#so I’m working on some textures for models
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
I am using a base that I am allowed to edit, I’m just very confused how I’m supposed to even identify what pieces is what on the model with this picture.
you need to open the model that you wanna use the texture on in a 3D software and update the UV map
the UV map determines which pieces of the textres belong on the model parts
Would this 3D software be blender or a different one entirely?