#custom skybox shows up fine in h++ but not ingame
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
comparison between material folders (literal copy paste from sdk to gmod)
seems to work when the map isnt compiled with HDR, what might be the issue?
is it configured for use with HDR?
figured out it was configured poorly the paths in the vmt were misspelled