#Importing UE things to gmod
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you can port them, you can't import them
two completely different engines
also keep in mind most UE materials use pbr, which isn't supported (source engine uses phong)
still using some github stuff you could port pbr to source but it'd definitely not look the same
that is for the textures has for the model, they are usually high poly wich mean a lot of triangles we are talking 50k
so porting them would result in big performance drop
so no you can't import them (directly taking the files without changing anything) but port them is possible (changing the files modifing stuff to make them into valve's format)