#so I’m working on some textures for models

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clever rose
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I am using a base that I am allowed to edit, I’m just very confused how I’m supposed to even identify what pieces is what on the model with this picture.

sly mason
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you need to open the model that you wanna use the texture on in a 3D software and update the UV map

the UV map determines which pieces of the textres belong on the model parts

clever rose
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Would this 3D software be blender or a different one entirely?