#textures not working

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mint walrus
#
$modelname    "logan\coffeegrinder_prop.mdl"
$body mybody    "collection.smd"

$surfaceprop    combine_metal
$cdmaterials    "models\logan\coffeegrinder_prop"

$sequence idle    "collection.smd" // no animation wanted, so re-using the reference mesh

$collisionmodel    "collection.smd" { $concave }