I encountered two problems when packaging the project.
First, the font import path on macOS is incorrect. While working well before packaging.
Second, on Windows, it prompts a DLL file error.
Here is my packaging command:
odin build src -collection:deps=./deps -target:darwin_arm64 -source-code-locations:obfuscated -define:ODIN_STATIC_LINK=true -out:macos_arm64
odin build src -collection=deps=./deps -target:windows_amd64 -source-code-locations:obfuscated -out:window_amd64.exe
Can anyone helps? thanks