One of the fundamentals of a deception game like Blood on the Clocktower is the deception. Naturally evil people want to lie about who they are, otherwise they'll lose. In addition there are reasons for the good players to lie about who they are as well, either to get themselves killed, or to not be targetted by the demon or minions. With this in mind, I have created a script where pretty much every single role has a reason to lie, or might end up with a different role to what they originally claimed, hence why I went with the name - Imposter Syndrome.
The script also involves some false information that will naturally exist as well as roles that won't know who they truly are, adding further to the madness of deception. I'd love for feedback on the script and any suggestions for better balancing would be amazing ❤️