#Map water

1 messages · Page 1 of 1 (latest)

twin stump
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Custom titsv2 edit

lunar pivot
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your map leaked prolly

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post compile log

twin stump
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Let me compile it again then I will post it

dawn flame
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decompiles g_nomble

lunar pivot
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honestly I swear the titsv2 vmf provided by the author is just broken.

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area portals in nonsensical locations, and the sewer area is brushclip hell

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not to mention asset dependencies

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always thought to release a fixed up version but never got to it

twin stump
twin stump
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@lunar pivot Is this what you needed?

lunar pivot
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yeah, your map is leaking

twin stump
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How do I fix that?

jade summit
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load pointfile and see where your map is leaking from

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gonna lead you to the gaps that cause the leak

twin stump
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So it's saying this is leaking but its in the map...

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And this

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@lunar pivot Am I misunderstanding this? It is definately in the map.

lunar pivot
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it'll point you outside the map, eventually

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keep going

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also, your area portals need to be touching 2 areas. if it loops back on itself, that's not allowed.

twin stump
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Sorry?

lunar pivot
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do you know what an area portal is

twin stump
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Basic's of it yes

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also this is what that line is doing

lunar pivot
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if you don't, either look up a guide or disable them in your visgroups on the right side of hammer

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ok.

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yeah, the point file walks through the binary space leaves cut up by the map. you can load the portal file for the map if you'd like to see them

twin stump
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So that line doesn't point to objects that are outside the map?

lunar pivot
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no, it points to the outside of the map (in general)

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leaked entities are usually inside the map, and travel a path towards the hole

twin stump
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So to find the leak i got to follow the redline and it will lead to a hole in the map?

lunar pivot
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yeah basically

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you can also use the cordon tool

twin stump
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I don't see a cordon tool?

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I am soooo confused this isn't pointing to anything

twin stump
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I am so confused, the map compile log shows that a light is leaked but it's inside the map?