feedback
My demo feedback
Feedback after some time
Repair cost calculation for non-ruby needs to be adjusted.
I can't update please help
Rebalancing passive arcana points
Pledges: a way to diversify expeditions, increase player agency and heighten replayability
Questions on Writing
Feels REAL bad when the camera starts to centre when you get 100, but still lose
Some arcanum upgrades are very obviously better than others
Points of frustration with the game.
lvl12 Talent +20% wood and gas income, +15% stone income.
Nerf infinite range spitters.
The gas cost of everything and anything is too much (gas is also known as USBs)
Hold position
Different kind of road
need more level; more types of enemies ; more types of soldiers
Deity leveling + Fragments
Use for excess fragments.
Claustrophobia sucks
Small changes to Tiamman and Karkadann
Practical comparison between 20% and 60% bonus speed for enemies.
Priest buff essences duration is extremely short
Hotkey request
Buff suggestion for Healing tent
Endless Expedition mode / increasing Expedition lengh
Buff knights
Adjust unit Ai, when out of range
Tool for rebuilding.
Increase Knight attack range or reduce it for Brutes
Cheat death
Petition to make Scorpions taller
Frenzy essence and other stacking essences
No Pause is sad to play, on high difficulty
Warning time for waves/tunnelers
Cheaper Prayer
Keep Orders Highlight on
Healing/regeneration Healing tent
Idea: Give units essence
Vision malus in expedition
Tiamman Improvements
Lore in descriptions
Upgrading walls
Able to destroy road, show Church and Bar range when build.
Not enough replayability, variety or progression(EA)
Roads on Q Hotkey in all Building Submenus
Wave Indicator Experience
Personal Thoughts
Chests. They should let you overcap.
Saves sorted per Game
Tower