#Question
1 messages · Page 1 of 1 (latest)
For example, the firework maker job. It has a firework machine that starts and stops 2 seperate animations depending on if you have enough paper / gunpowder in the machine
1 messages · Page 1 of 1 (latest)
When it comes to making models, how does animations work? How would you for example stop or start different animations from happening using lua?
For example, the firework maker job. It has a firework machine that starts and stops 2 seperate animations depending on if you have enough paper / gunpowder in the machine