#Revolutionary Categorization

4 messages · Page 1 of 1 (latest)

gilded bough
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I don't know about anybody else, but personally it feels weird when a map just gets revo, but you don't exactly know why. Like theres definitely a difference between a map getting revo for possibly its creativity, outstanding design, or exceptional gameplay. Sometimes you may not even know why a map gets revo at all. That's why I'm suggesting that when a map gets rewarded revolutionary, it can get either be rewarded Gameplay revo, Design revo, or Creativity revo, and if a map stands out in several categories than it can get multiple of these. I feel like this would make revo less of a badge just thrown out to maps considered to be good and instead a way to make certain maps stand out in certain categories.

open marsh
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so, the old jtoh star system basically

gilded bough
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i guess kind of

wraith bluff
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i can see your point but ehh