#Problems(?) with running the server on the x86-64 branch.

1 messages · Page 1 of 1 (latest)

torn grail
#

Hello! This question seems to be horribly overlooked online and I can't get a proper deeper look into how things should look.

Is there anyone here that has experience simply running and making sure the server is running on the correct branch? I have tried to switch branches using my host (HostHavoc) which all options such as writing the following in the console

version:


Exe version 2023.06.28 (garrysmod)

Exe build: 18:05:22 Jul 22 2024 (9379) (4000)

GMod version 2024.08.09, branch: unknown

Windows 64bit Dedicated Server```

and

`print(BRANCH)`:
```unknown```

Is this how it should be, is it wrong? The ticket support answering my tickets say that they have confirmed it is running on the correct branch but I have not noticed any changes in the way the server runs or performs. The only thing I can compare these commands to is my client/game which shows the branch as x86-64.