#Automatic models import [Blender to Source]
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That’s not even mentioning physics meshes. Studiomdl is also strict on requiring fully enclosed convex hulls, if you don’t want your props to get shrink wrapped
1 messages · Page 1 of 1 (latest)
When I did my gm_berlin modelpack which has around 11000 props I used Powershell /Batch to rename alot of the qc files and N++'s replace feature to quickly replace smd names in the files itself. It only works if you have a very strict model name structure. To compile many models nicely I used Crowbars Compile function
That’s not even mentioning physics meshes. Studiomdl is also strict on requiring fully enclosed convex hulls, if you don’t want your props to get shrink wrapped