#Can't debug anymore on Macos and VSCode

1 messages · Page 1 of 1 (latest)

elfin zinc
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Hi all, I am making a game and previously I was able to debug it normally using LLDB on VSCode. After updating my Odin version, when I try to debug, the debugger just goes through each breakpoint without stopping. I tested and I can debug a simple raylib hello world.

I get this on the debug console:

  • Breakpoint at my_path/main.odin:49 could not be resolved, but a valid location was found at my_path/main.odin:49

And this on the terminal ouput:

  • BulletHell[91552:1395735] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x101271ec0> F8BB1C28-BAE8-11D6-9C31-00039315CD46
  • BulletHell[91552:1395830] [client] No error handler for XPC error: Connection invalid
jade swan
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Could you test with all Odin releases until you find the first one that stops working? Might help us narrow down issue if it is a regression with compiler

elfin zinc
#

Hi Oskar, I got tired yesterday and stopped. But today I realized it doesn't have to do with the Odin version, it just happens weirdly in this project and at the beginning of execution. Like, if I create a breakpoint at the beginning of my main proc it just goes right through it. But if I create a breakpoint at in the middle of my main loop it stops just fine.