I have a BSP that is too unoptimized to simply decompile and recompile, and I would only like to replace a few textures/models.
I tried using VIDE to replace the files, but I get a write/read error. I tried BspZipGUI as well, but it didnt replace the old files, it just created additional files with the same filenames in the same directories.
#How to replace textures, materials, or models in compiled BSP?
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