#intresting, `gamemode.Register(GMTbl, "

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tropic burrow
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wait so if i just have the register function, the game fails to load which i assume means it doesnt derive from base, however if I add GM:Initialize after the fact then it loads and appears to still derive from base

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rn im meansuring this based off the scoreboard loading since thats defined in the base gamemode

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using gamemode.register seems to be a way to get around this derived behavior but I might need to trick it

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i wonder if i could just rewrite the function but im pretty sure it executes before the gamemode code and to override it would be outside the bounds of what i wanna contain this idea to

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wait no this function doesnt point to base it just errors