#Character interaction thingy

1 messages · Page 4 of 1

coral jungle
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The problem is it no longer hard confirms people because of the possibility of multiple barons means you can't trust extra outsider claims anymore

tawny haven
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"Each night, choose a player: they can't die by execution today" is not a helpful town ability

coral jungle
tawny haven
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It gets in the way of eliminating Demon candidates

coral jungle
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Now you can't

real heron
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Yeah that’s true. much worse paci and it’s already an outsider :kek:

tawny haven
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I've run an Alch-OG game now and it's really fun to mess with the actual OG's ability. Probably in the first tier

Haven't run the Spydowraith jinxes yet but I still think they're kinda stupid

I'm still salty about them taking away old Alch-Summoner so don't really have thoughts there

Poisoner is Poisoner

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Like, sure I guess

tawny haven
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It's funny with Heretic

tulip sage
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which old alch-summoner btw?

tawny haven
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No setup effect, the Demon you summon doesn't turn evil

coral jungle
tawny haven
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So you can have good demon vs evil demon standoffs

tulip sage
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ah, that one was funny

coral jungle
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But not balanced at all

tawny haven
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You still got bluffs, which I think is just not great

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But you add "You don't learn bluffs" to the jinx and it would've been perfect imo

viscid hazel
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I mean the new alch summoner is so much better

tulip sage
coral jungle
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It's also not cool if you hit a minion

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Very lame

viscid hazel
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It actually makes for a game

tulip sage
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new alch-summoner's objectively more balanced though so yeah

coral jungle
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I love having two evil demons!

tawny haven
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Also so you can't just pick yourself

coral jungle
tawny haven
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you can veto on good players too!

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if there's a confirmed virgin, probably don't turn them into a good demon

tulip sage
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i suppose alch-pithag can do good demons too though that's not what they'll want to do 90% of the time

coral jungle
tawny haven
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There should be a little risk

real heron
tawny haven
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I dunno, old Alch-Summoner was really whimsical

real heron
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Whimsicality is the superior state of being

tawny haven
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There's a convo in #custom-script-discussion where Zets and I thought about good demons to script with it and it was fun

coral jungle
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I'd play it. It's very whismy. But it's objectively very bad

tawny haven
real heron
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I mean, Zets trying to make good demons work seems somewhat predictable lol

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What’s the bootlegger?

coral jungle
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Anyway, Alc+Vizier

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Now even the good team can have a God Complex!

tulip sage
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still a dictatorship, just a good dictatorship that make sit perfectly okay!!!

tawny haven
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also the normal poppygrower thing where evil learns each other if they die droisoned

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Shab/Vigor/Zombuul each have really neat tradeoffs when summoned by an Alchemist: Shabaloth kills twice each night but can resurrect the old Demon if they don't get executed immediately after sniping them, Vigormortis kills once per night but poisons people if they hit a Minion, and the Zombuul has no drawbacks but doesn't kill often

tulip sage
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i wish good demons existed more often

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you've successfully indoctrinated me to the old alch-summoner agenda

tulip sage
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is right now way too excessively early to post the 9/26 interaction or is it in line with the funny inconsistency of posts we've already had here

steady granite
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I think it would be better to get it somewhat back on track

tulip sage
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yippee

tulip sage
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[9/26]

investigatorInvestigator x marionetteMarionette

hollow fulcrum
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very rough for evil

winter bobcat
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Mandatory recluse i feel

hollow fulcrum
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i feel like thats already a thing with invest?

runic solstice
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Bad bad don't do it

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Unless it's a teensy

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You can maybe get away with it on a midsy but beyond that just don't

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Misinfo notably doesn't help because if most marionette pings are false then you ignore them at a certain point

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Plus no character is at a healthy balance point when it needs external misinfo in most games in order to not break things

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Unfortunately, investigator is a really good token for the marionette to have. But it's not worth how polarizing a real investigator seeing marionette is

late ingot
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I think you can build this, but it would take a lot of care to not make it swingy

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You want reasons for the investigator to be wrong, reasons for the marionette in the ping to not be seated next to the demon, and ideally a way for the demon to escape

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this is also weird across player counts -- "the demon is one of these four players or the investigator is giving bogus info" is a lot different at 8p vs 15p

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I think this benefits a bit from alternate marionette setup as well?

steady granite
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I think I agree with everything said so far yeah

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One of the 7 reasons that strings pulling is an awful awful script

tulip sage
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strings pulling is just TB + marionette, right?

steady granite
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yes

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there are other TB likes that have marionette that remove invest

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which should go to show how bad this interaction is

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most of them still keep stuff like virgin and washerwoman so idk

misty hamlet
steady granite
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idk what scri[pt that is

misty hamlet
fringe mirage
# tulip sage [9/26] # <:investigator:586693972240629770>Investigator x <:marionette:806681100...

This one is weird because it does largely suck. But since it’s only bad if you show the Invest, there are some semi reasonable ways to mitigate

You can just show the other Minion (s) in 2 or 3 Minion games. You may wanna consider an extra Minion on script so you never have to rack 1 Minion invest Mario

But as Hystrex said, seeing Mario in misinfo isn’t super healthy. You generally either ignore the pings or win easily by hurting the Demon & negating Mario’s social power

steady granite
still sedge
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I would definitely argue alch ET is just a sidegrade of invest

misty hamlet
tawny haven
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like it's very unideal but there are fun things you can do with it

still sedge
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Also the question remains

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how do i make alch DA a "science" role

tawny haven
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🤷🏾‍♀️

still sedge
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help

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How do I communicate info through choose again that isn't OP

stuck locust
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just accept that alch da is shit

still sedge
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It's on a legion script I refuse

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yes, that one

coral jungle
coral jungle
still sedge
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am adding mayor

coral jungle
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Well that works. Kinda

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Then again, the problem is like just Pukka, which you want gone anyway

still sedge
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because I cannot make that script work

real heron
runic solstice
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YSK that the demon is 1 of 4 in a 7p game is a knight ping

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Which is too strong but not unworkable

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It's definitely a stretch but it's only a stretch

real heron
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Fair but also knight is really strong on midsy player counts

runic solstice
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Sure

still sedge
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also it can be 1 of 3

real heron
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Yeah

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Invest seeing mario is at least as strong as the strongest knight (ie, invest seeing marionette gets better at larger player counts than 7 and knight is at its strongest at 7)

late ingot
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oh that's a really useful way to look at it

sudden drift
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In a 7-player game, from any particular good player's perspective, there are 6 * 5 = 30 possible (demon, minion) pairs. Different Townsfolk restrict that number by different amounts.

  • Knight: 20 possible (demon, minion) pairs
  • Chef 0: 20
  • Steward: 20
  • Noble: 18
  • Empath 1 or Seamstress no: 16
  • Artist: 15, if they split it in half
  • Seamstress yes: 14
  • Empath 0: 12
  • Clockmaker or Chef 1: 10
  • Investigator: 10
  • Investigator seeing mario: 4
  • Empath 2: 2
vale frigate
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Ignoring droisoning, I assume

real heron
vale frigate
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I'd say solving minions is important assuming evil is bluffing well

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Otherwise fake info leads you astray

sudden drift
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I agree that "YSK that 1 of 2 players is a particular demon" is way stronger than Investigator in a way this doesn't capture. IDK how to capture that effect. I do think that, in a good real game, different Townsfolks' info mixes together in a way that makes solving for the minion and demon both important.

winter bobcat
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Also when there are minions with inherent losscons/safety nets/ other wincon warping (or like riot LM imp where its on the demon) it makes hunting down the entire evil team much more important

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although i think its less about townsfolk info making it important, but rather info making it impossible exclusively, and the evil team making it important

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like there are misinfo/mitigating factors on any given good script (or built into the characters themselves) that makes minion/demonfinders insufficient to carry a solve by themselves, mechanically

kind berry
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So do we actually go with 2 interactions/day or not?

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Last message is again more than 10h ago

real heron
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No we’re doing one per day

late ingot
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I think if we want more questions/day, I'd rather start a "character a day" thread in storytelling and talk about how to run specific characters once they're in the bag

steady granite
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I would like to keep it to one per day

fringe mirage
late ingot
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yeah, I like 2 threads with somewhat different topics over one thread that gets overloaded

weak ingot
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any%

late ingot
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#1421170033115009144 -- seems like people yearn for additional spaces where botcu regulars can discuss storytelling and/or scriptbuilding in more depth

weak ingot
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o oops

late ingot
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lol no worries I feel you

weak ingot
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oh having that in storytelling seperated from here is kinda eh

tulip sage
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do we have any final comments about Investigator x Marionette?

fringe mirage
late ingot
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Not the best -- I think it's worst at 9p, because higher player count games can show other minion types to the Investigator. I am a huge fan of alt-marionette, though, and would frequently use that to guarantee a marionette investigator if I'm running a script with both around

edgy socket
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Hell it works fine on Strings -- the raw nerve on Strings is that specifically Marionette's interactions with Virgin and Undertaker simultaneously are not very fun, but Undertaker alone and Investigator alone both work in that info landscape

viscid hazel
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I feel like investigator seeing a recluse as marionette never works out though

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in my experience with it

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But I don't think we were running marionette as a soft -1 outsider which I think would make it work

coral jungle
chilly cedar
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I don't like it

coral jungle
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9/27 Scarlet Woman scarlet_woman x Lil' Monsta lil_monsta Jinx: If there are five or more players alive and the person holding Lil' Monsta dies, the Scarlet Woman is given Lil' Monsta tonight.

still sedge
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Painful

coral jungle
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Guys please help I'm actually struggling to build a good LM script

tulip sage
coral jungle
still sedge
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Except now it’s on the entire good team with the baby

coral jungle
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That is a horrible strategic play

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Just downright terrible

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Why would you ever do that?

still sedge
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The baby is immortal and you never register as a demon

coral jungle
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Not even a "So bad nobody expects it" its just bad

jaunty tapir
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"you never register as a demon" is just a natural LM thing- demonfinders really struggle to find it

tulip ivy
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It’s definitely viable

coral jungle
tulip ivy
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Even then the SW has to hold it the night after that good player is executed

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It’s not an awful strategy

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It can work

hollow fulcrum
coral jungle
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The baby is going to be hopping around anyway.

jaunty tapir
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I think it's fine tbh- it makes f3s much more common- something that very well could be a feelsbad for the good team, but I think it's really okay in the grand scheme of things

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IMO it's one of those "too messy for a homescript but totally fine for a custom" interactions

coral jungle
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I'm mostly trying to justfy this because I'm having trouble putting any other silent minion on script

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I know is probably bad, but I can't see much else

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But I don't see a world where you'd ever give a good player the baby. You just sink any chance of ever selling a different demon

jaunty tapir
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yeah that still shouldn't happen in most circumstances imo

still sedge
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(And you can bluff it)

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but it’s pretty annoying to actually deal with

hollow fulcrum
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not a great bluff though

still sedge
hollow fulcrum
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wdym its not like good kills you you’re the fucking demon

still sedge
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SW and you’re killing a good player

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In which the baby is gonna move away anyway

coral jungle
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No you kill the baby

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Evil might not have a SW

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And if you have a clue who the SW is you get them the next day

hollow fulcrum
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if you execute the first player to claim it you’re ensuring that either they’re evil or it’s lm/sw and the lm has a fixed position for one night

still sedge
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Also what is the wording of the jinx

coral jungle
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You ALWAYS kill there

still sedge
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because i’ve always had it move immediately

hollow fulcrum
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if you never execute even the first player to claim it evil just does it even without a sw LMAO

coral jungle
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Nope, the SW is forced to hold it the next day. No votes

hollow fulcrum
still sedge
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All the Sts that ran this did “it’s immediate”

coral jungle
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They ran it wrong

still sedge
hollow fulcrum
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the version i have on hand is

If there are 5 or more players alive and the player holding the Lil' Monsta token dies, the Scarlet Woman is given the Lil' Monsta token tonight.
which doesnt explicitly say that it doesn’t move but its heavily implied and by considering the interaction at all you figure out why that is

still sedge
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Maybe my point is moot then

coral jungle
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I don't blame you, I thought that too. Its written very poorly

still sedge
sudden drift
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I thought lil_monsta / scarlet_woman was unproblematic but somewhat cringe, since it's too easy to decide who holds the baby.

But the idea of giving lil_monsta to an important townsfolk to tempt good into executing them, is not cringe

hollow fulcrum
late ingot
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I think this is fine

coral jungle
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I personally don't like it from what I'm reading, but I'm not sure if I have a better 5th minion for my script, and LM really struggles with variety in 3 minion without a 5th minion.

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To an extent in 2 minion as well

late ingot
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Being able to hand the baby to a good player and out lil Monsta is very funny

coral jungle
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Also, Scarlet does interact well with the other two on script demons

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I think I'll keep it

late ingot
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yeah if these two independently wind up on script that's ok

coral jungle
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And, it opens up a BD bluff! So that's cool!

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Looks like this if anyone's wondering

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Still working out the kinks

real heron
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:p

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Having run this interaction myself with my group, I make it clear that the intention of the interaction is that LM is only babysat by evil players. They can then do whatever they like, but I’m yet to see the evil team actually let a good player babysit

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I’ve seen a boomdandy holding the baby almost be exed cause there was a SW in play, but good correctly moved it away after realising it’s a boomdandy play

tawny haven
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There's the thing where evil gives the baby to a good player but that outs the Demon type and a minion, and good can just kill the SW in the meantime

chilly cedar
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9/28

Politician politician Balloonist balloonist

jaunty tapir
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Def a good interaction imo, poli is one of the best outsiders for a balloonist to see since it's quiet and is one of the few ways to find a good-aligned liar. Polis claiming balloonist can completely direct world building if trusted as well, so it's a good claim

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It's one of those interactions good both ways, whereas lots of interactions are just good one way

stuck locust
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a bit unfortunate for the balloonist

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Poli is an outsider that's often very devastating as a +1, and it distracts Balloonist from actual main team evils if seen

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with the original balloonist though this interaction is 💋

vast inlet
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This is where rarely doing balloonist +1 in base 2 is probably the most fair - balloonist as a way of getting around an existing politician is great, balloonist adding a poli is a little rough unless town is strong

tawny haven
real heron
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Balloonist kinda wants hidden outsiders cause otherwise it can just feel like ‘oh that was obvious’ or ‘damn, these are a bunch of seamstress pings’

Also hidden outsiders are helpful for mitigating confirmation of balloonists (not that it’s as significant as the first)

tulip sage
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[9/29]

damselDamsel x shabalothShabaloth

late ingot
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oooh

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oh that's mean

real heron
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Just don’t res the damsel lol

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Cause losing the game cause you outed after dying and then realising that you were regurgitated and guessed is just not fun lol

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Maybe if you make it clear that it’s a possibility before playing a script with the both of them, it becomes a more interesting thing and less painful, but still it’s kinda uncomfy imo

late ingot
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The damsel becomes much more of a misinfo character on Shab scripts potentially, which is neat

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a damsel that cannot simply die + out is a force of nature

hollow fulcrum
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since it's the st's choice to rez the damsel here it's meaner than barber-damsel where they have no control. i think it's like barber-damsel where players just need to be informed it's a possibility and then it's fine, i don't think saying "i won't ever rez this character" works because shab rezzes need to strike such a careful balance in certain gamestates

winter bobcat
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I mean prof doesn't rez outsiders so

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like itd out shab anyway

vale frigate
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(I think Shab is usually outed anyway)

hollow fulcrum
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rez the wrong player at the wrong time and evil might get sunk, don't rez at all and good will

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if you're on a night where you really want to do a shab rez but the two last kills are, like, the damsel and another good player who if rezzed will probably crush evil, being unable to fairly rez the damsel because they didn't know shab was an option and outed once dead feels worse to me than if the players are aware that the interaction exists at the start of the game

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Damsel Who Cannot Out is a dynamic that i think is interesting, but definitely not a thing everyone will enjoy

fringe mirage
hollow fulcrum
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this is true

fringe mirage
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the ST can still be mean to you, but its less imiment than after your first death

hollow fulcrum
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damsel who cannot out for one more day is much more acceptable than damsel who just cant out (barber-damsel)

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and i dont think i'd ever rez a damsel who the shab sank into once already dead?

fringe mirage
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Arguably, the Shab does also have a very minor con in dealing with Damsel because it kills faster

So less time to sus the Damsel’ bad info and avoid accidently night killing them

coral jungle
hollow fulcrum
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because if the shab is sinking into the damsel there they probably think that player is the damsel

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(tpot doesn't have good reasons for shab to sink and hide by design, it's meant to just chew through town and be a monster to deal with)

late ingot
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chomgmp :)

winter bobcat
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does engi ever make a shab there?

hollow fulcrum
late ingot
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ooh ok i have an interaction idea for tomorrow tho, reminded by above

late ingot
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[9/30]

engineer Engineer x yaggababble Yaggababble

steady granite
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boooooo

runic solstice
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boooooooooooo

hollow fulcrum
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its fine its a bluff and the babble is "i am the engineer who made a vizier" (theres no vizier in play)

humble lantern
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Why’s it a boo? Like I think it’s an ok interaction at most

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It’s not one I think is brilliant due to like social pressure now but not one I think is as bad I’m practise mostly because folks don’t actually catch on to phrases often

steady granite
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players knowing for a fact that a yaggababble is in the game early tends to create unfun play patterns in my experience

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also if a yag is made mid game you have to either skip a night of kills or come up with a phrase they said yesterday and i hate hate hate doing the latter

humble lantern
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Yeah I think that’s the good mower on paper but I’m practise I feel like the yag can still get their phrase in a few times

late ingot
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Ok I'm gonna defend this one a little: within groups where the Yag is at its best, I think this can be pretty neat. The no-death night confirms the Engineer but kicks the can down the road wrt evil kill power, and it's incentive for the engi to not spend n1

winter bobcat
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I think these are much more context dependent than some other interactions we've had recently

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Mostly bc engineer is engineer

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But it would take extremely no brainer choices to possible make it not optimal to get rid of yags kill power

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Like pithag /mez / FM / Vizier levels of unbalanced minions

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Maybe scarlet or da over mez but my point still stands

vast inlet
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Yag is soo fragile though ime, if town has decent info and has already narrowed down demon candidates, I'd rather have yag than a demon with mobility

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Very script dependent though, daykill yag =/= glass cannon yag and would probably be treated very differently by an engineer

coral jungle
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It takes a lot to make removing the Yag not optimal

winter bobcat
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Although I'm also a little reticent considering the few if any STs I'd trust to run an engi/yag script

vast inlet
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yeah that's fair lol

coral jungle
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I'd argue that this is the most script dependent role and one of the most ST-dependent roles packed into one, and that's generally a really scary thought

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I'd say at best, this is probably gets a C, and at worst its a solid F

winter bobcat
coral jungle
winter bobcat
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The pithag could later make a mez

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It's an engineer script

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What's an soi

hollow fulcrum
winter bobcat
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If there's an engi yagga you just gotta listen to your demon a little extra

coral jungle
tulip sage
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[10/1]

boffinBoffin x recluseRecluse

late ingot
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isn't it October 1st

tulip sage
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oh fuck

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i may be stupid

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:3

fringe mirage
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Its not like, the center of a script. But its a solid combo that you can easily justify on a fair few Boffin scripts

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I'd say its a good interaction

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(oh you could also give the Recluse the Boffin power, but.... Yes But Dont)

tulip sage
late ingot
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it's fun giving the recluse some bullshit to deal with via the boffin

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"congrats! you now have the saint ability!"

coral jungle
# tulip sage [10/1] # <:boffin:1289010338947403820>Boffin x <:recluse:586693973070971174>Recl...

At first glance, recluse doesn't appear to be that good of a boffin ability, but don't underestimate it. Recluse is a fantastic defensive option for the demon, as this allows the demon to register as a minion. It can be used to dodge a slayer shot that would've otherwise ended the game, royally screw up FG info, and get that pesky FT off your tail. It's a pretty cool trick, even if it isn't the flashiest of boffin abilities. Giving the recluse a boffin ability, on the other hand, is somewhat more up in the air. A regular boffin can give the recluse a problem to deal with, if I'm the demon I'd usually rather keep my stealth and give the demon an ability. It is fun to make a budget Hermit, though. An Alc-Boffin, on the other hand, loves the recluse. There are precious few abilites an Alc-Boffin can give the demon that help town. Giving a townsfolk ability to the Recluse is effectively a NW ping but you get a townsfolk ability out of it as well. It's a nice touch, and I like it.

fringe mirage
vale frigate
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i dont understand how boffin recluse can make the demon not register as the demon

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sure, it says you might register as a minion

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but i thought that was in addition to your actual character

fringe mirage
vale frigate
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i guess

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so does that mean you can show a librarian a 0 if recluse is the only outsider?

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but legion works differently

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it says you register as a minion too

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implying that you still also register as a demon

vale frigate
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so legion can't dodge slayer shots

still sedge
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this has always been possible(same with invest and spy, but invest gets a no)

still sedge
winter bobcat
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are we not doing triple interaction for 1st of the month?

hollow fulcrum
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we should!

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i still think we should do then more frequently than that

magic ferry
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I do love anything that makes "We shouldn't execute this person they're probably just a minion" less viable

still sedge
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Le barber

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Le pithag

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Uh

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BMR is bad at this, minions should die at night

coral jungle
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Le pretending to be a minion

still sedge
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Le gobbos

fringe mirage
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10/2: Kazali kazali x Moonchild moonchild

coral jungle
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I think this sums up this interaction

steady granite
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Clockwork Cyborg reference

coral jungle
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Not the centerpiece of the script, but it's there.

fringe mirage
coral jungle
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If you want more details, see the ongoing debate on whether godfather works here.

steady granite
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Solo kazali allows moonchild to either be built as a tf or an outsider and i think that’s fun

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However if it’s on script with other demons it doesn’t really do anything special

past brook
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It’s really cool that moonchild can be used as a townsfolk without taking up an outsider slot

coral jungle
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10/3 Puzzlemaster puzzlemaster x Vortox vortox

still sedge
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like sweetheart but it actually explains away vortox

steady granite
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I don’t really see how they interact ngl

still sedge
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Oh and it also means “if the person is sober it’s vortox or they’re evil”

coral jungle
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I'm mostly worried about PM-drunk potentially being unfindable in Vortox

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That's it, that's the interaction.

late ingot
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A Puzzlemaster claim can throw doubt on whether a game is Vortox or not, which is cool!

still sedge
forest spindle
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Does false false equal true? Like you would learn the demon when guessing wrong

hollow fulcrum
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no

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false false is still false (iirc?) + vortox only affects townsfolk

forest spindle
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Ah checks out

chilly cedar
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On scripts like Pearly Gates, the Puzzledrunk can go on mechanically leaning characters

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Think Farmer or Slayer

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Others include Virgin, Monk and Preacher.

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So "unsolvable Puzzledrunk" may not be as large an issue as you may think

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False false also equals false

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See: Savant

tawny haven
#

PM helps pry open a ton of worlds and helps Vortox teams sell non-Vortox

#

fire interaction

humble lantern
#

It’s like sweetheart Vortox - the knowledge of misinfo helps Vortox not be so obvious

chilly cedar
#

I think it's one of those interactions which I don't like in theory

#

But seem fine in practice

#

Vortox becomes much more interesting with Puzzlemaster

#

Evil team has an extra tool to cause confusion

#

Puzzlemaster helps smooth over vortox's obviousness misinformation

#

The Puzzlemaster though has a much harder time

#

The thing they solve for might have no mechanical effect (it often does if it hits a mechanical character but it might not)

#

In practice I think as long as the script doesn't just have Vortox, and there are some mechanical characters there

#

The Puzzlemaster can remain engaged

#

Puzzlemaster Vortox also has another thing that it's overshadowed

#

The more popular and publicised Drunk Vortox is also a goated interaction. It does what Puzzlemaster wants and a bit more imo

real heron
chilly cedar
#

But Puzzlemaster Drunk isnt the best interaction

chilly cedar
#

To be dairy

#

Fair

real heron
chilly cedar
#

I am talking about a limited pool

#

Right

#

So we aren't talking about the same thing

#

Because of my imprecise definition

#

Characters like Tea Lady, Sailor, Gossip are all kinda loud

#

And all are mechanical

#

I agree they are risky Puzzledrunks

#

The characters I focused on are more likely to be on a vortox script

#

Farmers, Slayers, Alsaahirs, Preachers

#

They still have mechanical effects that Vortox doesn't impact but Puzzlemaster can

#

And I think they are less risky Puzzledrunks

real heron
#

Yeah I def agree with that sentiment

chilly cedar
#

Now I do think some of my own examples are a bit risky

#

There's loud and quiet mechanical characters

#

Like Monk

#

Monk is loud but it happens rarely

#

And a Monk that doesn't proc isn't exactly the most trustworthy person

#

So I think it's fine

#

Others can disagree

real heron
real heron
chilly cedar
#

Ye

#

I think Preacher matters most

frigid flower
#

Hope next combo its Acrobat Courtier

coral jungle
fringe mirage
fringe mirage
#

At any rate, Acrobat is functional with Courtier. You do want BMR roles to go with Courtier. You need plenty of things to balance out Courtier success, but thats just part of the deal

real heron
#

I think courtier succeeding and then acro picking the courtier target can be rough on two levels, but with enough resources and bluff space for the evil team, it should be kinda fine (from a balance standpoint)

weak ingot
forest spindle
#

Love the interaction, gives courtier more options. They can drunk themselves or another good player, and see if the acro survives jumping to them at night for 3-way confirmation

#

Obviously needs evil to be able to poison and multi-kill to make it bluffable and balanced

frigid flower
#

You guys know any scrpt with this combo?

tawny haven
#

iirc Eldritch Horrors and their Lawyer has an acro and a courtier on it? but it has far more pressing issues

#

it's allegedly pretty fun (never played it)

forest spindle
tulip sage
#

[10/5]

barberBarber x politicianPolitician

covert karma
#

Kinda bad

#

You could houserule it ig tho

late ingot
#

lmao imagine being swapped out of being the Poli... I'd die

deft stirrup
#

Me as Poli when Barber claim dies and I suddenly become the Vortox: isaacDance
(I was Pit-Hagged)

#

Well, Barber-Poli is bad interaction

#

It has similar energy to Barber-Philo-SC moment.

Well, thiz can be houseruled to work fine on script.

coral jungle
#

Ooh! The barbershop shuffle. Don't let this happen on script. It's cool with SC because it's really difficult to pull off, but this is too easy to do.

fringe mirage
coral jungle
deft stirrup
#

Barber Poli interaction is either:

  • Don't swap Poli: no specific interaction
  • Swap Poli with Good: 2 goods confirmed to each other
  • Swap Poli with Evil: break the game, as new evil Poli can just out the Evil team and will certainly be the most responsible for their team losing.
fringe mirage
#

I suppose you still have to know for sure who the Poli is. Otherwise, the Demon effectively loses without a Poli ability

#

But yeah, not great in that case

A less than neutral interaction then

deft stirrup
#

There's easy Bootlegger fix: "Evil players can't become Good via Politician ability"

tawny haven
#

so they become the dead good demon and you the evil Politician who is definitely most responsible for your loss

coral jungle
tulip sage
#

surprised there's no jinx, but then again summoner-goon isn't jinxed either

coral jungle
#

Though that runs the risk of the ST ruling that you aren't most responsible, the former Poli is when the inevitably stab themselves.

tawny haven
coral jungle
#

It's much harder to set up though

tulip sage
#

color me intrigued

#

what is it 😭

tawny haven
#

barber executed, swap the Snake Charmer with yourself (so you become the evil SC and them the good Demon), then pick them (so you become the good demon and them the evil SC) and selfkill

tulip sage
#

whaaaaaaaat

#

okay that's crazy

coral jungle
#

This is the cool version of the Barbershop shuffle

deft stirrup
#

Same thing works with Philosopher if SC is on script

coral jungle
#

There's a similarly cool variation with Cult Leader.

#

The Ogre variant is a bit more like the Politician variation

green fiber
hollow fulcrum
#

how?

late ingot
#

kill barber, swap self with poli

hollow fulcrum
#

ah

#

yeah i guess that would be “most responsible” lol

late ingot
#

yeah lmao

hollow fulcrum
#

MAYBE there’s an argument that the barber is more responsible? idk it feels weird to assign responsibility solely due to an ability and not a player’s actions

viscid hazel
#

I think it also kinda sucks for everyone if the poli swaps with a good player most of the time

chilly cedar
#

Them swapping is a choice they made

forest spindle
#

and them outing as poli, telling everyone to kill the new demon

tulip sage
#

what if an evil politician was houseruled to not win if they out the evil team, but still be able to turn good by being more subtle about it? that probably would still be a feels bad and just copying the Pit-Hag-Politician jinx would be better, but i just thought it might be interesting

late ingot
#

||the mole says hello||

chilly cedar
#

well

tulip sage
chilly cedar
tulip sage
#

||maybe a little bit of fanzazz sprinkled in too, just a tad though||

chilly cedar
#

that's the 'insta win'

stuck locust
tulip sage
#

ugh, true-

coral jungle
#

"They'll still win if they're more subtle about it" the next day "GUYS I JUST GOT BARBER SWAPPED INTO THE DEMON KILL ME KILL ME KILL ME!"

chilly cedar
#

"GUYS I'M THE SNAKE CHARMER AND [New Demon name here] IS THE ONLY LIVING MINION"

#

oh wait

#

that doesn't work

#

lmao

spare hinge
#

Is there any reason why poli doesn't just say "you become evil" instead of "you change alignment"? seems that'd resolve basically all the poli jinxes and also wouldn't really affect the poli since you're already discouraged from having evil politicians (by all the jinxes)

steady granite
#

it makes mez turned poli less funny

spare hinge
#

I guess, but that seems like a reasonable price to pay

#

like even if that interaction is funny, I wouldn't call it "fun" still?

stuck locust
#

there could be unreleased characters that interact well with evil poli

spare hinge
#

I mean I guess lmao

#

even though I think that's unlikely

frigid flower
#

Hope next combo is Lleech X Bounty Hunter!

steady granite
#

you could make that the combo if you want

fringe mirage
#

10/6: Bounty Hunter bounty_hunter x Cerenovus cerenovus

tranquil shale
#

basically harpy

#

its fun

tawny haven
#

I prefer BH with Harpy but both are great interactions

#

locking a BH so they can't share their pings is really brutal

spice ferry
#

Yes, but you also have to find the BH and cerelock them.

hollow fulcrum
stuck locust
#

but you get the advantage of being able to choose the character

#

a Harpy can't guarantee that their target claims BH, in fact claiming BH when Harpy mad is often a bad move

tawny haven
#

claiming a BH ping is a pretty good way to make sure your target doesn't get Harpy-killed because you broke madness

stuck locust
#

the balance with Harpy madness is you want to successfully maintain madness but you don't want to be "too successful" such that your lies are misleading Town

#

BH tends to be too successful a lot of the time

frigid flower
#

Hope next combo is summoner X plague Doctor.

real heron
#

I have one in mind if I could do the next one

coral jungle
coral jungle
#

10/7 Godfather godfather x Leviathan leviathan

still sedge
#

That’s it

#

(In all seriousness it’s just not a good minion in Levi)

#

(Murder is bad in Levi, no-one is getting executed anyway, and every other outsider mod is better)

past brook
#

Just use Baron or Xaan 😭 death mod in leviathan never works

still sedge
#

Godfather is necessary(unjinxed) for heretic Levi

#

To

#

Work

fringe mirage
fringe mirage
# real heron Xaan, sentinel, *and* baron

Tbf, I phrased it like that specifically because there was a point before Xaan existed where people were like "Well I dont want Baron here & I dont want Sentinel, so it has to be Godfather"

I said it thatway because Xaan throoughly removes that excuse

#

(tho i dont think gf levi was still common even in the pre-xaan era)

viscid hazel
past brook
humble lantern
#

Tbh, I think y’all are making them seem like worst combo lol when it’s a combo that works really well in one way but no so much in another. Godfather’s outsider mod and knowing a bluff is amazing for Leviathan. Plus, whilst not advantageous, killing an a, most certainly none demon candidate isn’t end of the world for evil and adds this fear to town where they go “oh the outsiders are tied to the godfather… can we kill this player we think is evil but claiming outsider?”. I’d prefer another outside mod role whether Baron or Sentinel but idk there’s something in this interaction that I think makes it shine better than other killing roles with Leviathan like Assassin or Psychopath you sometimes seen

viscid hazel
forest spindle
#

Gf can work as O-mod and info role, as long as they just sink into the executed outsider

#

Might not be intuitive or better than other o-mods though

tawny haven
#

It's a fusion O-mod character and evil info character which can really work on some scripts

#

You just have to sink all your kills but you aren't getting very many anyway

coral jungle
#

My personal thoughts on this is this is a niche, but workable option for Leviathan. Namely that in a Leviathan game you learn the in play outsiders, which is good with hidden ones. Then, you sink all your kills, which usually isn't going to happen since you'll get one at the most anyway.

#

It's a good O-mod option for when Baron is too powerful, Xaan makes the game unsolvable, and Sentinel is just bad, which is a position I'm bumping into right now.

real heron
#

10/08: Kazali kazali x Summoner summoner

Jinx: The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.

#

It’s been >10hrs since last message and that’s the current date for me

tawny haven
#

It's too optimal of a choice imo

jaunty tapir
#

yeah, I can't think of minions I'd pick over a summoner which is unfortunate because I think they both have similar really cool dynamics (choosing your ideal minions + positions and choosing your ideal demon)

stuck locust
#

also summoning a kazali is often a bad option

fringe mirage
#

If so, that should probably be there too

real heron
#

Added it

coral jungle
#

I think this is good on exactly solo-Kazali

#

Actually, no it's not. Makes the Summoner sad

past brook
#

The one time I drew Kazali there was summoner on script but the ST gaslighted me into thinking I couldn’t pick it 💔

#

Therefore bad

real heron
coral jungle
real heron
#

A kazali would just… make a blank token?

coral jungle
#

Let me rephrase this:
The ideal script I'm thinking of has around 5-6 minions, one of which is Summoner. Kazali is the only demon. If you draw the Kazali token, you should not make a Summoner in place of a different minion, since Summoner will never be able to make a demon. This confines the script to two modes: minions pick demon and demon picks minions. The problem is half of the Summoner's ability, if it starts in play, involves picking a demon power they want. This can work on mono-demon, but Kazali's special demon power is over by the end of setup.

#

Now that I think about it though, choosing who the demon is and invalidating much of town's early info is a great trade-off for making a vanillademon. This might actually work as a script!

#

I think I know what the next script I'm building is.

vast inlet
#

I remember seeing a bootleg rule where a summoned kazali learns the minions and their characters (to mimic kazali's social benefit) - obviously not the default, but could be interesting because otherwise there's no reason to make a kazali

winter bobcat
#

Just make and kill a poppy

#

Ezpz

humble lantern
#

Isn’t the jinx changing though? 👀

real heron
#

That would be really interesting if so. I honestly don’t know what jinxes are changing or how they’re changing

humble lantern
#

I think it’s just removing the “Not in play” restriction so your solo Kazali script changes

#

(Idea at least)

past brook
#

I saw it bootlegged so that the summoner becomes the kazali and picks a minion

#

Which was something

real heron
#

If we were to entertain bootleg additions to this interaction, I wouldn’t mind something like the summoner creating a sort of BSN situation, since the ‘arbitrary deaths’ means neither demon has to die

fringe mirage
#

10/9: Villiage Idiot village_idiot x Pukka pukka

coral jungle
#

This is certainly an interaction that exists.

#

It doesn't do much, but it exists

tulip ivy
#

It’s kinda funny

fringe mirage
#

Mainly a source of less arbitrary evil droison for VI

chilly cedar
#

It's good

frigid flower
#

Its normal

chilly cedar
#

I wouldn't call it normal

#

Droison plus Village Idiots are hard to script for!

#

Stuff like poisoner makes them very hard to solve

#

No Dashii can land in awkward spaces

#

Xaan is nice. As is Widow IMO

#

Vigor can work

#

But yeah if you want demons that poison and you have village Idiots

#

Pukka is a good choice

coral jungle
#

So, I just had an idea for an interesting interaction to ponder.

#

10/10 Beggar beggar / Ferryman ferryman

frigid flower
#

Village idiot at home:

real heron
#

I mean, beggar is already quite strong (outside the context of TB) so I'm not sure why buffing it makes much sense

#

I can see that being interesting with Organ Grinder with a bootlegger to make it so that the beggar votes are only changed at the end of the day (ie, how Organ Grinder works)

forest spindle
#

10/11 Preacher preacher X Cerenovus cerenovus

frigid flower
#

Very intencional im gonna cerelock myself and pretend im ceremad

real heron
#

I think preacher can be kinda messy cause if it preaches a loud minion at the time of another minion candidate being executed or so, then distinguishing them can be harder

But other than the general issues of preacher with loud minions, cerenovus is an almost perfect interaction for the preacher imo

jaunty tapir
#

I think it's really good even for a loud minion

#

It's not perfect as far as the preacher not having super actionable info, but I think it's a really interesting way to make evils bluff ceremadness after being preached

tawny haven
#

I kinda hate Preacher/Cerenovus tbh

#

in actuality it's, like, fine, but I prefer the Preacher with Minions that allow the Preacher to act on their info (Boomdandy, FM, Goblin, SW, etc)

#

I just don't think it's very fun to be either the Preacher or the preached Cerenovus with this interaction

#

@humble lantern preacher man, you have preacher thoughts that can probably wait until after GLC now that I think about it but this thread is cool and you should be in it

hollow fulcrum
#

preacher-goblin and preacher-boom are awesome

winter bobcat
#

i like it in a triple

#

preacher cere goblin is very interesting

#

given teh cere goblin jinx

#

makes the preacher more whackamole y

chilly cedar
#

I think it's fine

#

But the angle of evil bluffing cere-mad to hide a preached cerenovous is actually kinda cool

#

It does give the preacher some info

winter bobcat
#

it does give you some level of evil pings after preaching

wild bridge
#

** 10/12 Pit Hag pithag X Saint saint **

sudden drift
#

Fun outsider to turn people into, and to bluff being turned into.

green fiber
#

the PH can also make themselves a saint if they want to play on hard mode

tawny haven
#

it's neat ig

deft stirrup
#

It's pretty good

forest spindle
#

10/13: Village Idiot village_idiot X Drunk drunk

frigid flower
#

Its funny when you show village idiot as a bluff and they double claim the only "village idiot"

late ingot
#

I think these often work well on the same scripts, but doing the funny thing of making VIs capital-D drunk is kinda rude

jaunty tapir
#

in general I like it when VI mostly self-regulates its droison with maybe max 2 other sources of misinfo but I think that drunk works still

tawny haven
#

It's, like, fine

#

I don't have any particularly strong feelings about it

frigid flower
#

Only VI in town?

frigid flower
#

Nooooooo

#

Didnt know drunks character counts as in play

forest spindle
#

too late youre going to clocktower jail!!!

winter bobcat
jaunty tapir
#

I don't think drunk is loadbearing enough to fix VI + vortox but that's just another character interaction entirely

rose oriole
frigid flower
#

Okey

real heron
#

I kinda don’t want to wait for this, so I’m kinda just going to send my suggestion (it is currently the 14th for me so it’s fine)

#

Marionette marionette x Preacher preacher

#

If it’s already been done, I’m happy to do another

edgy socket
#

Used to be super cool

#

Is now not

real heron
#

What happened?

edgy socket
#

The new almanac clarification for Marionette (which will hopefully be reversed at some point) makes it unpreachable

steady kernel
#

I didn’t have any strong feelings about it before tbh. Though it wasn’t an interaction I thought should be removed or anything

winter bobcat
#

so a trusted preacher can't unmario someone i guess

fringe mirage
#

What does it look like?

tulip ivy
#

Seemingly nothing

#

Marionette doesn’t learn it happened

real heron
#

Yeah, cause learning that they’re preached undoes the fact that they think they’re a good player (which is kinda the point of preacher imo)

frigid flower
#

If that happends its a feels bad only for the storyteller, i dont care about the marionette having proof they are evil

#

In fact i like that because it can trigger the mathmatician when they werent jinxed.

rose oriole
#

Uh, but the Marionette after being preached has no ability so they can learn they were preached, no?

wide portal
#

not with the most recent update

frigid flower
#

Hope they change it back, i like it when characters that think they are something at some point realize they are not

runic solstice
#

"you think" now suppresses the ping but it doesn't make sense to keep waking them so like ???

#

A jinx would be nice given the new almanac

rose oriole
#

But I thought the Marionette lost the You Think ability when they got preached, hence they are now eligible to learn that the Preacher chose them

edgy socket
#

They did, but the recent update explicitly calls out Preacher as an example of something the Marionette doesn't respond to

rose oriole
#

...

edgy socket
#

Which sucks because this was like Preacher's one interesting interaction in the entire game

summer adder
#

scroll down to deleted jinxes

steel kestrel
#

my opinion is that TPI forgot that mario has literally no ability at that point

graceful plume
#

"You neighbor the demon"

viscid hazel
#

I don't think the old interaction was that good

#

It just kinda sucks to be the marionette in that spot

frigid flower
#

It could have been worse, imagine if they turned good with the preacher

wide portal
#

it's not consistent with the game rules, but it's seemingly consistent with how TPI seems to want these kinds of things to behave

winter bobcat
#

[10/15] Minstrel minstrel x Marionette marionette

late ingot
#

minstrel doesn't go on scripts!!!!!

it definitely doesn't go on the same sorts of scripts that marionette goes on!

edgy socket
#

Good? No

#

But funny

late ingot
#

yeah this does have that going for it

frigid flower
#

Very great harpy world food for the harpy

#

Another reason for selecting dead players in a badmoonrising type script with harpy

tawny haven
#

it might just be on darkest before dawn which is 6 billion years old and thus not a real script since there weren't any characters released

#

A Marionette (Minstrel) is better than most other BMR Marionettes though

#

It can kind of owngoal late if you don't tell them because "I'm the last good player alive" means "I might have to kill my neighbor to win as a good player"

#

But you should tell your marionettes lategame anyway

winter bobcat
#

I mean I was also thinking of the interaction similar to Godfather/Fang Gu with Drunk.
like unexpected minstrel nights

vale frigate
#

Well, from good pov any minstrel night is unexpected

#

And from evil pov, this minstrel night would be expected

#

The only player who it will be uniquely unexpected for is the marionette themselves

tulip sage
#

[10/16]

hereticHeretic x leviathanLeviathan

tulip ivy
#

Uh great if done right, awful if not

#

See every heretic interaction

tulip sage
#

the main thing i was thinking about with this one is the fact that the levi can't just self-kill like other demons

steady granite
#

problem is there is never a reason to not execute somebody claiming heretic if leviathan is in play

tulip ivy
#

Make good scripts and not bad ones I guess

#

Boomdandy

summer adder
#

inb4 nerdguy comes and says godfather

hollow fulcrum
tulip ivy
#

Idk Boomdandy

#

Or nerdguy’s godfather

hollow fulcrum
#

boomdandy levi is weird because town can try to tie it, though i guess an evil can swap their votes at the last second to block it?

fringe mirage
#

I'm more curious if it'd work well with Dark's Roi Faineant. Where the Demon wants to advocate for their own exeution if they solve, but evil still wins if good doesnt act

real heron
fringe mirage
fringe mirage
fringe mirage
#

I did actually get executed for breaking Folly madness that game as a TF

fringe mirage
still sedge
still sedge
#

Do not try to make it work

frigid flower
#

Hermit

vast inlet
#

I won a game as Levi with a philo-heretic, would not recommend

still sedge
real heron
#

What if damsel? Surely that’ll fix the Levi/heretic issues cause the damsel totally doesn’t strip good of their agency at all

#

Maybe I just hate damsel on Levi scripts LOL

tulip ivy
#

God wait until you see every Levi script

frigid flower
#

Leviaxaan doesnt have damsel

#

(the best leviathan script of all time)

winter bobcat
tulip ivy
#

Damsel is more important to HHR than Leviathan

winter bobcat
#

oh wait, it did before hermit released, didn't it...

#

damn the hermit the hrog revolution really screwed up my memory of what pre hermit scripts looked like before hermit was added

#

smh

frigid flower
#

Never played HHR honestly only played leviaxaan and laizes un carnival

winter bobcat
#

wait was it hermit or heretic that replaced damsel on hhr?

#

I always get those two confused

#

Hey are fabled allowed in these?

#

(was specifically thinking of heretic x sentinel for tomorrow but its interesting generally)

boreal hornet
winter bobcat
#

oh god now this is making me wonder whether a monk / soldier can protect from a demon's doomsay?

#

assuming the neccessary alignment shenanigans were done (cough cough lycanthrope )

winter bobcat
#

just ask @tulip ivy

tulip ivy
#

What

boreal hornet
#

I mean I've won as evil on hhr before ... it was because everyone got distracted playing chess but it happened

#

*non damsel evil won

winter bobcat
tulip ivy
#

I’ve played HHR once and won as good

tulip ivy
#

To my knowledge it hasn’t changed in forever

#

Again damsel is the most important character on that script

winter bobcat
#

I was making a joke about heretic/hermit making massive waves of retroactive changes on established scripts

#

almost exclusively for the worst and replacing central characters to those scripts

tulip ivy
#

Oh I’ve like never seen this

#

Except my own script but that was an upgrade I think

winter bobcat
#

Oh, it didnt actually happen

#

to my knowledge

#

i was just doing a bit where it had

#

i thought that was clearer though, i guess not

late ingot
#

the most recent HHR change was empath -> shug iirc

late vault
tulip ivy
#

Dark draws them themselves

#

@limber lark you’re being appreciated

late vault
#

Wao

limber lark
#

omg hi

#

roi isnt drawn but folly is

#

ill draw a roi eventually

hollow fulcrum
#

i just realized why the reoccurring symbol in silksong looked so familiar… i’d already seen and appreciated it in Folly’s art

steady granite
#

I’ve ran HHR twice and it had a 50% good win rate which means it is perfectly balanced

winter bobcat
#

yes thanos

green fiber
winter bobcat
#

Hey between 2 games that was probably about 30 people

#

so it should be a large enough sample size to draw statistically significant conclusions from

tulip sage
#

[10/17]

cannibalCannibal x goonGoon

coral jungle
#

Evil Canni is cool

vale frigate
#

Spivory is needed or what

#

Cuz that's 2 evils potential

coral jungle
vale frigate
#

Ohh

real heron
#

Yeah, it’s a rare situation where two different players have the potential to become evil due to different instances of an ability, but at most one of them can actually achieve that

#

(similar to ogre/cannibal)

tawny haven
#

-remindme 22h yoink the next one

neon stormBOT
#

Set a reminder in 22 hours from now (<t:1760740701:f>)
View reminders with the reminders command

frigid flower
frigid flower
real heron
#

Yeah, I did say that

frigid flower
#

Forever? Or until they eat something else

coral jungle
#

Permanent

#

Unless they change back

frigid flower
#

How would they change back

coral jungle
#

No executions and then getting chosen

#

It's possible, but it's not likely

neon stormBOT
#

Reminder for @tawny haven

Reminder from YAGPDB

yoink the next one

winter bobcat
#

[10/18] :axolator: Axolator (she/her) x Vatimortis :vati [-? to +? Outsiders]:

tawny haven
#

oh fuck you

winter bobcat
#

teehee

#

nah go ahead axo

tawny haven
#

🥳

edgy socket
winter bobcat
#

you mean Lycan Math?

tawny haven
#

[18/10]: Xaan xaan / Vortox vortox

vast inlet
#

Ooh interesting

cinder shell
#

based

edgy socket
#

It's fine, people complain about it but it's fine

cinder shell
#

hides vortox info and outsider mod

vast inlet
#

Xaan makes it harder to immediately solve for vortox, which is cool and useful

#

Maybe add a few mechanical roles to poison even in vortox games? But the outsider mod alone + script presence obscuring demon type makes it not bad even in vortox bags imo

steady granite
coral jungle
#

Just make it a Baron

steady granite
winter bobcat
#

Xaan poisoning is overwritten by vortox falsity for info

#

which makes solving xaan night off info impossible

#

or misinfo as it were

#

and also it nerfs a decent part of xaans capacity for misinfo

steady granite
winter bobcat
#

the thing is you could solve that with a baron or sentinel just as well

#

or hell even a godfather

hollow fulcrum
chilly cedar
#

It's ok

#

I think it works better in practice than it does in my head

#

Xaan makes Vortox more hidden

#

Vortox can try and sell true info Xaan games

#

There is a vague relationship between the two

#

But it is strange half the Xaan's ability doesn't work in Vortox

winter bobcat
#

it can still nerf mechanical roles

#

but that does make xaan night loud, so it'd have to be worth it

#

like say disable a functioning tea lady

jaunty tapir
#

yeah they work best when only 1 is in play, it's their ability to frame each other that's most valuable

real heron
#

Yeah but also Xaan worlds are usually discussed etc either way, so it’s kinda eh

tawny haven
#

hear me out - Xaan 0 in a Vortox game

forest spindle
stuck locust
#

I mean droison on vortox scripts is almost always needed

rose oriole
#

I have one btw

real heron
#

Go for it I reckon

still sedge
rose oriole
#

2025-10-19 :: Leviathan leviathan & Recluse recluse

tawny haven
#

don't do the dumb thing

#

but these are just characters tbh

steady granite
#

recluse is a safer bluff in levi games because you can’t just execute demon candidates however you want

#

it’s also a good grand

#

frame

#

which i guess makes it a bad bluff, but whatever

winter bobcat
#

Also levi doesn't let Recluse just die to get out of the frame

vast inlet
#

Recluse being mechanically indistinguishable from an evil player is a little rough since you can't just execute them if you think they're suspicious in Levi like you can in a normal game, but I don't think it's a bad interaction per se

winter bobcat
#

MROA!

#

(make recluse an outsider again)

#

[The Sister Movement of Make Mutant and Outsider Again and Make Pacifist a Townsfolk Again]

vast inlet
rose oriole
#

Yeah I was thinking about how it's really hard to get info clearing the Recluse but if you execute them it's a good player executed, which is a way stiffer penalty than in a normal game.

winter bobcat
#

Have you considered not registering them as good to the leviathan?

tulip sage
#

[10/20]

marionetteMarionette x fishermanFisherman

edgy socket
#

funi

rose oriole
#

They have an actual ability there

late ingot
#

this is a role that works well with the marionette

runic solstice
#

"you should trust your neighbors" ::3

tawny haven
runic solstice
kind berry
#

That's empath 2.0

runic solstice
#

Fisherman in a marionette game is entirely fine, fisherman!marionette is stellar, marionette opens up some good advice space (not like a ton tho)

#

It can be tricky to fit both on a script though because marionette tends to like more info and fish tends to not but the Venn diagram definitely has a spot in the middle

green fiber
#

i once gave the mario fish “kill [poppygrower player]” and managed to get town to execute them

#

but yeah it can often be tough

#

especially on Dashii scripts

winter bobcat
#

I might be jumping the gun a little, but no one’s messaged here in a while 🤷‍♂️

#

[10/21]: Hermit hermit x Drunk drunk x zealot Zealot

vast inlet
#

Hermit drunk is cool and fun if the script is balanced against it (though my suspicion is it's inherently unbalanced across different outsider counts without specifically baron). Hermit drunk zealot I don't think is either fun or interesting, since either all non-mechanically-proven townsfolk must vote, or you remove the zealot part from hermit

tulip sage
vast inlet
tulip sage
#

anyway, a triple interaction... breaking tradition i see, but it feels necessary for Hermit interactions so okay!
Hermit-Drunk-Zealot is really unfun though for the reasons safterix is saying 😭

vast inlet
#

Hermit zealot can also be cool, since it makes evil rise ups easy early on with up to two zealots, especially with fearmonger/boomdandy/mastermind making early executions matter

late vault
#

I think I can only come up with 2 ways of somehow making it work

  • Add reasons on the script why a TF would be told they have the Zealot ability (Wizard. Yeah that's the only one I can think of. Again, Patters.)
  • Make a ruling that if they didn't vote on every nomination while alive, they lose their dead vote , but only they know it.
coral jungle
winter bobcat
#

I was thinking of ruling it borrowing from legion. If the hermit didn’t vote, the vote might fail

stuck locust
vast inlet
#

That's fair

#

I don't have actual experience playing with it, but conceptually it seems like a good way to make zealot more outsidery than it is in a vacuum

stuck locust
#

it's doable I guess you just have to be careful especially in 7/10/13p

vast inlet
winter bobcat
#

Yeah technically there is a world where there should be 4 outsiders in the bag, and the only person to pull an outsider token is not one (marionette)

#

drunk / hermit drunk / hermit [-1] / marionette

#

marionette being a soft -1 here

late ingot
#

i know of a script with this that features the ferryman lol

humble lantern
coral jungle
#

10/22: Alsaahir alsaahir x Barber barber

tulip ivy
#

I don’t think I’ve ever thought about this interaction

#

to the point that I had to think about why you even asked this

#

it kinda fucks but idk if alsa needs another thing that fucks it over

fringe mirage
coral jungle
steady granite
#

I guess if evil is really on the backfoot they can swap into a combintaion that's already been guessed but I think in any game where this happens the evil team is gonna lose anyway

#

Alsaahir's main struggle point is having more demons or minions than it should

#

And barber doesn't really change that

tulip ivy
#

I think it’s fine but a little tough

coral jungle
#

The question I'm hitting is basically, is the script's speed able to compensate for the lack of an escape route if things go south for the demon?

#

And does this escape route work with Alsaahir?

tulip ivy
#

idk enough about the script and I don’t think this is the place for it, but there are generally alternatives if you want a safety net

#

Boomdandy/Goblin are fairly inoffensive with the right Townsfolk

real heron
chilly cedar
#

I think of all the ways the Demon moves this is the best

#

It doesn't have the Alsaahir guessing weird numbers of Minions or Demons

real heron
#

Yeah, def agreed

#

I still think that Alsaahir is usually not a very strong TF in the wrong settings (if anything, can feel like a blank token) and it kind of needs script building support to be valuable

chilly cedar
#

I do think Alsaahir and Slayer are similar. Slayer can deal with Demon movement, and is better with it, while Alsaahir can't really

real heron
#

Yeah, slayer/imp is a home script interaction and Alsaahir kinda hates imp imo

chilly cedar
#

Guessing an evil team you guessed already can feel a bit sucky

real heron
#

Xaan or widow is best droison suite for alsaahir imo

chilly cedar
#

I kinda disagree on xaan

#

I think drunk, Puzzlemaster, widow, lleech, no Dashii are the way to go

#

The Alsaahir doesn't feel the need to be guessing the same evil team over and over

sudden drift
#

lleech / alsaahir is interesting

chilly cedar
#

I think Xaan is about as bad as barber though (not very bad)

#

It is! I think I like lleech Alsaahir

#

We could even do an interaction thing with it because I know some people disagree with that take

late ingot
#

Lleech Alsaahir makes a weaker townsfolk stronger but a weaker demon weaker, I think?

chilly cedar
#

I think it doesn't make lleech that much weaker

real heron
#

Puzzlemaster/alsaahir is worse than xaan/alsaahir imo. Cause a puzzledrunk alsaahir feels kinda unnecessary and wonky. I want the alsaahir to actually feel like they have a valuable token (similar to drunk mayor, idc if those two things make me slightly meta-able)

chilly cedar
#

If the Alsaahir is causing issues, then the lleech can kill them

late ingot
#

mhm fair

chilly cedar
#

The lleech gets slightly more punished for being executed

#

But the alsaahir's job is far from easy even after that point

#

I think people disagree with it from the "lleech shouldn't really be punished if it's executed it should feel free to do what it likes" philosophy

#

I don't think it's like that in practice

chilly cedar
late ingot
#

the lleech is usually punished if executed, right? since the final 3 becomes a 50/50

chilly cedar
#

I more was meaning that an Alsaahir doubling back on stuff that its already guessed might make it feel worse

#

At least if it's consistently poisoned, it can go "hmm, okay then!"

#

But with stuff like Xaan, poisoner, or to some extent barber, the Alsaahir might find it necessary to guess what it has already guessed

#

And I think as Alsaahir is a bit weak, scripts it's happiest on scripts where if the Alsaahir guesses something, it can go "okay, I'm certain" this won't be the evil team in final day, don't worry about it!

#

It's why I liked it so much on china shop

#

I still think it's cool on china shop

#

It's a bit strong against lord of Typhon, but I think that's because evil teams who aren't super experienced at lord of Typhon tend to be socially read

coral jungle
#

Isn't LOT one of the things that can screw the Al-Saahir over bad?

chilly cedar
#

But it is legit quite scary in 7-9p as the LoT slayer

#

No

#

Not really

#

Yes, it's unusual

#

The Alsaahir needs to guess an extra minion, and in line

#

The Alsaahir needs to decide before their guess if they're guessing Lord of Typhon worlds or not

#

But it's predictable

#

The pattern is far less chaotic than say an extra fang Gu or guessing an extra imp from a star pass

#

It actually is strong against lord of Typhon

coral jungle
#

Eehh, I guess it's my "extra minions" reaction to the similar but much worse Al-Saahir+LM interaction

chilly cedar
#

Yeah

#

Notice that for Alsaahir lil Monsta, the issue is that the Alsaahir may guess the exact evil team

#

But get the lil Monsta wrong

#

And then the next night the lil Monsta can move to the player the Alsaahir guessed as the demon

#

The Alsaahir has no guarantee their guesses actually rule out lil Monsta worlds

#

It's the demon mobility there that's the issue

#

Another common issue is that the worlds become too niche

#

Because the evil team keeps changing

coral jungle
#

The other thing that I thought about was LOT is almost always paired with SW and/or Spy, both of which are really bad for Al-Saahir. China Shop notably doesn't do this.

chilly cedar
#

Yup

#

Spy is ok with alsaahir

#

Scarlet isn't that great with it no

coral jungle
#

IDK why I said Spy, if it misregisters it harms the spy

#

But Scarlet ... yeah

chilly cedar
#

I think Alsaahir spy is a yes but dont

coral jungle
#

Btw, why did you remove Al-Saahir from China Shop?

chilly cedar
#

Vatimortis

#

In all seriousness

#

It was doing a tad bit too well against lord of Typhon. But I'm not too sold on that.

#

My main thing is the instinctual way it works in 7-9p

coral jungle
#

Shame. Vigor is such a great interaction with it.

chilly cedar
#

The Lord of Typhon's set up becomes very predictable with the alsaahir

coral jungle
#

Oh yeah, that's annoying. The Al-Saahir can quickly kill any sort of Typhon worlds that low.

chilly cedar
#

And it's possible for the Alsaahir to rule out every lord of Typhon world by guessing a demon with two minions next to it

#

Like in a 7 player game there are only 4 demon candidates, and thats if none of them die

coral jungle
#

Strange to have an interaction where the Al-Saahir is too good, as opposed to the normal Al-Saahell interactions

chilly cedar
#

It's still the honourary 14th Townsfolk on China Shop

#

Just like Ojo is the honourary 4th Demon

#

It's a shame because ye I think Alsaahir is the type of townsfolk that really works

coral jungle
#

What's the honorary 5th outsider?

chilly cedar
#

Hmm

#

Puzzlemaster

#

It's been there for a while

#

Now it's turned into the Drunk

#

Acrobat also is the honourary 15th Townsfolk

#

And Spy is the 6th Minion

#

Anyway

#

Barber Alsaahir is the best demon movement alsahiir combo you're gonna get

#

I don't think it's ideal

coral jungle
#

Which was my Whirligrim submission.

fervent basalt
#

I personally liked alsaahir on china shop since it could possibly counter vigor-da and stuff

#

can see how it might be oppressive with typhon though

real heron
fringe mirage
#

it hasnt been 10/22 yet

frigid flower
#

For me it is

fringe mirage
#

Oh is it?

#

Idk my time zones

real heron
#

No it’s still 22nd in Australia, 23rd is not possible to exist anywhere rn

fringe mirage
real heron
#

But you’re both wrong so lol

#

Wait, what is the commonly accepted ruling of lil monsta/alsaahir? Is it that the babysitter needs to be guessed as both the demon and a minion?

#

Or is it just that the babysitter only needs to be guessed as the demon?

late ingot
#

the babysitter must be guessed as the demon per #experimental-how-to-run

real heron
#

Meh lil monsta/alsaahir is just gross then lol

forest spindle
#

Alsahiir looks to simple to put on scripts from a first glance, but so many other characters screws it over 😭

real heron
forest spindle
#

Have we heard anything about the next QnA yet?

tulip ivy
#

lowkey no

#

I was thinking about this

#

we’re a little overdue

wide portal
#

I still wouldn't be surprised if there's one at some point around the next weekend because that's Vegas Clocktower Con

tulip ivy
#

Oh right that’s coming up

#

Oh that’s totally when it’ll be

wide portal
#

I feel like Ben usually would have announced it by now, but also I know he tends to be busy and sometimes forget lol

#

clearly there should be a Clocktower Con every 3 months

#

DC in April (no longer officially Clocktower Con since TPI kind of stole the name but alas), Sydney in July, Vegas in October...the Cruise is in Februrary, so off by one month

whole hawk
#

starpass summit erasure

#

wait i forgot how math works that doesnt quite do it

fringe mirage
#

10/23: Juggler juggler x Damsel damsel

wild bridge
#

This interaction tends to make Juggler weaker, but Damsel can always say "I don't feel comfortable being juggled," which incidentally is something that good players talking to a Juggler should generally be more willing to do. Granted, saying "I don't feel comfortable being Juggled" might make the Damsel-guess easier, but a lot of this depends on the script (the more reasons a good player could be bluffing, the safer a Damsel is, which is also true more broadly). The biggest concern with these two together is if the Juggler publicly announces results in a way that is opaque to the good team but clear to the evil team which good players are bluffing, giving the evil team a Guessing-Damsels For Dummies crash course. A Damsel can bluff Juggler reasonably well, and can bluff Juggler significantly more easily if making an "abnormal" Juggle (not 1 player per character) such as five players as a specific Demon type. The way that I tend to bluff as a good player is in a way that doesn't bring about misinformation, and playing the odds by "confirming" an unlikely scenario is not the case is, in my eyes, a clever way for a good player to bluff while most likely not adding to misinformation.

vast inlet
#

Damsel is a great nerf to Juggler imo, since Juggler kinda wants reasons for good players to lie to nerf its info a little. That being said, my group hates claiming to Jugglers and should do so more imo, so that's pretty group dependent

fringe mirage
# vast inlet Damsel is a great nerf to Juggler imo, since Juggler kinda wants reasons for goo...

It does also share some DNA with Mutant Juggler on SNV

Mutant cant willingly out, so its a good excuse for a juggle to fail. Of course, Damsel carries more risk since evil needs to find them. So it makes every part of juggler harder. Getting people to claim, doing the thing publicly, sharing the number you got, investigating juggles you got wrong

even the idea of evil bluffing it is scarier

#

Part of me asking was because I was curious how much Juggler makes Damsel's life harder trying to do its thing. I think it works depending on script, but still a curiosity

vast inlet
#

My one reference is Final Nail, which has all both Damsel and Mutant, along with Cere and Fang Gu, but Juggler still feels good in my (limited) experience with the script

#

I think a Juggler script with more reasons for good players to lie wants proportionally less misinfo, and a Juggler script with less reasons for good players to lie wants more misinfo

#

so maybe I wouldn't have the S&V demon suite on a Juggler + Damsel script, since Damsel is doing much of the same job

#

but I do think it's a good combo

green fiber
#

boffin juggler juggling 5 people as the damsel

#

surely isn’t suspicious

real heron
#

I’m not sure if that’s a good thing or a bad thing, since I haven’t really seen how those opposing forces interact, but it feels like a tricky spot to put your script into