#Character interaction thingy

1 messages · Page 2 of 1

cinder shell
#

whcih is why I think that ascribing fun values (UNDERTALE REFRRENCE??) to strategies isn’t a good idea

edgy socket
#

I think purely optimal "out the whole evil team" goblin play isn't mechanically solvable, i.e there isn't a town that can consistently deal with it (but there are many towns that can deal with it sometimes)

#

Like I think the scripts that can be complained about for allowing this actually have a lot of mechanical ways to solve a goblin (goblin scarlet is another issue), this is just a breaking strategy in a large subset of games with the things that don't make it entirely breaking being "it'll backfire enough most people don't want to overcome their inherent dislike of it"

viscid hazel
#

agreed

#

you often run into unsolvable situations in clocktower

#

that's not an issue

edgy socket
#

I think it kind of is an issue in terms of goblin but mostly it's about the role itself and partially it's about scripting it with scarlet

tawny haven
#

I personally don't think it's too fun to have those "well shit the entire evil team is claiming goblin" scenarios as literally any alignment, as someone who was forced into it as the Demon before - having a decent amount of solvability on script helps disincentivize it

#

(long story, marionette outed the evil team for shits and giggles)

edgy socket
#

"Marionette can win games"
The games the Marionette wins:

tawny haven
#

oh no we lost

edgy socket
#

Even better

late ingot
#

yea having several unique worlds and choosing between them based on socials and which players pushed for which executions is fun

dim sandal
#

woah what is this

late ingot
#

having 2-3 identical worlds where only the goblin and demon/scarlet woman are swapped sucks

dim sandal
#

how did i get here

summer adder
#

hi mizu

dim sandal
#

hello person1101

late ingot
dim sandal
#

which suck too because like

#

scarlet and goblin on first thought is a great pair together due to them being quiet

runic solstice
#

The funny thing about goblin scarlet is in 99% of cases yes it's brutal but there's a handful of characters that can differentiate them just fine

#

I wanna make a teensy or midsy based around this (there's no way there's enough tf for a full)

#

And call it "lip reading"

dim sandal
#

but can those character that differentiate them survive a different composititon

#

and by survive i mean for both team

edgy socket
runic solstice
#

Preacher is more what I had in mind

edgy socket
#

Invest basically doesn't do that and Artist/Juggler can't do it in a way that consistently distinguishes (Artist can on a non-scarlet script)

runic solstice
#

Artist can ask if it's possible for someone to end the game as the demon

edgy socket
#

Which is notably the problem people use to claim TC isn't a goblinsolver

edgy socket
dim sandal
#

juggler is also just, not a real goblin solver

#

i won't elaborate

runic solstice
#

No need to elaborate lol

#

That one's just correct

dim sandal
#

yipee

viscid hazel
#

I mean it can be for the same reason as artist if it rules out the goblin as possibly being the demon

edgy socket
#

It's not an issue that'll effect every game but it effects enough that goblin hellzones are just a play pattern the role produces and the things that stop them are mostly "not wanting to"

viscid hazel
#

but yeah its not consistent

dim sandal
#

honestly i think the thing that feel really bad about goblin is that

#

goblin either get counter by 1 tf or win

#

so it just like, actual roll of the dice sometime

viscid hazel
#

h

#

if you have a good ojo they can be a goblin solver

coral jungle
#

This is a great interaction! The Ojo chooses Goblin, thus defusing the town's Goblin issue.

winter bobcat
#

You mean like king x choirboy or huntsman x damsel ?

runic solstice
#

Bad interactions why would you even consider them

past brook
spice ferry
#

8/23: Preacher preacher X Vizier vizier

runic solstice
#

Can we also say that if the interaction is jinxed we list the jinx

#

Just in general

spice ferry
#

Personally. I think the jinx has so much more depth than at first glance.

It gives room for doubt, good storytelling, etc.

runic solstice
runic solstice
spice ferry
#

Yes exactly. It is one of those rare instances of jinxes creating possibly a much better game with more depth.

still sedge
#

I mean it nerfs preacher

#

If preacher picks vizier on the first night it benefits evil

spice ferry
#

There’s some positive even if that happens. It’s certainly a arkhams snipe but it cancels a minion… albeit secretly.

dim sandal
#

killing an evil AND having a good hard confirm is uh, pretty harsh for evil

still sedge
#

No i mean vizier not being announced

#

Ya know

#

So it isn’t a thrall and is instead a blank token

jaunty tapir
#

I mean confirming yourself when you die and having a second demon in terms of wincons is still good but probably barely not as good as the net gain of a preacher and the net gain of being against a vizier

vale frigate
vale frigate
#

Lmao

steady granite
runic solstice
#

The Vizier is announced for the first time once the preacher ability goes offline

steady granite
#

Yeah if you snipe the vizier I guess

fluid pelican
#

Is fine if you have ways for preacher to be drunk/poisoned

tawny haven
#

My only experience with the jinx is on Hystrex's A Waltz With Insanity which is not a real script

#

idk it's probably fine

spice ferry
#

I made this one a while back with a special bishop rule.

runic solstice
#

Which is also not real but the jinx is more normal there

tawny haven
late ingot
#

I ran a flesh and bone game that was a d1 rerack to this jinx

stuck locust
late ingot
#

no they just believed the bluff

stuck locust
vale frigate
#

Yeah

#

What

stuck locust
#

nice evil bluff if town didn't catch it tho

late ingot
#

i think they claimed alch-vizier

#

and the loss was only possible because the preacher was on script

#

town was just kinda memeing

winter bobcat
#

**8/24: Vigormortis vigormortis X Scarlet Woman scarlet_woman **

real heron
#

Cringe and I house rule that the vigor-killed minions stay vigor-killed when a scar pass happens cause RAW they don’t. Still doesn’t fix the clash these two have

fringe mirage
#

I suppose it can open up different types of Outsider bluffs if the ST gives the Vigor Outsider bluffs

#

But you kinda can’t gain the Vigor benefits

Does help to be a 2 minion game where you can hit a minion who’s better for Vigor

real heron
#

Vigor itself doesn’t like SW at all. The vigor doesn’t want to kill the SW cause it loses a minion’s voting and nominating power and their ability, all to poison a TF they could kill or frame anyway

real heron
steady granite
winter bobcat
#

the question becomes what other ways are there to deal with vigor's immobility?

edgy socket
#

Part of what the ability does is obscure demon candidacy through means other than traditional mobility

#

Anyway jackraw jinx when

past brook
#

That’s a cool way to rule it

still sedge
#

I mean zombuul clause I assume

edgy socket
#

just don't let the poisoned townsfolk die, skill issue

real heron
edgy socket
#

That is a component but I'd put the core of it a bit differently

winter bobcat
edgy socket
#

yes

winter bobcat
#

interesting

humble lantern
edgy socket
#

It's fine as like the last minion on a script but it's fundamentally annoying to have that level of bagbuilding restriction at 1-2 minions
People will whine endlessly about how they are being personally forced by Steven Medway to rack 1 minion vigor twin and at least twins have reason to kill them

#

Also I think a lot of people dislike having a minion on a script that requires houseruling to not be a thrall (this is something of a homescript interaction but so it goes)

#

(like none of the minions on snv require it and I think the jump there is distasteful to a lot of people)

stuck locust
hollow fulcrum
tawny haven
tawny haven
edgy socket
#

Going to run this on Friendly Invitations and be banned from longtext

tawny haven
#

and don't require mobility

past copper
#

i’m going to vigorkill my scarlet

#

cuz i’m not a coward

#

also if i get executed it’s a funny grim reveal

tawny haven
edgy socket
#

That's for cowards

runic solstice
spare hinge
#

vigor's worst safety net
though it does help cement Vigor's status as a glass cannon that basically none of the safety nets are great with it
still, if you have to use a safety net with vigor, use basically anything other than SW

weak ingot
#

SW isn't very good
Goblin isn't very good
Vizier isn't very good
DA is almost problematically good and needs to be treated with caution

#

so basically to me it's just the outsiders

#

or pithag. who knew home script is okay

#

same with barber

spare hinge
#

MM can work

#

you need a good death mod suite but outside of that, MM is pretty inoffensive with Vigor

tawny haven
#

you just have to houserule that vigor mm works

runic solstice
#

It's barely even a house rule

spare hinge
#

jams said it works, didn't they?

vale frigate
#

*role mastermind

pure raftBOT
# vale frigate *role mastermind
Mastermind (Minion) - Bad Moon Rising

If the Demon dies by execution (ending the game), play for 1 more day. If a player is then executed, their team loses.

**Affects Setup: **False

steady granite
vale frigate
#

why would vigor killed mastermind not trigger?

steady granite
#

because the mastermind would lose their ability

vale frigate
#

ahh

steady granite
#

however vig mastermind is already not super helpful so you can just say they keep their ability and nobody would argue ngl

weak ingot
#

RAW mm doesn't work but honestly atp you should hand wave it in whatever buffet you're running if it happens

vale frigate
#

should be a jinx

edgy socket
dim sandal
#

the stable point is like

#

very obviously lunatic-vigor in a lycan game

edgy socket
#

Hey req ran that yesterday and the lunatic only worked it out when she died

winter bobcat
#

What's the overlap with Vig/Kazali in minion suites

#

Wait....someone should make a venn diagram with like 15 circles for each demon, and minion icons go in the overlaps of whatever demons they work well with

#

with FM/Viz maybe ET all outside of the circles, obviously

edgy socket
#

Evil Twin works with Vortox 😎

past brook
#

Vizier works well with imp

tawny haven
#

FM works with LoT

past brook
#

Scarlet woman works well with Lleech

dim sandal
#

Goblin works with Lil Monsta

runic solstice
#

Damsel works with huntsman

coral jungle
#

Baron works with Kazali

hollow fulcrum
#

mez works with kazali

jaunty tapir
#

engineer works

tawny haven
#

Cult Leader

runic solstice
#

Demon

past brook
#

G

weak ingot
#

2025-08-25: Pacifist pacifist X Legion legion

#

y'all i fixed the date arguments

edgy socket
#

there's a simple solution: time isn't real

hollow fulcrum
#

i’ve seen exactly one person (nerdguy) advocate for this interaction being good and i have to assume there’s a reason for that

#

i don’t have any opinion on it myself because i’ve never tried it

past brook
#

If a player survives execution then they can’t be legion

#

I also haven’t played a script with this but that sounds like a bad thing

hollow fulcrum
#

the argument as i understand it is that it forces legion to actively push DA worlds instead of just giving up and going for “outed legion getting the most trusted one to f3”

real heron
real heron
weak ingot
#

do not argue with the International Organi[sz]ation for Standardi[sz]ation

tawny haven
# weak ingot # 2025-08-25: Pacifist <:pacifist:586693973100199959> X Legion <:legion:80668112...

I think it's interesting and currently somewhat unexplored right now. Separation of Church and State is good fun but I haven't actually racked Pacifist/Legion there (but it'd involve selling the paci save as the Lleech for the legion team).

Initial concerns are that it's a little odd at low player counts? The Pacifist isn't going to be voting on their save and the save isn't going to be voting on the Pacifist, so... you're just screwed as evil, right?

weak ingot
#

i do want to make a paci legion script but this is also my concern

still sedge
#

But good news

#

The confirmation is kind of one-sided when the pacifist saves d4

#

so they’re still a DA frame

late ingot
#

right, but in a non-legion game the paci probably isn't the demon

real heron
#

I mean, my group is relatively new to BMR and the demon has bluffed paci 2 times cause it was a bluff. Maybe that meta of ‘pack likely not demon’ just doesn’t exist in my group? I kinda assumed it was normal tbh

#

(relatively new meaning less than 15 games)

frigid flower
#

||Can we get a zealot + vortox soon?||

viscid hazel
viscid hazel
#

I've played lots of scripts with it

#

It just never seems to work

spice ferry
#

In a vacuum sure... but if you add that the execution survivals are part of the script then perhaps it can

#

synergy with paci/legion and others is what I mean

#

not synergy between paci and legion

still sedge
#

Or alternatively, the DA was alive and now isn’t

weak ingot
#

pacifist is also a justification for DA with legion

#

DA is "loud" and Legion "doesn't like loud minions" but with other exe survival it can work

cinder shell
#

8/26: plague_doctor Plague Doctor x scarlet_woman Scarlet Woman

weak ingot
#

oh i think we need a queue lol

#

there's like 2 interaction requests in backlog 😭

cinder shell
#

djinnplaguedoctorscarlet_woman: If the PD dies, a living minion gets the SW ability and learns this.

edgy socket
weak ingot
#

they're not even mine

edgy socket
weak ingot
#

the thing about the PD jinxes is that the wording suggests the ST can gain a Minion ability and give a minion the SW ability

cinder shell
#

sure but like, RAI it’s clear what they are saying

weak ingot
#

yeah but it is definitely weird

#

esp because other jinxes say "If the Storyteller gains the Baron ability..."

dim sandal
#

this seems like intended interaction tbh

weak ingot
#

i mean yeah

dim sandal
#

"the character that give extra minion ability to the evil team give extra minion ability to the evil team"

#

just don't accidentally create 2 demon via double scarlet or something

weak ingot
#

this channel is about interactions

#

generally PD helps the SW-less evil team gain additional escape hatches

#

it's a perfectly acceptable escape hatch, and might be thought of as a less damaging Hatter or something

tawny haven
runic solstice
#

Yeah it's like fine

#

I don't have a strong opinion on this interaction

#

I'm not gonna put one on a script FOR the other but if the script wants both I'll put em both on with no problem

#

There's some things to be careful about (goblin) but like that's not unique in the slightest

winter bobcat
#

8/27: boffin Boffin x alchemist Alchemist

#

(forgive me if this has been done before)

kind berry
#

Don’t make the alchemist an outsider and give the demon an ability they don’t want
Also put some of these characters into your script if you have alchemist and boffin

deft stirrup
#

Yeah, there are pretty fun ways to hinder Demon with good abilities they have.

kind berry
#

My fav one yet is damsel on a poppy grower game

deft stirrup
#

Boffin giving the Alchemist ability to Demon can result in some interesting and sometimes cursed stuff (like double Minion ability or Boffin-Alch-Vizier)

late ingot
#

this is a fun duo! An alchemist with the boffin ability has some fun choices (I do wish we had 2-3 additional roles that hurt the demon), and a demon with a minion ability grants some additional coordination to evil

spice ferry
#

Alch-boffin is one of those alchemist combos that are so reliant on script. As in, the ability you give to the demon has to help the good team in some way and which one to give out is based on game state.

Some example:
Poppy-grower, grandmother, soldier, etc.

fringe mirage
spice ferry
#

Yeah absolutely. Zealot a lot more than butler but both can limit the demon voting agency a lot

chilly cedar
#

I do like this combination

coral jungle
#

You can do Sailor if you drunk the demon over and over again. You could, but don't.

#

Pacifist is a legitimately good combo

fringe mirage
coral jungle
#

Also, this interaction is great in a third way. Drowning your friends in recursive chemistry.

weak ingot
#

...alch boffin alch boffin alch boffin alch boffin alch boffin alch boffin alch boffin alch boffin...

chilly cedar
#

Boffin Sailor doesn't drunk the Demon but the Sailor ability

#

Boffin is jank anyway

runic solstice
#

Ya it's cool

winter bobcat
#

sorry

chilly cedar
#

I like the jinx

viscid hazel
#

the other side of this interaction is boffin giving the demon the alchemist ability

#

which is pretty darn strong

vast inlet
#

kinda silly from the boffin's perspective ("my ability is that you have an ability I could have had directly") but a minion ability from the demon's perspective is probably situationally helpful, and can also double up on minions abilities, which is cool

viscid hazel
#

the demon gets to coordinate their minion ability with their kill

#

which is very good I think its like the whole benefit of wraith

vast inlet
#

ah that is a good point

viscid hazel
#

but the ST can randomly say no to stuff which is funny

chilly cedar
#

Mm

vast inlet
#

no redundancy with poisoner/assassin/witch/cerenovus/pit-hag/etc is pretty decent

#

since it's very common for two evil players both having the same idea of which good player they want dealt with the most

winter bobcat
#

Also you can theoretically give the demon the goblin ability

#

so that's fun

#

I mean you shouldn't, but you can

still sedge
vale frigate
#

Legion can't bluff any role that creates execution survival

#

Well they can, but the ability won't trigger

still sedge
#

You can test goodies

#

who needs bluffability

#

Alternatively you can say no goodies died to execution

#

which is valid

vale frigate
#

And if Pacifist save happens in a legion game, is legion just kinda fucked?

still sedge
#

easier when the save happens d3

vale frigate
#

Legion needs good to execute each other, and pacifist just nullified their potential win

vale frigate
still sedge
#

Legion has a 63% winrate and legion just laying down and crying legion isn’t interesting

vale frigate
#

I'm amazed at that winrate

tawny haven
#

28/8: vigormortis Vigormortis / tinker Tinker

hollow fulcrum
#

fire on specific scripts (gone fission)

humble lantern
#

CoaCT :)

tawny haven
edgy socket
tawny haven
#

because vigor tinker is a thing people say and never justify

edgy socket
#

are 'people' just hystrex

humble lantern
hollow fulcrum
# hollow fulcrum fire on specific scripts (gone fission)

to elaborate on this (not posting my beautiful child unless someone asks me to) vig/tinker is cool with stuff like po and mastermind where a vigkilled minion can bluff tinker to make good panic about a hidden no-death night that might be catastrophic for them

humble lantern
#

Who changed it

tawny haven
humble lantern
#

Vigor CoaCT was goated

steady granite
#

how do these two characters interact

edgy socket
tawny haven
humble lantern
#

Meaning harder Vigor find

edgy socket
#

even though it's worse at both than e.g. pm

fringe mirage
hollow fulcrum
coral jungle
jaunty tapir
#

I don't think vigor benefits from the sort of game acceleration that tinker provides (seeing as a tinker won't end the game a full day early like a vigorkilled assassin or such). It seems more useful as death count obfuscation as a single death to create MM fear or distracting an exorcist and that sort of thing. But also, killing a tinker is additionally useful because vigor is somewhat of a glass cannon and it's much more useful to kill a tinker in order to frame a different demon world- it of course varies per script, but I think on average it's probably stronger to kill a tinker to create a multideath night than killing a tinker to get one kill on an otherwise zero-death knight

chilly cedar
#

It's fine

#

On China Shop Tinker can help Vigor frame faster killing evil teams

#

I can see Tinker as a Vigor killed Minion try to frame slower killing Demons, but that's a tad outside my experience

#

There are usually better Outsiders to bluff

#

More generally, Vigor multideath synergises quite well

#

So these characters do find themselves on scripts together quite often for that

chilly cedar
#

And Tinker synergises well with Assassin and Godfather

#

So yeah these characters work well with the right package

chilly cedar
#

Let's not post children

#

Posting scripts on the other hand...

#

👀

stuck locust
weak ingot
#

legion is pretty strong already as it is

#

if your group is naturally good at the things legion should do (coordination, information spreading, vote etiquette) you're gonna have a lot of legion wins

#

putting pacifist in the legion script is giving legion a challenge

runic solstice
#

Y'all are sleeping on tinker it's like top 7 bluffs for a vigorkilled minion

#

Especially if you have like summoner or Po or something

deft stirrup
#

Yeah it's good bluff for deathmod script

chilly cedar
hollow fulcrum
tawny haven
#

Because you want to vigorkill minions early

#

so framing po on N2 doesn't really do much in a bigger game

#

since the Po charge doesn't happen and the game continues

#

(in different contexts eg midsies this has varying effectiveness ofc)

runic solstice
#

Yeah mostly

#

I have another script that uses it differently, I'll pull it up

jaunty tapir
#

I suppose you could frame assassin with a doublekill on select scripts and then surprise good with an actual assassin to end the game early?

runic solstice
#

Mm engine where tinker is the only source of extra death

tawny haven
#

oh the Stormcaught mutant one

runic solstice
#

Ya

hollow fulcrum
# tawny haven post ~~script~~ child

this is my wonderful offspring
as a midsy (designed for 7-9 players) a po charge can be devastating to town, especially if there's still a DA or something hanging around
a no death night if it happens at the right time ranges from "we just sleep" to "OH GOD OH FUCK WE HAVE TO KILL THE DEMON TODAY"
both tinker and vigor-tinker help support this, since a "tinker" dying creates all of the stress of a no death night while also accelerating the game

this script is relatively untested so tbh i cant speak towards how effective this paranoia engine is but people seem to like everything else this script has going on for it so shrug

tawny haven
#

@spare hinge midsy

#

oooh o-mod mastermind

chilly cedar
#

also

hollow fulcrum
#

o-mod MM and Widow is super interesting on 7 from the one (1) game i ran of this latest version because an outsider claim is effectively another widow ping that's also claiming its po

chilly cedar
#

Vigor Po Tinker in theory is ok. But surely framing 'Po charge' on anything that's not final 4 isn't gonna be that scary

#

Like people play around po but the game will continue later

hollow fulcrum
#

5 too, 6 sometimes if DA tempo is a concern

chilly cedar
#

fair

hollow fulcrum
#

but its turning a day that could maybe be used to do science or execute into a fringe world into executing the player they think is most likely the po in a charge world while town only has a night or two of info, even if the game keeps going thats a decent tempo swing

#

and if the demon just hits normal tinkers sometimes or if there's an active TL or something the vigkilled "tinker" can keep some social credit

#

alsaahir is really potent here because its 1 minion with no demon mobility so compared to many scripts/games it has a much easier time of eliminating worlds, and getting to eliminate specific vig/vigkill or po/minion pairs is super helpful

hollow fulcrum
spare hinge
#

I don't mind pings!!!

#

(as long as they're reasonable)

#

and midsy pings are always reasonable

hollow fulcrum
#

📝

#

oh wow the latest version i showed you was pre-v1

fringe mirage
#

8/29: Pixie pixie x Cerenovus cerenovus

weak ingot
#

being cerepicked as the pixie is very Feels Bad

#

i personally wouldn't recommend it

#

but mechanically speaking it is definitely an interesting interaction

#

i just don't see the point

edgy socket
#

Pixie without other forms of madness can feel weird socially and the circumstances where you'd irrevocably lose an ability to a cere are pretty niche (and not that unlike a poisonsnipe)

hollow fulcrum
tawny haven
graceful plume
#

I feel like both independently already explain doubleclaims

#

Dunno, adding a Cerenovus to a Pixie script kind of takes the wind out of the Pixies sails a lot, I'm a huge fan

tawny haven
#

I've personally experienced this in a script of mine

graceful plume
#

That's fair, Pixie needs it a tad bit harder than Cerenovus

past copper
#

pixie can regain madness

stuck locust
covert karma
#

This interaction is fine as long as the ST allows the Pixie to regain madness

chilly cedar
#

This interaction is great imo

#

Or more

#

I think they work well with each other on script

#

Directly having a cere make a pixie mad can suck for the pixie, but ye if you run madness regaining (which is intended I think) then I think its good

coral jungle
#

As for the Cere making someone mad as the Pixie, it depends. It's actually a pretty bad choice as a one-off since that will let the person share their info. But if you Cere-lock someone as a different role and then the Pixie, you can use your madness to build a whole story.

runic solstice
#

I know I'm like the only one to not like this interaction but I avoid it whenever I can

#

Madness shouldn't be telegraphed

#

If a townsfolk isn't a good ceremadness pick, that counts as a telegraph (if a minor one)

#

Oh and yeah the cerenovus can rob the pixie of their ability but that's secondary

hollow fulcrum
#

i mean sometimes real pixies out

runic solstice
#

They'll just claim pixie seamstress or something

runic solstice
#

Not all real pixies will ever out until they think they've procced

hollow fulcrum
#

idk that sounds like the cere’s problem imo

runic solstice
#

Great now pixie claims can't be ceremad

#

Those are real claims

#

Because making someone mad as the pixie is the cere's problem

hollow fulcrum
#

making someone who has an obvious tell like “never ever breaks pixiemadness” mad as the pixie might backfire

which ig only matters in a group where you know how different people approach characters and doesnt help with randos

#

i don’t think i know anyone whose perspective is “i’ll never ever break pixie madness until i have an ability” though

runic solstice
#

Range, not perspective

#

Some people just don't break madness idk what to tell you

runic solstice
chilly cedar
#

I'm a bit confused about this point?

#

I'm reading the words

#

But not seeing the issue

chilly cedar
chilly cedar
#

The 'Pixie Seamstress' needs a good reason why they've been mad as the empath the whole game, or they risk breaking madness

#

In the same way that players who only put in half effort for their madness might be executed.

#

I think Pixie Cere has a lot of upsides and are cool on the same script. I'm just feeling like I'm not getting the spirit of your points Hystrex

hollow fulcrum
real heron
# fringe mirage # 8/29: Pixie <:pixie:801935072655704104> x Cerenovus <:cerenovus:58669396995040...

I really like them being together on a script. Additional sources for madness means it’s less socially loud (or rather the volume of madness is an expected thing when approaching a game)

My general approach to pixie being ceremad is that the ceremadness doesn’t turn off the Pixie’s ability, as long as it’s conforming to ceremadness, since any player (even if they are actually the role the pixie saw) would still conform to the ceremadness. So as long as the pixie has shown evidence of claiming the role they saw outside of the ceremadness, they can gain the ability. It’s similar to ‘regaining madness’ but it can occur even if the pixie was ceremad on the day they would gain the ability

coral jungle
#

8/30: Godfather godfather x Mutant mutant

viscid hazel
#

Literally just fine I think

weak ingot
#

one time the mutant wasn't claiming to be anything and refusing to speak to anyone and was on the block, so i just madness executed them to telegraph to the demon that their godfather was getting a kill

#

stuff's weird

#

but yeah this is just a fine interaction

runic solstice
#

This is good!! Mutant is a character that needs script support at high player counts and gf is a good way to accomplish that

#

Just be careful at low player counts because this can realistically cost good 2 executions

tawny haven
#

since while most other Outsiders can out Outsider to avoid a GF kill, the Mutant risks madness execution if they do the same

#

meaning you sometimes get scenarios like "if this player is the Mutant in a Godfather game we just lose here, but they're also a major Demon candidate so should we risk it"

green fiber
runic solstice
#

that's the problem

chilly cedar
#

That's not a problem

#

Making someone mad on final day that they are Savant runs into a similar problem

#

'oh no Savant would wait until final day to reveal their presence'

#

That's the same for any info character

#

"The script presence is nice until they get mad as the Washerwoman and it becomes incredily obvious what's going on meaning madness became meaningless"

late ingot
#

Godfather/mutant cool!! big fan of anything that makes the mutant a real outsider in larger games

tawny haven
#

31/8: pukka Pukka / princess Princess

stuck locust
#

kinda rough on the Princess tbh

#

the n1 poison is untraceable

spare hinge
#

the n1 poison doesn't affect Princess right? only n2

#

I think it's a fun interaction! It lets Pukka have nice things but also poses a pretty significant risk since town could solve for Pukka off of it

#

Potentially interesting with Vigor and a n3 Minion kill?

deft stirrup
#

Poisoning the Princess N1 means they die N2 by Pukka.

stuck locust
#

i mean like it's impossible to figure out who was poisoned n1 after a princess night

deft stirrup
#

Well, trickier part is that if Pukka doesn't pick Princess either N1/N2 then N1 poison can't be tracked.

#

Yeah, true

stuck locust
#

I think it makes a generally weak character a bit weaker

spare hinge
weak ingot
#

is the only part of this that the pukka can fake princess

jaunty tapir
#

I think it works when it's the only (or one of the only) reasons for the princess to be droisoned then, so the pukka still has to make the decision whether they stop the princess but out pukka

#

but it is good with vigor, a minion bluffs princess and then you kill them n3

runic solstice
#

Not great, it's been mentioned but yeah the poison is rough on the princess

#

It can be done

#

But I wouldn't do this on purpose

#

If a script really wants both I'm not gonna resist it too hard

#

The death mod confound is nice I guess (though it barely does anything)

fringe mirage
cinder shell
fringe mirage
#

i mean, pukka itself provides 2 explanations for why Princess doesnt work but one of those involves killing said Princess

cinder shell
stuck locust
#

it's quite hard to "just nominate" someone

#

i wouldn't call it easy

cinder shell
#

I would

stuck locust
#

you can't nominate anyone and expect people to vote on it if you bluff princess

#

I wouldn't vote on a nom I think isn't good even if it's a princess claim

cinder shell
#

well you claim princess and see what happens

stuck locust
#

princess noms are often somewhat a group decision

cinder shell
#

maybe

#

sometimes the princess just noms

hollow fulcrum
#

the pukka can poison the player who nommed the d1 exe and be safe from princess concerns

#

this is… fine? idk depends on the script’s dynamics

chilly cedar
#

It's harder to bluff as a pukka than the imp

#

imp can kill dead people

#

So I don't think that angle is especially strong

winter bobcat
tawny haven
#

Since they can't unpoison themselves

winter bobcat
#

whatever it takes to bluff princess, right?

chilly cedar
#

pff

fringe mirage
#

9/1: Psychopath psychopath x No Dashii no_dashii

weak ingot
#

do they interact more than tangentially

past brook
#

I don’t think they’ve got much of a direct interaction but Psychopath is usually a character for loud minion suites and ND is great for adding droison in loud minion suites

#

So if I’ve got a Psychopath on script I’ll probably add a No Dashii

weak ingot
#

i guess outed minions can technically maybe point to the no dashii

#

i don't think that's a common enough occurrence or niche solve state though

#

could make a funny puzzle. where the psychopath allows you to solve for no dashii

viscid hazel
#

the psychopath can kill the no dashii and lose

winter bobcat
#

The noDashii can kill the psychopath and lose have fun

wild bridge
runic solstice
#

Well

#

The ND leans into the psycho but not the other way around

#

Psycho is like witch in that it can pick off powerful townsfolk

#

And having fewer Townsfolk alive synergizes with having fewer sober Townsfolk

#

To the point where sometimes there's like 1 left by n2

winter bobcat
#

that's assuming psycho outs early no?

runic solstice
#

But, dashii is most interesting when it can move

runic solstice
runic solstice
#

Psycho being outed ever also means extension cords are easier to solve for

#

Witch does a whole lot of the same things as psycho but without any outedness which is why it works nicely on snv

magic ferry
#

I have now discovered this channel

chilly cedar
#

Yeah it's

hollow fulcrum
#

welcome

winter bobcat
#

9/2: boffin Boffin x banshee Banshee

hollow fulcrum
#

cute with imp/zombuul

winter bobcat
#

Fg too no?

hollow fulcrum
#

i knew i was forgetting one

#

with fang gu thats a LOT of voting power tho

kind berry
#

Yeah so banshee can vote twice against the boffin

winter bobcat
#

Honestly, idea, what if every first of the month we did a triple interaction?

hollow fulcrum
#

or every 2 weeks?

kind berry
#

Are there more actual triple interactions or total 2-character interaction?

hollow fulcrum
#

define "actual triple interaction"

spare hinge
kind berry
hollow fulcrum
#

ah

kind berry
#

Like one i could want is atheist heretic politician but there's nothing extra by having all 3 at the same time (but it saves two days because atheist heretic, atheist politician and heretic politician could all be worth spending a day, i already did the 1st one some weeks ago)

hollow fulcrum
#

ah

kind berry
#

(Unless i'm too tired to see that having all 3 on a script adds a third layer that you can't have by removing one)

#

Ig if they are all in play, now the politician needs to decide on which one to bluff

fringe mirage
#

Boffin Banshee gives evil something new to use

hollow fulcrum
#

homebrew: ||boffin stowaway 🔥🔥||

chilly cedar
#

Boffin Banshee is alright

#

It's cool in theory but in practice its a bit difficult

#

For Imp, it can't work in 7-9 player games because a starpass would turn the boffin into a Demon

#

Zombuul is lmao

#

And Fang Gu it actually can work but ye that's a lot of voting power

#

And it only works while the boffin is alive

#

It does have the upside of sounding really really fun

late ingot
#

this makes poisoning a confirmed banshee to frame someone as the boffin very funny

coral jungle
runic solstice
#

It gives evil more voting power so you need to be careful

#

And more importantly if the Boffin ability is at risk of going away then it can totally throw the game

#

Which is much trickier

#

If you can get around those then yeah by all means it's fun

tulip ivy
#

It’s a very precarious interaction

#

Super cool concept though

tawny haven
#
  1. Get Boffin-Bamshee
  2. Use the ability
  3. Your Boffin fucking dies
#

It's a bit of a trap but it's fun

edgy socket
#

I feel like the boffin should generally not be dying in a circumstance where evil has an extra vote and strong motive to keep them alive

stuck locust
#

if the info points to them the info points to them

tawny haven
edgy socket
#

fang gu

tawny haven
#

You heard me

magic ferry
chilly cedar
#

Sometimes you gotta throw a Minion under the bus for that

steady granite
#

what this thread is forgetting to mention is that banshee is already +2 evil votes by default 😅

runic solstice
#

+1

#

There isn't a second extra vote

#

Remember, it's not an extra evil player, it's an evil player with a buffed vote

#

Making it weaker for evil than a real evil banshee

#

This difference is what allows The Phantom Detectives to not meaningfully break SoI except at 7p despite 3 "extra evils"

coral jungle
#

I think he means you can get +2 if you fool the Banshee, @runic solstice.

runic solstice
#

Oh lol

steady granite
#

yeah I was making a joke about how banshees are always wrong and vote with evil

winter bobcat
#

9/3: pithag Pit Hag x mastermind Mastermind

runic solstice
#

Cool but not the healthiest

#

Making a good mm is epic

spice ferry
#

There’s some fun synergy here. The demon dies and should end the game but the pithag can extend it.

It’s a sharp coin toss

runic solstice
#

But pithag with death mod needs care

#

It can work just don't do, like, vortox or something

spice ferry
#

What’s the thing with Vortox here?

runic solstice
#

Pithag NEEDS a signal when it changes the demon type on a vortox script

spice ferry
#

Yeah. That signal is a final mastermind day 😎

tawny haven
#

I don't think it's great

#

It's really funny but not good to have on a script

winter bobcat
#

a homescript interaction

edgy socket
#

ET is loud and stops multiple nights of kills

still sedge
edgy socket
#

#server-announcements message

spice ferry
past brook
runic solstice
#

Jank??? Say that again...

tulip crane
#

Hi

winter bobcat
runic solstice
#

It doesn't feature every character on the script because it would be way too cluttered

#

This doesn't even have heretic

#

It's got the 4 characters that create the immortal demon plus atheist because it was just too perfect

kind berry
#

Or 120° clockwise

winter bobcat
#

You also could honestly just swap out the bottom for heretic, (either red or blue could work); the wings are probably enough to signify vigor

runic solstice
#

Guys he doesn't know that this is a finished product and you can buy the quadjank merch on redbubble right now

fringe mirage
runic solstice
#

Also Boffin bubbles yeah

tawny haven
#

4/9: fanggu Fang Gu / xaan Xaan

edgy socket
#

Pick a maximum of 2 of Fang Gu/Xaan/Drunk if you want to make a good script and not a bad one, but if you have exactly and only two of them, none of those configs are really the script sins people worry about

#

FG/Xaan is imo the least interesting of the set though

past copper
#

fang gu works with nothing ever

spice ferry
coral jungle
#

(This is a joke, my humor value is at 36%)

tulip ivy
coral jungle
#

I become a professional comedian

weak ingot
#

come on now y'all, 9 player fang gu xaan game with an additional 22 outsiders from a custom traveller

fringe mirage
#

9/5: Boffin boffin x Athiest atheist

#

(I’m not actually sure if that’s legal)

steady granite
#

it is legal

#

I stand by that if you're playing a script with boffin and atheist on it you should be prepared for this as a possibility

fringe mirage
#

It’s a very funny things since the Boffin copying Athiest setup shouldn’t technically work

But it probably does

#

Anyways, feel free to add about the actual interaction. Im curious to see the atmosphere here

deft stirrup
#

The way it works is that it doesn't affect setup and ST may cheat and if executed, good wins.

runic solstice
past brook
#

I think I’ve only seen it used as punishment for evil philosophers

runic solstice
#

Use it for like one thing and then let the game continue as it always would just with the Atheist wincon turned on

late ingot
#

does the gamefeel of boffin-atheist differ significantly from "plague doctor just died on a wizard script"?

#

that's my gut comparison but idt I've ever actually played boffin-atheist

#

I suppose that because the storyteller can be executed, the rule break is going to be much more subtle than wizard wishes tend to be

steady granite
#

if town discovers a rulebreak they will just instantly execute the st

real heron
#

I mean, the thing with Atheist in general is being an experienced enough ST to enable possible worlds for a while and then shut them to push town slightly towards an ST exe (at least that’s my understanding). I think with boffin-atheist, the rule break should be enough to create a mislead, but not enough to suggest an atheist ability is in play

#

But I’ve not run nor played a script with both boffin and atheist, so that is mostly based on assumption

kind berry
#

The downside is way bigger than the upside of hidden rule breaks

hollow fulcrum
#

consider that good can’t necessarily just kill the st because they don’t know if the boffin is still alive (assuming they backsolve that rule breaks had to happen in some way)

#

if they’re immediately blatant then yeah rip evil

fringe mirage
#

9/6: Preacher preacher x Assassins assassin

runic solstice
#

Preacher is a character that needs script support and this is not a way to do that

#

Outside of that the interaction isn't problematic so if you want you can have 1 bad preacher target on script as a treat

#

This works better with imp/lm because it means finding minions is more important. If there's an uncovered kill then the preacher knows the players they've chosen AREN'T an assassin that did that

#

It's also nice with gambler/acro for that same reason, they can't be a self killing assassin

chilly cedar
#

Preacher is best w stuff like Scarlet Woman but I think this is a fair interaction

#

The threat of Preacher makes decision making as Assassin more interesting

#

Because you are a OPG

#

Assassin is not that loud with the right script support so it passes that check too

#

Ruling people out as potential assassins is useful though

steady granite
#

preached spent assassin doesn't refresh it when the preacher dies right

tawny haven
#

it doesn't

humble lantern
#

#1362878489509892196 message :)

#

Imo it's a B-tier interaction. Neither great nor terrible

coral jungle
#

9/7 Al-Saahir alsaahir x Scarlet Woman scarlet_woman

hollow fulcrum
#

not a huge fan of alsaahir with things that change the number of each type they have to guess

late ingot
#

I think it works if there are other reasons the alsaahir would otherwise be too powerful

#

outed minions or one of clock/invest perhaps

hollow fulcrum
#

write good scripts and not bad ones

late ingot
#

so true

past copper
#

alsaahir works on exactly ride the cyclone

late ingot
real heron
edgy socket
runic solstice
#

This goes into the bucket of "bad interaction but not in a way that I care about" for me

#

SW can change the evil character composition, and it's just not a safety net against alsaahir

#

They both water down the other's dynamic

#

But like. If a script wants both you can just put both

#

It's not the end of the world

#

I'm not gonna build around the interaction but if the script wants both separately then like. Okay

#

CC is a good example of this

hollow fulcrum
# edgy socket cc bad script confirmed

i was being deliberately reductive in my response to amy, but i was responding very specifically to her statement and not the combo itself

i don’t think sw should be deliberately used to nerf alsa when other things on script make it “too easy” for the alsa to guess

my take on the combo in general is that sw-alsa isn’t the end of the world by any stretch, it just makes a townsfolk that already kinda struggles to be useful a lot of the time have to struggle even harder

tawny haven
#

It's unideal but not scriptbreaking

chilly cedar
#

Its probably one of the "better" characters to pair with Alsaahir without making Alsaahir suck

#

But yeah I usually avoid characters that make Alsaahir guesses too niche/difficult

#

So this combo isn't one I'd use with my scripts

weak ingot
#

for what it's worth starpass guessing isn't all that difficult in comparison to the everything else that alsie can be sobbing in the corner about

#

sjkdksh starpass guessing. why did i think this was an imp and alsie prompt

edgy socket
#

Honestly easier than starpasses though

chilly cedar
#

I think so

weak ingot
#

oh yeah def

chilly cedar
#

You take up a minion slot for starpass++

weak ingot
#

it's like a single tear of sadness compared to a legion-fanggu-vigormortis-summoner script

tawny haven
#

pithag alsaahir 😢

weak ingot
#

someone should make a functioning alsadhir script

past copper
tawny haven
past copper
tawny haven
#

there are dozens of #1177633776378056784 stans, dozens!

past copper
#

ALSAAHIR LLEECH!!!

tawny haven
#

skissue

weak ingot
#

let the alsie be happy

past copper
#

why don’t you let me be happy and on my hater shit

edgy socket
tawny haven
weak ingot
past copper
tawny haven
coral jungle
#

So I'm not sure about that

past copper
#

run regular RHF

spare hinge
#

[9/8]

fang_gu Fang Gu x lunatic Lunatic

tulip sage
#

i genuinely do not know how this interaction works

#

someone please tell me 😭

#

i am confounded

late ingot
#

on a Fang Gu script, you can repeatedly tell the Lunatic they've been Fang Gu jumped

tawny haven
#

eh

#

it's fine ig

late ingot
#

And the Fang Gu, in a Lunatic game, has a known out

steady granite
#

problem is that on fang gu scripts, outsiders want to hide, and the lunatic has a difficult time doing that

real heron
#

But realistically that sorta thing just doesn’t happen lol

steady granite
#

what I mean by that is that when the lunatic talks to a minion, they will probably out as lunatic to them

real heron
#

Yeah that’s true

tulip ivy
#

I don’t like this interaction

#

However I’ve been told I need to be less of a hater

#

So go nuts

wide portal
#

something something hates fun

kind berry
runic solstice
#

It means that lunatics can never really play for good

#

Unless they die ig

#

Either you figure out you're the lunatic and can't out because it's a fang gu script or you don't figure it out and play for evil anyways

#

It also gives the fang gu a completely free jump which removes a ton of room for skill expression from good

#

I avoid this whenever I can

#

And it singlehandedly makes the script noticeably advanced

hollow fulcrum
#

i've played exactly one game (that i remember) with this combo which was on a solo-fang gu script where the philo tried to go lunatic so that the fang gu wouldn't have a free jump (they were the drunk)

late ingot
#

how often are living outsiders playing for good on fang gu scripts anyways?

green fiber
kind berry
#

Special mention to that one game where Avery was the lunatic who got this, learned a marionette on n2, talked to the fang-gu that got snake-charmed, asked to that player if (marionette) was the marionette and lost because the new fang-gu jumped to her and didn't get away with accidentally outing demon to the snake-charmed player

#

Lunatic is my favorite townsfolk

edgy socket
#

Like some people play for the jump but some don't

#

And on customs you often see people forget about the fang gu lol

#

A large chunk of fg's balance is that it often jumps to outed outsiders and eats shit, lunatic tends to amplify this because in actual play the lunatic still outs frequently

past copper
hollow fulcrum
#

wild that it happened twice

#

the player in my game was chum who i jumped to not realizing he had an infamous red curse

late ingot
edgy socket
#

tbf in boffin-philosopher-amnesiac-juggler Dani outed Puzzlemaster to me d1 and I just went "hey you know this is a fang gu script right" "OH NO"

late ingot
#

iconic

#

anyways I don't have strong lunatic/fang gu opinions, but that's because I don't have strong lunatic opinions

hollow fulcrum
tranquil shale
hollow fulcrum
runic solstice
late ingot
#

yeah that's fair!

#

(frantically taking notes on what other groups do with outsiders on FG scripts)

winter bobcat
#

Could I reserve tomorrow's question? It's related to todays

kind berry
winter bobcat
#

ok

kind berry
#

It's been 23h30 + no messages in 15+h

winter bobcat
#

[9/9]: Fang Gu fang_gu x Librarian librarian

#

Either on opposite sides or via Boffin granting

steady granite
#

im about as much of a fan of this as i am of fang gu lunatic

#

which is not a lot

#

outing outsiders in fang gu games is kinda eh

#

and librarian benefits by confirming someone as good and forcing the demon to want to kill them

#

or trying ot hide the confirmation as much as possible so they don't die

#

if that player is suddenly the demon, the librarian becomes much less interesting imo

#

its then a guessing game if this player who you know is an outsider is the new fang gu or not

#

also outsiders like lying on fang gu scripts which will make the librarian think their info is wrong

late ingot
#

I think this is interesting if everyone (scriptbuilder included) is aware the interaction is on script, but it seems like a giant trap for newer players

runic solstice
#

Like I think this is actually a good balance point for librarian and for fang gu

#

But it's just

#

Not at all fun imo

#

It's a hellzone for the outsider, it's a hellzone for the fang gu, the lib is incentivized to shut up and then catch the outsider later on as a gotcha except with no counterplay

edgy socket
#

However, it's towards the more weird end of those

#

It depends decently on the script's demon count (it's way less significant on a 4 demon script than a 2 demon one)

#

I don't think it produces actively unfun outcomes in any way not also true of Dreamer (which has "hunting for hidden outsiders" as an intentional major strategy and is more likely to actively interfere with someone's plans than Librarian)

#

(I do however think that within SnV's dynamic of many roles being particularly strong or weak against different demons, Dreamer is strongest in Fang Gu)

runic solstice
#

Dreamer has to find the answer, librarian is told it outright

#

Dreamer is also each night which allows it to keep gathering info after the outsider has been jumped

#

Which means it can still be a confirmation role and not diet ysk sage

#

SnV is also a context where more things are possible than your average script

steady granite
edgy socket
#

ysk sagehystrex describe 'awkward in some gamestates' interactions proportionately challenge

runic solstice
#

Vati learn how to read challenge

#

I said diet for a reason

edgy socket
#

Sorry I'm an Outsider which specifically means according to Librarian lore I can't read

#

Anyway my occultist info says hystrex is always wrong

runic solstice
#

I thought you were a demon

#

Ah Occultist ok

edgy socket
late ingot
#

that's the one real fact of the game

runic solstice
#

Ah so you're nwc Draconis so you're several characters at once

edgy socket
#

I was going for vigor -1 but that also works

winter bobcat
#

Does it change if the librarian sees a damsel?

steady granite
#

I don’t think so

#

I don’t think it really matters what outsider is seen by the librarian

still sedge
winter bobcat
#

Like vibe coders

tawny haven
#

10/9: imp Imp x organ_grinder Organ Grinder

hollow fulcrum
#

cute

fringe mirage
#

I kinda like it.

It’s another reason for OG ability to turn off and Imp is a good safety net on the Demon side

late ingot
#

Every day the OG ability is proof the Imp hasn't starpassed to the OG, which is fun!

#

and turning off the OG ability voluntarily allows evil to frame either the OG's execution or a starpass

#

Framing a starpass often implies that there existed a minion more trusted than the Imp, which can confound worldbuilding in some fun ways too

green fiber
runic solstice
#

It's definitely a LOT better with new og than old

#

But like. Let evil use their abilities without solving the game for good pls

#

The presence of an organ grinder on an imp script outside of getting starpassed is entirely fine, there's some cool socials there

late ingot
#

fair, I suppose I should clarify that it's interesting in a good-sided way

frigid flower
#

Organ grinder and plague doctor is funny as hell

stuck locust
#

also if OG is on script the other minions are (probably) gonna be loud too

#

so it's imp with all loud minions

runic solstice
#

Exactly

frigid flower
#

What are the most quiet minions there are?

#

(not depending on script)

summer adder
#

poisoner, scarlet woman, boffin, marionette, mezepheles, spy, and (mechanically) goblin

runic solstice
late ingot
#

Spy, Scarlet, Marionette are the quietest 3 imo

runic solstice
#

It's been said but here's the relevant snippet from the post

stuck locust
late ingot
#

with lots of others minions being plausibly completely silent too

runic solstice
#

But, it can still be a clue that it's a spy game

#

Ultimately evil can choose to not do that so like it's fine

stuck locust
#

it's just Amy was trying to pick the quietest 3

runic solstice
#

Fair

#

It's worth also mentioning summoner and mastermind which are in the weirdest bracket of "completely silent and also quite loud"

late ingot
#

I forgor some minions when thinking of minions lmao, it's not the objectively quietest 3 or anything

weak ingot
#

All minions can be loud on the right script

late ingot
#

But I'd struggle to build a script where any of those 3 are very loud

runic solstice
#

Yeah that's totally fine

weak ingot
#

it's just the volume level

summer adder
runic solstice
#

You'll probably want quiet demons if you have loud minions (look at SnV) but loud minions are fine yeah

weak ingot
#

understood

fringe mirage
#

like im sure you can create a few theories, but we really dont have enough info to make solid conclusions

runic solstice
#

My theory is the new character type is some kind of hidden game modifier (unannounced fabled) and those provide the omod and misinfo on the script

#

Oh yeah there's absolutely no solid conclusion in here

#

But I think that 1 that would be a great character type for botc to have 2 it would work really well on TT

fringe mirage
#

Yeah. TT is interesting because we have heavy reason to suspect loud Minions & loud Demons. or at least those who are loud when they act

So even in a low info town, the question of o-mod and misinfo is still out there

chilly cedar
#

imo outsider mod should be connected to the quiestest part of the script

#

if demons and minions are loud

#

it follows that the townsfolk and outsiders should be where the o-mod is

frigid flower
#

Has exorcist leviathan been talked before?

runic solstice
#

It'll just have 4 balloonists and a [-1 Outsider] townsfolk (Steve told me)

fringe mirage
#

the outsider who modifies the Outsider count

chilly cedar
#

hermit

fringe mirage
#

True...

runic solstice
#

I mean genuinely maybe

chilly cedar
#

it exists

fringe mirage
#

i forgot we offically had hermit

chilly cedar
#

so i cannot rule it out

fringe mirage
#

Hermit and like, a few O-modtf.

#

Maybe with like, an O-Mod Minion who stays quiet At First

runic solstice
#

Going off BMR and the exe survival tf I'd expect about 4

fringe mirage
runic solstice
#

But also balloonist is poopy garbage on the tomb because it learns that a player is in the game and then hecking dies

runic solstice
hollow fulcrum
frigid flower
#

Hello huntsman

runic solstice
#

Oh don't worry poppy is worse

fringe mirage
#

If we had like Hermit, 1-2 O-Mod TF, and maybe a Minion, that could be a thing

chilly cedar
#

The upside of townsfolk with outsider mod attatched

runic solstice
#

Anubis real

chilly cedar
#

Is that bluffing said townsfolk also alters your idea of how many outsiders are in play

runic solstice
#

Oh and then in addition to hermit one of the outsiders is gonna be Drunk 2 the sequel

chilly cedar
#

It's actually a bit like what I found in my teensy script Blossoms in Twilight in a way

fringe mirage
#

or we're doing Sycophant

runic solstice
#

SYCO TOMB 🔥🔥🔥

chilly cedar
#

Basically the gimmick is that the good team have characters which get information but mess with others informatin

runic solstice
#

Syco and psycho sharing a homescript would be deeply funny

chilly cedar
#

But they turn out to be very potent bluffs for evil

fringe mirage
runic solstice
#

There's so many scripts I gotta write

chilly cedar
#

Like, if you bluff a Towsnfolk which reverses other people's info, then you can have good players completely misinterpret what info they are getting

fringe mirage
#

Yea. Based on the info BMR comments

chilly cedar
#

I think its similar to Townsfolk Outsider mod

runic solstice
#

Somewhat yeah

chilly cedar
#

Bluffing them and then saying 'hey there can't be more than 2 Outsiders in play because I'm the Razzledazzle!'

#

Is gonna be a thing

fringe mirage
chilly cedar
#

Yeah, someone said that Garden of Sin is a bit like BMR but from a Storyteller point of view, but not a player's.

#

Or something like that

#

It made me want to try and create something of that sort... the issue is that making a script like that also causes people's brains to slowly turn to mush if you're not careful

#

Making something intuitive is real challenging

#

but

#

Anyway, Organ Grinder Imp. It's okay I'm sure

#

It's fine

fringe mirage
# chilly cedar It's fine

Imp OG seems more like an incedential interaction. Like, you'd never build for it the way you would a great intereaction

But its notbad

chilly cedar
#

I think the change to Organ Grinder does make it better

fringe mirage
#

(actually I guess people have built for it)

chilly cedar
#

Of course

#

I think in skilled hands Organ Grinder Imp can work well to frame a starpass

#

But

#

I do not think this is a special strength

#

Compared to Imp on Trouble Brewing, where the minions are completely silent, and therefore any death can be framed as a starpass

#

Organ Grinder working confirms deaths at night to be not starpasses

#

(In a 7-9 player game.)

#

And yes, the framing argument is cool, but it requires very good coordination between the Demon and Organ Grinder

#

The Imp needs to kill a frame on the night the Organ Grinder turns off

#

Definitely possible, we have Imp Poisoner

#

But it isn't as easy as I think its made out to be

chilly cedar
#

sure

winter bobcat
#

Is mirrorwraith intended to always be able to swap back and forth indefinitely?

#

(or with other characters if you change the new mirrorwraith think char)

chilly cedar
#

once

#

this script is a tad outdated

vale frigate
#

isn't conductor really beneficial?

#

its like Gambler

#

how is that an outsider

#

especially on a mono-demon script

chilly cedar
#

they don't choose a player that they guess

#

they just have to guess in the dark an unknown player's character

#

and hypno/masque can mess with it

#

and they mess with everyone else's ability because they are causing them to misreg

steady granite
#

i would need clarificaiton for how like all of these characters are run lol

runic solstice
#

That's not clear as is

chilly cedar
#

yee it's the same character

#

Like I do see how some things about these characters are unclear

#

But conductor would be really really long, and it does say what it does

#

but ye, nothing is final!

coral jungle
#

So here's one that is probably quite horrible.

#

9/11 Spy spy x Engineer engineer

steady granite
#

what makes this so bad

runic solstice
#

Idk about horrible but I don't see a script that's a good environment for both of these at once

steady granite
#

the main benefit of spy is being in play the whole game

#

so i see why putting it in play halfway through isnt great for evil

#

but at least it does something

fringe mirage
#

Also I do have an interaction I might do tomorrow if I can

runic solstice
#

Holding the engineer pick past d1 might mean evil has the grim anyway despite changing out of spy which is. I mean nice for evil I guess

still sedge
#

you can misreg spy to engineer

fringe mirage
still sedge
#

to give them a good fuck you

#

peak interaction

steady granite
runic solstice
runic solstice
#

It's not great no

still sedge
#

damn

#

well thank god you told me before I did it

steady granite
#

it’s not like awful imo

#

it’s not something i would do probably

coral jungle
steady granite
#

well thats just not true

#

but whjat makes spy worse than anything else

still sedge
#

sentinel works very well with engineer

steady granite
#

engineer is a bad character because it's difficult to build a script where all of its choices are meaningful, not because all minions work badly with it

coral jungle
#

Okay, it's a slight exaggeration. But yeah it's nearly impossible to build an evil team that engineer works with

tawny haven
#

midnight oasis 😌

late ingot
#

I don't think Spy and Engineer inherently have problems together, but I'm not sure we have a suite of similarly quiet, similarly threatening minions

#

you need hatter/atheist/minion mod to support minions of different volume with engineer (and even then, you need to be a better script builder than I can comment on), so that means most spy/engineer scripts will want quiet minions

#

and most quiet minions are just "yeah I'd rather have a spy instead"

runic solstice
#

For me I'm usually making a spy because it's super weak on most scripts

#

On TB it can become the demon after registering as good so that's strong and I'm more likely to make a SW (assuming baron is banned)

#

But the average spy script I see has spy not really able to help evil that much

#

It works great with imp, it works great with Typhon

#

It works with LM but it's kinda an overcorrection

#

Anything else is situationally useful at best

#

The grim is nice but if that's all you're using a spy for I'd consider one of Widow or wraith instead

late ingot
runic solstice
#

Atheist fundamentally can't be loadbearing

#

If just doesn't work

#

Because if you're in the world that's otherwise impossible you kill the st and win

coral jungle
viscid hazel
#

Also learning the grim later on in the game is diminishing returns compared to knowing it night 1 imo

late ingot
#

and misregistering later is also usually weaker given that a lot of information is front loaded

hollow fulcrum
#

spy is usually stronger but it needs the right script and to be in from the start

coral jungle
#

Oh yeah, in this context I absolutely want a Widow or Wraith. But in general I'd usually prefer Spy

late ingot
#

I think, with the current suite of released characters, engineer x anything is going to be "idk how to make this work"

spare hinge
#

we need like 15 more engi jinxes

#

"If the Engineer creates a Pukka, the Pukka acts twice tonight."

late ingot
#

I think we need a decent set of engi jinxes and quite a few new minions at various volumes

runic solstice
#

Can we have more widow pings 🥺

late ingot
#

Engineer as a "trust me bro, this is the type of misregistration we have" seems so fun

runic solstice
#

Or do I gotta keep making them myself

vale frigate
#

:p

#

does engineer want loud or quiet minions?

late ingot
#

Tpot has it with loud, somewhat unkillable minions (psycho, boom)

#

I've tried to script with a wizard/Pois/Mez/boffin suite, but making the engineer not choose the boffin is difficult

#

maybe I'll toss boffin + hag and add scarlet

vale frigate
#

yeah idk

#

some boffin abilities can be strong

late ingot
#

for the vanilla alch

#

alch mez and alch Pois suck ass

vale frigate
#

alch pois is kinda like a demon finder

late ingot
#

yeah and I don't want that 😭

coral jungle
late ingot
#

ugh yeah fuck engineer

vale frigate
fringe mirage
#

Y’know what, now’s as good a time as any

#

9/12: Village Idiot village_idiot x Harpy harpy

tawny haven
#

fun!!!

late ingot
#

VI is good harpy support! it's a common enough claim and an easy way to push on your target day 1

#

And vice-versa: "I have a VI evil ping on me but I think they're just harpy-mad" is a banger defense

coral jungle
#

What an amazing interaction. Harpy is one of my favorite minions and VI is a really good way to support their shenanigans. And anything that gives good incentive to bluff VI is great in my book.

late ingot
#

I'm trying to find a way to start phrasing this whenever madness gets talked about, but a good setting for madness (in both playgroup and script terms) is where cere/harpy-mad players are often mistaken as genuine and non-cere/harpy-mad players are sometimes mistaken as affected.

steady granite
#

YAY VILLAGE IDIOT

#

this is a good interaction

late ingot
runic solstice
#

Before I knew things about upcoming scripts I assumed this was a homescript interaction

#

It's really good

#

A little contrived, but that's not so bad

#

VI is one of the few ways to know with relative certainty that a particular player is evil via a single piece of info

#

And vi def wants to stay alive to get more info so there's incentive to hold madness

#

VI also by design creates a certain level of friction between the VI claims which can also be leveraged for madness

#

And it's very easy for a player to look mad when they're not

#

AND which VI claims are evil is super important, if you solve that wrong the info is often completely nullified