#A script for Reddit Designs a Character
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Townsfolk
Folk Hero § - You start knowing an in-play Outsider. The first time an Outsider is executed, they don't die. [+1 Outsider]
Guildmaster § - You start knowing a Townsfolk character: there are multiple players with that character. [+1 or +2 of a certain Townsfolk]
Traitor § - You start knowing a Minion player. If a Minion publicly guesses you (once), your team loses.
Augur § - Each night*, choose a player: if they die tonight, learn their character.
Soothsayer § - Each day, before nominations, you may make a public statement about today's executee. That night, learn if your statement is true.
Sorcerer § - Once per game, something good happens. The next day, visit the Storyteller to privately learn what.
Paladin § - If one of your alive neighbors is a Minion, you might both die.
Tea Lady - If both your alive neighbors are good, they can't die.
Thrillseeker § - If you are put on the block and survive, learn an evil player tonight.
Amnesiac - You do not know what your ability is. Each day, privately guess what it is: you learn how accurate you are.
Outsiders
Drunk - You do not know you are the Drunk. You think you are a Townsfolk character, but you are not.
Titan § - When you learn that you died, if no good player chooses to become the Titan tonight, your team loses.
Ingenue § - If you die, the Demon sees the Grimoire tonight.
Minions
Prankster § - You start knowing a good character and two players: both players have that character, but one is poisoned.
Devil's Advocate - Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
Conquest § - You start knowing which players are Outsiders. If all starting Outsiders die by execution, your team wins, even if dead. [+1 Outsider]
Demons
Basilisk § - Each night*, a player dies & anyone who was mad a Basilisk is in play today might die. If executed, you don't die unless your nominator is mad you are the Basilisk.
Architect § - Each night, choose a player: if they are executed tomorrow, 2 players die that night. If not, they die that night.
Need a few more minions and outsiders