Did a few runs on hard difficulty, I had a great time booming with my eco and slaughtering the SWARM.
But of course the things that you don't like are always more apparent that the things you do.
What I dislike about the current demo version is:
- Game pacing, even if you have the muscle memory for all the hotkeys, you still are forced to pause due to the very quick pace of the game.
Example: A worm spawns in a distance, you MUST kill it. However it spawns a small wave to attack you a few seconds after appearing and keeps up the attacks in a very quick intervals. If you're me, you also have to defend the swarm at the same time and the worm scales up to 5+ hostility and now you're Fucked.
Example: Swarm is coming! But you have 30s to look at terrain, predict if it will split, build pylons for nice choke points, build walls, move units, build defensive towers.. Pylons alone take up like 15s, and TRY DOING THIS WITHOUT PAUSING!!
TLDR; The pacing of the game should be such, that even on highest possible difficulty if would be plausible for a human to play without pausing.