#How do I remove arm mesh while keeping gun and rig intact?
1 messages · Page 1 of 1 (latest)
But once you have a weapon mesh: keep the skeleton intact. You only need your weapon if your intend to export a c_viewmodel
If you’re trying to edit an existing v_model, it’s as simple as selecting your mesh object, tabbing into edit mode, and deleting the arm mesh. The skeleton will stay.
Yeah, start with a fresh blender file and import your smd
Just the reference is fine
I’d do that yeah
You can set blender to start up without them btw
File (top left) > something towards the bottom of the menu > Save start-up file