't like that one either 😂
boffin-philo also feels really strong for similar reasons
I do rack them when they're onscript, and they're usually fine, it's just a vibe judgement
it's 100% irrational
well boffin drunk is now illegal
at home
It's fine
Just
Don't script it with no Dashii please
Maybe its a bagbuild better scenario
But I think it's reasonable as long as your demons arent crazy poisoners too
If your Minion suite is supposed to be where the misinformation is, that's fine
If your demons are, it can be a bit much
That's a me thing though
What are you building anyway where the script has both No Dashii and Puzzlemaster in the first place?
Oh
What about
Final Nail in the Boffin
One of the best boffin scripts out there
Oh hmm I never noticed that
And winner of the boffin contest
It's possible to bagbuild but it's just a soft no fro me
That'more a Puzzlemaster no Dashii think tho
It's a great boffin ability
Yes exactly, PM Boffin is great, just not for a No Dashii, but that has more to do with the fact that I don't like PM No Dashii to begin with
it’s basically widow poisoning minus widow and far harder to solve for
I think part of why is cause boffin and courtier on the same script sounds mildly cursed ngl
Is LM or no dashii more cursed with boffin/PM?
[11/6]
Summoner x
Legion
Jinx: "If Legion is summoned, all evil players become Legion."
@still sedge Let's hear the opinion of our forefront Legion expert. Take it away, Parker.
good no this is fine
there are no problems with this jinx, multiple demons+kills but(very minor voting thing) and you don't control kills
oh yeah and legion will probably die at night
the 3 legion players
You heard it here folks. Back to you, @tulip sage, in the studio.
This jinx is fine and I think this interaction is actually okay
Nothing spectacular
But it’s functional
I think this one's actually pretty cool because it almost gives everyone the scarlet woman ability, since they're all the demon
Honestly on second thought I like it a bit more
I was a bit unenthused because
Summoner kind of disappoints me
But this is a genuinely interesting interaction with summoner
One that plays differently than other demons
List of past interactions with new/updated jinxes
7 August
-# Evil does not win when more than 1 good player has been executed, if the Exorcist is alive and has ever successfully chosen the Leviathan.
⸂If the Leviathan nominates and executes the Exorcist-chosen player, good wins.⸃
23 August
-# If the Vizier loses their ability, they learn this. If the Vizier is executed while they have their ability, their team wins.
⸂If the Vizier loses their ability, they learn this, and cannot die during the day.⸃
26 September
-# If the Plague Doctor dies, a living Minion gains the Scarlet Woman ability in addition to their own ability, and learns this.
⸂If the Storyteller would gain the Scarlet Woman ability, a Minion gains it, and learns this.⸃
24 September
-# If the Alchemist has the Spy ability, they do not, and a Spy is in play. Each day, after the execution phase, the living Alchemist may publicly guess a living player as the Spy. If correct, the Demon must choose the Spy tonight.
⸂An Alchemist-Spy has no Spy ability & a Spy is in play. After each execution, a living Alchemist-Spy may publicly guess a living player as the Spy. If correct, the Demon must choose the Spy tonight.⸃
27 September
-# If there are 5 or more players alive and the player holding the Lil' Monsta token dies, the Scarlet Woman is given the Lil' Monsta token tonight.
⸂If Lil' Monsta dies with 5 or more players alive, the Scarlet Woman babysits Lil' Monsta for the rest of the game.⸃
8 October
-# The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
⸂If the Summoner creates a second living Demon, deaths tonight are arbitrary.⸃
Evil traveller becoming a normal player mid game:
Travellers on a legion script sound kind of wild ngl
I mean it needs to exist no
Illegal unless you use the optional rule thankfully
Yeah I know. It’s not a thing of ‘legion with travellers is bad’ it’s just that it’s ’different to the point where I’d imagine they play more differently than other scripts’
Fair
Do evil travelers learn all Legions?
One legion
Yeah, especially with a PG on script
RAW one but all is funnier
The jinx literaly says all evil players become legion.
yea but there’s a rule where travellers cant become nontravellers
because then it would technically be illegal for them to travel out
which is where the optional rule comes in
I was in a game where the traveller became legion and it outed legion right away
And what about apprentice scarlet woman?
Where is that rule to be exact?
A friend of mine is asking
Thanks
why cant you just not run it like that
make them a traveller version of their new character, and dont announce the character change
that might not work for all travellers and situations, but it should cover some
11/7: Bounty Hunter
x Wraith 
wraith can aura farm
i think this is really fun for the evil players
the evil town gets to hook up with the wraith early on and coordinate with evil
the downside is
this makes BH more swingy by making evil much stronger in games where it flubs
the extra evil hurts good, but it being mostly an unknown for evil helps make it less punishing and allows BH to try to get some surprise use out of it if the town dies in the night or gets executed because evil doesnt mind voting on them
this makes it less likely to happen and hurts the BH's strength
I still think its fun, but thats because I like BH
you know what im sure the wraith sees a lot of things
imo wraith with BH is fun for the wraith but has potential to feel extra bad for town if the BH dies early
hugely powerful for evil so only works in an environment where BH is unusually strong
||Was anyone in any serious doubt that the Wraith is a voyeur?||
Didn’t we address this in the crime prompt the other day in secret thing?
Very strong for evil
But also like
Probably better than BH poisoner/widow
I don't know what the power level for wraith is
Its benefits are difficult to evaluate
incredibly variable across groups
its kinda a meta ability like math
And it doesn't help it's honestly very difficult to make work online
I know people have made versions of wraith for online play
its the only one who can actually engage online
But I suspect it's not the same
everyone else just can't look at their screens while its night
so they just can't make choices
its not a great system tbh
\j
I think math is just difficult to understand
its also a meta ability though
But it does do something mechanical
regardless of the conceptual difficulty
Wraith is like, very improv
Like you can't say it does something specific
Spy and Widow get to physically see the grim
How do you value better communication for an evil team?
And better bluffs
it can observe the storyteller and communicate with evils at night
Not much actually foes that which makes it hard to compare
you also get to observe choices which can be very relevant
And ye in this case it does do smth BC of bounty hunter wraith
I have a duo which probably is boring but good for this
i also cannot tell whether showing the BH the wraith is helpful or anything
like on one hand, a daring wraith is pretty easy to get executed
so gets BH more info
on the other, that same wraith would already be pretty public
so bh doesn't get much info/credibility
A bounty hunter can't keep an eye out on wraiths several nights in a row
use the optional wraith rule 
I think it's good
kill the bounter hunter d1
Bounty Hunter needs help
Sadly it's balance is wacky
It does balance it out
The bounty hunter might get a minion that's easier than average to kill
The wraith gets to know their extra evil
I think it's still evil sided overall but it's quite a nuanced duo
11/8 Dreamer
x Snitch 
In my mind this is a good combo, but it is rarely used. This is because often Spy or Widow is paired with Dreamer, meaning that those scripts are less likely to have Snitch.
But I think it's neat. It makes Dreamer snipes less damaging for the evil team and I think that's neat.
Snitch and violence kinda goes hard
Sniolence
Snitches &get Vstitches
You could put Boffin on a script, as that'd allow a Demon to have the Dreamer ability and simulate it, without needing Spy or Widow.
I think this is a fun combo ive never thought about it before but it works nice
Is snitch and violence an actual script
Funnily enough my other option was
Not yet*
Snitch x Evil Twin
lol, so Evil Twin can claim something else?
Wait that’s so silly
And you can also just fake twin pairs
With both sides claiming something different
It's similar to Kazali Evil Twin
One of my favourite concepts which sadly doesn't really work
back in my day we gambled and tried to hit the good twin with the cerenovus
But ye Dreamer Snitch and Boffin sound like an excellent core for a start of a script
That sounds like a fantastic 3 way combo
That's hilarious
I already made a script with that
One of my recent ones too. I guess it was on my mind lmao
Snitch has no problem with revealing themselves usually, and a Dreamer would be more interesting if people didn't want to come out with their roles necessarily like in SnV. Including something like a Fang Gu on such a script could be fun (which of course is quite good with Boffin) to make outsiders hesistate to reveal themselves
Boffin-Dreamer Fang Gu also means a Demon who can search for outsiders <_<
LoT also works well for the Minions in a Dreamer game, as you can just show the original role anyway if the Minion is sniped. But with Snitch, you give options. Just show the original role as one of the Bluffs to not make it overwhelming
Yee
My current script is lord of Typhon but not fang gu
It's interesting though how our minds work slightly differently
We got to a similar place but my script would be LoT Vortox No Dashii
While yours currently uses a LoT Fang Gu base
To be fair we would be highlighting different things
Did this on my atheist script to make evil twin able to deny the pair and insist its atheist
To be fair, an atheist can simulate a two way pair
abseloutly
11/9 Lleech
x Boomdandy 
yeah i like this combination quite a lot i think its very fun
i mean, if you leave 4 alive everyone just points at a dead player/the lleech and waits for the lleech to kill down to 3. That way they dont have to worry about the boomdandy countdown
i think i would always kill down to 3 with boomdandy
Good interaction. You can have it become a coin flip between who to kill, but that's something I refer to as a "skill issue"
this is an unfortunate case where the interaction is "fantastic when scripted together, rancid when bag built together"
having a boomdandy on script makes executing into people who think they are the lleech host risky, because they could be a boomdandy who wants to be executed
but if a boomdandy explodes in a real lleech game, you have to leave alive the lleech and the host, and then the town has around 10 seconds to figure out if it is a lleech game
which to be fair, makes boomdandy actually helpful, but it requires an unfun 50/50 (although, this is what happens in most lleech games on final 3 anyway)
I keep hearing jokes about Boomdandy not being helpful. Since when was it not helpful?
when it narrows it down to the procd virgin, the imp and sober sailor
you'd be surprised at the number of STs who don't mentally prep a boomdandy proc even if its in the grim until it happens
and so make bad choices trying to do it quickly
Wait, are we talking about the Boomdandy or the Savant?
also wait, if you boomdandy kill the sweetheart, can you then make the boom drunk and stop killing?
yes but why
That makes sense

naw, bc boom's gotta be exed first
I mean, anything Boom can do with that, Witch can do better
Boomdandy's ability is "you reduce the number of demon candidates", which needs super sharp penalties to cross the threshold of viability for a minion ability
Old boom had a notorious tendency to help town
New boom is a more viable minion but it is still not the best
Yeah, 60 seconds is absurd
does zombuul help with this at all?
Boom still fundamentally has the mastermind problem where it's strongest immediately but way more severe than mastermind itself has
I feel like any ST running boom needs to A. Have a plan if the boom gets executed. B. Leave the three obvious demon candidates. And C. Count down from ten very very fast.
Probably but in the sense of being really cracked
Not ten seconds, five seconds I'd say
keep in mind zomb doesn't get a kill bc people died during the day
so even still?
or is the accelerant so powerful that it doesn't matter
It's a drawback for sure but it is still a pretty sharp accelerant for the demon that lengthens the game as the specific balance to "never removing a demon candidate to its own ability"
It's not necessarily a scripting issue, I don't really have experience scripting around boom
But intuitively and from seeing e.g. zombuul lycan it seems really strong
I mean, for the Lycan
I've watched multiple zombuul lycan games end in 'sudden unsignalled f2 where no one has been double tapped and no dead players have been considered as zombuul candidates'
I suspect some of these interactions are in the cluster of "things a group can gain experience with but zombuul is on so few customs that its custom-specific play patterns are rarely things a group has opportunity to gain experience with"
Thats kind of boomdandys whole deal, not knowing who to kill and having to just have luck
Can i get tomorrow's question?
I think generally this channel doesn't do reservations but idk
you can do today's
oh yeah we don't even have one
Sure @winter bobcat, go right ahead and post it!
Today’s is leech boom no?
[11/10]: Lycanthrope
x Wraith 
I’m bootlegging this interaction if it’s on a script I make. I think the wraith being prompted to wake with the faux paw is cringe and they can just get caught out on it which is huge pain for the wraith
But does knowing the faux paw at least help somewhat?
uh you don't need a Bootlegger for that
it's been (sadly) confirmed by jams that the Wraith doesn't get prompted to wake with the faux paw
tbc this is a ludicrous ruling
That’s a good thing
Oh that’s absolutely a good thing
Why?
that was yesterday
a) it's not how the interaction works if you follow the abilities (yet another backwards ruling I need to make players aware of when they inevitably misinterpret it)
b) the Wraith wakes first so it's fine anyway, they just close their eyes when they see that it's not a fellow evil being woken, or squint or try to hide or anything
if TPI really dislike the interaction, make it a bloody jinx
you have a jinx that does nothing
and you don't want to jinx this
it's so inconsistent
This
The wraith can’t just close their eyes when the player is being woken for online play
Assumes the wraith has that reaction time
I do not need quick time events in clocktower
I have never played with Wraith online before, but remember that online is a port of the game and if it's a good port this should be something the Wraith can do
can they not?
the ST can make sure the Wraith is aware of who they're about to wake up
the Wraith already wants to do this with Cult Leader for instance
or Goon oftentimes
I assume however the app handles this allows the Wraith to choose not to make Goons and Cult Leaders aware of their presence
if not that seems a large oversight
Not when they’re prompted to open their eyes. They either see the entire night card info and have the ‘wide open’ chance of being caught or they have to somehow intuit that it’s not actually an evil player being woken and close their eyes before seeing the night card
At least I’m pretty sure that’s how that works
hmm
Anyway I’ve already made my position clear
I think it’s unintuitive to have as a non-jinx, but since it’s not a jinx, I’m making a bootlegger on scripts I make or run to make it clearer to people seeing it or my players
that's interesting
I guess app!Wraith is kind of ass with Cult Leader
but we'll take any Cult Leaders buff we can get
so maybe it's a dub in disguise

Also, the wraith waking with impermanent evils isn’t an inherent issue and can just be fixed by better STing (which sounds like an excuse cause it kinda is)
how do you fix it with better STing?
or "fix" it (I don't think it's broken)
Just tell the wraith when promoting them who you’re waking them up with
Cause online makes that 100x easier
I mean it's pretty easy to make slow and deliberate indicating movements in person too
Couldn't you just point at the script?
you can't tell them which character
why would they be privy to that information
I mean like which player
Oh i meant lycan
But yeah fair
Also we're not really discussing the non-FP part of this interaction
Knowing who is the faux paw does sound interesting
But it goes a bit against the ruling of (players who strickly see a good token (but are evil) dont register to the wraith)
where is that ruling?
so the Wraith doesn't wake with Mario?
I swear they do
They dont as of the almanac anything that confirms they are the marionette is hidden away
Apply that same logic to the faux paw and its the same.
I'm not sure I've seen anything that suggests the Wraith doesn't wake with a Marionette
you don't do things to the Marionette that would confirm to them they're the Marionette, the same doesn't apply to other players
Yeah the wraith can just wake with someone and tell them they are the marionette also
But what im saying here is a speculation really
also because the Wraith is woken first it confirms nothing to the Marionette
11/11 Lunatic
X Evil Twin 
Remember to give a twin as a lunatic minion if you want it to last longer than 15 seconds
(I have forgotten to do this before)
Yep, my reason for submitting this is looking at that interaction.
Probably worth discussing more than the admittedly-hillarious situation of giving the Lunatic an Evil Twin, and showing the Evil Twin to a player who previously thought they were the Demon.
Unless there's exactly alchemist and lycan/bh/recluse on script
I mean, let’s be honest, Lunatic generally lasts 15 seconds anyway unless it’s a Poppy, Magician, or Mario script
Classic Twinning fake spy (real deamon)
But yeah, not much to lose by giving a twin
Oh mygod you can't do that! That's turning an Outsider into the invetigator
Its an interaction based on teensyville
Thts illegal
It takes some immense effort on the part of ST to even try to string along a Lunatic longer than a day without these.
And a coordinated evil team that is outed the instant the Luna figures it out
I managed it once when STing BMR in a text game by giving the Zombuul Lunatic two 'Minions' next to each other across the grim along with a fake Lunatic and having the fake Lunatic give a 'Demon whisper'. It convinced the Lunatic long enough that they were legit and that they didn't need to contact their Evil Team right away and that they could just Demon Whisper them.
It lasted the day and night. Then the next day, 3 people dropped dead and they knew something wasn't right.
One problem with Lunatic + Evil Twin is that Lunatic (if ST wants a duped Lunatic) will always show the Evil Twin not the Good Twin because only the Evil Twin will string the Lunatic along, which means that when the Lunatic finds out, the Lunatic immediately learns the Evil Twin.
Or they can show the good twin
And hope they don't talk to each other
That's kinda the same deal as showing any good players as minions
And tbf, they don't have much to talk about
Sure but with Twins once you find out you have a good "minion" you also necessarily learn an evil actual minion. That being said, it's always possible that an Evil Twin might not string along the Lunatic and then gain social cred for doing so, making it less obvious for the Lunatic about who's necessarily good or evil. Additionally, I'd agree that your "Why talk?" point is salient.
personally if I was the evil twin and a lunatic approached me I would almost definitely not lead them on
Needs script support
yeah. Its kinda to the point where if it isnt with one of those, I basically just throw dice to decide what they see
because yeah, it falls apart right away
if it's falling apart instantly then how is the demon always taking to a minion straight away?
[11/12]: Stormcatcher
x Cerenovus 
I think of the "circumvent Stormcatcher" Minions I like this one the most?
I mean its just Cere or Vizier that can circumvent modern SC?
I guess assassin if you rule it that way (I generally don't)
Poisoner is the big candidate
right, ineffective not dead is still circumventing
in that case i guess widow would be the other, no?
unless you are referring to poisoning the SC, which i think only courier has the possibility to do. aside from atheist/amne/wiz ofc
but courtier is also a stretch tbh
Widow can kind of do the same thing with or without SC
that's why, if you have widow, you've gotta give juicier targets
True, though the appeal of SC ime is often making the juicy targets untargetable
i think it gives interesting counterplay more than any of the others
although this has made me think of SC-Mutant and whether that is interesting
ykw, i don't like this confusion, from now on I'm calling stormcaught as scot, instead of SC, and I welcome anyone else who wants to join me
(scott is also acceptable)
why not storc
because i can definitely conceive of a character or Loric named Stork
but Scott just seems to farfetched
most likely having something to do with who holds LM
but this is just my personal nomenclature
Cere/SC is very fun
make the stormcaught player mad as something else! make other players mad as the stormcaught character! you've got a lot of room to play there
I like this one a lot, no comments that aren’t already shared
It’s good
soon
(I've just spent 2 hours cooking something which I think is genuinely really cool)
Is it a pie?
saskatoon berry and rhubarb pie goes hard!
11/13 Clockmaker
x Goblin 
Or, my struggle to make clockmaker actually work on a script.
I think this runs into two problems, one of which is a subset of the other;
- Clockmaker doesn't really work with characters that lead to outed evil players.
- Clockmaker doesn't go on scripts
- Witch Hunt would like to speak with you
it’s LM Typhon Imp yeah
oh not the world cup one
different one
(I was first!1!1 it’s not fair waaaaaaaaah!!!!!!!)
It's not a script disaster. But Goblin makes Clockmaker stronger, and Clockmaker wants to be paired with characters that make it weaker.
What if Vortox is on script?
Vortox is basically a requirement with Clockmaker imo
me with flesh and bone
(i caved and renamed it to fire & flood because spirit island reference)
holy 7 energy batman
simply name it bone and flesh 😎
yeah but spirits like volcano have the energy economy to use overcosted majors
nah fish & chips
so it's not like, total ass
embrace your roots
why aren't you going bottom track volc?
*every spirit is a bottom track if you're afraid enough of drafting majors
because redrevenge is a hack and top path + spamming G3 is based
you've heard of casino starlight, get ready for casino volcano
no, the true casino is green
green like clocktower :O
lorics?
fractured days loric when?
bluffs that never were
(me when i show drunk in the bluffs of a b0 nonbaron tb game)
wait Wizkid what spirit do you main again?
Memory mostly
Throw in starlight and serpent depending on others at the table/if im multihanding
Green if i need a fourth tier
green is great to have at the table but it's been a while since I super enjoyed playing it
I'm guessing you haven't played G4 spamming casino green
no, actually
I played green B4 I got gud (well, intermediate) and I mostly play lure/keeper atm
looking forward to learning wounded waters when it drops on app
playing solo lure is so sad bc constancy genuinely is often not the pick
Every spirit I regularly play pops off at hazards spread, though
new secret thing question just dropped: whats your favorite character's spirit main/favorite major/minor?
: entwined power
Back to the interaction at hand...
: Transsac
Clockmaker is ironically not fully a Goblin solver in the "all evils claim Goblin" situation if you think about it
Cast Down Into the Briny Deep
I don't love clockmaker + goblin -- having an evil pinpointed for sure on one side of the clock number suuucks
clock/goblin is like okay i guess? the problem there is clockmaker, not the goblin.
Sea Monsters
The problem is usually clockmaker in all circumstances tbh
clockmaker is made more powerful by characters that encourage outed evils, and because Clockmaker is strong it should generally be scripted with characters that make it weaker
(like how Poisoner needs to be scripted with characters that make it weaker)
so the "problem" is with the interaction, not one specific character
For anyone who might be confused, clock is almost never a goblinsolver so don't try to make it one. its an evilfinder/world closer
(the only time clock is a goblin solver if say the demon neighbors the vizier but goblin is on the other side of the grim in a 2 minion game)
(I'm going to do a cheeky bit of advertising https://discord.com/channels/569683781800296501/1438648940110151802)
If one specific character has a lot of problematic interactions, I'd argue one could call the character problematic lmao
oh, no interaction yet
[11/14]
Mayor x
Evil Twin
On one hand, the Mayor is definitely real now. On the other hand, if it gets to final 3 evil has won
ET just completely nuetralizes Mayor when Mayor wins are hard enough to get on their own
its bad because Mayor is bad
Mayor wins are incredibly difficult and ET doesn't help it
if you‘re twinning the Mayor you‘ve actually managed to make Mayor an Outsider
Has nuance
Gets no information.
It cannot solve the twin pair if outside the pair.
Twin Mayors are indistinguishable if inside the twin pair.
If a script has a lot of characters of this type (Soldier, Magician, Huntsman), then the twins need to be solved socially, which isn't always possible, and can lead to wins/losses which are random.
If it's just Evil Twin Mayor then it's more OK. But they don't have synergy, so too many characters of that type make the Evil Twin less compelling as a character.
Evil Twin wants scripts where good can get information. Good can solve the twin pairs using their information. People in the twin pairs can push on their information and try to lead town.
Mayor doesn't allow this in both cases.
If the good team solves the twin pair, the good team has won if the confirmed mayor gets to final 3
The mayor twin cannot give information that incriminates itself. But it's a valid point
I think it's fine if the mayor is outside the twin pair
If you twin the mayor, then (depending on the script) town can forget about the demon hunt and focus entirely on which twin is good. Not very fun for either player in the twin pair IMO.
If the Mayor is outside the twin pair, then the Mayor wants to convince town to execute into the twins earlier, so they can get their win. Idk if that's fun
well, a confirmed mayor is gonna die in the night
then you don't have to worry about a twin loss
“confirmed” in this case meaning “their twin was executed and the game continued” (which is notably not true confirmation in a lot of cases) meaning the twin loss is already off the table
idk what you mean by the last part? the twin pair has already usually been executed into before f3 because otherwise good might run into a no win situation and the mayor doesn’t care about them being executed into before that point
I think this interaction is nonintuitive to bagbuild/storytell with but can be ok?
if town has enough information to solve for one of demon/twins reliably or solve for both with a more modest success rate, then the mayor claim will tip the scales a bit
Usually in my group, town tries to execute the demon first, and then executes into twins once people stop dying at night. (Low sample size though.)
yeah that works fine until you start getting down to like f5
On f5 I advocate to sleep and then try to execute the demon on f4 and then the evil twin on f3.
This doesn't work if the twins are fake I guess
Perhaps I'm devil's-advocating but maybe it's good, especially on low player counts: since twin demands that you spend an extra execution into minion candidates and not demon ones, you'll usually end up with more demon candidates in f3 which is when mayor kinda shines
yeah, Clockmaker is a difficult character to make work which is why it has a home script on which it works great, unlike a certain other mistake 
but is it a good script
you remove CL it's 10 times better
Are you saying that Wciia is bad???
[11/15]: Cerenovus
x
Boomdandy
Rule #1: If the Boomdandy breaks Cere madness, DO NOT EXECUTE
Otherwise this is a great interaction. Madness is a good way of making people shifty early on, so they're great frames if the Boom goes off. It also means that you can end a post-explosion countdown prematurely, but with the increased Boomdandy speed, it's less relevant.
Fake breaking madness
Pretty good. Boomandy already doesnt mind double claims and unlike something like Poisoner, a Cere being confirmed or ruled out doesnt really affect the last minute world building
Volume wise, they fit quite well
Very cool
sparknotes, cerenovus is loud and boom is silent so you do need volume considerations
but like the volume is fine and they compliment each other well
yes lol
[11/16] Clockmaker
x 
amazing i love it
specifically because of the jinx
wait did they get rid of the jinx
Lol
They're still a jinx...
i had a script based around that jinx where a droisoned clockmaker could get the number too early or too late
very fun
summoner is a bad role tho so unfortunately but at least it’s cool with this
can someone send the jinx?
The Summoner registers as the demon to the clockmaker
Oh, the new jinx changes things, doesn’t it?
what do they get in 1 minion games?
no the old jinx
not this stupid dumb stupid one
For the record, I don't know many people who liked the old jinx where the clockmaker doesn't get info until after the Summoner made a demon
Something like it made an already very strong character even stronger
Hi that would probably be my take even though I did not share that publicly
You know, now I'm starting to see the appeal
Fun bluff, totally believable, this is clever
imo it makes it weaker
clock dying d1 or d2 gets no info
and it counters the overbearing strength of summoner imo
yes and how will they die
execution or other death mod
which commonly exists on summoner scripts
plus it’s a gnarly bluff
like literally assassin/gossip
godfather
you're executing outsiders d1/2?
i think the common denominator here is summoner is a bad character
125 games yes
Or any godfather script
I swear to god people don't kill the outsiders
sometimes even to “test godfather” which is idiotic
and it's correct
skill issue
that's what pacifist is for
also with drunk or mutant or stuff on script often outsiders get executed without town realizing
that is
different
the old jinx was absolutely way too strong but super fun and i'm salty that it's gone
Why yall dislike summoner?
no character is inherently bad its just that there‘s not enough support for some of them
except maybe lleech
not sure how one saves lleech
May I introduce you to the Minuit Engine?



Doomsayer

of the breaking dawn?