I'm currently working on a map and have run into an issue when re-compiling the map. It says that there's too many entities and is way over the limit (16k) with around 56k worth of entities on the map.
Culling entities isn't an option, but I'm currently trying to figure out how to fix or bypass this, since this is a map that already works on gmod otherwise, just needs a few fixes and some clean up that I wanted to do.