#Fairytale Script: The Better to Eat You With, My Dear

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distant yarrow
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A script with mostly experimental characters with a fairy tale theme.

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None of the demons choose which player they kill and open the opportunity to multi-death nights or no-death nights, but figuring out the pattern behind those deaths is key to figuring out the type of demon.

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All of the minions add a level of danger to voting (Harpy-mad players should in most cases be nominating their targets) which makes daytime more uncertain

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Poppy grower therefore doesn't affect the demon that much, but it most definitely affects the minions and makes them much more hesitant with their abilities (also Legion)

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Potential concerning interactions:

  • Ojo with certain townsfolk? Both Ojo-Poppygrower and Ojo-Farmer leave a bit to be desired (as PG dies first and farmer is never killed) but I think that's a fair tradeoff for knowing an Ojo is in play for those tells
  • Too many townsfolk pairs? Huntsman-Damsel and King-Choirboy alongside Poppygrower might add a little too much pressure on evils? (though I also think this is mild)
  • Sweetheart feels a little out of place in a script that otherwise has no drunkenness
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also each of the demon icons is a different body part

“Grandmother, what big eyes you have!”
“Grandmother, what big hands you have!”
“Grandmother, what big teeth you have?”

distant yarrow
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Edit: Replaced Vizier with Goblin

split drift
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Your minions are far too loud for legion to be a real threat

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King+choirboy doesnt really make sense with the demon selection, 2 of them dont get to play the minigame and ojo just targets the choirboy