#Combined hands SWEP

1 messages · Page 1 of 1 (latest)

final lava
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Combining fists, pockets, keys and a rebuilt climb swep into a single hands weapon. I'm also using it as a way to familiarize myself with the onyx hud addon.

naive lintel
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Very nice

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I feel like a lot of this stuff could be made more contextual instead of sweps

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Thinking on it, I fear that this is the same as having separate sweps for each, but now you have to switch to this combo swep and then switch to the utility swep you actually want

final lava
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I do want to eventually move pockets away from being it's own swep, but that'll probably require a full rewrite of the system seeing as DarkRP really isn't all that interested in exposing the internals for it. And having to account for not having a swep to use for picking things up

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For now, this feels like the best solution I could come up with. Giving people access to everything in a single unified package instead of having to give them up to four different sweps

final lava
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Decided to spend some time on the whole pocketing thing now. Implemented a long-press +use system that tries to pocket entities after a second

final lava
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And the pocket UI, moved to the F4 dashboard after a bit of re-organizing. This does mean that there's no quick way to drop the last item you've picked up, but I think that's worth the sacrifice.

final lava
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And an updated switching menu now that I've removed the pocket (and the close button, since you can just let go of your context menu button)

naive lintel
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“Pocket” -> “Inventory”
Maybe

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Pocket is a legacy term you’re carrying forward unnecessarily

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If you’re sentimental about it, by all means continue using it, but this is a great excuse to switch to the term every other game uses if not

final lava
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Yeah ill change that

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I don't really want people to confuse it with full-blown inventory mods though. It's not persistent.

naive lintel
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“Temporary Inventory” ?

final lava
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Maybe

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My point is that behind the scenes it is just the same system, with a slightly different UI

naive lintel
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Yeah, I get your meaning

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I’m just thinking about how you would communicate that to a player

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The F4 menu doesn’t traditionally include information about your current life, so it might not be intuitive that that’s what’s being shown there

final lava
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I'll probably have to end up either using ULX's periodic chat thing or some other hint system anyways, since not everyone is going to bother reading the F1 menu

naive lintel
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Maybe put it in a different tab of the F4 menu called something like “Character” or something

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I dunno what else would go in there, but maybe something

final lava
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I think just having it front and center like that works fine for now. It makes it easier for people to get to as well.

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One less click and all that.

naive lintel
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It’s absolutely the right move for usability