#Need help porting files

1 messages · Page 1 of 1 (latest)

tiny grail
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what exactly is the problem you're having? do you want the HD models as replacements or as "hexed" new models? is gmad.exe not able to pack the models for some reason?

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keep in mind if you're using some addon to add css content if you don't already own cs:s, that will also conflict with your new addon if they're replacement models

tiny grail
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that means your files aren't using the usual folder structure required by gmod

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make sure it's /garrysmod/garrysmod/addons/YourAddonName/models/, etc

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YourAddonName in this case is the "root" folder, which gets merged to garrysmod/garrysmod/models

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there's also materials/models/someOtherFolders, leave them as they are. they need to be that way for the models to be textured correctly

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/custom/ isn't a folder that is valid with gmod's addon system. instead, move all the folders in my_custom_stuff to an addon folder such as /garrysmod/garrysmod/addons/HD_CSS_Models/

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also really funny that the gamebanana download included a cfg file for absolutely zero reason whatsoever- do not include this in your addon. it will probably break existing settings for people

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if you want to use models as replacements, you're done & don't need to do anything else besides publish your addon

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if you want new models, you'll need to batch edit their paths and that's going to be a bit annoying

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yeah, just take those models out of your addon, or use separate addon folders

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yep

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the game tries to load css content first, then addons second

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they are the same file path & filenames