#Map light error
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
that's because you didn't put any lights - so the game instead renders the map in fullbright
the alternative is pitch black nothing, which wouldn't be useful for map developers
you can put exactly 1 light anywhere (and I think it might not need to even reach a surface) and your map will compile in black