#Importing UE things to gmod

1 messages · Page 1 of 1 (latest)

viral ore
#

Hello, can we Import Unreal Engine work to gmod (like models, emitters..)

flint delta
#

you can port them, you can't import them

#

two completely different engines

#

also keep in mind most UE materials use pbr, which isn't supported (source engine uses phong)

tacit saddle
#

still using some github stuff you could port pbr to source but it'd definitely not look the same

#

that is for the textures has for the model, they are usually high poly wich mean a lot of triangles we are talking 50k

#

so porting them would result in big performance drop

#

so no you can't import them (directly taking the files without changing anything) but port them is possible (changing the files modifing stuff to make them into valve's format)