#Steam Workshop::Grant Street

1 messages · Page 1 of 1 (latest)

royal epoch
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Loving how the map looks! Do you mind if I post some nitpicks here?

cold falcon
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Yeah

royal epoch
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Just some visleafs, node graph and corner signs to sort out I think

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The skybox and the pavement should not be cutting visiblility like that lol

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And the sides of the corner sides could do with some adjustments, mainly the arrows being the opposite way around

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But other than that it's a nice looking map!

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A part of me would be interested to see a TTT map made out of this or any of your maps but I know that's probably not your thing

cold falcon
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yeah im still struggling with figuring out how visibility works

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i dont even think the skybox is supposed to cut vis like that

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ill have to update this later

royal epoch
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Func_detail is your friend

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Only problem with func_detail is that it can't seal a map

cold falcon
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the entire 3d skybox is already a massive box itself because i cant be bothered with properly fitting it

royal epoch
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Saying that, I'm not sure how signficant it is to improve the visibility optimisation of the actual map

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I don't see any massive silly stuff, just small whatevers I think

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Could be more optimised but is it worth the effort?

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Corner sign textures should be a relatively easy fix tho

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You're going for look over performance, so I wouldn't care too much about the optimisation if it gets in the way

cold falcon
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ive already optimised as best as i could

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not sure what else is there to do

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also yeah i could make this into a ttt map but like

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ehhh

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i dont play the gamemode at all

royal epoch
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Yeah don't worry about that idea lol