#GMOD instantly boots me back to menu when trying to load into map

1 messages · Page 1 of 1 (latest)

grand oyster
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I'm really at a loss for what to do, I can't post images I guess but I have spent a long time working on this map and testing it over and over again and it was working fine until it just wasn't. The game doesn't crash, the game just boots me back to the menu when I try to load my custom map, the loading bar doesn't even reach 2 ticks, it's near instant. There's no errors in the compile log and everything looks fine so I have no idea what's wrong with it. Please help, I don't wanna have wasted all this time for nothing that'd be soulcrushing. No LUA errors either. I'm using Hammer++

grand oyster
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I’m gonna cry man fuck if I made a mistake I’m gonna have to redo a good 70% of the map because I don’t know what I did

grand oyster
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Ok I checked the console it says Map coordinate extents are too large!!. I don't think I have any invalid brushes though, I used Alt+P and it found nothing. Aaaahh

grand oyster
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I figured it out, it was a brush with no sides that Hammer wasn't detecting for some reason, I found it in the compile log. I deleted it and it works now. If anyone else ever has this issue in the future, this is what fixed it for me.