#How do i get these ears up? (Without Pac3)

1 messages · Page 1 of 1 (latest)

tawdry agate
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I'm bad at blender and porting models from blender to gmod..

dire sparrow
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You could move the ears up in your model editor of choice, apply your armature, relink it, and then apply your current pose as the default

opal tinsel
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are they rigged? you should be able to just rotate the bones then re-apply the proportion trick

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since you'll be needing to copy the new bone orientation for every single animation anyways

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or, idk, use bone matrices with lua for realtime control.

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or adjust the ears as a delta animation that uses an autoplay $sequence ig

dire sparrow
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And if they're not rigged... hope you know how to model lol