#Speed Increases
2 messages · Page 1 of 1 (latest)
also the speed scaling should also be affected for all player counts not just the starting speed:
50 stations: (roughly)
1 player = 5.28
2 player = 5.32
3 player 5.5
4 player = 5.6
the starting speed is directly proportional to the player count (like 1p = 25%, 2p = 50% and so on) but this isn't the case for speed increases which it should definitely be
(for 8p aswell)