I've been getting weird random crashes lately. The cause seems to be loading multiple maps (about 3-5) in one session. I don't think it's memory related because memory dumps are being produced each time, which doesn't occur when the game runs out of memory. Though I'd need someone who knows how to decipher them to know what's going on...
#Game crashes when loading successive maps
1 messages · Page 1 of 1 (latest)
Could be related to addons or faulty memory/mem controller. Try using -heapsize with half your RAM in kilobytes to assign a static allocation to gmod.
If dumps are being produced throw them at rubat and maybe he can figure it out
Latest mdmp, and Windows Debug translation thereof. The latter has Access violation - code c0000005, not sure what that means.
c0000005 is access violation
but otherwise, it seems like an addon or group of addons may be causing problems. Have you tried disabling all addons except for maps?
I'll try that. Though it seems like it could be the specific number of enabled addons that's causing the issue.
Definitely seems to be an addon somewhere, I'll have to start disabling categories and seeing what comes up.
If it helps, here's the one I just got.
Loading a set of three maps (gm_escapism, gm_ethereal_compound, gm_evanland_2018) in order caused a crash, but loading them in the reverse order didn't.
Evidence seems to suggest, at least to me, that the engine is suffering from a memory leak, though to what extent is uncertain
I got this crash just now when trying to render 100+ spawn icons. Maybe the multiple memory dumps can help point to a common thread...
Got this just now when trying to re-render a spawn icon that had a glitched face for some reason.
Was unable to reproduce the crash again by loading the same three maps in the same order, so there could be some memory-related randomness to it. I'm wondering if I should upload the logs I translated via Windows Debug and see if that helps any.