#what does this mean?

1 messages · Page 1 of 1 (latest)

sly horizon
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i am trying to compile a map, the lighting is all messed-up and this is in the output log

Object names       Objects/Maxobjs  Memory / Maxmem  Fullness 
------------       ---------------  ---------------  -------- 
models                 243/4096        11664/196608   ( 5.9%) 
brushes               5642/16384       67704/196608   (34.4%) 
brushsides           47637/163840     381096/1310720  (29.1%) 
planes               36058/65536      721160/1310720  (55.0%) 
vertexes             34735/65536      416820/786432   (53.0%) 
nodes                 8430/65536      269760/2097152  (12.9%) 
texinfos              8147/12288      586584/884736   (66.3%) 
texdata               1016/2048        32512/65536    (49.6%) 
dispinfos              417/0           73392/0        ( 0.0%) 
disp_verts           22753/0          455060/0        ( 0.0%) 
disp_tris            34944/0           69888/0        ( 0.0%) 
disp_lmsamples     5523422/0         5523422/0        ( 0.0%) 
faces                21451/65536     1201256/3670016  (32.7%) 
hdr faces                0/65536           0/3670016  ( 0.0%) 
origfaces            15921/65536      891576/3670016  (24.3%) 
leaves                8674/65536      277568/2097152  (13.2%) 
leaffaces            27465/65536       54930/131072   (41.9%) 
leafbrushes          11282/65536       22564/131072   (17.2%) 
areas                   11/1024           88/8192     ( 1.1%) 
surfedges           167590/512000     670360/2048000  (32.7%) 
edges               103270/256000     413080/1024000  (40.3%) 
LDR worldlights        337/8192        29656/720896   ( 4.1%) 
HDR worldlights          0/8192            0/720896   ( 0.0%) 
leafwaterdata            2/32768          24/393216   ( 0.0%) 
waterstrips           2454/32768       24540/327680   ( 7.5%) 
waterverts               0/65536           0/786432   ( 0.0%) 
waterindices         45159/65536       90318/131072   (68.9%) 
cubemapsamples          95/1024         1520/16384    ( 9.3%) 
overlays                31/1024        10912/360448   ( 3.0%) 
LDR lightdata         [variable]    12977552/0        ( 0.0%) 
HDR lightdata         [variable]           0/0        ( 0.0%) 
visdata               [variable]      948428/16777216 ( 5.7%) 
entdata               [variable]      857610/393216   (218.1%) VERY FULL!
LDR ambient table     8674/65536       34696/262144   (13.2%) 
HDR ambient table     8674/65536       34696/262144   (13.2%) 
LDR leaf ambient     47272/65536     1323616/1835008  (72.1%) 
HDR leaf ambient      8674/65536      242872/1835008  (13.2%) 
occluders                0/0               0/0        ( 0.0%) 
occluder polygons        0/0               0/0        ( 0.0%) 
occluder vert ind        0/0               0/0        ( 0.0%) 
detail props          [variable]           1/12       ( 8.3%) 
static props          [variable]           1/140998   ( 0.0%) 
pakfile               [variable]      384473/0        ( 0.0%) 
physics               [variable]     6054125/4194304  (144.3%) VERY FULL!
physics terrain       [variable]           0/1048576  ( 0.0%) 
smoky shard
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well there's "physics [variable] 6054125/4194304 (144.3%) VERY FULL!"

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but that's not the full log @sly horizon.

#

Send the full log.

sly horizon