#suggestions

1 messages · Page 2 of 1

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ProdigySunny#3387

Why is that every week when there is a devs update there’s only 8-10 suggestions replied back to out of the 50-100 that your player base creates. What is the purpose of suggestions if only 5-10% of peoples suggestions get answered? Yes there are some replicas of suggestions but every player is putting up a suggestion because we want to enjoy and play the game. If we keep ignored you already know what’s going to happen and ya probably can see it happening already too. Players are dropping like flies. We never had to worry about having to add people to our gang but with every update that comes out rapidly people just keep getting depressed.

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Airride#0352

when selling gears, enable the hold down function for that -5 button. gears are stacked to 900 and the quest is only selling 41. everyone will need a new phone screen soon if this does not get revised.

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Airride#0352

consider implementing a function where we can turn off friendly battle (manually) to non gang members or arena. since the release of this function, many of us has lost friends that is not in the same gang. we only wish to keep the community friendly.

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Sixso 🌹#4102

add a battle log in kingpin just like Team fight, with showing the rewards boxes

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lukevdb#7666

normalize the streets please. I'm starting my third week on the same building and I'm nowhere near the purchase cost of the next building. It's really demotivating

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Rhans#8093

For weekend event, especially for Vegas event, i believe there is no harm to make the helicopter appearing chance much higher than currently is......

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gecniv#2863

modifying (add new members maybe) to the following families: Merchant of Vinales, Smoke cigars everyday, Welcome to information times.

Indeed, these families seem to be there unchanged for a while, and one fact is that the capos there are not anymore the ones people develop much, as more recent capos clearly took the lead (Ava, Javier, Miranda, Omega, etc. )
These aren’t part of any of these families and therefore, to obtain more cigars or TV boost, new players have to still develop them, which is costly, time consuming and affect the progression of more “useful” capos, and slows down the catching up process
One of the advice popping up when the game loads is to focus on 5 capos. Unfortunately none of the 5 “meta capos” are part of these families.
An adjustment here would be very fair and timely.

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Blorg#0042

My suggestion for the product development team is to take the suggestions in this channel and help improve the game FOR THE PLAYERS rather than trying to screw them over.

On 8 separate times (Jan 26, 2022, Apr 24, 2022, May 15, 2022, Nov 14, 2022, Nov 21, 2022, Jan 17, 2023, Mar 19, 2023, Apr 4 2023) I and others have suggested looking into Jailbreak Rewards because skipping levels was providing far less rewards than if you played through all levels. The intention of those suggestions were that the skipping was incorrect as it was not counting enough Challenger Rushes.

After taking a lot of time and energy recording data over and over and over to help the product dev team understand the differences, I was finally able to get engagement and have the team look into it.

Instead of taking my hard work and effort (as well as those of several others) you took this information and screwed us over by reducing the benefits for playing through. Instead of increasing rewards for skipping, you reduced the rewards for not skipping.

Before (average number of challengers):
Skipping: 3.9 (39 instances recorded)
Play through: 7.7 (57 instances recorded)

After (average number of challengers):
Skipping: 3.7 (41 instances recorded)
Play through: 3.7 (22 instances recorded)

Min/Max number of challengers is now 2/6 for both skipping and playing thorough. This is the same as with skipping before, but if you played through before it was a min/max of 4/11.

My suggestion is to review the solutions you implement and take them as intended to HELP players, not screw over the entire community.

To all my fellow players, I apologize deeply for my part in this. I proved through collecting data the differences that were happening and forced the product dev team to look into this issue. I should have known from recent past experience that this would backfire, but I honestly thought they would do the right thing. Unfortunately they have proven once again that they do not care about the player community at all, and therefore I will no longer be making any suggestions on this channel after this one. I will also no longer be spending money on this game, and likely will quit playing soon. I hope you will all forgive me for screwing up the Jailbreak rewards, my intent was to help everyone, but the impact was the opposite and I truly am sorry as this community of players is amazing and it is really unfortunate that the product development team does not understand the value of this dedicated and helpful group of amazing people.

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FMJ#1250

please listen and fix the difficulty of upgrading buildings in the streets. I hit level 174 and have found it impossible to get past the first building. I have Miguel awakening evaluation maxed along with 4 blue stars. It shouldn’t be this hard. Level 173 was not this difficult. I have been on the first building for nearly 5 days and I only have it upgraded to level 359! I had to wait nearly 14 hours to upgrade to level 2 when I started.

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StillAJ#5003

any left over bounty quests after the 2 call ups should be allowed to be collected through diamonds.

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T-Bone#0446

Create a John Wick capo. One his skills is death by pencil and the other is Daisy’s revenge

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Mr.X#2554

it looks like there will be new stars and streets every 2 month (approximately).
It would be great if you could add more awakening slots to the awakened capos.

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Tekila#6230

do not release any new game features or major changes, such as changes to star system, game mechanics etc. without first launching in Beta and then having beta testers vote if the change A) Works as expected and B) Is something that game community would want. This will help mitigate consequential updates which could negatively impact player base

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Cola#1916

Why does fort tilden have to be a week long? If you insist on having it, please just shorten it to be a weekend event. Week long events don't make sense for an idle game.

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Bakus#6868

To add to above #Cola suggestion - if Fort TILDEN is a week event , Please dont cut weekday events. Fort Tilden is just one event - despite its the longest , we still should get weekday events- not everyone wants to do that, due to its slowing progression. Please kindly keep weekday events even when Fort Tilden is the main week event.

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mrmcdoodle#8202

I seem to remember when the Devs limited the opening of kingpin fight, there was a promise of something else that the gang could spend their accumulated gang points on, but it didn't materialise. We now have over 3/4 million points with nothing to use them on
Could I suggest that you have a gang box that we could spend these points on to benefit the whole gang?

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ProdigySunny#3387

Fort tilden rewards need to be adjusted. The mex mythical should not be a reward and be changed. That reward is only beneficial for the vets who have everything maxed which is like maybe less than 200 players where as we have a 3M community of players. That capo does no good to the other 2,999,800. Just because a new capo released no player is going to drop the capos they’re upgrading to start on another one.

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ProdigySunny#3387

This post will most likely be disliked because it doesn’t really benefit the vets/intermediate players as much as it will for the new players. Capo upgrading system needs to be adjusted to the same amount for every star no matter what. You can’t expect new players to stay if the difficulty of getting strong is absurd. I doubt if myself or even the vets were to start brand new to the game they wouldnt stick around because the difficulty this game has reached. Yes it’s called an idle game but ya haven’t made it much an idle game at all.

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𝕋𝕙𝕒𝕥𝟙𝔼𝕁🔰#6666

delete fort tilden amusing

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JuJu#0020

show the current equipped capo skin when selecting a capo using the Magnum Capo Shards

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davidddd#9607

allow us to play UB’s that we have already completed just to pass time and have a little fun, you can keep it to where you only get rewards from the last two if need be

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Khai#0215

Please add an option to remove the annoying "piggy bank" popup in the Tilden event. It's a distraction, and much more so to those who aren't interested in paying for it.

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Mitzi_13#2369

To add on to Khai's suggestion above, I am NOT going to be buying the piggy bank so this bouncy animation is driving me crazy. It's super cute, but please make it stop. It's too big for me to hide with the chat icon.

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luke153#7633

Please add diamonds in slot machine and for awards in Fort Tilden

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Statham 🥀#1337

Do you only know Vegas and Japan anymore? Jesus, after Fort Tilden it's those two weekend events again. What about the others? Give us some variety

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TonyTriceps#2789

You should be able to pay (Skulls or Diamonds) to Add Stars to Ultimate Gear instead of having to rebuy them for the full 800/1000 each time. It was already a problem and recently they increased the rate at which new streets come out which only makes it worse.

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dallas#2920

RE: the post-event surveys 📋 (little clipboard bottom left corner)-
if we could earn the diamonds with every survey,
or alternatively maybe a counter to show how many surveys completed in order to get the diamonds.
For example, every 3 surveys completed gets you 60 diamonds 💎 , and there’s a diamond jar graphic that displays how full it is and therefore redeemable.
I feel like there’s no incentive to complete surveys for every event, given only some have a reward. I almost always fill them out because I want to give feedback, but it would still be nice to know roughly when/ how we can get the diamonds.
Thank you!

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reptarrrawrr#1265

for Gang Wars (both days) when you click on the deployment status button and it shows all members pictures and if they sent their teams, can we add another menu or something that when you click on each person's picture it shows their 4 teams. Similar to the way Fight Club shows the contender's teams. Would help for trying to strategize during defence and attack days!

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caneb#2738

Double base FP and HP of all legendaries (not only awakened ones) to make them slightly more relevant now that they got crushed by the mythicals.

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𝕋𝕙𝕒𝕥𝟙𝔼𝕁🔰#6666

if you don’t have any plans to give fort tilden an early retirement, please add weekday events that go alongside it. I as well as many other players either haven’t touched fort tilden at all, or barely touched it. It’s just not a fun event. Honestly it was a total flop that isn’t worth saving

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Dark#8072

Could we repurpose business talent set 3 to all space for Combat Talent set 4? Or just add a few extra sets to pre-load talents into?

There are a few capos I use different talents for fightclub, king pin, arena, cigar fights and gang wars.

The new talent system is wonderful overall, and makes changing the 4th set out fast, but never hurts to ask for more if it’s not too much trouble.

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Nick B 7997#9595

i only went back a few, so if i missed this suggestion, i apologize. but if you’re going to keep Fort Tildon as a week long event - then “win at 0 club” and “play at 0 club” shouldn’t go from 5 to 10 on day 3 …. it’s already a slow even and this decreases 1/3 the spin chances by half. please adjust next time.

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Bakus#6868

Add More stars to ForT Tilden Club “0”. It’s a week event after 3 days you are able to maximize the Club O . After that the club doesn’t help much in a weeeeek long event. Please add more stars and upgrades to Club O

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Bakus#6868

Please kindly add more rewards to Fort Tilden for completing goals. It is to compensate the weekday events- diamonds, keys, dna and mythical safes. Due to having a week long event - we are losing two side weekdays events. Therefore we should be able to get those rewards within Fort Tilden event. Or if you don’t like that idea- just give us a weekday events during Fort Tilden event.
Besides that please kindly add diamonds rewards to top Fort Tilden event like in any other event, just more then usual because we spent much more diamonds then on regular weekend event.

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Tallwulf#6399

Let us have leadership boards for Jester and Big Jim at least for within gang. Not everyone fights them the same days or at all so unless you did an all time leaderboard, not really able to compete gvg. But within gang on at least a day to day basis, it would be interesting to see scoring vs each kingpin and vs thirteen or whatever seasonal baddie of the month you’ve got us up against. A leaderboard and possibly some variation within the KP/team fights so that it doesn’t look and feel so much the same matches each time with a splash of animated changes barely distinguishing any of them apart. The leaderboard could help break up some of that monotony and allow a bit of competition and collaboration in gang as well. Thanks.

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Livvie Si#7777

Create an activity log in game for Boss to access. Right now there are only certain activities recorded and posted in gang chat, i.e. who opened KP, who boosted teamfight, who joined, who left, who got kicked. Why only these ones? And why not state who admitted them when they joined or who kicked them when they got kicked? For example, an activity log that can show who accepted and kicked players would be nice. Along with who changed gang description (internal/public) and who changed gang settings, etc.

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Phantom Legend#3096

with the increased frequency of new stars being released return kingpin 2nd fight (without adjusting current rewards per fight)
This increases income in line with increased demand

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MadMacs73#1115

when you go from main streets to the mini game (like Fort Tilden), you get the idle time bonus. When you go back from Fort Tilden to streets, you don't get the idle time bonus. But if I'm in Fort Tilden, and then I close the game, and then I restart the game, I go to streets and get the idle bonus. Please give me the idle bonus when returning to streets so I don't have to keep restarting the game. Also, some events like Fort Tilden, if you stay on the event and you go to something (like Discord) and then go back to IM, you get the idle bonus. For other events you don't. Please give us the idle bonus for all events the way it works for Fort Tilden.

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Phantom Legend#3096

We have given the change to mythical stars some time to settle and for me it is clear there is a large disparity in legendaries, awakened or not
to reduce this gap I'm proposing a family bonus, available at 1 diamond star (rank 26) and above, which requires any 5 legendary capos
Grants stats multiplier HP/FP starting at 2x and at 4 amethyst (rank 34) this would be around 10x pending a beta test to confirm exact numbers
this will also hopefully help with the current cigar shortage for players who don't have a large investment in mythicals yet have max legendary capos and will only get worse with each new star added

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Phantom Legend#3096

New game mode (PvP) where you have incomplete information, I fear changing the current arena would be unpopular but the idea would very much be like the current arena but missing gear/talents and potentially other information
would give a new twist to PvP and allow us to explore more "trap" teams

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Phantom Legend#3096

Spice up gang wars by giving buildings buffs, say a scaling buff with the building tier giving 5/10/15% HP to all tech capos, 5/10/15% dodge to all capos etc. Adds a variety and some RNG but in a hopefully fair way.
Can make use of the jailbreak artifacts as an example of available buffs and can be on rotation so facing the same gang would have more variation.

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Phantom Legend#3096

Same sort of idea as above but for arena, have a monthly rotation buffing something by a small amount. Tie that bonus in with whatever new skin/capo/mythical is released or due to be released to encourage their use. This aims to break the friendly battles "solved" arena as can still be used but isn’t perfect information and leaves friendly battles unchanged for those who enjoy it.

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Phantom Legend#3096

New gear – can be used to help balance capos and change the meta i.e. with the current meta make restoration keyed gear more powerful.
could even recycle the ideas for the gear available before rank 80

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Phantom Legend#3096

Gear “awakening”: can unlock skills or benefits on to an existing item of deluxe gear but very similar in thought to capo awakening.

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Phantom Legend#3096

Make changes to existing capos, only one or two per patch cycle i.e. buff restoration (healing) capos in general but if it gets problematic then have a plan to add more counters to them again can be through adjusting existing capos.
can be tied into the release of new skins, like done with the world cup ava skin but also could adjust the base skill

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Phantom Legend#3096

Tweak numbers on talents, there are plenty of existing talents that serve no purpose in the current meta, e.g. crit chance (just run accuracy) but also the underused ones (damage reduction).
again don't change too much too quickly, maybe even only one category every couple of months and let the meta shift then change something new again

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Phantom Legend#3096

an alternative to the legendary family bonus suggested above,
Skin “awakening”, where you could use resources (not serum but maybe copies instead of adding a new star or a brand new resource) that buffs stats on a legendary. Also allows for similar diminishing return like capo awakening
Mostly because legendary all have skins but mythical don’t i.e. don't release skins for mythical capos or if you do don't give them awakening!

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dallas#2920

new premium gear that can only be obtained through Unfinished Business, but with only 2% chance per game to get it. This way premium gear can be obtained by any player with some luck, and premium gear accessibility isn’t limited only to those with $$$$$$

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Sixso 🌹#4102

QOL changes, in Fort Tilden when you click on the collect all buttons it should be collected from all areas(the 3 stages Industry bay/research block/dev area) and not from one specific stage you're currently in - statham

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JuJu#0020

add some banners and/or tombstones in the social shop

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Tekila#6230

Strongly disagree with whom ever replied to suggestions today. players are NOT too overwhelmed with Fort Tilden to have it lapse with weekday events. Fort Tilden is outright boring, long and worse event the game has ever released. It is despised. Prior to its release Vegas was most disliked event. Now that event looks great! If you actually tracked stats many players gave up on even competing in fort Tilden. Go back to 3 day weekend events and keeping the 2 weekday events for consistency.

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MadMacs73#1115

arena tweak: each month, 1 or 2 capos are on vacation and can't be used. 1 or 2 others get a 10% FP/HP boost. This will stir up the meta. I think it would be more fun if the vacations and boosts only lasted 1 week, but I understand if you want to keep consistency for an entire arena cycle.

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tallkidd#0924

once again, we are begging for the developers respond to all the suggestions that are posted. Stop picking and choosing which ones you want to respond to. We all deserve a response. That's not fair to all of us who try to provide an advocate voice for this community. Any response is better than no response at all. Thanks

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G Grisly#8971

allow players to remove unlocked talents from mythical capos that were unlocked prior to the previous upgrade update. Before when it took multiple cards to upgrade talents many of us chose to unlock talents with cards that we would have otherwise used to upgrade the capo if the options was available to us.

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Swampi#3670

Reply to Blorg's suggestion about Jailbreak that was posted on April 16 that currently has 326 upvotes and 0 downvotes. You have blatantly ignored responding to that in the last two dev-update responses.

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Bruce🔥#4056

Can Botfather keep a note of the level of everyone's attacks on team fight. We currently track manually but this would be a big help

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lukevdb#7666

increase resources overall

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Danny.i.m#0613

add a few more ingame emoticons! 🤩

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Livvie Si#7777

Remove ft tilden event. Worst pay out and too long of an event.

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Dark#8072

Allow limited access to games Application Programming Interface (API), even if just for the gang(s) you have an account in. Would make tracking, and gang management exceptionally easier.

Would allow us developers to make a@hybrid ingot type bot to access our 50, but pull different data on gear, talents, FP growth, awakening levels, number of capo copies, ect

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Sixso 🌹#4102

allow players to swap the nationality of any capo for diamonds…that’d be sick because all these awakenings and new capos are making it difficult to arrange a team youre happy with when you already have high level capos and then the nationality doesnt match with a mythical’s benefits. and then there’s endlessly more combinations. im getting tired of fighting the same lineups all the time in the arena- by smashleyyyy

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Sixso 🌹#4102

Drop rate of a Mythical capo through mythical safe opening is 0.5% .. it means we have to spent 40000 diamonds to be able to get 01 mythical Capo directly.
Please increse the drop rate to 2% at least - by bandit1

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dallas#2920

if the devs want to keep the Fort Tilden event, consider making it:

  1. A weekend event (shorter)
  2. Much much much higher rewards
  3. Change the mechanism of… everything
    = essentially you could make it look very similar to the usual weekend events but with a Fort Tilden skin. It shouldn’t be this hard lol
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Bakus#6868

As you responded to my suggestion for not cutting Weekday events during Fort Tilden Event I’m trying to keep this dialogue open.
Please kindly reconsider keeping the weekday events during Fort Tilden.
I thinks it’s not a bad event: it just need few adjustments:

  1. Don’t cut weekday events during one week of Fort Tilden due to loosening all rewards which would get from those weekday events.
  2. Readjust rewards for FT as it’s a week event- needs more work , more diamonds more effort- the rewards should be doubled or/and included the regular weekend event rewards : 400 diamonds, mythical boxes, National keys, blue keys etc.
  3. Players are not overwhelmed by Fort Tilden event, it’s more of discouraged - poor rewards , (for which we wait whole week) no clarity on winner list ( you only show top 50- why ?) and problem to complete all challenges. ( I was top 24 and didn’t still missed last 6/4 rewards)
  4. The spin wheel in FortTilden should be adjusted like in other events- if you get first and second item different in Club 0 (example : first spot can, second spot cash) there is no chance that the item In third spot would be any of these. It applies to 4 spot wheel as well. Pleas kindly adjust club 0 spin wheel to be similar as in Japan event.
  5. Increasing the required number of spin/wins on day 3(or 4 - not sure when it happens) it’s not fair and should be adjusted to be based on the game progression( should happen when you reach DeV area not number of days you play.
  6. Increases on number of Fuel Cans ( the one you use to create blue, purple and gold fuel tanks) to make blue fuel tanks should never happen. There is no increase of that Fuel can on spin wheel (with double hit it gives only 4) so why after certain number suddenly that amount increased to 10 to make one blue. It should be kept the same at all time.

To close up please kindly respond and keep the discussion open for both sides.

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Bakus#6868

Readjustment for Fort Tilden Rewards proposal:
Top #1. 1000 pieces of Boxer, 10 Completionist Award Boxes (Resources) and 500 diamonds
Top #2. 500 pieces of Boxer and 6 Completionist Award Boxes (Resources) and 350 diamonds
Top #3. 350 pieces of Boxer, 4 Completionist Award Boxes (resources) and 250 Diamonds
Top #4-10 200 pieces of Boxer, 2 Completionist Award Boxes (resources) and 150 diamonds
Top #11-20 100 pieces of Boxer, 1 Completionist Award Box and 100 diamonds
Top #21-50 50 pieces of Boxer and 50 diamonds
Top #51-100 25 pieces of Boxer and 25 diamonds
Top #101-150 15 pieces of Boxer and 15 diamonds.
151 -up no extra rewards for winning.

The rewards are based on Fort Tilden and regular weekend rewards system with small player friendly adjustments.

This is just a proposal and I hope you will continue to respond. It’s a long event - give us more rewards and clarity in winners list to make it more interesting and attractive for players start and finish.

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Bakus#6868

This is add up to previously asked several times suggestion.
If you can’t respond to all suggestions weekly or biweekly as of it amounts. Please kindly respond daily to them with even short answers:
We will think about it, definitely no, Absolutely yes and add time frame 1-3 months, 4-6 months or 6 months up.
Maybe even add a monthly check up on which of our suggestions are you currently working on.

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lukevdb#7666

please consider adding more ways to obtain serum.
The rewards that have been added to the event rewards just doesn't cut it. To obtain it one needs to drop certain amounts of cash, which most of us don't have, or don't want to spend.

A good option would be to add a new sort of PvE where serum is abundant.

Or create a higher level of jailbreak where the serum is higher. (Maybe with new lineups we can fight, or where the lineups change daily so we don't encounter the same onces. Like that we can't attack brainlessly, but we're motivated to complete thanks to the high serum rewards)

Either way;

We URGENTLY need more serum.

Thank you

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𝕋𝕙𝕒𝕥𝟙𝔼𝕁🔰#6666

personally I think family bonuses need to be revamped. All the top players have a substantial jump from those of us who aren’t paying several grand a month on this game. I’m not saying we should be able to get to that point overnight, but it should be achievable while only spending a few hundred or mostly free to play. Currently, it would take years to get to the point that the top players are at and by that time the game will have add probably 30 new stars.

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Danny.i.m#0613

Can you use ads that are actually in the gameplay? Now we get new users that expect something they dont get. - FB user.

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JuJu#0020

give a small reward for players and/or people who refer them to link their discord accounts. I believe in game only players should have another incentive to join discord and veteran players have a reason promote discord. Newly liked player they can learn, vote, and explore this channels. I talked to many maxed out players who do not have motivation to get a discord.

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TeddyIsGoofy#2016

There could be more availability for free to play players than paying players. For example, you get perks for paying in this game but there's also downsides. There should be a double edged sword to paying money so free to play players are more encouraged. There is of course the double edged sword to being free to play already, so why isn't there one for payers?

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Unforeseen#2271

Make omertà stones available to purchase with diamonds

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JuJu#0020

bring back mini game ads. These were perfect when ads wouldn’t load correctly. Lot of players have issues watching ads after mafia pass has ended. Is this a bug or is it deliberate?

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Cola#1916

Please keep the notice board more updated. It really helps with planning ahead. Right now it only shows the next 7 days. It used to show several weeks in advance.

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JuJu#0020

promote the longest active picciotto players in gangs who’s boss, underbosses, and mobster are inactive for long durations.

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caneb#2738

Why adding the battle machines no one wanted and on gang wars day without any notification? You said you would communicate more about major changes and things just get worse and worse…

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KingOfBurningShadows#3068

Next time you have a beta test for an update, please acutally listen to the testers. The consensus was battle machine's would be a poor addition to the game.

You bassically never responded to the testers feedback and then just went a launched v7.0 without warning anyway.

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Quinni#3322

Super that what came new
But why can not be informed beforehand if it relates to the gang war..... no one knows now about defense and attack because of the cars ..... you can slowly use the beta better and inform how what where

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ᵂᴰBoydie#1092

make a limit on how close the items such as fuel or gems can spawn to the enemies line so it doesn’t get stolen immediately

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liquidator#0233

So, if this subscription costs $12, which is intended exclusively for this mode, then let's increase the total subscription that costs 5 bucks to $30, because it is basically useful for the whole game!

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tallkidd#0924

I like only shipping yard. It has great potential, as I stated in beta testing. Not battle machines though.... It's way too advanced. The Mafia in real life does not have battle machines. THINK ABOUT THAT FOR A MOMENT. Like who seriously thought that part would be a great include in the game??? You're gonna lose a lot of players (which has already been seen happening) because of this rushed release. Especially because there was never gave advanced notice and moreso because this update was pushed right before gang wars. That makes a lot of upset players as you can see... Many dissatisfied players equals bad reviews. Many bad reviews equals players leaving. Many players leaving equals plummeting profit margin.

As someone who supports this game financially to see it grow in a positive way (which I am really considering boycotting my monthly subscriptions), Please Please Please Rethink this and take a few steps back. Especially before you surprise us again and release version 8.0 somehow tomorrow. It's strongly unfair to the committed playerbase that helped this game grow to the 30 million downloads you guys raved about previously. You're not going to see any more milestones if you keep going this route..... thank you for considering 0.05% of our suggestions and feedback!

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MadMacs73#1115

when you search for players, don't show me a player with 4 resources that are all in the process of being snatched already. If there isn't at least 1 resource available to snatch, skip it or at least mark it as protected so I don't waste a click going to their dock to see that there's nothing for me to take. In addition, don't increase the search count when I don't return any players!

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IdleGreedMafia#6230

when no players are found smuggling dock radar it shouldnt count towards daily scan limit. Or did everyone quit already!? 2 updates and no players to play with me

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MadMacs73#1115

I can't believe you released 7.0 with the street level battle machine bug! You increase a street level and all your battle machines disappear, including all the resources you spent to advance them. I'm 100% done supporting this game. I'm asking for refund. This is insane.

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Airride#0352

battle machines is stupid and non game related. If the game was to add such thing and ignore what everyone else is asking for, might as well delete suggestion channel. No one likes the battle machine. I suggest you guys to remove it or add super hyper godly power to capo so they can fly and shoot missiles from their eyes when they die. Nonsense right? Same with battle machines.

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Ludo#4870

Give a reward for helping gang and friends in smuggling dock

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KingOfBurningShadows#3068

Don't just ignore the community on this one. Clearly 30+ suggestions in one day, all basically negative of this update isn't just people complaing for no reason.

This update is not liked. The primary cause of which is battle machines. They weren't liked in beta. They aren't now. Plus you released them with the reported and known bugs.

A while ago you attempted to replace UB with weapons factory. This change was disliked by players and you ultimately removed it.
Please return to whatever stage of game development mindset you had back then.

Cause the current one ain't it.

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tallkidd#0924

Please read Tune down the brightness and repetition of several animations for the fights that have battle machines. Especially the satellite ones.... 1) they are very long fights and repetition. Never ending. Constant flashing and animations. Makes my phone battery go down quick... 2) the constant flashing causes strain on the eyes. Especially when we are forced to watch the whole fight to see where strengths/weaknesses are and how to adjust the lineup, and 3 (and most especially important) Please PLEASE please consider that some players may have epilepsy (like myself) and all these flashes and such can atreibute to an epileptic episode. Thank you 🙏

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Cyndi#1224
  • suggest -acknowledge the playing community, especially in regards to the ridiculous money grabbing, game killing, make more people want to quit, bug laden update. Please remove it asap. Many have cancelled subscriptions waiting to see what you do to quit or not.
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MadMacs73#1115

the enemy list only shows your last 6 people that snatched you. You get snatched by dozens of players. The enemy list should show you the 6 enemies with the most resources on their dock, not the most recent 6 that are all empty.

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Danny.i.m#0613

please give us more feedbacks! You guys said that the new streets + stars would be released in may, but in the noticeboards is nothing to find about it.... so please give us an date atleast 3 weeks before the new streets gets released! And not a few days before it gets released.

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𝕋𝕙𝕒𝕥𝟙𝔼𝕁🔰#6666

adding battle machines to live was not a good idea and truthfully it should be scrapped before it’s too late

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Pesh#6344

I know that you may want to add new features to the game, but when you get that much negative feedback from beta you should reconsider adding them... also it seems all new features you've added in the past months, have made many people leave the game, because it's only for cash 🤑 and instead of you trying to fix what you've done, this mess continues and you'll continue losing players. Have fun 🙂

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caneb#2738

I completely endorse all comments above and understand the frustration of all players after this terrible update. If I have to propose a solution that would partially fix the problem: please make pvp battle machines fight a separate mode in the machine fight tab but remove it from arena, gang wars, fight club and all other fight modes so people can still play the game they used to like.

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DJB#8424

allow a direct line of communication to the Devs

1 representative from each gang within the top 30 of all time CP should be in a chat where they can talk directly too devs to display concerns about the game

Miller, El Mara, Aeon, Barbershop, German Mafia and more, all allowed to nominate 1 person from their family

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Mitzi_13#2369

Woo, lots of negativity pouring in. I've read through it and have a suggestion that I don't see mentioned here yet: Would it be possible to let players opt-out of Smuggling Dock group and/or private messages?

The reason I'm asking is because we already have a hard time getting players to read important chat announcements, and now I fear that the constant stream of red-dots on the chat icon will discourage them from checking at all. It will get to where people just ignore the dot even more. As boss of a gang I try to make it a point to check every notification, but even I'm starting to get worn down and it's only been one day.

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Mitzi_13#2369

In addition to my last suggestion, while I'm on the topic, when someone requests dispatch help the little 🤝 icon appears and then quickly disappears. If you didn't see it, there's no way to know that dispatch is needed unless you click on the dispatch tab of the chat area. Can you either set the 🤝 icon to stay up until the dispatch is solved or display a little red dot on the Dispatch Center bar of the Chat List which would also disappear if the dispatch is solved please?

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JuJu#0020

be able to help any player not get snatched in smuggling dock.

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Ludo#4870

Please consider increasing cigar flow it is ridicously hard to upgrade my capos to the max level

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IGIGEM#2092

get rid of the battle machine update altogether. Keep shipping dock but make it so can be a place to gather shards, serum, diamonds, all the items that are scarce and hard to get items. Allows for a team aspect of helping each other gaining resources to strengthen the gang. Similar to dispatch help.

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cpalmer022#2210

Remove the restrictions on not being able to assist friends when the defender has 2 or less items on their dock

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dallas#2920

make battle machine a small weekday event instead of what it is now/ regular

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IIIFOLEYIII#5613

to expand on the above. Make smuggling dock a weekday event that gives rewards to level up battle machine. Remove battle machines from pvp. Keep battle machines for machine fights only. Rewards from machine fights be mythical boxes and shards. This let's you keep all the new items you've worked so hard on but also addressing a few concerns of your player base.

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Ludo#4870

Make battle machines shards exchangeable against random battle machines shards

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Dark#8072

1 - smuggling dock, if I’m already stealing something my friends could be able to help, and not get a “this person has too few resources” message. If I’m already engaged in the process and able to ask for help they should be able to help.

2 - I have epilepsy and the visuals for battle machines can trigger a seizure with the sudden flashing. Please allow us to disable the visual in fight. It’s too bright and dangerous to my health.

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Mausam#2927

resources from all leftover chances from light house must appear in dock automatically before reset.

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Mausam#2927

We need a "call back all shunts tab" on smuggling Dock. It must solve disappearing shunt issue .

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bippy#9433

Revert this update entirely.

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bippy#9433

Fix the massive list of already existing bugs before inventing new and awful feature with even more bugs

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dallas#2920

smuggling dock needs a tool to help defend your own turf better. Like a sniper or tapping mechanism or heck battle machine to flatten the intruders something something idk

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ImperialAgent#5269

With the dock smuggling I’ve noticed people hanging around peoples docks waiting for them to use the drone. It seems a bit pointless using the drone when it’s easier to just steal. Which then defeats the point of snatching if less people use the drone (like yesterday 5 scans and 0 people).

My suggestion would be to either have a cool-down period when the drone is used more than once in a space of a minute or when items have been snatched. This could be part of the new pass to make it a more worthwhile investment.

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Sixso 🌹#4102

remove battle machines from PvP
add to PvE

this improves cigar fights
add a new harder level of jailbreak that also offers bolts (and so as you get better battle machines new jailbreak is easier)

adds a small bonus on KP/TF which is more rewards but only a small amount

return to PvP in a few months once bugs have been fixed and chance to balance

make smuggling dock just produce more legendary capo shards, use the bolt material slot for there as a booster or something - stolen from the one and only Phantom legend

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MadMacs73#1115

on the damage reports in gang wars and arena, add in the battle machine so we can see what they actually do. We watch the replay and see them destroying our capos, but we're not sure by how much. It's hard to strategize against them when we don't know exactly what they do.

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MadMacs73#1115

when you switch modes (main to docks, docks to main, main to Vegas, Vegas to main, Vegas to docks, docks to Vegas) no matter how you got there, if it's been more than a minute since you last played that mode, you should get the idle time bonus. You're making this game so not idle it isn't funny, but we're even getting penalized for jumping from mode to mode because of the docks.

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Nick B 7997#9595

bring Monte Capo and Illegal Market back

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kala#9624

@daring delta Please do a game without battle machine and smuckling dock. Everyone can choose whichone they want to play with. Maybe there will Be not that much members who want to finish with This game.

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Ludo#4870

rapidly fix the scan in smuggling dock, it uses 1 scan whilst no players are found, and by rapidly I mean tomorrow 🙂

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Cyndi#1224

remove this garbage update asap and start listening to your players. You even added it to CP and when mission is completed doesn’t register. Too many bugs. Too much time and money. Many have already quit. Tons cancelled subscriptions. Thanks for killing the game.

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Dark#8072

I beg of you, stop the battle machines animation. I can’t look at phone when attacking for fear of my own safety. There was no flash warning, not a thing. Your game is actually causing harm to my health because of this.

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TheLoftwing 𓅛#1352

Please remove “Ask a friend for help” from Smuggling Dock. I’ve already been deleting people from my friends list.

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lukevdb#7666

please make the docks, and the resources that come in it, Idle.
Now we have to painstakingly babysit the game in order to collect oil, bolts etc...

Please consider adding a way to collect these resources when we're offline.
That's why most of us started playing this game. Cause it's an idle game.
We all have jobs, and most of us have families to take care off.

Bring the Idle back in Idle Mafia

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Mitzi_13#2369

On the screen where you can ask an individual friend for help rather than the whole gang, can you have it display who is currently online with a little green dot similar to the “my gang” list of gang mates does please?

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Mitzi_13#2369

If I scan for docks to snatch from and go to one of them, if all of the loot is already being snatched I think it would be fun if we could help the person who’s dock it is to keep their stuff. Sometimes I see the dock’s owner in a battle with an enemy and I wish I could tap to lend a hand.

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Airride#0352

many players are unable to utilize their snatch/scan at all due to the bug where the grunts are stuck forever. The grunts will remain stuck infinite until the server resets or the bug gets fixed. ANYONE can and will encounter this bug and once you encounter it, you are stuck. I suggest fixing this ASAP.

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Dark#8072

daily request on behalf of the epilepsy community who would like to play the game without fear of having a medical emergency/seizure.

Allow us to disable battle machine animation and watch our fights. Please don’t say “if you skip fight it doesn’t play”

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Ludo#4870

The way smuggling dock is awful, basically you have to steal others to gain ressources, it's almost impossible to gather your own ressources because 4 or 5 people spawn instantly on your dock. Moreover, there is no idle aspect in that gameplay, you have to spend all your day on the game in the hope of stealing few ressources. All the gameplay of smuggling dock is FRUSTRATING. At least please change the way it works to be a minimum idle friendly.
And I don't even want to talk about the insane amount of bugs...
For the moment I will just cancel my subscription.

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lukevdb#7666

give the messages in 'dock assistance' a time stamp please

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frog#7218

The smuggling dock needs some heavy changes and improvements if you're gonna keep this in the game. If a player's dock is protected, why even give the option to snatch from them??? It makes no sense, and all it does is waste time for no reason at all.

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Tekila#6230

Restrict Battle Machines use to PvE

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caneb#2738

Create another arena league like before if you want to leave these horrible battle machines. Or do the most sensible thing that is already proposed above to only leave battle machine for a specific game mode, like KP/cigar fight but not pvp. For many people the only aspect of the game they enjoy is arena for the strategic aspect and you are essentially making it more and more brainless.

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Tekila#6230

need to be able to gift the dock pass subscription because many players cannot get subscription billing purchases to work on their accounts

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dallas#2920

in smuggling dock, when getting help from an ally, show on the tab who is helping. So we can thank them and not have to go through the dock-radar-helper tab. I feel very strongly about this!
Thank you 😊

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caneb#2738

Please clarify your stance about this suggestion channel. Many players are taking a lot of their time to propose ways to improve the game instead of quitting it but in the past few months you ignored altogether every single sensible suggestion that has been made here. If you don’t care anymore about people’s feedback please make it clear.

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fsocietyJill#9834

In addition to all of the negative aspects of the new update already discussed here, I would like to once again bring up the issue of the gang chat interface.

It was already extremely difficult to use, reinforcing the need for players to download discord; however, this new update has made it even worse.

If I’m offline for even a short time, i come back to “99+” gang messages and a slew of random help messages from friends that are always expired.

If my boss needs to relay something specific to the gang, we are gonna miss it in the middle of all this other nonsense.

I would suggest to remove the update entirely, but in the event that it must stay, at least don’t allow players to request help from friends who aren’t even online. And make a separate gang chat for those who want to talk about it in gang because many of us have already muted gang chat and started deleting friends from our friends list!

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SpruceLeaf#9210

Insert an option to toggle machine animations on/off in settings as it slows fights down

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Livvie Si#7777

Make the "ask for help" function to appear when you're trying to snatch, not make us click it again to request help.

Why do we have to get out and click again to aks for help. It should already be there for efficiency purposes. The game is super buggy and laggy, by the time I get out, click again for help (if for my dock), 50 ppl already swarmed my cargo and help came too late due to dock pass limitation.

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Kyuu#9620

Can we please not have the snatching mechanic as it is right now? It feels like every time I log on, I've barely been on for 3 seconds and the moment I spawn something in there's 4 people just instantly there that are way stronger than me and stealing my stuff. Protecting your things should not be P2W. It's incredibly easy to just bully one single person out of all their resource drops. That's not good game mechanics. That's not fun.

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JuJu#0020

if struggling dock is here to stay. Can there be a section for friend helpers instead of a whole bunch of different individual messages

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Cyndi#1224

you need to roll this update back yesterday!! People are leaving in droves. Besides all the bugs and lags and it not being an idle game anymore; your servers can’t handle it- people getting locked up, kicked out etc etc. You are killing a great game and you have zero interest in listening to the ENTIRE PLAYING COMMUNITY

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Sarinas#2702

Have the help asking message appear in a list in the docks instead of being sent as individual messages. Looking something like the bounty list.
Messaging system has always been sub-par in speed, now it's just super overloaded and buggy.
When the list of conversations is longer than what is visible on one screen, it won't allow you to scroll the list down to see unread ones. It snaps back to top.
Summary: move help requests to a list in the Docks. No messages.

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Bakus#6868

Fix No Players found issue in Dock. This should never happen as we have sooooo many players- how come the mini game Radar can’t find 4. Secondly when it finally finds it shows usual only 2 players instead of 4? This double loss on radar scans. Please fix this issue asap

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lukevdb#7666

please fix the lag issues in smuggling docks.

When asking for help it takes forever to sent the message.
When providing assistance to a friend it takes forever to add it
When wanting to snatch your own cargo it takes forever to start the sequence. By that time the remaining cargos are already being snatched whilst you are still beginning to pull yours in.

We also get kicked out of the game alot.

Fix this please!!

Thank you

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jrs197a#7479

I wish with the new sophisticated dock update the developers would have thought about the impact to the chat interface, individual messaging and the ultimate ruination of the chat feature. Well really, the idleness of the game.

If IM is to keep this addition, please consider:
A) create a different phone line to ring (chat stream with its own icon) specifically for this feature so it doesn’t ruin other conversations ?
B) allow users to pin certain friends or gang members to an option available in selection when calling for help. HINT: this would be like storing a favorite TV, phone number, radio station. The intent is to make it easier to find the people you want to check with first This would be an option when selecting helpers.
C) find a way to move within dock assist chats - do you need to have 50 places to look? See request A above.
D) have visibility to players at your home base.. this allows you to see you enemies and know what you’re up against when having to defend MORE IMPORTANTLY RELATED TO REQUESTS FOR HELP, perhaps you could call on people you’ve already called for help and they showed up. just maybe they’re actually there to help you and are willing to be called on again if they’re still onsite when you attack again. Post to site, give option to easily call on them again.

I see IM supporting complete lack of idleness, the destruction of actual human interaction… and helping to reinforce that and machines are great.

Give us a break, we’ve been playing your game, choosing to spend money and you do this to us. It’s a big slap in the face, especially when you don’t listen to 99.5% of what we ask for. You’re ruining your relationships with YOUR CUSTOMER!

If this update is to remain in some way, please change the way requests for help are handled. Please vote yes to separate what was “Idle Mafia” from this spam/clutter/noise that you’ve forced into this game.

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jrs197a#7479

give us a way to earn small amounts of rewards while we are idle. Hint: welcome back capo. While you were gone you earned ___ instead of us just sighing and saying.. whew idle again - don’t have to go out and collect stuff again since I’ve earned some small daily rate based on busting my butt yesterday. 😓

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jrs197a#7479

give us an option for idle reward… another hint: cash truck, helicopter. How many of your customers pay for the mafia pass? Let us avoid ads, maybe give a few safes to open daily.
I’d bet that if you asked, people would give up all the free safes in the racing mini game for just one or two.

That is, if it’s going to stay or maybe this is a cruel joke and it’s only available Thursday till Monday. I guess you could have made an error and put this change on the fight screen versus the right hand side of streets as a mini game.. because this ranks up there with super fario.

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charlie197#3630

I was thinking that you could add a special slot on the capo screen enabling one of them to act/identify as a machine. I am a friend of Optimus Prime and he asked me to fill in.

What is the benefit of one of these machines anyway? Isn’t this just another capo that you have to work really, really hard for? Maybe even spend $$ for?

Maybe you could trade double or triple capo cards to get a machine card? Otherwise, please consider reversing this.

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Nick B 7997#9595

if you insist on keeping dock snatching in the game, which i advise against. Then at least only allow same level players to invade docks (i.e. i’m level 3 being invaded by level 5 people … i don’t stand a chance) if i try to steal from them by goi g to their dock fine … but there’s no way for me to catch up to the people that pay - so if every time i search, i lose - i’ll e d up quitting the game because i can’t advance

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dallas#2920

a follow up to Nick’s suggestion, yes.
Similar to how on arena you are placed in a strength bracket, in gang wars you are in a strength bracket; snuggling dock… there is no consistency. It seems optional until you realise you need to play it to get bolts for battle machines, and you need battle machines for gang wars.
So… forcing our hand really- must pay for docks= battle machines= gang wars.
If you can’t fix the epilepsy triggering lights, delete battle machines. If smuggling dock doesn’t seem worthwhile developing further, heck delete it too.
One would think docks are optional, but it effects everything.
Please please please reconsider.

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Tekila#6230

allow players to remove helpers from snatches

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Cyndi#1224

you absolutely have to start listening to your players. And you need to upgrade your servers/systems asap because on top of all the above issues; it lags and crashes CONSTANTLY and CONTINUOUSLY. this is beyond ridiculous at this point. Recall this update and fix everything. Players are leaving in droves. You are 💯 ruining the entire game. You will already feel the impact of everyone canceling their subscriptions. Reply to us with what you will do before more quit too

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IGIGEM#2092

please make it that once a call for help is answered. Have it disappear like bounty calls. Also, please allow a certain number of unused explorer to roll over. (Recommended by Steffi)

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Yojimbo#5968

I know I’m just piling on at this point, which btw thank you to everyone for the well thought out and OBVIOUS suggestions, but this whole update and impact to overall game experience is terrible and not well thought out. To be honest, even if ALL of these issues were addressed, I’m not sure I would want any of this in the game. Docks has some potential with a lot of TLC but I absolutely hate the battle machines concept in general + how it infects other parts of the game. But it’s been forced in just the same. Amazing how many people have already quit (although not surprising)…my suggestion would be to roll back this entire update until you’ve had a chance to think on your sins…and then relaunch (maybe not) after a full patch has been worked through. Or don’t and see what happens.

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JusteLeBoss#4870

50 tries to take the ressources from dock, 35/40 crashes of the game. Don't you think there's a problem in your game ?

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JuJu#0020

limit struggling dock scanning to 15 or under, lower resources needed to upgrade, and be able to mine your own resources. This will make the game more idle

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MJA#2659

make smuggling like arena. Can’t steal from own gang

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tallkidd#0924

Please adjust the enemy dock list/log (in the scanner radar building) to reset every 1 day instead of what it is currently set to, which is 3 days.

In 3 whole days when we are actively collecting, we attract enemies like little mosquitos. That is a fact in the current gameplay. So, the enemy list/log in the radar building gets longer and longer. I explain this by saying that enemy list/log grows exponentially eventually after you have spawned ~3 to 5 in items with each drone, while there is 15 drones each day. With simple math, that's 45 drones in the 3 days reset time of the enemy list/log resetting, and can result easily with around ~200 items being spawned for the average player. With how the game is currently and how everyone is a mosquito, about 70% of those items we spawned get snatched if you are low level or in a non-active gang.

Because of this, like I said, that list gets very very very long. For those who utilize the enemy dock list to their advantage to seek revenge on others, it can take forever to scroll down the list to see which enemy has available items to snatch, but that's not the biggest concern. Just continue reading this--developers and the community-- you will be enlightened on this. Wait until the end!

With this proposal of adjustment (bringing it down to 1 day reset time for the enemy dock list/log in radar building), it will helps prevent players from pitching a tent and targeting one player every single time they want to use a drone for items on their own dock.

MOST IMPORTANTLY, it will also help with reducing the lag in the gamemode and improving overall play experience becAuse the radar building wouldn't be storing as much information/memory of enemies in only 1 day compared to the current 3 days of enemy list/logs. This will also help towards preventing the game from crashing every 5 minutes you are trying to snatch from enemies/help friends snatch, because the radar building is a overworked building. Thank you.

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tallkidd#0924

I suggest we need better communication from Idle Mafia staff/ developers. Right now we are left in the dark with a game that has so many bugs. Please 🙏

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METAL#0001

The smuggling Dock is heavily bugged and almost unplayable at certain times of the day due to crashing and extremely long loading times for help and snatching.

Improvements must be made to the server and game to support such a huge amount of player traffic.

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𝕋𝕙𝕒𝕥𝟙𝔼𝕁🔰#6666

this update is just an over glorified weapon factory with an overpriced pass. You should do the same thing you did back then and just scrap the whole thing. If you want new content, just ask your beta testers or your content creators or your veterans. Trust me, we have plenty of ideas that the community would like WAY more

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Cyndi#1224

your servers CANNOT handle this update even without all the bugs. It crashes game 5 times every ten minutes. We do NOT want this much aggravation from a game we spend our time and money on. That’s what work is for. ROLL BACK UPDATE AND FIX BUGS!!!!!! AND COMPENSATE US ALL

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davidddd#9607

ok since we’re ignoring the people that are addressing the elephant in the room. Could we get cigars when opening safes (Golden safes would be most suitable)

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AbidingAura6#4296

Have upgrading the mines in the Hidden Lucre event count towards the building upgrade contribution points

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JusteLeBoss#4870

docks are getting are worse and worse everyday in terms of bugs, how is it even possible you are supposed to fix bugs not create more

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Emmerbeanie#5395

[There has to be another way to get cargo. As it is, players who started late or are weaker can’t get the items they need because they get stolen by players much stronger than them.]

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Hisoka#0674

for the love of God fix those bugs. Before doing anything else fix what you have. Smuggling Docks are like a huge bug killing the game

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dallas#2920

My suggestion is: You [devs] offer suggestions to Us [players] on how you can fix this. Say anything at all.
All of my teammates are quitting because the grinding is too demanding; and not idle.
What do You [devs] suggest?

Help Me! Hurry!

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dallas#2920

Since battle machines are a huge swaying factor in gang wars, will we be getting new Capos with machine killing skills? Are all of the current capos a bit redundant against a powerful machine?

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caneb#2738

Can you please tell us why we should pay way more when the game is becoming completely unplayable with all the bugs? The point of a game is to have fun. Right now you are taking all the fun out of the game so what’s the point of paying for being frustrated?

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MJA#2659

Your game is full bugs and it constantly crashes especially when snatching, asking for help or send help within the smuggling dock. I think you made a bad judgment rolling out this new update without listening to your beta testers and now we have to pay the price of this foolish decision. Fix the game as soon as possible and compensate players for all the lost resources due to these crashes as we can’t do anything without losing half our resources in the process!

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𝕋𝕙𝕒𝕥𝟙𝔼𝕁🔰#6666

was there any attention paid to the countless suggestions from beta testers advising you not to release this content to the game? Doesn’t seem so. The update with pushed without anyone having prior knowledge and like we all expected, the community hates this update with a passion. This was such a bad idea, loads of bad layers canceled all their subscriptions and some even quit entirely. That is not good for a business. I hope you don’t take these suggestions lightly, bc this entire game depends on them.

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Unforeseen#2271

add rewards for helping besides cargo boxes. Alternatively have milestone rewards for helping x amount of times.

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dallas#2920

allow you to close an ad if you accidentally click it. You don’t get the ad-watching reward obviously. But I keep accidentally clicking them and I have to watch in order to accidentally get x2 cash from being idle for less than 3 minutes ❤️

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JusteLeBoss#4870

Don't put a rank requirement for each machine fight, make it like cigar fights

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Olukole One#2727

some protection on docks where I can choose 1 or 2 items that no one can steal each time items show up on my docks. I'll pay for that option.

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JuJu#0020

add super upvote on suggestions so players can vote which suggestions they love

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Cyndi#1224

please advise when the patch you mentioned 7.1 will be out. Friday is too long in a game that crashes every 30 seconds with all the bugs. More people are quitting all the time. Please give us a date and continuous updates. And I hope you have a plan in place to act quicker when things go this wrong or use the Beta as it is intended

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Tekila#6230

This will likely get many downvotes because in general more always sounds better on its face and nobody wants to decline free or higher resources. Please be very cautious when it comes to increasing serum in the game. While every player would love more serum, mythical capo copies etc. serum being very scarce has added some strategy to the game. Giving away too much serum means those with 3-4 maximum/near maximum mythical capos won’t need as much strategy when spending serum because they can more easily afford to get each mythical capo awakening skill to level 4-5 while also focusing on legendary awakenings. Someone with less maximum or less awakened skills can be more competitive by investing whatever serum they have to level 4-5 because they have less awakenings opportunities. Example someone who has only 1 Self HP of Me awakened can go to level 5 for almost the same serum cost as another player who has 2 Self HP of Me skills awakened at level 3. If it is too easy to get most or all mythical capos to level 4-5 awakenings it is throwing gas on the fire when it comes to game imbalance and skill already has been minimized enough with the battle machines.

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MadMacs73#1115

to cut down on the server lag significantly for the docks: do not display help requests that are expired. Do not display scan and enemy docks that are protected. Then you'll have much less junk to scroll through and much less lag and much less CRASHING!

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MadMacs73#1115

DO NOT block snatching resources from your own gang. If you do that there is no way to work together with your gang to keep the resources in the gang. If you block snatching from your own gang, then you're required to leave your resources open to be grabbed by the enemy.

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MadMacs73#1115

in the docks, when you start a snatch, automatically include ask gang for help. With the crash bugs, I click snatch to start, then crash, have to restart, and I already lost the grab before I ever got a chance to ask for help.

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AwnFox#8525

Change the message that says 'He doesn't have much we shouldn't take from him.' or whatever it says to 'They don't have much, we shouldn't take from them.' because singular they/they is grammatically correct English for when you don't know the gender of the person you're referring to?

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Tekila#6230

please release a brand new Italian mythical capo.

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Nick B 7997#9595

Smuggling Dock is literally crashing the game every few minutes - i don’t think the infrastructure was well thought out. That’ll happen when you go from “idle” to “active” gameplay and thousands of players are online CONSTANTLY. Here’s my suggestion: Limit daily snatches from others … we get 40 helicopters a day - allow 40 snatches (not including your own, of course) - this would create a “stop” for people … when they’ve used their 40 - they won’t keep looking and looking and uses critical bandwidth in your servers

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caneb#2738

Please remove battle machines from arena. They have completely ruined all the fun we get from the game. Now people either stopped or attack randomly just for contributions. Even the large majority of top players (including many who have maxed mythicals) are just completely losing interest in the game because arena used to be the most strategic aspect of the game and now it’s like playing a completely different game that is not as fun at all. Developers need to hear that players almost unanimously do not want these battle machines in arena (and gang wars).

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Yojimbo#5968

when you adjust difficulty of levels 172-180 you should find a way to undo wasted capo cards that were used for that purpose. A lot of mythical + legendary cards that I would have much rather used elsewhere but I was continuously stuck and trying to meet cp minimums for my gang

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Mitzi_13#2369

Make the red dot notification stay up until Dispatch Center help requests are resolved. Make the red dot notification go away once Dispatch Center help requests and Smuggling Dock help requests are resolved.

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BooM#0007

Make it that Smuggling Dock isnt mandatory to farm Screws in order to upgrade battle machines. U can put them in JailBreak as additional reward. Ofc the people that do smuggling will be more rewarded. But this way people that want the game idle as it is, and dont have time to spend 2h a day teaming with gang to smuggle, work on battle machines aswell, its really upsetting how many people have quit the game, ive had 1000+ consecutive days keepig up with the insane amount of star/street updates in this game, and this is the first time it came in my head to quit the game, lags and dcs were never fixed. On top of it the game rewuires even more playing now,
I do play smuggling, but not everyone has the time and will to sit and play phone game for 3h+ a day

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caneb#2738

When we help mates we should get rewards too. Maybe 50% of what they get wouls be reasonable and would encourage gang participation

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Tekila#6230

smuggling was alright for a week. Is outright awfuk for an idle game. Perhaps make it a periodic weekday event instead.

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Mitzi_13#2369

Please take Battle Machines out of Arena. I can’t win now because I have a lousy purple machine and in Smuggling Dock I can’t upgrade my capos because people overpower me on ping gems when I try to pull them. Listen to your players. This update is frustrating so many people.

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Yojimbo#5968

Every time I go to assist someone I get a network error and my game crashes…confirmed to be happening to others as well. Please at the very least take care of the game crashing as it is extremely frustrating.

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I am a Fractal#1226
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I am a Fractal#1226

there should be a ‘visit dock’ button on every player.

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I am a Fractal#1226

there should be a way players at the docks can paste a visit dock button into the chat that could be for their own dock or any other player’s dock

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I am a Fractal#1226

if other players are at your dock, there should be some indication such as single pixels for each one of various colors depending on whom or just a counter to know when the coast is clear and there isn’t a horde of players waiting to snatch every explore instantly with 500-1000 power.

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m1sterzer0#8691

To better balance the smuggling dock between a weak dock owner and a gang of higher level robbers, consider giving the dock owner (not his helpers) a 2.0x power multiplier on his own dock.

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JusteLeBoss#4870

No bolts limit in smuggling dock

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Pesh#6344

make a chat for Smuggling Dock so we can chat with whoever is stealing from us

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Unforeseen#2271

pay for your own chat client so we all stop crashing. People spend a lot of change to crash bc you choose to use a third party chat client 😘

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dallas#2920

let us share in our gang chat our discounted weapons from mystery shop

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jrs197a#7479

fix network and crashing issues along with creation of a more streamlined interface to “call for help” in smuggling before talking about “stealing” from your gang.

In the current IM state, it’s one of the only way players can obtain goods. Wake up players voting yes on disabling stealing from your friends is idiotic.

Please pay attention to your customers voice and fix the other broad scale issues first.

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Nick B 7997#9595

those that paid for the docks and have had their game crashing for a week now (minimum) should be provided an extension

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Nick B 7997#9595

once your middle building “level” is a certain level. don’t allow raiding of lower levels. For example: If you’re middle building is a 7, you can only raid 5+ … give the teams just starting a chance - or they’ll just quit playing

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Tekila#6230

substantially nerf accuracy. It’s killing the game

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FMJ#1250

for people that have the dock permit, allow the amount of protected items to increase with the levels they increase as well. It does little good if we drop 7-8 items and still only protect 3 items. Protected items should increase with the level. Thanks.

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FMJ#1250

if you limit they amount of times we can scan or explore, then also limit the amount of times we can be snatched from as well. There are times the power of others is so overwhelming powerful, I cannot get a single item back to my dock, even though I buy the dock permit. There is too much power for playing in gangs, especially really strong gangs that have serious players that team up against smaller gangs that can’t compete with the amount of helpers.

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Tekila#6230

add Battle Machine into Friendly Battles

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(Banana) Merlin#4436

Allow battle machines to be allow to equip gear for better strategy gameplay

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pirate1503#0031

maffia pass is now a montly paid service, but let allow us to buy a single one for ourself just like the friendy gift.

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Bakus#6868

In Dock Help we should only see current help requests

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Rude#8642

Add a new capo ability that can disable battle machine effects and give it to gogo

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METAL#0001

I made a suggestion previously which was heavily upvoted to remove the friendly battle testing on players live arena defences.

You made changes to remove it from the friends list but it is still possible to test on players live arena defences by going to the arena screen and clicking friendly battle with players you are friends with or players in the same gang.

This feature heavily impacted arena and PvP by allowing players to practice several times on certain formations before hitting live arena defences therefore taking strategy and fun out of the game.

If its a friendly battle for fun. That's what it needs to be. Not a tool for people to practice several times on someone's live arena defence before hitting. That's just taking all strategy out of the arena imo.

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Bakus#6868

Please lower the Dock Permit sub it should NOT be more then 2.99$

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Rude#8642

Add a 1.99$ per battle set up helper for arena

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I am a Fractal#1226

docks: keep being able to steal from gang members because sometimes when resources are not needed because they are maxed we would prefer to share with gang members. Also being able to snatch from our friends and gang members is not always malicious but can be mutually beneficial. It is an important strategy.

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I am a Fractal#1226

there should be filter buttons and sliders in docks for: online friends, level of friends, so I can call for help only from online friends and can call stronger friends first.

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Nick B 7997#9595

consider adding pink gems to the share boxes - they are way too hard to come by - and this would be helpful to be able to share with active gang members. Thanks

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greks#9316

according to your future vote it seems like most people don't want to work together in docks and prefer getting snatched. i suggest cancelling smuggling docks from the game completely.

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MadMacs73#1115

looking at the new skin for Omega, the revive ability now revives all dead capos at once, but is limited to 4 revives per battle. If the opponent has a "hit all" damage skill like Tomoe or GL (or battle machine) this is great. But if they only have a single damage skill or "current and surrounding" damage skill, it's more likely that you will have 1 to 3 dead capos for Omega to revive. Change the limit to "16 total capo revives per battle". It's the same net effect but more flexible.

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DJB#8424

fix your servers! I have 3 ppl in my gang who can’t even open the game anymore

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MadMacs73#1115

for the docks, put all help requests, both gang and friends into the dock requests channel. When a help request expires, remove it from the channel! For your enemy list, sort the enemies that are protected to the bottom of the list so we don't have to scroll so much.

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kimimalia#1941

give gems as a prize for the daily mission on smuggling docks, since it’s only once daily. Most of us are already maxed out on coins so the coin prize for a daily mission is useless.

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JusteLeBoss#4870

multiples daily missions in docks

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corbano#0732

Please adjust the 3rd birthday loading screen or at least make an option to disable it, the flash of the guy taking a photo holding the phone nearly triggered an epileptic seizure in my buddy.

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JusteLeBoss#4870

whats the point of smuggling dock if you can buy massive amount of bolts seriously

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hick#7152

do some QC on updates. Can’t use formations in gang war now

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Mitzi_13#2369

TEST STUFF BEFORE YOU MAKE IT LIVE! Come on. Do better.

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Cyndi#1224

fix what’s broke before new stuff. PLEASE put formation tab back in gang wars ASAP

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jrs197a#7479

after the last update went over so well, you should consider testing updates before implementing. How do we use our formations? They appear to have vanished. Why….????

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Unforeseen#2271

can you lay out a clear road map to how we obtain these skins. We spent 5 dollars 💴. We can only assume fort Tilden is tied to the event as well. Cow is over Milked. Just let those who want it buy the bday cards. 27.5 for last skin is plenty profit

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JuJu#0020

please make all avatars, skins, and backgrounds available for all player. It’s ok if they’re only available for a limited time, but raffles are not fair for people who play everyday.

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tallkidd#0924

I love the fact that it was just announced all those updates to fix and update certain things/events in the game that could be seen as important in some peoples eyes.., but nowhere on the announcement did they bother to address the biggest issue and liability. The battle machines. Yeah. They "highly appreciate player feedback" but provide zero information or remedies for players who have epilepsy and play this game, knowing those affected could have an epileptic episode from all the flashing on the battle machine fights (and now loading screen camera photos animation thing over and over, since the game keeps crashing in shipping docks) right?? woo!

My suggestion is to fix that.

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MadMacs73#1115

double Tanzanite! Fix the crashes! They now cost 2x as much as before. A scan that returns 0 players should not count as 1 of my 15!

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Unforeseen#2271

233% decrease in scans with a 50% increase in rewards 🤔. This doesn’t make sense. You scaled rewards to scans solely to drones. If you read most don’t get rewards from drones. This 233% doesn’t factor in “no players found” rework the reward structure

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MadMacs73#1115

for the Tanzanite boxes, if you are keeping them at 50 max per crate, update the random drops from 2 3 5 10 to 3 5 10 20. The current average is about 4 per box so that should move the new average to about 8 per box. Or if you want to be nice, go to 5 10 15 20 to push the average closer to 12 per box.

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JusteLeBoss#4870

50 scans were clearly too much but 15 seriously ? Which are 11/12 in fact because you know "no player found". Sometimes I wonder if you play your game

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yvranx42#2603

Remove the name "Idle" from the game title "Idle Mafia". This game is no longer an idle game.

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MadMacs73#1115

every time the game crashes because I'm getting to snatch or release a resource, credit me 1 extra scan and 1 extra search.

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kaptijn iglo#4989

Give each helper a share of the loot. Regardless of what it is.

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🌊 BOMBAE#8197

You have created a poll asking whether to remove the ability for gangs to snatch from other gang members. It appears many people have not figured out that the easiest way to work the docks is by collaborating with their own gang to share cargo.

Please do not make yet another hasty decision. This will punish early-adopters who continually support the game and strategize to make the most of it despite its flaws. Please allow time for late-adopters to learn there are strategies that allow for casual, stress-free, idle play.

Collaboration vs. Combat
By removing the ability for gangs to coordinate with one another and share cargo, it creates a game environment of conflict where every single piece is a squabble. This creates a community that is hostile within itself.

It also is a huge disadvantage for smaller gangs and f2p players who can easily be bullied by powerful more organized gangs. If smaller gangs can get resources from within their own gang, then they will not have to contend with larger, paying players for resources.

I realize this suggestion will not get many likes, because there are still many late-adopters who haven’t found a way to work the docks. Those individuals may need time to figure out better strategies and/or find better, more collaborative gangs.

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reptarrrawrr#1265

On the docks, when you click on the radar building create a tab for gang members or friends, similar to the existing enemy dock tab... or even just for currently active gang members/friends. This will help when trying to get on friendly docks, to help if they need help and their request is bugging out or even to steal from each other within the gang.

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Cyndi#1224

stop making things worse. Fix the issues and crashes. Your servers obviously cannot handle the new updates. Whoever is I charge and went for flash and better graphics - destroying the game. More quit everyday and frustration grows. The ‘patch’ should have fixed the issues not added more problems and just decreased amounts in dock

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Bakus#6868

Kindly Bring Back the scans and openings on Dock- its a mafia game- the point of Docks was a fighting and gang cooperation with help and stealing- why was that cut? No one was obliged to use the max scans, where unfortunately half of them show - no players found. But they were there for players who enjoyed that Dock- now it’s gone.
Please kindly adjust the changes back- if you don’t it’s just pointless to even play Dock - I have a million bolts and nowhere to use it because I can’t obtain more machine cards. ( just for diamonds or in machine fight (where I am stuck on the same spot since the beginning)).

For me the docks are for fun not for upgrading the battle machines.

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Bakus#6868

Please kindly remove Battle Machines from PVP - we do not need them in GanG WARS. If they must be kept - keep them in Arena , but NOT at Gang Wars.
The day when Battle Machines will have influence on Gang War results will be probably the last to play for many players.

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Bakus#6868

I highly, kindly and continuously will ask to respond to most of the suggestions. It’s disappointing to not be heard at all.
We - Players - are here to help the developers- not to argue about anything. Majority of long term Players left- due to new updates- please consider supporting our Community Suggestions for the best of All New and Old Players who stayed here despite the current Changes.

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MJA#2659

The new changes to the smuggling dock do not make any sense. Although we appreciate you reducing the lighthouse attempts to 7 and doubling the rewards, it is still mathematically less than what we used to have before (15 lighthouse attempts) - I would urge you to reduce the lighthouse attempts to 5 attempts and increase the current rewards by 1.5 times - this should mathematically be more beneficial and less time consuming. Lastly, the scan attempts should be increased to 25 or 30. Many of us end up getting ‘no players found’ in most scans - you either do not count those scans as attempts or increase this.

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Nick B 7997#9595

I just finished my 15th scan of the day - 6 of my scans resulted in "no players found" and 2 reulted all docks being "protected" ... also - enemy docks are likely going to be fewer and fewer ... Maybe just discontinue the whole concept at this point ... the point is to obtain bolts - give us different ways ... after all, this did take the Idle out of Idle Mafia

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Emmerbeanie#5395

Please lower capo requirements for the higher level bolts. As it is, I’m seeing a lot of players with fields filled with bolts because they themselves are unable to snatch them (because they are not paying for the extra grunt) and no one else is going to. This leads to a lot of scans that lead to people with just bolts.

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yvranx42#2603

Make a separate game (different app) with battle machines and smuggling docks and give back the game I was willing to pay $35/month for.

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dallas#2920

For people currently paying for mafia pass: reimbursement.
We shouldn’t be paying a premium for each day with glitching/crashing/ unplayability.
A free extension on the 30 days, 1 extra day per each unplayable day with glitching.

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davidddd#9607

after Gang Wars finishes can we get a leaderboard combined of both gangs to show damage

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Robbed#3188

decrease drag times for loot on dock to under 45 or 30 seconds

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Versau#9673
  • On the dock : Decrease the amount of ressources we need to up building and blue. This amount is too much for the ressources can get
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Versau#9673
  • put back more scans. 15 is not enought and the interest for this minigame is gone
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Versau#9673

When we request help remove the red point when it is our own demand

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Bakus#6868

Please kindly bring back the Scans in Docks -
What’s the point of limiting anyway? It’s a mafia theme game - Mafia is brutal , illegal and exciting - not boring like it’s now in Docks. There is no obligation for Players with Dock - You can enjoy the mini Game in Docks or you don’t have to- no point of collecting bolts if we can’t obtain battle machines without basically spending diamonds - in Machine Fight I’m stuck since the beginning on lvl 91 and can’t pass it for weeks already. So I play Dock because I enjoy this all illegal smuggling, stealing and collecting. It WAS fun 🙂 now there’s nothing to do 😦

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JusteLeBoss#4870

Why reducing scans from 50 to 15 is not reducing by 3.33 our ressources but more than that :

When people have more scans they basically attack your dock more, so you have recent ennemy docks. Now, as people are attacking less because of the scans AND drones reduction, our ennemy docks are EMPTY.

Before the update I would say I one attack out of four came from scans, 3 out of 4 came from ennemy docks. Now, 2 out of 3 come from scans.

So, by reducing excessively scans and drones you reduced the chance we have to attack from our ennemy docks, which represented 3 attack out of 4. Do you understand ?

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Bakus#6868

In Smuggling Dock add a visible countdown Timer ( to finish snatching or helping) so we don’t have to go to our Dock ->Team and check the status. It would be simpler.

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MadMacs73#1115

make the timers on dock runs the top item on the screen above buildings, player squares, etc. It is very helpful to know how many seconds are left on a snatch right before it crossed the line so you can prepare for your grunts to be released (or to know if you have time to attack or join a snatch).

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MadMacs73#1115

put ALL dock help requests (gang or friend) into the dock help channel. Now that we can't snatch from our own gang we need to partner with another gang. That's going to blow up our friend chat lines and we won't ever see any requests. Preventing same gang snatch won't affect what people are doing, just how they are doing it. You're making the coordination of defending our own resources which you continue to diminish harder and harder.

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tallkidd#0924

read all suggestions

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JusteLeBoss#4870

Consider increasing the number of protected cargos linked with lighthouse level. I can now make spawned 8 cargos in one drone, with crashes and soon no gang members help to protect cargos we cant even take half of our ressources. Imagine we'll make spawn 10 cargos at once what will happen ? People wont even take the time for their drones and everyone will just want to steal and we'll have a problem...

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Sixso 🌹#4102

To make Fort Tilden more "Idle-friendly" for players who prefer a more relaxed approach, several adjustments are still required. even though there was some adjustments, it still remains impossible to complete the event without spending money. For instance:

1- necessary to reduce the event duration from 7 days to 3 days. It's frustrating to dedicate an entire week to an event, especially when it means missing out on two weekday events and their rewards.

2- The increase in the convert rate for nuclear fuel in the "Overload" section should be removed after reaching a total of 99 increases. Grinding for approximately 50,000 nuclear fuels to obtain the x1000 boost (72 stars in total = impossible to obtain, why is it even there?) makes no sense when someone who pays hundreds can simply purchase it in a short amount of time.

3- Adjustments need to be made to the incomes & medals generated from buildings to ensure a more balanced gameplay experience.

4- The cost of opening the research block and Development Area and their buildings should be lowered.

Whomever was responsible for adjusting the difficulty of streets and cigar should also adjust Fort Tilden and future/past event's as that was a great adjustments

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liquidator#0233

Dear developers,

I ask you, stop writing in your updates about changes in complexity without numbers or percent, I do not understand what a change in complexity in Fort Tilden means, in my opinion, either nothing has changed or has only gotten worse, also about all the others, you need to write, for example, we have changed the complexity of the battle for cigars by 20%, and Or do you think we don't deserve to know that? Or do you just change the complexity by 1% for each update?

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Soff#8806

I agree with Sixso regarding his suggestions (2->5) on Fort Tilden.

1 week is ok for me but we should at least have the second week event at the same time. We are losing too much mythicals fragments we could have during the event because no week event.

The second one is always easy and fast to do and could be done in parallel.

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MadMacs73#1115

for the docks, there is no incentive to keep playing. Never mind that you completely nerfed the event. Once bar reaches level 6 (5 fragments per day) level 7 is impossible (95k rubies + 32k Tanzanite). With 7 searches, 15 scans, max of 24 Tanzanite boxes per crate, average of 4 Tanzanite per crate, no one even the crazy people will ever get to dock 7. Once people realize this and stop playing the docks, all the scans will return 0 players. The docks will be dead. The docks can't survive without a constant source of players scanning for more resources. You killed the docks by making it unrealistic to advance.

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MadMacs73#1115

The Dock Pass is dead... one of the main advantages of the pass is the extra protected resource. Protections mean nothing now. If I'm pulling on a box and the enemy has 4+ resources and I ask for help. Then the other resources get taken so there is only my 1 contested resource left. Because I asked for help when it wasn't protected, my gang members and friends can still join in to help me even though it is supposed to be protected. The Dock Pass is a one time thing. Assuming you can get to bar level 6, there is no reason to fight for bar level 7. A nearly 300% increase in resource cost in exchange for a 20% increase in capo fragments isn't worth $10/month. So anyone who didn't already request a refund for the Pass the first time definitely will cancel the Pass the 2nd month. The docks are dead, no more income for the company. Anyone investing money to buy battle machines will have more than enough bolts around to upgrade the machines. No one else will care.

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Yojimbo#5968

These patches didn’t work and in some ways made things worse. I agree with comments above on smuggling…continues to be poorly thought out. The only real thing that comes out of it is a small amount of shards (way too much effort for that, I’ll pass) and bolts, which I have way too many of relative to shards for machine upgrades. No reason to play and definitely no reason to buy an overpriced permit…unless you’re tryin to compete impossibly with people who have dumped ridiculous amounts of diamonds into just buying satellites and completely changed gang wars overnight. Do you understand how frustrating it is to put sooo much time and effort into building a team and all the sudden it’s worthless because people can buy something that you can’t?!? Machine battles should have never been brought in, especially given how significant their impact is to the outcome.

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MadMacs73#1115

fix the crashing issue on the docks. It's much better now, but that's because the server load dropped by 300%. Removing the timer on lighthouse searches does nothing. Before once I dropped a load of resources, I just stayed the next search while I was claiming those resources. It always took longer than the search time to clean the resources. By decreasing the timer on scans, you increase the likelihood of 0 players or finding the same players over and over. By decreasing the # of lighthouse searches, you increase the chance of 0 players found. By cutting scans from 15 to 7 and dining resources per level EXCEPT for bolts and Tanzanite you are decreasing the amount of resources that impact the main game by 106%. By making the resources required to increase the bar level exponentially higher each level you are guaranteeing the docks will die.

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Yojimbo#5968

I don’t think Fort Tilden changes made it any better, just slightly different. I continues to be frustrating though that the event takes an entire week, there are no weekday events during that week, you can’t collect milestone awards as you go, and the overall rewards are very small when considering the above. Additionally making it the only place to get boxer (outside of paying) at this point is getting greedy…understand it when he first launched to promote him but that needs to end quickly. Or at least allow people to choose other mythicals instead if the DONT WANT HIM (like in DYI). I’m only playing this one because of 3Y awards but will not play Fort Tilden after that if things don’t change.

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Yojimbo#5968

How about instead of adding new buggy features that you instead focus on improving / expanding existing ones that players already love. Gang wars for instance could be such a great opportunity…and I do not mean the addition of battle machines. The strategy and teamwork are what make it fun but it’s the exact same thing each week and there are so many different ways that you could go with it (maybe check with your players before you implement changes though so we don’t have a repeat of 7.0)

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Larpy#0636

Please create a new message tab called IM Messages and move the game messages which are listed in the shared game messages to that new tab. Examples are kingpin openings, a new member joining the gang, a member leaving or kicked from the game - those kinds of informational messages about the gang. Essentially all of shared gang messages is now nothing but discussions about smuggling dock, making it useless for a history of anything gang related

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(Banana) Merlin#4436

please consider awakening gear. Awakening gear is the endgame upgrade that will enhance the performance and gameplay of the game. The awakening gear requires a series of steps and grinding to obtain the required items like Legendary gems or serum. There should be resonance levels that you can obtain by having two or more awakened gear on a capo. The overall awakening process can be costly, but it’s a worthwhile investment for the long run and keeping the game alive 🙂

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Bakus#6868

I like the idea above about Gear Awakenings- BUT not now. Please focus on Fixings Crashed - Bringing Back The Docks to Life and work on all the Suggestions You already have promised to implement. And then maybe in faaaaar future consider adding Awakening Gear.

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Unforeseen#2271

add multiple load outs on gear so I don’t have to constantly change gears

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luke153#7633

please add diamonds in fort tilden

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kimimalia#1941

if you guys are planning on keeping battle machines in the game, make a new weekly event that allows you to win battle machine shards as the end prize or milestone prizes

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Airride#0352

make a function where we can recall all grunts immediately no matter where or what they are doing. my grunts has been missing and is no where to be found under Team list nor is it on my main dock. this issue leads to able to scan but unable to snatch because i have no grunts. this issue also leads to wasting time doing nothing

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MadMacs73#1115

Create a capo equipment set that you can store for each capo, just like their talent set. That way if we remove the equipment from a capo, we can easily put it back.

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Banane#1663

Currently, the formation section in fight tab only synchronizes with the "unlock buildings & cigar fight" for talents.
It would be appreciated to allow us to chose, for each formation, the talent sets such as Jailbreak or Kingpin or GW ATK, in order to display our teams depending that talent set.
For example:
A drop down list with the list of the fight types (Unlock Buildings & Cigar Fight, Jailbreak, Machine Fight, Kingpin, ... Gang War DEF, Gang War ATK, Arena DEF, Arena ATK, Fight Club)

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Hisoka#0674

make the timer for getting cargos a little bit better. It’s hard to see, especially when it’s near radar or lighthouse.

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Hisoka#0674

make a chat only for smuggling dock

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MadMacs73#1115

put ALLN help requests into the dock request channel, both gang and friends. When a request expires, REMOVE it from the channel. When checking the enemy dock list, sort the protected docks to the bottom. Put snatching in top, then blue, then protected. For enemy scans, if it returns 0 players, do not increase the scan count. In the dev release notes twice I read that this is how it's supposed to work; but it doesn't.

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MadMacs73#1115

on the enemy dock list and scan list, make Snatching a different color (green? ) so we can easily distinguish it from protected.

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caneb#2738

Add pinnacle scanners as rewards of events. Currently they are only available for diamonds.

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Sixso 🌹#4102

With the upcoming star being added, you should increase the cigar fight levels because many people will likely reach the maximum limit, and some may have already done so.

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Airride#0352

ingame support used to be very efficient before smuggling dock. after the release of smuggling dock, anything related to smuggling dock being reported takes over 24hours to have one simple (nonhappy) answer. please consider about having a team of staff that can make decisions related to smuggling dock. my grunt has been missing for over 20hours, no where to be found. i have contacted support and they have forward my message to the developer. but timer is about to reset and my grunts are missing and i am unable to perform any task under smuggling dock because my grunts has been missing for over 20hours. basically my suggestion is hire a few smuggling dock technician that can make decisions like releasing my grunts NOW.

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I am a Fractal#1226

users should be able to view cargo status regardless of location or condition.

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I am a Fractal#1226

there should be a show/hide button for protected docks

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JuJu#0020

avatar or reward for players who reached over 1000 in game login days.
I’m not there yet but it’s sad seeing all the players complain that they get nothing.

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kazzykool#4191

when we help out others in smuggling the helpers also receive a small amount from the item they smuggled as a small thank you

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Tekila#6230

consider including adding a limit on the number of times a battle machine skill(s) trigger in a fight to once or twice maximum per fight.

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MadMacs73#1115

on Docks, on my own or another player's dock, when I click the Radar building, bring up my radar screen. It's silly for me to need to bounce back to my home dock every time I want to check my enemy list.

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caneb#2738

Make skill relevant again in arena

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MadMacs73#1115

Make the dock a gang-based communal dock. When anyone from the gang completes a search, the resources are spawned onto the gang dock. Then anyone in the gang can be on defense to grab the resources pulling down. If you want to prevent the gang from being able to anchor on top, that would be ok if you can defend more resources at once. This would encourage team play. And it would allow people to ask for whichever resource types they needed the most of. And we wouldn't need to bounce from player's dock to player's dock as people dropped resources sequentially. The only down side that I can think of is the enemy scan would find my gang dock and it would be easy for people to sit on a gang dock and wait for resources to drop. But if the enemy list was full of gang docks instead of individual player docks, then it would be a lot shorter. If anyone from a gang tried to snatch a resource from a gang dock, your gang dock would show up on the enemy list for 3 days. Wouldn't need to increase the enemy scans, because the gang docks would self propogate competition.

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Sixso 🌹#4102

the instant cash in Fort Tilden rewards for hitting milestones should be based on your current income per second rather than a fixed value after hitting the milestone. The main reason behind this suggestion is that when you return from an idle break and reach a milestone, you usually have enough cash to upgrade your buildings, thus increasing your income. therefore, if the instant reward doesn't scale with the building, it becomes pointless.

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psychodaddy#9406

attach friend fight to Machine fight team so we can battle friends with bots

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Bakus#6868

Fix the problem - No players found in Docks- I got it 3 times already- with so low scans it shouldn’t happened or it shouldn’t count.

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JuJu#0020

be able to destroy cargo in smuggling dock.

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caneb#2738

Please pause smuggling dock until it’s fixed. We get more crashes than cargos every day it’s literally unplayable. It’s scandalous to pay twice the price of the mafia pass for something that is unfinished and full of bugs. Not only is it not idle at all but it’s also simply not working as it should.

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dallas#2920

let us sell bolts for diamonds !

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hick#7152

fix the constant crashing in smuggling dock

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Falcon84#6326

Add a new side game, as smuggling dock gives you battle machines it would be good to build on this.
I would like to see an additional game added to develop your grunts
You can have them workout in the Gym to “get stronger”. This would be via Idle time to gather strength then upgrade them like the street buildings do.
You can have them develop “stealth mode” so steal resources without being seen. This would be via ninja training, which you would need to completed tasks to collect training credits, then use those credits to spend on training time. Once you put your grunt into training you can not use them until the training time is completed.
You can split the “Collect” and “Steal” strength so they can developed separately so you need some strategy if you want to steal others or collect your own resources.
You can add an engineer grunt who can upgrade your Battle Machine or be used to sabotage the opponents battle machine. This must be added to the PVP part of the game so can be used to repair and or disable battle machines.
The Engineering Grunts can have different levels – Apprentice, Junior, Senior, Master etc. You will need to spend time and resources developing them, the more you train and use them the better they get. You can gain experience from winning battles they are in as well.
In addition you can add items to the shops, so those that don’t want to spend the time completing tasks can just buy these items instead, this will increase revenue and resolve issues with the dock, as this can be used to reduce the impact of the battle machines.
You can also add a new monthly pass which will add additional levels to your grunts and a shield for your Engineers to protect them in PvP battles.

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MadMacs73#1115

in the docks, when I click on a resource, show me the current status of it (players on both sides, time, etc) even if it's protected or I'm already participating in a snag. This way I can better decide if I want to give up my current snag or support to help with another.

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davidddd#9607

Fort Tilden is a WEEK LONG event yet only top 50 earn rewards? Increase this to top200 at the minimum

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Falcon84#6326

Add a super radar to the shop so we can buy unlimited scans.
This will resolve the issues for when the scans return empty.

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Falcon84#6326

Add power up on your grunts for diamonds,
This way you can spend diamonds to give your grunts a onetime boost to get your loot home!
This will also resolve stalemates, but can only be used by you in your home dock.

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FMJ#1250

It seems that the gems in smuggling are more than likely always put farther away from our “home” docks. It becomes almost impossible to get them home before being snatched. Can you input an algorithm to have them closer to our home docks?

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JusteLeBoss#4870

Please delete fort tilden im kneeling down i beg you its too long bro got to live beside the game you know

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Tekila#6230

Allow re-playing Machine Fight at older levels. No rewards are needed here by allowing this. It would give players a sandbox environment to test battle machines out in environments. This is a potential solution to not having battle machines added to friendly battles that everyone can use and enjoy.

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Tekila#6230

release at least 1 more mythical battle machine ASAP (preferably 2 more) so there's 2-3 options. This will improve "strategy" of gameplay for end-game players so that we can decide whether to try to max out 1 mythical machine or diversify with 2 or more of them along with balacing out the legendary/epic ones.

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Falcon84#6326

if not the suggestion above, then make all battle machines mythical and increase the power of them accordingly.

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Falcon84#6326

Add a weekly gang members Leaderboard, showing the number of dock assists each member in the gang done to help another gang member in the dock, this will encourage more gang members to participate.

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Unforeseen#2271

I write tonight in the hopes this doesn’t fall on deaf ears. Please implement leagues for fight club. I don’t think any fight club members would take issue with this. It also will create more buzz within family gangs and their members, as well as gangs in general. 4 leagues will basically cover the top 250 players and allow many a weekly competition. This will increase activity in arena and friendly competitions as a whole. If you can implement smuggling docks this shouldn’t be a huge overhaul. 💜

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Unforeseen#2271

please implement an arena and fight club that is legendary capos only, no mythical capos or battle machines allowed.

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Falcon84#6326

Add Cops to the dock so that they can patrol and stop grunts from stealing items, as you level up each Cop you can prioritize the items they protect.

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davidddd#9607

can we not get notifications of our own help callout for docks, it’s completely redundant

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davidddd#9607

In Docks, please replace the diamond counter in the ui with a Tanzanite counter, it’s much more useful that way

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Bakus#6868

Please kindly respond Weekly to most of suggestion. We are Here to help

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dallas#2920

in battle machine store, we can currently buy
~X amount of bolts for 100 diamonds~
We should also be able to sell the same amount of bolts for diamonds of equivalent or similar worth.
Considering the amount of bolts in smuggling docks, I’m pretty sure we all have excess.
Thanks devs!

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MadMacs73#1115

in battle machine shop, sell the X bolts for an orange Exclusive Scanner. That would make the bolts valuable again. Right now, no one that isn't spending $ and gems to buy the battle machine parts cares about bolts. They are just heavy, slow and annoying. But if you could trade them for orange battle machine parts, that would make them a lot more exciting.

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I am a Fractal#1226

there needs to be a way to copy/paste all dock links

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Bruce🔥#4056

stop shared game messages disappearing so soon, if there are too many dock assistance requests we can lose out on shared exclusive contract premium rewards

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jrs197a#7479

Make the graphics on the Packages -> Mafia club just a little smaller for those of us who purchase a $30 /month so we could see WITHOUT scrolling down to see if we “Claimed Today”. Every time I do this, I wonder if it’s INTENTIONAL that it’s not visible to us. My thoughts are that it’s just another way that you might be trying to take advantage of us to drive another purchase because we forget to check.

Also, I noticed that (at least in my app), the red dot no longer appears on certain FREE things.

It’s not customer friendly and I would like for IM to consider fixing this. Again, 1) shrink the information on the Mafia pass screen so it fits on one screen. 2) do a better job highlighting free things that we missed (safes/coins/pearls). Thank you for the consideration.

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jrs197a#7479

Give us the opportunity to rate Fort Tilden every time it appears as a mini game. Things like difficulty, length of event, how players think this “improves” their gaming experience.

Maybe because I cringe every time I see the event and want to give like 50 -0 star ratings… this is an IDLE game. Why do you torture us with this event. It’s so dumb. Maybe my perception is off, but my belief is that most people do not enjoy this event. The level of effort is not worth the investment of time for the prizes granted.

If you plan to continue running this event, please consider changing the prizes to match how much effort is required or shorten the event. Also, put the red dot back so you know that you have free safes available. Thank you for your consideration.

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Bakus#6868

Lower the amount needed for upgrading in Dock. The amounts are Extremely High even before the scans were cut. Now is nearly impossible to upgrade after lvl 7. Please adjust the upgrading system, add scans and double resources

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Dev0ted#9192

Consider adding milestone rewards for when players reach a significant number on their Total Login Days. For example, 20 blue keys at 365 total login days. Thank you!

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davidddd#9607

We should at least be able to buy extra scans with diamonds, or at least give folk with a dock permit extra scans to give an extra incentive to actually buy it

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꧁ℝ𝕒𝕨𝔻𝕠𝕘꧂#4669

[chat list is a bit hard to Navigate especially with people asking for help as you are offline. I personally think that we should get rid of that part and only allow to ask help from those that are online. Also can you guys add a scroll down function to the chat list. It seems that there is a limited number of spots]

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Tekila#6230

allow gifting of dock pass subscription

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Aazaa#1563

can we have a dedicated boss and underboss chat so important messages aren’t missed

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Casanova#5498

If I’m at a friend/gang member’s dock I should be able to help them without them having to call

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dallas#2920

someone suggested purchasing scans for diamonds in smuggling dock.
If you’re going to do this, you have to moderate the level leagues like in Arena how you’re only matched with similar people.
If people can buy scans and get heaps more loot, then those who pay to play will escalate and make docks unplayable.

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👻 ᴋiɴɢᴏꜰɴᴏᴛʜiɴɢ#0428

Create a separate sub-chat for smuggling dock that is removed from the regular in game chat. The regular chat gets bogged down with smuggling dock concerns and takes away from overall communication.

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MJA#2659

Allow us to exchange excess ‘rare’ talents for ‘epic’ at a rate of 5 ‘rare’ for 1 ‘epic’ talent of the same kind, and the do the same for 5 ‘epic’ to 1 ‘legendary’ talents. It feels like a waste having to delete lower talents without putting them to use.

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MadMacs73#1115

let us assign talents to whichever capo e want when we roll them. Getting a legendary Support Tashkent for a capo that has no support skill is useless, but if I could pass it on to a capo that could benefit from it, that would be great. Don't let us swap talents once assigned, but let us swap from the roll screen.

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NarCo#4853

Increase the tanzanite amount as the level of the boxes increases. The upgrade requirements for tanzanite keep increasing, yet the tanzanite we receive from higher level boxes does NOT increase. Where’s the logic in this? Level 5, 6, 7 boxes all contain 50x tanzanite.. all the other boxes have increased its resources number as the level increase. The only thing that increases is the bolt count which we do not need as we have bolts as a separate drop already. Please apply the same logic with the box

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Mitzi_13#2369

Please consider making Fort Tilden easier. For this anniversary event I went beyond my past plays of the event and spent more diamonds that I can count to put in extra effort into getting as far as I could, but I’m still falling short and can’t unlock the last 6 buildings, which I looked at last screenshots of and know that you raised the level unlock price on. All events should be, at the very least, possible to complete without spending actual money. Knowing that I did the best I feel I possibly could, and still failed to compete the event, means that next time it comes around I have no motivation to spend my diamonds again like I did this time. I do enjoy the event and the length of it, but it’s too hard.

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caneb#2738

Make racing city weedfarm hidden lucre and lost city 3rd year themed as well, it doesn’t make sense that they are the only events that don’t give birthday cards. Otherwise it seems too difficult to get the needed 550.

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caneb#2738

make rewards for gang kingpin damage mails weekly or even more with the cumulated amount of coins, it’s annoying have to click on them everyday for only 1500 gang coins.

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JusteLeBoss#4870

Fix help request for friends, sometimes it bugs and nobody receives the request

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Vetle#9130

Scan should only come up with docks you have a possibility to snatch from. Not protected ones.

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jrs197a#7479

Allow alphabetical sort or a SEARCH feature to “find friends” in smuggling operation. I’m pretty sure I could obtain more loot if only I could find them more quickly. The search option would also be helpful so you don’t scroll right past them too.

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Tekila#6230

clarify how many birthday cards are going to be available during this event excluding leaderboard leaders. Players need to know if the 550 cards needed for the skin is achievable without being first place in all of the weekend events.

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davidddd#9607

Sometimes when i scan in docks I get the exact same set of people as my previous scan, please return our scan if this happens

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davidddd#9607

show us whos currently helping in snatching so we can thank them

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Cyndi#1224

please fix chats and all the glitches bugs and crashes before anything else

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Airride#0352

since many players are now experiencing stalemate issue with their grunts, how about making it so if a stalemate case occurs for over 24hours, the grunts get sent back to dock and the package gets split both ways or cancel out? this may fix the stalemate grunt issue for everyone

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JuJu#0020

let anyone view the how to link instruction channel. Lot of new players can not access that channels.

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Tekila#6230

Reverse the jailbreak nerf

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JusteLeBoss#4870

put the golden mics in the boxes we already need it in smuggling dock

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disgrunteledginger#0536

what’s the point of having “protected” cargo when a well organized opponent can come in and steal everything and overpower you. I had 4 lighthouses worth of stuff where every single item was snatched and I couldn’t get one. Fix this garbage and give people a chance to get at least some of their own stuff.

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Sixso 🌹#4102

Idle games are easy to play because you set things up and then the game plays itself. It keeps going and gives you rewards even if you leave the game running while you do other things, smuggling dock minigame contradicts the game genre, it does not have any of idle feature within the minigame to upgrade buildings (won't include bar building as that's beneficial for upgrading capos outside of the minigame),
some suggestions I can make to make this more playable:

  1. Passive income: You could implement systems where the player's jewellery & oil and currency are automated, for example extracting oil underground to get oil, crafting station for jewellery, some sort of coin minting machine, scaling this system to align with the newer system, similar to how mythical stars were added

  2. Introduce "Dispatch Grunt Unit" feature, which operates similarly to the already existing bounty dispatch system. With this feature, you have the capability to send your grunt units on resource-gathering missions for a specified duration. This allows you to automate the process and passively accumulate resources over time, and if you want to make the process faster you will have to spend diamonds to finish it

  3. It is worth considering a revision to the cost structure of building upgrades, for example: adding a additional grunt for 380k jewellery doesn’t seems to be balanced, , it would be advisable to reduce the cost of building upgrades by doing so, players will find it more reasonable and strategic to invest resources in expanding their grunts unit and others

  4. A vital addition would be the implementation of protective measures for cargo port items as soon as they drop. It’s also important for these protective measures to scale appropriately with the player's level/lighthouse. A one-minute protection won’t also fix this when attempting to snatch an item that requires 2-3 minutes to obtain.

  5. Introduce a more balanced snatching mechanism with shorter timeframes. Reducing the maximum snatching time from 2-3 minutes to 3 hours depending on the item and the person you’re facing isn’t ideal, reduce it to a more manageable duration would offer players more flexibility and variety in gameplay, Players don't want to spend that much time in a single game session.

  6. think about adding two extra missions at the same time, just like street missions. Players would be able to see and tackle all three missions simultaneously, without needing to finish one before starting the next.
    
  7. To reduce lag in the mini-game, limit the "Ask a friend for help" feature to online players instead of all friends.

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MadMacs73#1115

Tanzanite and in the future, microphones, need to be increased. You can keep 50 Tanzanite boxes on level 5-8 Tanzanite creates. The # of Tanzanite required to upgrade buildings and grunts grows exponentially, yet the amount of Tanzanite available is fixed. I don't know how there are players with level 8 gyms and lighthouses. But with fewer searches returning less Tanzanite, greater enemy scans returning fewer viable targets, the amount of resources that I have access to continues to dwindle while the costs continue to rise.

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Bakus#6868

Tanzanite Boxes should double triple by each lvl. They should NOT contain bolts - better add Battle machine shards or scans - let’s put those Bolts in use.

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MadMacs73#1115

make the daily quest worth 1000 rubies or Tanzanite. Gold and oil is useless when you're looking for 14k more rubies and 2k more Tanzanite to upgrade your dock authority and your gold and oil are pinned at max capacity. Or make the daily quest reward a selectable box where you can choose the resource you need. And base the value of the daily reward on your lighthouse or dock authority level. For someone looking for 200k rubies and 30k Tanzanite, earning 50 Tanzanite crystals for a daily quest is meaningless.

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MadMacs73#1115

expanding on Bakus suggestion, make the Tanzanite box contain 2 types of creates. The Tanzanite box I already posted a suggestion earlier to increase the values from 2 3 5 10 to 5 10 15 20 crystals. The second box could be a battle machine box. 1% chance mythical scan. 4% chance mythical shard. 5% chance legendary scan. 20% chance legendary shard. 15% elite scan. 55% chance elite shard.

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MadMacs73#1115

we need a black market on the docks to trade resources. I'm need 14k rubies to increase my dock authority. I've maxed out my gold and oil. Let me trade 10k gold for 1k rubies. At least that way I could continue to collect the gold that I keep finding with my searches. As it stands now. Oil gold and bolts are all useless, and rubies and Tanzanite are way too rare!

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I am a Fractal#1226

at the docks, buildings of differing levels should look different, like in boom beach—where level 1 lol,s like a shack and by level 10 we’re talking paliatial. Players want to proudly demonstrate their ability to upgrade buildings.

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Tekila#6230

the math for getting 550 birthday cards looks next to impossible without multiple 1st place weekend event rankings and remaining ones within top 10. Do you not think many will quit when they realize they cannot obtain the skin? Even here in US purchasing all premium addons will put short many birthday cards. Need to greatly increase availability of birthday cards and/or add some huge promo codes and emails with birthday codes ASAP. Even purchasing the upcoming 3 weekday premium packs the math shows it unlikely to obtain 550 before event ends.

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ProdigySunny#3387

gang war loot needs to be adjusted. I finally lost my first war a couple weeks ago after like 8 months. The loot for losing is almost the same as winning. 200 diamonds for winning 100 for losing. I see why a lot of gangs don’t try for war or even players because the loot is terrible. I have come up with an idea for gang war where it can be similar to fight club. Each gang gets matched up with 3 other gangs in similiar gang FP. first week gang will face another gang and second week the two winning gangs will fight for 1st place and the losers fight for 3rd. Prizes can be adjusted. I think it’s about time players get better rewards for winning such as 5 mythical boxes or keys, super serum etc. No body cares about CP coins. This would allow gangs to actually participate for an actual purpose.

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ProdigySunny#3387

It’s about time the packages you offer get some buffs. The requirements to upgrade now is through the roof. If someone spent $100 for keys, etc whatever it is. Current max capo requirements are 64 capos for next star. A $100 key package only gets you 10-15 capos which is 15-25% of upgrading that capo. super serum 9.99 for 6K. Max lv5 awakening is 64K. $35 to get half way on ONE awakening for ONE capo is such a rip off. If you plan on increasing the limit of capos the. everything has to increase with it. A balance in which most people would say.

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Bakus#6868

For Smuggling Dock - when we are already on Friends Dock we should be able to help just by clicking on the RSS the Friend is collecting/snatching - same way as we Can snatch rss- without need of constant help request

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MadMacs73#1115

tweak the random distribution of dock resources from the lighthouse. Starting at lighthouse level 7, with 7 resources per search, guarantee at least 1 Tanzanite and 1 ruby per search. Getting 7 bolts, oil and gold is ridiculous.

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Unforeseen#2271

increase friends list capacity from 50 to 75-100

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IGIGEM#2092

While increasing the friends limit. Don't limit the amount of legendary shards we get from our friends. 15 when we have 50 friends is dumb. Allow it to be at least 50% of total friends.

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TigerSoul#4520

With the mafia pass that lets you get all the 8 daily chests , how about you make something similar with ads to , instead of watching it individually, make it for all 8 chests , and this applies for watching ads for boosts etc

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Nick B 7997#9595

please fix bugs in the snatch game … also you need to be able to go from events to docks when trying to help - i have to restart my app every time i’m on an event (tildon, racing city, monte capo…)

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Nick B 7997#9595

take out stealing from your own gang

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Nick B 7997#9595

if a scan produces only protected or no results, it shouldn’t count against you - i just lost 6 scans in a row

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Unforeseen#2271

you need to be transparent about the amount of birthday cards we will be able to obtain from each event. Otherwise you have players aimlessly spending not knowing If they will be rewarded. Great strategy for you to make money, poor and deceptive business practice for your so called loyal 3 year members.

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Tekila#6230

safe event rewards for birthday event is horrible hopefully was a joke. 10 myth shards for first 1649 opened safes is offensive to the players of this game along with just 10 birthday cards cannot make up the rewards lost. Players losing trust in developers over birthday event.

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Urawa Municipal#3502

How long should a player in a smuggling dock continue to repeatedly reboot the operating terminal due to inactivity?

Please clearly indicate the cause of the problem and the short- to medium-term solution.

Until a proper solution is in place, we need to make the wise decision to eliminate the smuggling dock.

This is a very sloppy update, so please give us an answer that players can understand and take immediate action.

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Rampage#7997

add a button called bug, this can be used for players to let you know they have experience a bug within the game with a single press. The idea will be to give you some idea to the scope of the impact bugs are causing players in the game. You can use this as a KPI (Key Performance Indicator) to see as bugs get resolved, if the bug reports reduce or increase etc.

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𝕋𝕙𝕒𝕥𝟙𝔼𝕁🔰#6666

allow us to buy the new skins in a pack like you’ve done before. I’m a trucker so I don’t have the time to baby sit an event for 30 anniversary cards. I’m not the only one either. I’d much rather just buy the skin

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Tekila#6230

Extend or Relaunch Wheel of Fortunate Anniversary Event to cover entire duration of the Anniversary Event

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𝘼𝙗𝙞𝙚𝙡𝘿𝙔𝙏#6969

How about we have some Battle Machines based on in game characters? A legendary or mythical (depending in the capo) capo can be chosen by the community and the vote from the community must include a model of the chosen automobile/vehicles the capo would be seen driving in!

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wafflefries#6148

please explain better that the guaranteed prize for wheel of fortune isn't a full mythical copy but rather shards of the selected mythical copy. many people are getting confused by this and feel disappointed when it's not the case because it hasn't been explained well.

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Dark#8072

I’ll just start us all off I guess.

Smuggling Dock changing to a weekday event should have been communicated or at least a #vote-for-future held. Many people only did this on weekends when they had time.

If Dock is closed 8-10 days a month, the cost of dock permit needs to be reduced 26-33% to account for days we can’t play it

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Sixso 🌹#4102

some suggestions after the v7.2 update:
1-Increase the scale of the protection timer based on the level of items would be more effective. Allowing only one minute of protection for 2-3 items, especially when acquiring an item takes approximately a minute or two, does not solve the problem of items being snatched.

2-Implement a feature that allows users to prioritize the items they wish to protect. For instance, they can specify the order of importance as follows: Gems => Tanzanite => Oil => Currency.

3-It is not a wise decision to have items left unprotected at the port when a user has only 2 (or 3 with a subscription). we kindly request that you reconsider this change and revert it back to the previous state.

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I am a Fractal#1226

restore ability to snatch from gang. It builds teams. Without it, the game is a wasteland.

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Sixso 🌹#4102

Following on the previous suggestion, if you wish not to bring back "stealing from our own gang," grant our gang members the ability to "safeguard" the items instead of taking them. This way, they can assist us in protecting the items, as it would now be one person defending against an entire gangs.

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Rf79#1282

Use the beta before every update. Listen to (& act on) the v1 feedback from the experienced players there & run a v2. Too many recent changes have been poorly implemented, both in terms of gameplay & execution, which could (should) have been entirely avoided. There is a whole community that loves the game & wants to see it continue to thrive, but with each botched update, people are slowly losing faith & you are losing more & more players.

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MLMAdam#0001

REPOLL about stealing from gang members. You asked the poll when the first game came out and people did not fully understand the strategies involved with stealing from gang members

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MadMacs73#1115

bring back stealing from your own gang. You can't cap resources for protection. You can't give away resources to your gang when you are full. And they still show up on my enemy list (though that will go away in 3 days). Also if you shut down the game every weekend, my enemy list will dry up. Making this a weekday event is going to have cascading horrible effects.

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MadMacs73#1115

replacing the permanent protecting of 2 or 3 resources that isn't active immediately in exchange for temporary protection of 2 or 3 resources at random is horrible. Bring back the permanent protection.

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Bakus#6868

Please just STOP -and START to listen to US. All changes you implemented are making ppl Quit on Daily Basis!What’s the point of having BETA if no one cares about our opinions or suggestions. Please read with comprehension… We dislike Batlle Machines, Fort Tilden and all changes and bugs in Smuggling Docks. Please kindly reply to All Players Suggestions:

Fix and adjust Fort Tilden

Remove Battle Machines from Gang WARs

#revert All changes to Smuggling Dock

Implement all previously promised changes- like adding New functions to Gang members (Gang Wars Generals) improving Kingpin etc

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wafflefries#6148

please respond to Blorg's (RIP) suggestion regarding Jailbreak rewards that he submitted on April 16, which was also reminded by Swampi (RIP) on April 23. We have not forgotten and you need to address this change.

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MadMacs73#1115

put all dock notifications (both gang and friends) in the dock notifications channel. There is no reason to put the friend requests in the friend chats. Then any conversation we actually have with our friends gets completely lost in the help requests.

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MadMacs73#1115

for all the Tanzanite we lost today due to players that didn't update and broke through our shields, we deserve compensation.

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Sixso 🌹#4102

The rewards in the "Champ's Chest" for the MFC event need to be adjusted. it appears that the gems received are much lower than what is required for the current levels. For example, instead of obtaining level 10-11 gems as what boxing gears need, the majority of the time I end up with extra level 1-4 gems, its around 30% of resources lost because of it, make it similar to the silver case if it's necessary

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Sixso 🌹#4102

Please reconsider the difficulty of the final five levels in MFC and ensure a more balanced progression, especially between levels 20 and 21. Currently, after completing the initial 20 levels, players who are playing for free are required to regularly check the game every 6 hours until the event finishes in order to even have a chance of completing it.

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Sixso 🌹#4102

Please review and update the rewards we receive on a daily and weekly basis from events, jailbreak, kingpin, team fights, and bounties. It's important to make them more suitable for the current costs of upgrading capos for players, especially for the milestones during weekend events. These rewards have remained the same since events were first introduced. The weekly resources we get in total are:
2 cigar packages in total, 5 selection keys, 18 mystery keys, 48 capo choice boxes, 50 mythical boxes, and 400 diamonds.

that's around 19 Capo copies per month, 57 per 3 months as you add a new star, when the cost for latest upgrade requires 61 which isn't even enough for one capo.

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T-Bone#0446

fix the game so that it is actually playable

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davidddd#9607

fix these loading issues asap or revert the 7.2 update, many parts of the game are unplayable at the moment

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JuJu#0020

bowl of spaghetti avatar, you can name it Impasta Avatar

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👻 ᴋiɴɢᴏꜰɴᴏᴛʜiɴɢ#0428

Fix the server. Slow as molasses

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ImperialAgent#5269

dock permit has lost its value with these changes. I recommend doing the above to bring back the value. Not protecting 3 items and setting a timer defeats the object of having the permit. The extra grunt doesn’t make much of a difference either. Changing the docks to weekday only means those with more time on the weekend are now missing out (why this wasn’t on vote for the future I have no idea). Do another vote on gang snatching now most people have a better understanding of strategies.

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xx_linus#3408

re:dock allow the purchase of items that are rarer using more common items (like changing shards). You can make them extremely expensive like 10K coins for 100 gems to discourage extremely fast growth. But it also allows players that are less powered and maxed out on coins and oil to progress (since they keep losing out on gems and tanzanite).

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Unforeseen#2271

In response to your answer on my suggestion on leagues. You could have 5 leagues. Arena rank 1-64 in League 1. This league receives the frames for placing and winning. League 2 arena rank 65-128. League 3 arena rank 129-192. League 4 arena ranks 193-256, league 257-320. Leagues 2-5 will not receive any frames or rewards.

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MadMacs73#1115

Another option for league could be League 1: 1-64, League 2: 50% random sample from 65-192, League 3: 33% random sample from 193-384, League 4: 25% random sample from 385-642, League 5: 20% random sample from 643-963... that way, a lot more people have the potential to make the League.

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MadMacs73#1115

Another option for 1 or more of the fight club leagues would be: league 1 unlimited, league 2 no battle machines unlimited capos, league 3 no battle machines no mythical capos. Entry could have a cost (maybe 10h of cigars? Or even maybe 20 gems) and if you enter for a league you get put into a pool of entrants and then pick 64 names from the pool for that league. Add prizes for the participants dividing up the entry fees and adding in a bonus (maybe +50% extra). That way it's kind of like a poker tournament.

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zepax2nd#8483

new update, dock can only be played at weekday. For weekend, make it we can still play, but no one can use scan. So we can still play just by ourselves. At least we can drop and grab the items alone.

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Tekila#6230

smuggling docks allow gang help to be automatically requested and change default to maximum allowed grunts instead of minimum.

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MLMAdam#0001

make smuggling dock capo shards vehicle shards instead

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MLMAdam#0001

make the break 2 days instead of 3 days for smuggling dock

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MadMacs73#1115

now that smuggling dock is 4 days open and 3 days closed, and dock protection is useless, you definitely should make the dock pass $1.99 or $0.99 per month or no one will buy it. Even for the whales there is no use in continuing to play the docks for $10/month when you can play for free and get most of the same value.

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dallas#2920

every time the game crashes, a free birthday card for all ❤️

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Stoney#7142

refund all those who paid for the dock pass, as you removed 3 days / week it could be used. When purchased, it was on the premise of 30 days, not 18.

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I am a Fractal#1226

to facilitate better player coordination, allow for ‘create group chat’—which would allow members to invite friends or even non-friends into a chat channel with all the expected features there are in group chats.

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I am a Fractal#1226

to facilitate better helping at the docks, move all help requests to a help requests window or tab, that can be as a compact popup on the screen, with easy to use live buttons and the ability to have unique notification sounds based on type of notification and who sent it.

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I am a Fractal#1226

allow users to indicate their docks rank and helps stats in their user info window. Allow searching for friends based upon that info.

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KyleJr#6984

Give us an update on the new streets release date

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Danny.i.m#0001

Here is a couple suggestions for you IM devs. 1st Instead of closing smuggling dock completely why not make the weekends where you can only access your own dock and drops. That way those that get bullied have a chance to lvl up. And 2nd Why not allow us to trade in bolts for machine shards. It will give more value to them and people will stop ignoring them. - FB user.

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ImperialAgent#5269

add another machine fight jump due to the update it’s made it a bit easier to fight and I don’t want RSI from spam clicking

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MadMacs73#1115

increase the weekly max of 2740 for CP. With the new dock quests added in it's extremely easy to reach 2740 without completing all the quests daily. Make the new weekly max 2850. That's still less than max possible points.

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𝕋𝕙𝕒𝕥𝟙𝔼𝕁🔰#5076

diamond voucher should not only last 4 hours. Such a ridiculous time. Allow us to either save the vouchers in our stash, or add more time to the voucher

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Bakus#6868

For Smuggling Dock - due to closing on weekends please allow us to have 28 (3x7 for 72h closing plus 7 for Monday) collections on Mondays ONly upon opening to reimburse the weekend lost and 50 scans on Monday only when reopening the Docks.

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MadMacs73#1115

if you want to make Monday a resource frenzy, keep the scans and searches the same, but make all the resources x4 on Mondays

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MadMacs73#1115

or to be really nice, on Mondays increase the drop rate of rubies and Tanzanite dramatically and decrease the drop rate of oil, gold and bolts.

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MLMAdam#0001

if im using a scan i shouldnt be seeing the same people i had in the last scan. theres a reason why im using a new one

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caneb#2738

you updated gang shop omerta stones when we reach max rank but not jailbreak shop. Please make omerta stones offer for both match

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caneb#2738

Additionally to last suggestion, mystery shop’s gear still hasn’t been updated. Old gear is still offered. Please correct that .

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wafflefries#6148

additionally to the last 2 suggestions, social shop gear hasn't been updated either.

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IIIFOLEYIII#5613

Can we have an option in smuggling dock to trash loot that we do not need? Rather than spending unnecessary time pulling loot that we have maxed.
Similar to the trash can in the MFC boxing event.
Thank you.

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Sixso 🌹#4102

even more additionally, for wafflefries & caneb suggestions. jailbreak omerta stone didn't get increased with the gang shop increase, correct that.

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Tekila#6230

on top of other suggestions the gear in Social Shop should be updated to match Gang Shop star level at maximum street rank

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Tekila#6230

Add Battle Machine shards to social shop, gang shop and jailbreak shop

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Dark#8072

Good Morning! I’ve been making a lot of new friends on smuggling dock but unfortunately I’ve reached a point where I am capped on friends, and have to choose to delete someone to add a new.

Is there any chance we could please increase the number of friends we can add to maybe 75 or 100? No need to add more than 15 legendary shards, or rewards, just want space for new friends.

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Cyndi#1224

please please please please please fix all the bugs and glitches before you do anything else. Besides everyone still getting kicked, game freezes. And now when snatching everything is on left side multi stacked and you get booted. This really isn’t funny anymore that you all don’t care about anything we say. And open the docks 7 days because the majority are in when it’s closed anyway. Get yourselves together and maybe people will stop quitting. You’re running out of time. Frustrations are at a max.

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Bakus#6868

Smuggling Dock should Apply first to rubies and boxes always- not to bolts/oil//gold

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Bakus#6868

Each collection drop should include at least one bag of rubies and box with tanzanite

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𝕋𝕙𝕒𝕥𝟙𝔼𝕁🔰#5076

alternatively instead of trashing the loot, we could gift the loot to a mass dock or gift it to players

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Scritchy#4189

My idea for the large amount of unwanted loot on the smuggling dock is that once a player is maxed out, create a gang bank where the loot gets stored, and you have a 1-20% levelling system. Once you achieve gang bank milstone with unwanted loot, you gain a percentage. As each gang member contributes and you complete stages, it increases the base stats of your capos, so it's a team effort to achieve, and your capos are benefiting from it, or something along that lines.

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Yojimbo#5968

you need to scale tanzanite with box level. It doesn’t make sense that the rewards effectively decrease as you go to higher level since the time to drag the box gets longer.

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Tekila#6230

give players a mythical capo copy on our in-game birthdays

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MadMacs73#1115

at the end of the birthday event, instead of giving us blue keys for the extra rewards, could you please give us birthday cards?

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FMJ#1250

please open the smuggling 7 days a week. You closed it on the weekends and that is when more players have time to play, majority of people don’t work the weekends so more have time to play then

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𝕋𝕙𝕒𝕥𝟙𝔼𝕁🔰#5076

if you’re gonna close SD on the weekends, your dock permit should also freeze.

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darklurkar#0

As a large portion of players are beginning to reach the lvl 6-8 range on Dock Authority and becoming resource capped it is a sad sight to see the amount of resources left that few smugglers seem to need. Gold Especially. Most of the 15 daily explores just find Gold or Oil left unopposed.

What I would like to propose is a new idea to add a resource exchange to smuggling dock in a later version:

  • Allow players to exchange excess gold, oil, gems, bolts, tanzenite, or mics for a new currency.
  • Maybe call new currency "doubloons" to pay homeage to 17th/18th century pirate treasure
  • These "doubloons" would be used to purchase packs of gold, oil, gems, bolts, tanzenite, or mics that scale up based upon your lighthouse level
  • This would allow you to expand the Smuggling Dock Exchange store to offer a variety of items for "doubloons"
  • A cool function would be to make it like the "Mystery Shop", for 6 options, and 4 refreshes
  • You could allow dock permit 1 free refresh, and offer the same 20-50% off discounts the mystery shop does.
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JusteLeBoss#4870

Even if it is still too expensive, lower the dock pass to 2$ (docks are useless let's be honest)

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davidddd#9607

when we call for help stop sending notifications back to us of our own call, this just spams our messages

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MadMacs73#1115

Put ALL the dock help requests (gang and friends) into the dock requests channel. When friends send requests, if I don't have the chat with that person open, I don't see the request.

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dallas#2920

RE: Smuggling Docks and requesting help / SOS sent to friends list.
I like that you can see who is online when sending for help, but sending a “send all” takes forever to load, and seems to stall and buffer sometimes until after I’ve successfully snatched that cargo.
“Send all”s also clog offline players’ message boxes.
Doing individual friend list help requests also takes a while to buffer between each selection, which can similarly lag beyond when my cargo has already been collected.
Suggestion:
Before sending for help, allow players to access their friends SOS list and check a box/ tick ✅ at each friends name you want to send to, and then be able to Send after selecting.
In terms of UI functions, similar to how when selling gear you get to tick all the ones you want first, and then select “sell”.
Hopefully then we can at least streamline who we are calling.
Thanks devs!!

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JuJu#0020

be able to copy and paste on in game chat. Many players do not speak their gangs native language and use a translation applications.

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iamafractal#0

docks: radio button or slider for send for help: ‘all friends/online friends’ also slider for their level so you don’t call low level friends who cannot even help.

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Sixso 🌹#4102

modify the distribution of items among the smuggling dock explorations. Currently, the distribution heavily favors oil and coins, with no inclusion of tanzanite and jewelry. Players' bases are left with only currencies and oil, without any other items to steal. and with the buildings heavily focuses on jewel for it to be upgraded.

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Tekila#6230

tanzanite is way too scarce it is killing smuggling docks. Too many players at limits on other resources that we have to annoyingly clear items we cannot even use just to use lighthouse again. Either drop rate needs to increase or tanzanite resources reuqired to upgrade must be decreased

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frog#7218

Please allow us to sell battle machine shards for machine coins.

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sixso#0

Can you make the daily tasks at the smuggling dock match the rewards we're currently getting? Right now, the tasks are based on the previous scaling of items, so it would be better if they were updated.

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sixso#0

consider to include Jewellery as part of the daily mission rewards at the smuggling dock, as buildings depends heavily on them

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Buggsy#6762

golden microphones should be able to be exchanged for tanzanite and vice versa.

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Danny.i.m#0001

Here is a few things I wish the Devs would fix and implement.

  1. Open docks on the weekends.
  2. Allow your own gang to snatch off each other's docks.
  3. Once you max out your oil & gold, it should turn into a token. That way you can continue collecting and it goes into your stash.
  4. Helpers should recieve part of the pinks, just like they do the purples.
  5. Members of the gang that help the most should recieve an award each week or each month.
  6. Lessen the time it takes to pull the boxes.
  7. Add capo cards to the purple boxes, maybe not every one of the box,but scatter them through out.
  8. Drop the main street level requirement in order to upgrade your dock authority.
  9. Be able to block/stun a member from another gang. Put a time limit on it. Maybe only get 3 blocks/stuns per reset. Each one is 5 mins. If used on someone, then they can't snatch and if they're snatching they automatically drop the snatch.

Just some thoughts, I know it would take a miracle from all religious deities to make even 1 item happen, but its worth a shot. - FB user.

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MadMacs73#1115

make the automation token in the dock store just 2000 oil and 2000 gold. Remove the 2000 rubies from the cost, and then people capped on oil and gold could buy 1. You can only buy 1 every 10 days anyway.

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Zeldah#5344

Allow us to manually/willingly help someone if we're already in their Dock and we see them pulling something. This way they don't necessarily have to ask for help (shyness or afraid to ask) and for less active gangs it could be a big help. Reward if any could be something small.

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Larpy#0636

A suggestion NOT about docks - novel or what?
Allow the player to choose the 5 capos used for same nationality bonuses.

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Womblette[Aussie Choomas]#3714

[ allow 25 shards be received instead of the 15 in the send and receive from having friends]

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Tekila#6230

get rid of the gang wars loser safe reward. Shouldn’t reward losing

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JuJu#0020

let a Boss or Underboss give a warning to gang members. Doesn’t do not but give a notification symbol on their name or avatar. Also let the option to warn a player have the demotion and kick buttons

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MadMacs73#1115

create either a new weapon or a new capo with a skill to do extra damage to a battle machine. When a battle machine is doing more damage then the whole capo line, we need a better way to focus our attacks on the battle machine, not just the shared damage to the capos.

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Tekila#6230

Optimize the Gang Wars rewards so that Gangs are rewarded for buildings defended. This would encourage more strategy with defense planning and likely reduce the use of so called “troll towers” used by gangs which often cause game performance issues due to 100+ teams in same building.

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Rf79#1282

Further to the above, offer the same reward for successfully defending a building, as for winning a building on attack

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MadMacs73#1115

capo damage to a shield should not count as damage to be shared with a battle machine. Our else the battle machine should also get a shield when a capo gets a shield to protect it.

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Bakus#6868

For SD - Open the docks on Weekend - this has No common sense- to close part of a game for 3 days (72!h) just without notice or any reason at all. 9.99$ doesn’t protect our items now and on top of that we loose half of the dock time/ dock drops / dock scans .
Just to explain the above for Month of June and July the days not permitted to play SD :
#june
2-5 (3 days)
9-12 ( 3 days)
16-19 (3 days)
23-26 (3days)
30 ( 1 day)
#july
1-2 (2days)
7-10 (3 days)
14-17 (3 days)
21-24 (3 days)
28-31 (3 days)
Which sum ups to 13 days in June and 14 Days in July Of NOT being able to play- it’s almost have of the time - we pay for.
It’s 27 days ( which is basically a month) , because each weekend you close the docks for 72 hours.
Please kindly open the docks on weekend - or resolve this issue by refunding half the Permit price or extending the permit for another month. In that case permit would bi-monthly payment not monthly.

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Urawa Municipal#3502

I think it is wrong to make people pay for a smuggling dock game that keeps falling down and not refund their money.
The players are not putting up with it because they are convinced.
Even if you release ver. 7.3.0, the game still keeps crashing even though you have no concrete message on how to improve the game.

As I suggested before, I would like you to clearly state the cause and the short- and medium-term remedial measures in concrete terms, not in abstract or mental terms.

The first priority should not be to blame the player's communication environment, but to improve the crashing phenomenon, fix the many bugs, and improve the phenomenon of smartphones getting hot.

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sixso#0

Please review the data for Vegas event from 2022 and onwards, after fixing the "First trick bug" It has become more luck-based than strategic. Several players have provided suggestions to improve the event, but no changes have been made.

to make the event more "playable and 'fun'", consider the following suggestions:

1- Adjust the base value of buildings' income.

2- Increase the probability of obtaining tricks.

3- Consider adopting a new trick system similar to the Monte Capo event, where players can choose specific tricks to activate and boost. it's understandable that developers may want to offer unique experiences for each event, but it's also important to address the current difficulty of the Vegas event, and it's poorly designed as a lot of players are dissatisfied with it.

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lukevdb#7666

building on suggestion above;

Simply replace the Vegas event. It has run it's course. Three years the same event is too much

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sixso#0

Kindly consider reintroducing past weekend and weekday events such as Illegal Market, Black Market Tycoon, High Park, and Turf Wars. The current events (Japan, Vegas, MFC, Headhunter, Kill Frenzy, Fort Tilden, Weed Farm, and Racing Event) have been the same for several months, leading to a repetitive experience. To make the game more enjoyable for players, it would be beneficial to bring them back and cycle between different events on a monthly basis if needed.

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Mitzi_13#2369

In the future when capo skins will only be availalbe for those who spend money, state up front that the skin will only be available via actual money. Don't give us false hope of getting something that 90% of players will not be able to get like you did with this Omega skin. 🫰💸

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abieldyt#0

add new city for new ranks
Argentina 🇦🇷
Brazil 🇧🇷
Australia 🇦🇺
South Korea 🇰🇷
and Jamaica 🇯🇲

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Tekila#6230

cannot even get people to smuggle from me cause everyone is maxed out of resources. This last update killed the game. Allow stealing from own doxks! Adjust tanzanite drop rates. Allow to delete or let items expire after 3H of non claim. Smuggling your own resources which takes minutes just so you can use observer again is boring and tedious. There’s a reason almost all players docks full of resources not being smuggled and a fix is imperative.

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rude._.#0

please add a star to the mystery gear at max street
it's been missing for a bit

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caneb#2738

Please allow exchange of coins/oil for tanzanites (you can even use a rate 4-1 like for mythical boxes) it’s ridiculous that everyone is stuck with tons of oil and coins and not able to play SD anymore. Many have stopped their dock pass because they don’t get anything out of this 10$ subscription. Your model for tanzanite costs is completely off and unrealistic.

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MadMacs73#1115

can we turn specific battle machine parts into generic battle machine parts of the same color, the same way we can turn capo fragments into random capo fragments?

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Bakus#6868

The docks are running out their course. The amount of unwanted gold/oil and bolts are tremendous. The building cost are unrealistic with the % of rubies and boxes that are drop.
Suggested changes to improve the docks - or it will die within a@month or two.

  1. Open docks on weekends ( due to closing we lose all the enemy docks to check)
  2. Adjustments to building upgrades- either lower the cost or change the required rss for oil and gold instead of rubies and tz boxes.
  3. To optimize the docks progress guarantee ONe TZ box and/or two bags of rubies in EACH drop( there should be at least 3/4 TZ boxes guaranteed in our 7 scans)
  4. Reverse the Dock protection- to original version. - or adjust the protection time ( 12 min for TZ boxes is way to long )
  5. We should be able to help friends/ gang members when we are already on their dock without continuously waiting for help signal.
  6. When calling friends for help the window shouldn’t close after calling one friend- to call another I have to repeat the process which takes to much time and when I call all it even calls the one who aren’t online.
  7. Add Battle machines shards and scanners to BOLt boxes to make them Worth snatching at All
  8. And Focus on lowering the Dock Permit Price for 2.99$/4.99$ at maximum- it’s really not worth the price now for what we get.
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MadMacs73#1115

when I'm capped at a certain resource (gold/oil/ weekly bolts)... increase my grunt strength by x5 when I'm just clearing my dock of the capped resource so I can search for more rubies and Tanzanite/ microphones.

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MadMacs73#1115

always prioritize rubies, then Tanzanite/ microphone for protection. Protecting time should be at least enough to drag the resource yourself with your current max grunts without asking for help. That would guarantee you at least 1 successful snag of your own resources each drop.

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Bakus#6868

Tz boxes should duble every lvl :
Lvl 5 50
Lvl 6 100
Lvl 7 200
Lvl 8 400
Lvl 9 800 etc
That would help with lack of TZ. But no changes should be made without adjusting the upgrades cost and improvements in drops rss

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Tekila#6230

incorporate battle machine shards into smuggle dock

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waddlester7#0

randomize which items get protected, basically took the smuggling out of smuggling dock if you dont randomize which items are protected

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MadMacs73#1115

improvements for the dock pass:

  1. Decrease cost to $2.99
  2. Guarantee 1 Tanzanite/microphone and 1 ruby drop minimum per search
  3. Put protection bubbles on rubies and Tanzanite first
    Then I might consider purchasing the dock again. Making grunts stronger and more plentiful while the basic operation of the docks is flawed will not encourage me to purchase the pass again.
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wafflefries#0

please get rid of the #vote-for-future channel. often the questions asked are vague or poorly worded and there is no way to clarify any details. many who vote are poorly informed and do not understand the consequences of their vote.

if you insist on keeping the channel, please make significant changes to how it's currently being used. voters should be able to ask questions to better understand what is being asked and dedicated channels for discussion or other info (e.g. pros and cons) should be provided.

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sixso#0

completely remove the rank requirements in building upgrades in smuggling dock, what's the reason for this? encouraging players can be the "answer" but it shouldn't be restricted with buildings upgrades

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MadMacs73#1115

Another improvement for dock pass: enable auto cleaner function where your grunts will clean your dock for you automatically when you're not actively snatching something.

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JuJu#0020

patch all smuggling dock back door and side door access. Also limit the amounts a player can help snatch the same user invite. People currently have an incentive to make alternate accounts to help booster their accounts by snatching and farming.

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sixso#0

To improve the process of collecting battle machines, replace the legendary capo's shards with battle machine shards in the bar section of the smuggling dock. or introduce a new building that provides these shards, This change would allow us to obtain bolts and battle machine shards from the smuggling dock, giving us more options for gathering resources. - stolen from soff

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vikingmom#7703

If they don’t increase those, at the very least add the gems to the store shop to be purchased with diamonds OR gold collected in docks…
To help those who aren’t living on their phones 24/7 and those who upgraded too quickly and ended up with microphones too early

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MadMacs73#1115

in the machine shop, I can currently buy 3.4m bolts for 100 gems. Let me sell 3.4m bolts for 100 gems. Let me trade 1m bolts for 10k Tanzanite. Let me trade 1m bolts for 100k rubies. That would give bolts some value beyond collecting dust in my stash waiting for BM parts.

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Bakus#6868

Vote-for-Future about reopening the Docks 24/7

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MadMacs73#1115

for the new birthday omega suit, change the text from (Max 4 revives per battle) to (Max 16 total capos revived per battle). If my whole line is wiped out, then 1 revive = 4 capos, but if only 1 capo is killed, it wastes a revive to bring back 1 capo).

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Bakus#6868

All Boxes ( tanzanite/microphone/serum (or however you will call it)) should include lower lvl rss:
-lvl 5-8 include tanzanite
-lvl 9-12 includes tanzanite and microphones
-lvl 13-up (don’t know how far it will go ) should include tanzanite, microphones and serum(bottles - however it will be called)
It would reduce the amount of snatching lower lvl boxes for ppl who upgrade to fast and can’t obtain tanzanite in their boxes.

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davidddd#9607

when we set the order of teams on buildings (ascending/descending) in Gang Wars, make it so that anyone adding their teams after this is set will be automatically sorted

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caneb#2738

don’t give less tanzanite when people ask help for boxes if the point is to work in teams, you are giving an incentive not to…

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Mr.X#2554

I dont understand the concept of closing the docks in weekends, coz that is the time when most of the players get free time to play.
Instead why not close it on thursday and Friday ?. Thats is when most of the players het busy with gang war coordination and dont have much time to spend on docks.

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gecniv#2863

make the capo lock 🔒 more convenient: allow to set a limit above which capo cards can be used.
Ex: i have plenty of Miranda copies, she is maxed, and I want to make sure I keep enough copies for a future awakening, while still being able to use the extra ones.
That could also be very useful to manage our capo copies stock, allowing saving for next star release meanwhile upgrading new capos, without counting every time.

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mrmcdoodle#8202

use a bigger pool.of teams for matchmaking in GW.
We have basically had the same teams on a 5 week rotation for about a year

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IGIGEMhandjobs#7214

please only open the dock for 4 hours per day and do it in 1 hour windows.

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wonkruyuli#0

GW enhancement:

  1. Create a handicap system so that gangs of all power levels can compete against each other. Calculate total FP of top 20 capos for all players in the gang. That is the gang FP base.

  2. Choose 2 gangs to fight against each other. G1 is the gang with more FP. G1 gets a damper = 75% of the FP difference in % (of G1 FP = 1T and G2 FP = 100B (-90% difference) G1 has a damper = -68.5% applied to all squads. Now G1 FP = 325B FP

  3. G2 now gets a positive handicap, 75% of difference. 325B vs 100B = 325%... 75% of 325% = 243.5%. Now G2 has FP 243.5B, much closer to G1 FP.

  4. Each building gets a random bonus/ penalty generated each war. For the 10k buildings, each building gets either + or - 5% to FP or HP for a selected nationality or type. Each building gets 2 modifiers (could be 2+, 2- or 1 of each). Will always be 2 different, 1 nationality and 1 type. 30k buildings get + or - 10%. 90k buildings get + or - 15%. Total net + or - should be the same for both gangs for attack and defense. The defense bonuses are displayed at the start of defense deployment day so you have time to consider your bonuses when deploying squads. Attack bonuses are displayed at the start of attack day so you can strategize your attacks

  5. To encourage gangs not to troll tower any more, rewards will be calculated as follows:
    On defense, defend 10k building +1 point, 30k building +3 points, 90k building +9 points. In addition, defend all 3 buildings of same value, x3 points for that row, so if you defend all 3 10k buildings, worth 9 points. On attack, same scoring as defense for conquering, 1 3 9 points, x3 multiplier for taking all 3 buildings of danger value.

  6. Winner or loser still calculated the same way as current scoring method based on total of attacks, squads deployed and buildings conquered.

  7. Rewards are based on points...
    Winner gets 2x rewards
    See next suggestion for rewards breakdown.

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wonkruyuli#0

GW update part 2
7. Rewards are based on points...
Winner gets 2x rewards

0 points 0 rewards

Maximum score possible 9 + 27 + 81 = 117 x 2 (attack and defend) = 234 points
234 points = 1170 gems + 117 random capo shards + 23 mystery keys (clean sweep on offense and defense = x5 bonus to rewards)

A split decision (both sides sweep each other)
117 points = 234 gems + 23 capo shards + 2 mystery keys

2 gems for every 1 point, 1 capo shard for every 5 points, 1 mystery key for every 50 points.

X2 multiplier for winning
X5 (total) multiplier for clean sweep on offense and defense (would never happen)
Maybe x3 multiplier for 160+ points? Again this would encourage more defensive strategy.

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wonkruyuli#0

if you use a handicap multiplier of 90% or 95% them the two FP totals will be much closer. Also apply the handicap to HP, otherwise the top gang will have crazy high HP and will overrun the small gang.

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sixso#0

To help players who struggle to collect enough tanzanite, consider increasing the number of inner shards obtained from cargo boxes. Currently, players get 2/3/4/10 shards, but it would be better to raise it to 4/6/8/20 shards. This change will benefit all players who find it difficult to gather sufficient tanzanite(which is everyone).

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dadou_0#0

add fragments of machine or mythical capo in the docks

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wafflefries#0

Blorg (RIP) submitted a couple suggestions asking you to respond to the change in jailbreak rewards. In summary. we used to see 7.7 challengers on average when we didn't skip in jailbreak but now we only see 3.7 (which matches the average when you skip). Both should be at the higher number.

I am including his last suggestion from April 16 below. Please respond.

My suggestion for the product development team is to take the suggestions in this channel and help improve the game FOR THE PLAYERS rather than trying to screw them over.

On 8 separate times (Jan 26, 2022, Apr 24, 2022, May 15, 2022, Nov 14, 2022, Nov 21, 2022, Jan 17, 2023, Mar 19, 2023, Apr 4 2023) I and others have suggested looking into Jailbreak Rewards because skipping levels was providing far less rewards than if you played through all levels. The intention of those suggestions were that the skipping was incorrect as it was not counting enough Challenger Rushes.

After taking a lot of time and energy recording data over and over and over to help the product dev team understand the differences, I was finally able to get engagement and have the team look into it.

Instead of taking my hard work and effort (as well as those of several others) you took this information and screwed us over by reducing the benefits for playing through. Instead of increasing rewards for skipping, you reduced the rewards for not skipping.

Before (average number of challengers):
Skipping: 3.9 (39 instances recorded)
Play through: 7.7 (57 instances recorded)

After (average number of challengers):
Skipping: 3.7 (41 instances recorded)
Play through: 3.7 (22 instances recorded)

Min/Max number of challengers is now 2/6 for both skipping and playing thorough. This is the same as with skipping before, but if you played through before it was a min/max of 4/11.

My suggestion is to review the solutions you implement and take them as intended to HELP players, not screw over the entire community.

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luke153#7633

please add diamonds in machine in fort tilden

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abieldyt#0

add a feature where players can add a sub with special ticket redeem to use when a capo is down! for example, i can get a ticket for 200 gems and later in the game when i’m doing arena one of my capos is dead and i needed him to help me kill a capo who is strong on the other team. so i use that ticket to put in another capo to sub in for him and help kill that capo. this could also help with players upgrading their capos more and having a strong defense!

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abieldyt#0

add a cooldown to capos in arena like when a capo dies in jailbreak.

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fsocietyjill#0

Please allow the ability to double click on the slot machine in Fort Tilden to speed it up, similar to other events with a slot machine.

Waiting for it to scroll through 200 club coins gets extremely tedious.

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Womblette[Aussie Choomas]#3714

the special flyovers offer a x4 for the 20 💎 seeing as though the helicopters cost 10 💎 for x3

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Womblette[Aussie Choomas]#3714

this is for Tilden event.

The blue prints need to be made available from day 1 and not wait until you reach the second area. Also fuel rods need to be available too from day 1 … so have the slots 4 instead of the standard 3 from day 1 ..

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.david.david#0

increase Cigar rewards across the whole game, they are way too scarce to get when you need it the most, especially at higher stars

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꧁ℝ𝕒𝕨𝔻𝕠𝕘꧂#4669

Please consider adding Cash for (Time) that’s payed with diamonds in unfinished business. As it will ofc make you guys more money but also lessen the time if needed to clear it . I get that’s it’s a idle kinda game but it makes the game less fun, if we have to spend hours trying to clear it just to keep up and not miss out on the omerta stones.

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SmokinJays#8304

Can we get gang stats??? Gang war record, win streak, individual member stats? Something to help us see progression and which members are/aren't contributing

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abieldyt#0

couple things i wanna address

  1. Docks should be on weekends.
  2. New Events because the ones we have currently are trash and we have been playing for several months.
  3. Add something different instead of Puzzle Pieces Event.
  4. Allow docks to add an attacking system with something like gang wars.
  5. Fort Tilden should be replaced by something new.
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sixso#0

consider to include Jewellery as part of the daily mission rewards at the smuggling dock, as buildings depends heavily on them

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sixso#0

consider to include cargo boxes(tanzanite/microhpone/vodka or whatever the 3rd material box is)as part of the daily mission rewards at the smuggling dock, as buildings depends heavily on them

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xx_linus#3408

when you open docks on the weekday, you realise that timing means it’s in the middle of the night for a lot of people, esp in Asia. It opens at 1am for me here. Reset is at 8am. You’re penalising people who are in unfavourable time zones. I don’t know what you can change it to, but change it to a timing that gives us more time before reset. And not in the middle of the night (and force some Asians to give up one day of docks).

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JuJu#0020

remove smuggling dock till the lag issue is fixed

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kyuuchat#0

I think Smuggling Dock still needs more balancing fixes.

Something that would definitely improve it is if you can only snatch from someone with the same grunt power or higher than your own, to prevent higher players from snatching (or purposefully bullying) against weaker players with no real way to protect their resources if they're online at a time where none of their friends or gang members are.

Another desperately needed balance that should take priority over all that is to always prioritize protecting cargo boxes and jewels, for the same reason as above. Higher power players will just steal boxes from weaker players and there's nothing that protects them since the cargo protection often goes for everything but the rare resources.

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sixso#0

Make it so that, instead of showing the cost requirement only when you reach a milestone, there is an information tab next to both weekend and weekday milestones that tells you how much it cost for you to achieve each of them. basically show for all milestones and not only the current milestone cost.

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wonkruyuli#0

we need a better way to clean our docks. Being required to collect at least 7 resources every drop when they are useless is painful and boring. No one comes to steal my useless resources because we're all in the same boat. We need something valuable to do with the excess oil, gold (and soon rubies), and the extra slow and heavy bolts. The docks are now focused on the 5% crate drops, and even that isn't fun any more.
We need a trash can to throw away resources or speed cleaning when we are full of a resource or a way to trade one resource for another to provide value for the insane excess of oil and gold.

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Womblette[Aussie Choomas]#3714

make all events start at the exact same time when the game starts it’s new day.. we never hear of complaints over when the games new day starts..

As it is now the weekend events start at 3am on Saturday and end on Tuesday 3am. Since when does weekend include Monday. As for starting weekday events Tuesday 10pm

If anything weekend should start Friday night and end Monday morning when new day starts.. not Tuesday.

As for the smuggling.. closed for weekend.. weekend is Saturday and Sunday not Monday as well.

So bottom line.. start time should be when the games new day starts!!!

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wonkruyuli#0

I agree that times for starting events and reopening docks are challenging. Honestly I don't understand why you get 2/3 of a day on Friday and 1/3 of a day on Monday. Most events with an idle component, it's advantageous to start the event close to the start time. Being awake at that time is valuable. Maybe start an event when the player joins the event, after the start time, and start their 24 hour cycle from that time. If they don't join the event within 12 hours if the official start time, they start 12 hours later. This would tend to put people in similar time zones into the same group to challenge each other.

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wonkruyuli#0

for the docks, close the docks from Wednesday reset to Friday reset, the 2 days we are preparing for gang war and participating in gang war. Those are the 2 busiest days of the week for gang chat, etc, and it would be the perfect time to give the docks a break. That way the docks would Syl be closed 2 days per week, and people could play some during the week and some during the weekend.

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IGIGEMhandjobs#7214

let us buy microphones and tazinte or whatever they are. Something like 100 for $5 or soething

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abidingaura6#0

Create a new level of Jailbreak that is harder with higher rewards, but allows us to use Battle Machines in the new level.

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.david.david#0

significantly reduce the amount of time for getting bolts in Smuggling Docks.

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DJB#8424

can we get battle machines in cigar fights please, still feels too hard to get cigars and battle machines should be in PvE too

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sixso#0

add points to golden safe in safe opening

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sixso#0

increase the rewards in safe opening event

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sixso#0

Expand the variety of items at the smuggling dock shop by introducing additional items for purchase. For example, consider including material boxes (Tanzanite, golden microphones, and vodka, which will only become accessible once you reach the specific lighthouse level) These items can be acquired using diamonds or the resources obtained from the smuggling dock.

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👻 ᴋiɴɢᴏꜰɴᴏᴛʜiɴɢ#0428

ADD GABRIEL TO THE COMMON MYTHICAL CAPO BOXES.

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plastic7214#0

Add a feature where we can add a 6th capo to an arena fight. Charge like 500 diamonds per fight to use it

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G Grisly#8971

Many players used mythical capos to awaken business abilities prior to the 7.1 street difficulty adjustments. Given this drastic decrease in street difficulty, mythical capo business abilities are no longer nearly as necessary to complete streets as they were prior to the update. I believe it would be fair to grant players who awakened business abilities prior to the 7.1 update to have a one time option to remove said abilities and be reimbursed the capo card used for the initial unlock.

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cola1916#0

Please turn Fort Tilden into a weekend event. It's repetitive and not fun as a week-long event.

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wafflefries#0

adding to the last comment, please do not make anymore events that are a weeklong (or even longer than that).

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Yojimbo#5968

adding onto prior…if it’s a full week then (1) need to increase rewards meaningfully (besides boxer) and (2) need to still have weekday events during that time. But generally would prefer it to be a weekend event as others have mentioned.

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.tekila.#0

been said many times but it’s critical rebalance tanzanite drop rates and make it easier to clear unwanted items. No incentive to renew dock pass when you don’t need anything that is spawned in drops and can easily get all other resources on others docks because they all have the same issue.

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.tbone.#0

Create a Jason Bourne capo. His skills could be called Treadstone and Identity Crisis

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꧁ℝ𝕒𝕨𝔻𝕠𝕘꧂#4669

this has been mentioned before but for unwanted loot can there be a way to trade what we don’t want for say a small percentage of pink diamond or purple gems. Kinda like how trading mystical shards for mystical boxes is available. If not pls just let us trash unwanted loot. Cus it’s a pain to have to clear things that your capped out on just to get what’s needed.

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Womblette[Aussie Choomas]#3714

if Tilden is being run on a regular basis.. reward top 300 people as it’s not fair that 50 only get rewards for playing and being in top line up.

Other 2 to 3 day events reward top 150 . So 300 still not enough so better make that top 500!!

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sixso#0

Could you provide more detailed information in the patch notes regarding the fixes and adjustments made in the update? For instance, in the latest two updates, the material cargo boxes in the smuggling dock were modified to double their initial resources and then afterwards i was subsequently increased by 20% per level. It would be better for the community if there was clearer visibility and better communication between developers and players regarding the changes made.

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versau#0

Smuggling dock
As mentionned before the drop rate for the boxes should be increase.

As the fun part in SD was the little humpf we use to get as a player, I would like to suggest things to revamp that humpf
1- cargos could be giving machine shards, capo shards, cigars, even mythical capo’s shards (like add those items to usual drop). It would revamp docks a bit and add features to main game
2- could be nice to have a mystery box (where u don’t know what u get) that could give more shards, capo’s copie, 24h cigars, equipment, TZ, Mics, Vodka, serum, etc
3- those addition dont need to be protected, it would bring back raiding (was a really fun part of SD) and add features to main as well

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her_royal_highness_princess_am#0

add a refresh button on gang wars page so we don’t have to constantly go in and out of the game to see changes :)))

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usernamefrof#0

Stop holding weekend events right after Fort Tilden... They're basically the same things, and it gets really repetitive and tiring to have these events back to back with literally 0 break. If you want to hold these weekend events after Fort Tilden, hold it a few hours after, please, maybe at reset.

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Womblette[Aussie Choomas]#3714

if Tilden is going to continue for the week long…. Please give us the smaller weekday events too.. Tilden gives a lot of players Boredom really quick and if you want your players to keep playing change it up and more smaller events on a rolling timetable! While you’re at it BRING BACK TURF WARS event. A lot of new players haven’t seen it yet.

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that1ej#0

to add to the above suggestion, turf wars would be one of the most popular events. THAT event is what this game is supposed to be. Fun strategy

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abieldyt#0

add battle machine legendary and epic shards to the legendary capo box

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usernamefrof#0

Give a confirmation screen when collecting cigars so we can check how many hours are left till full.

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joshb949#0

change wheel of fortune rewards permanently to be similar to when it was birthday event when it was based on mythical capo shards, serum, and battle machine shards. This would make the wheel of fortune more popular

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Brunooowow#4300

Releasing the ava cup skin for diamond (it is unacceptable that people who are starting the game cannot have the best skins, as long as they pay obviously) who knows, maybe put it for 3000 diamonds. (I think it's fair to leave it TEMPORARILY for a group of people, but then you have to grant access to everyone)

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Brunooowow#4300

Fix arena frame bug 6000 points (several users have the frame and none reached 6000 points, in my clan there are several people).

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JuJu#0020

please add Ava’s soccer skin and Omega’s cat skin in the social shop in the near future. It’s unfair for new players and makes the game more pay to play.

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.zeldah#0

Please allow us to move around the teams in capo formations screens like we do in GVG. (Up and down and side to side) I hate having to move each individual capo in all teams to put them in the order I want.

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plastic7214#0

remove cooldown after leaving a gang. If i want to be in a new gang every other day until I find one I can take over I shouldn't be punished

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plastic7214#0

just to take my previous one a bit further with how gangs work.. In real life gangs/mafia bosses have to worry about being bang banged by their own and get buried (because of murder obviously) each week there should be an automatic vote to see if the boss gets moved down to pickle or whatever you call regular people. Then boss moves to a random underboss

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stoney0001#0

In smuggling dock, please make it so when snatching, the countdown timer on capos is less obscured by other objects. Perhaps keep countdown timers fixed in either lower left or right of the screen (depending on which side you are pulling from) and enemy counter fixed in the upper right of left corner (pulling side dependent). Or simply make timer pulled to the foreground instead of being hid by other objects.

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that1ej#0

add 10x fight speed to underworld pass

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unforeseen._.#0

can we get myth/machine free arena. Arena is dead. Give us both options. suggested for the 4th time.

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urawamunicipal#0

It would take an astronomical period of time to get to the final level by starving the machine pieces without charging for them. (As usual, no clear numerical information is presented.)

The introduction of the machine makes DNA and gear equipment almost meaningless. (I know many of you have paid to level up, but with the introduction of the machines, the impact has become very small).

I feel that this system of wasting all the hard work and charging for new equipment has reduced the fun of the game to less than 1 if it was 100 before the introduction of Awakening.

At the very least, if you intend to continue the machine, I hope you will seriously reconsider the astronomical time it is likely to take and the current level of charges.

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gecniv#2863

in the lighthouse, please remove the “finish now” button that follows the recon. No one, I really mean no one is using it on purpose anymore: since the update of the docs recon takes 5s. So keep in mind ALL players using the finish now are spending these 💎 by mistake. Take action, let clumsy players use their diams for useful things.

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abieldyt#0

make smuggling dock upgrade prices more cheaper. It takes me the entire smuggling dock period to finish just a fifth of what I need

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wonkruyuli#0

one of the best bonuses from the smuggling dock pass is 2x Tanzanite from help. The way out works now unless the person who started the pull has the pass and the person helping has the pass, you don't get 2x. Make it so that if either one has the pass you get 2x and if both have the pass you get 4x. The way it works now, people are less inclined to buy the pass for themselves if they are surrounded by gang members and friends without the pass because they won't benefit from it.

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bakusia#0

For Capo Resort - Please adjust the cash and margarita rewards in the middle circle - it should be double and not the same as the outer circle.

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bakusia#0

Gran at Least ONE BoX in every drop in Docks

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rude._.#0

give us the ability to throw unwanted cargo on someone else's dock

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rude._.#0

For smuggling dock :
A system like bounties where I can send capos to automate cargo dragging so that legendary capos can be useful again

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plastic7214#0

awaken 5 capos at a time. I have a lot of copies I need to use

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sixso#0

In #dev-updates (2022 October 21th), it was mentioned that the next event to be adjusted would be "Money talk," but there haven't been any new development changes regarding it for over 8 months. Here's some suggestions to improve Money talk event:

1- Increase the number of contracts received per round from 5 to 10 or 15. with 200 round we get a total of 1000 contracts. If we're using the "Golden Safe," which has the lowest cost to open, receiving only 200 random copies is insufficient. This is problematic considering we need approximately 46 legendary capo (Purple 5, Around ff fight power if we're including favor) copies to complete the event for one capo.

2- Increase the sell capo copies contract for Mythicals, Legendaries, and Epics. I don't understand how selling them for 2/1/1 would somehow make us able to finish the event.

3- Reduce the requirement for Capo Bond from 3 to 2 as a starting point. This will open more strategic approaches to completing this impossible event.

4- Implement a display for the enemy's Fight Power and HP

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wonkruyuli#0

in the docks store, the cool down period to purchase an automation pass is 10 days. Because the docks are closed for 3 days over the weekend, if you have 2 minutes left on your cool down right before the docks close on Friday, you effectively have a 13 day cool down period. Shorten the cool down to 7 days. That way you can buy 1 per week instead of 1 every 10-13 days.

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dallas2920#0

if our business talent set 3 has zero talents in it, please hide it on the main street building upgrades.
There’s a message popup if we try to switch talent set from 1 to 2, and there’s no talent 2; But there is not when moving from 2 to 3. Let us hide it !

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Daryl#4739

Talent vault should be common amongst all capos - it doesn't really make sense for each capo to have its own vault of talents. When a talent is added to a capo it would disappear from the common vault, and when it is remove from a capo it would go back into the common vault again.

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plastic7214#0

add new custom gear that only works with specific capos and has special skills. Like a Chiyosaurus pet that sits on her shoulder and every 10 rounds it flys over and bites a random enemy for 50% of their hp

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.hick.#0

tell us when the new streets are dropping

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sixso#0

for lost city, bosses should have their third skill "the meteor" either heavily reduced to not instantly kill everyone or completely removed. after the "patch" for the skill, it made it that there's no reason for players to think strategically to deal more damage because the skill kills everyone after round 30, making the gameplay straight up plain. the skill straight up kills the fun of it.

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sixso#0

expand on lost city shop(similar to debt collector rewards maybe) and rewards within bosses fights

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awnfox#0

Add current dock level to players' profiles because some of us tailor our friends lists to people who will help out with the docks and player rank does not always mean player is maxed to that dock level. Some people don't even use the docks at all and it would be nice to be able to weed those people out.

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.david.david#0

clear dock once it opens again, not good to open back into 10 bolts just waiting

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urawamunicipal#0

We would like the Super Serum for awakening to be freely assignable to any capo or ability of your choice, just like the Omerta Stone.
(Reason) We feel that the introduction of the machine has changed the specifications of the Godfather's abilities to the point where they cannot be used to their full potential, even though we had put a lot of effort into awakening the Godfather. This is not satisfactory for players who have been training Godfathers, and the same thing could happen in the future.

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yojimbo5968#0

I agree with the above recommendation for allowing changes to serum allocation, with 1 change…require a nominal amount of diamonds to ‘reset’ a slot within a capo’s awakening. It can be small, say 10 or 20, but doing so would make it prohibitive to do it too frequently. Capo serum has very limited quantities and has a much bigger impact than omerta so there needs to be some restriction on movement. But I totally agree with needing flexibility to move around as the game meta changes because it is so scarce as a resource. Another example is those who may have used serum on income awakening for the short period that the new streets were made too difficult and later corrected…all of that resource is now poorly allocated. This could also apply to mythical copies, possibly accomplished by allowing mythical copo swap like is allowed for legendaries.

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plastic7214#0

Since you have blatantly nerfed the accrual rate of both battle machines in the machine shop and the drop rate of Mythical safes in the safe shop I suggest you just make both of them cash only. If you want us to get such a limited number just be more transparant and say you need more money to develop aspects of the game that nobody wants.

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urawamunicipal#0

Machine store refresh has changed from daily to monthly.
The price of debris has also changed, in one case 200 to 2.5K.
Even before the update, I pointed out that it would take an astronomical number of days to reach max level, but now the number is truly astronomical.

Please explain the intent and reason for this.
Also, please change the specifications to make it more enjoyable for players.
I know there were many objections to the introduction of machines, but I think this change to the machine store specifications is just too much.

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urawamunicipal#0

It is not a problem that can be fixed.
We are swamped with bugs with every update.
I suggest every time, please make the debugging perfect before updating.
It is your duty as a game operator to start.

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that1ej#0

machine fight needs a complete rework especially if the rewards are gonna be this level of straight trash. I should be fighting a close to maxed battle machine with all of my battle my battle machines still being in gold stars

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wonkruyuli#0

for the battle machine shop, add in another option for 200 random legendary for 16k and 300 for 24k... by changing from daily to monthly without the 200 and 300 options, you are lowering our available # per month from 360 (buying 12 for 1k per day) or 540 (buying 18 for 1.5k per day) to 200 for 16k. You're forcing us to buy more expensive parts. We already hate battle machines and you're just making the acquisition of the parts more painful.

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wonkruyuli#0

the rewards for the weekly and weekend events should scale based on your street rank. Someone on rank 180 needs a lot more keys to progress than someone on rank 80, yet we're all competing in the same weekday events together.

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_pesh_#0

revert the machine shop update... it's completely nonsense for Epic BM's we get half the copies for only 2/3 of the price... from the whole change we get less copies. Talking about benefits, the only thing is that we get a random legendary shard for 80 coins and not 83... all the other things are a scam or the same, when considering coins/copy.

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urawamunicipal#0

No one wants a week long event.
No one wants an event where you have to pay or use a lot of 💎 to complete the rewards either.

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plastic7214#0

Game is getting a bit stale. What about bringing in some kind of game mode with go-karts and then as you race you can shoot turtles at people or drop bananas behind you so they spin out?

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cola1916#0

We had Fort Tilden 2 weeks ago and we're already getting it again. No other events are repeated this frequently. Please space out this event more.

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Oldman Nobbus#3755

Dock yard suggestions.

Hide the protected timer time from everyone apart from the person who owns the dock. Leave the travel time clock as everyone to see.

Allow people to clear out unwanted oil/gold/gear casks. For example for everyone gets 1 free box delete per 24hrs( resets at daily reset). After first box it will cost you 10 diamonds, next one will be 30, then 70 then 170, 510, 1500, 3000 for example and this will also reset daily.
Mafia Club could start with 3 free chest per day, underworld say 6 and then the Dock Permit could add and extra 6 free deletes per day.
Numbers would need to be looked at properly just using these as guides to explain.

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.david.david#0

Add more bosses to Team Fight

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wonkruyuli#0

only display protected resource timer on dock owner of protected resource. That way people can't know exactly when to pounce on an object when the shield is going to dissappear.

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wonkruyuli#0

for the bounty quests, please lower the distribution % for gems and cigars and increase the % for everything else (keys, random fragments, skulls and equipment)

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wonkruyuli#0

when you are maxed out for a resource on the docks, lower the chance to search for that resource by 50%, that way when someone is full of oil, gold and rubies, we will get 50% Tanzanite and bolts... and when we are full of bolts we will get 50% Tanzanite. This will help fix the bottlenecks. Right now all I need is Tanzanite and I usually drop 0-4 Tanzanite creates per 7 daily searches.

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dallas2920#0

less fort Tilden please.
Fort Tilden is the only way to earn the new mythical capos,, so it is unskippable +mythical rewards force my hand.

If there are mandatory events, please make them shorter/ funner/ less frustrating.
Other events get you good rewards, but it’s low-stakes if you don’t complete it; and those suck less.
TLDR: bad events should be skippable &hold less importance. Mandatory events are a time suck and should be enjoyable ! This is a game afterall

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versau#0

Add a family bonus to get more machine coin to buy machine shards (just like jailbreak, cigars, etc)

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Brunooowow#4300

Urgently put a button to update/refresh the game in the notifications of the docks. Every time we minimize the game and a few seconds pass, we stop receiving help requests in the notification center. If you put some button to update, without having to reopen the game, it would greatly improve the game experience!

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nebermeister#0

[Please remove the stupid Fort Tilden. This is supposed to be an idle game. If you need to have it, max once a year will do. Fort Tilden is by far the most stupid thing you have brought in the game.]

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wonkruyuli#0

Japanese capos need more love. We will soon have 3 awakened Italian + 2 mythical, 2 awakened Mexican + 2 mythical. But we only have Chiyo and Tomoe for Japan. Could you please awaken Omega, Ava, Miko or Izumi? Maybe add a new Japanese mythical as the counter to Eraser?

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wonkruyuli#0

when opening keys, give us the option to buy up to 10. If I have 9 specific keys, I would really like to be able to open 10 at once for 200 gems to ensure I get the legendary, vs opening 9 with the potential for 0 legendary.

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wonkruyuli#0

in Fort Tilden and other events with two types of resources (cash with cash cans and rations with helicopters), along with two types of middle quests (collect cash and rations), increase the odds of the type of bonus (cash van or helicopter) that appears based on the current center quest type. It's much more beneficial to collect helicopters during ration quests, but they seem to always appear during cash quests (and vice versa for the cash vans).

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usernamefrof#0

In Fort Tilden, give us a blip on the shop whenever we can claim free coins, like you do in every other event.

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JuJu#0020

Change Ernesto Locatello name to Juan Wick

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.david.david#0

Increase the amount of cigars rewarded for everything for anyone past rank 80

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danny.i.m#0

make an option in the smuggling docks to remove a cargo which you don't need and no one will take.

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joshb949#0

further to comment above. To keep in the spirit of smuggling, allow to remove only when a new lighthouse would exceed the maximum cargo allowed on the dock. E.G. if my dock allows 18 cargos and 14 cargos present, it should allow me to remove 3 cargos next time I use lighthouse (which for me adds 7 new cargos). What happens right now is it only adds 4 new cargos to keep at 18 and players are annoyed they have to waste time clearing cargo they cannot use to get maximum new cargo added to the docks. This issue has been amplified now that nearly every player is maxed out on gold, oil and rubies and therefore nobody is helping to smuggle these items.

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dallas2920#0
  1. Add “clear all notifications” to game chat
  2. Add button in formations tab “clear lineup” or “delete formation” so that deleting a team doesn’t require one to enter the tab and manually deselect all capos
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wonkruyuli#0

put all the help requests from friends for the docks into the dock help request channel instead of the individual friend chats. This accomplished 2 goals at once:
A) one stop shopping to find all your help requests
B) cleans up your friend chats so you can actually talk to them without searching through a ton of help requests to find meaningful text

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goosexixi#0

For smuggling docks, allow players to earn battle machine shards. The whole justification for the docks appears to be to gather resources for the battle machines, so more opportunities to gather shards would make logical sense. A potential solution would be to add another building similar to the bar (perhaps called the garage) that would allow the player to gather legendary shards of choice.

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goosexixi#0

More opportunities for battle machine shards in general. Weekly events, weekend events, kingpins, team fight, daily missions, etc. give out plenty of opportunities for capo resources; however, the only way to gather machine shards is the machine fight and through the store. For such a big component to fights, more opportunities to collect useful machine resources are needed.

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portiamorgan#0

Suggest thank you for adding the friends list bigger, but now that we have more friends suggesting that we be able to send more shards out to our friends. For example, I usually delete friends who haven’t sent a friendly shard in a few days but yet are active…

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lexyrory#0

on smuggling docks allow gang members to gift to gift stored supplies so that we can help our gang.

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abieldyt#0

make an event for every special event in sports since we have world cup. For example
World Series for Baseball ⚾
Super Bowl for Football 🏈
NBA Finals for Basketball 🏀
Stanley Cup for Hockey 🏒
And more such as WNBA and other sports

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yojimbo5968#0

smuggling dock suggestions (1) adjust resource allocation. In 7 drops today I got 1 tanzanite box and that’s been a consistent theme. I’ve been full on all other resources for a couple weeks now, so I’m not able to make any progress despite this activity taking up more time than all others combined and spend 90% of my time clearing my own dock (2) allow ability to delete any resources from my dock that I don’t want. If not open to letting this be done at any time then it should at least be allowed when either you don’t have space on dock for another drop or when resources of that kind are full (3) adjust drop rates for resources when they are full. This shouldn’t be completely 0% but to points above it is a waste of time when you are constantly receiving items that you don’t need (4) allow more options for spending unused resources in the shop (5) go back to allowing gang members to steal from each other. Elimination of this feature eliminated ability to resources share and took out a key strategy option that made the game more fun. To all the points above if there is no benefit to participating in docks then there is no incentive to play.

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wonkruyuli#0

in Fort Tilden, give us a way to recycle/ reuse our improvement rods... I would love to move them from my second stage buildings to my 3rd stage buildings once they are unlocked. Even if I had to pay 10 gems to reuse it I think that would be worth it. The rods on my 2nd stage buildings have 0 impact on my cash, so I only need them for a few buildings.

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bakusia#0

In SD Please improve the time it sends friends help request. Now it takes almost one minute to send a help Request ! It’s ridiculous- for almost a good minute you are stuck on your screen and can’t do anything- when sometimes it’s seconds to loose/ gain a rss. Please adjust that feature so it take a 3 seconds instead of almost 60 seconds.

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bakusia#0

Resolving above suggestions proposals:

  1. Adding ALL help requests to gang Dock request center OR
  2. Creating exactly same Friends Dock request center ( just paste copy of that gang request center just with your friends )
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bakusia#0

The Last Proposal for SD : if you kindly resolve the Friendly Help Request issue.
When asking for help give us 3 options:
Ask gang
Ask ALL friends
Ask individual friends
Therefore everyone will be happy.

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bakusia#0

Please kindly specify when do you plan to implement the New Dock Improvement ( the two extra grunts) We have voted almost a month ago and still there is no update or any date when You plan to change it. Please kindly specify when can we expect that update

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mxzan#0

Please change Fort Tilden so the conversion of Nuclear Fuel to Fuel Rods does not increase with every exchange. Alternatively, you can give us more Nuclear Fuel for winning the Slot Machine as the exchange rate increases. The conversion increasing but not the amount earned for winning is making an annoying event even more annoying to participate in

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kylejr#0

please fix the constant crashes everytime you leave the app and come back in, if makes playing this game unbearable. Makes smuggling dock 100x worse. It’s been like this for weeks now and support just say it’s an Internet issue even tho it happens to every player.

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cola1916#0

Please make the new weekend event (Moonshine) easier to understand. Whether that be by making better tutorials or switching it to the old format for weekend events (like Vegas, Capo Resort).

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urawamunicipal#0

I have no idea how moonshine works, especially the brewery.
Isn't it too irresponsible to introduce new events without explanation?
I don't understand why they keep releasing things that players don't want.
It is the duty of the game management company to explain how to play the game properly.

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JuJu#0020

have Avas soccer skin and Omegas birthday skin in the social shop. It’s unfair for players that did not get them in time they can never catch up even if they P2P.

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dallas2920#0

can docks close and open at reset please
Didn’t use all my explores, way confusing.

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joshb949#0

Moonshine event game play and rewards are substantially better than Fort Tilden and other weekend events. This event has many similarities but has more strategy, more enjoyable and more willing to spend due to the higher milestone rewards and game play. This is great direction and suggest to see less fort Tilden and more moonshine and legacy weekend events milestone rewards to be structured after this event. Well done!

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.zeldah#0

Please make it so that SD help requests can't be sent to offline friends. It's frustrating waking up to a wall of requests that I can't do anything about since they come in overnight or when I'm off. Also make it so that the chats auto-delete from my chat menu after 24-48hrs. Thanks!

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caneb#2738

Now that you are adding lots of mythical capos, please add the option of swapping them just like what we have with legendaries!

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fsocietyjill#0

The cash van in moonshine is way too small. It goes behind the trees and buildings and makes it very hard to click the correct spot on an already tiny phone screen. Please make it larger.

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fsocietyjill#0

Please (quickly) explain the use of vouchers in the moonshine event. Everyone is confused. What exactly do they do?

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dallas2920#0

Please y’all should relax about impeaching the devs. But also devs we need a lil more return here.
Suggestion abstract
Establish a solid player-to-staff / staff-to-player interactive space.
Clearer communication and acknowledgement can alleviate much of the frustration and confusion here.
Ideas: A ticket system? Mailbox ticket system? Signboards?
>> Proposal
A signboard/forum/whiteboard type space where the suggestions with the most upvotes migrate to the top of the board so that they remain visible (much like reddit).
This way we can hopefully prevent repeat suggestions; it is more accessible to Not need to scroll back very far to see recent ones.
Hopefully suggestions will get properly addressed and responses will be more clearly asserted.
Please consider my proposal 🙏 🙏🙏

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usernamefrof#0

Please make a way to easily find/reread tutorials in events. One read is not good enough to fully understand something, and a lot of the time, accidents happen and somebody may skip over text.

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quillan.#0

pls do something for the claiming of capo shards while the smuggling dock is closed.

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mephisto_001#0

Make Moonshine Event easier. I like the idea of the event but execution is horrible as it's impossible to complete as of now. F2P you can likely only reach building 6 and milestone 7 or 8 which is far too less for a weekday event.

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wonkruyuli#0

could you please replace Weed Farm with High Park in the event rotation? High Park has some unique items to it. Weed Farm is just another 9 building repeat event.

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joshb949#0

Would like to modify original suggestion on Moonshine. I enjoy this event but it has some serious flaws. While rewards for milestones are aligned and great for players, it is too difficult for majority of players to achieve them. In My divison only 3 players are projected to complete all 20 milestones (20dd) including myself (3rd and having spent ~$30). At 3rd place in event with 1 hour to go and 4th place is pretty far from completing all 20 milestones. I have only unlocked 7 out of 9 buildings and 4 out of 5 dice in Dice Hunter. I can understand why players feel very frustrated with this event even though the game play is my favorite for event since Turf Wars.

My suggestion is to make the following changes before event returns:

  1. Make unlocking all 9 buildings and unlocking the 5th dice in Dice Hunter achievable for F2P players.
  2. Make more clear documentation of how events i.e. more visuals explaining how to use the Additives.
  3. Consider changes to Oak Notes Required so that the earlier buildings generate additives based on overall income rather than income of the particular building. 4) Brewputation earned should be automatic. While I enjoy the missions of brewputation earned it is confusing why you have to manually claim it and likely frustrating players.
  4. Higher buildings should offer additives higher than 1 red star or a multiplier to make there additives better.
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wonkruyuli#0

following up on the previous suggestion. Make the base additive multiplier for the buildings something like 1 1 1.1 1.1 1.2 1.2 1.3 1.4 1.5. That way we will still be encouraged to boost all the buildings but the higher buildings will still be worth more. It is counterintuitive to need to raise all buildings and all capos evenly when the top building is generating 99% of your income.

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.hick.#0

clear the dock over the weekend. Nobody wants to spend 10 minutes clearing the trash nobody wanted last week

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wonkruyuli#0

the length of the moonshine event is challenging. While we don't like week long events, the 3 days makes the event very compressed and exponentially harder. If you are going to shorten the event, make the cost of the 30 year brews 1 1 2 2 3 3 instead of 1 2 3 4 5... it's exponentially more frustrating to need 7 of a specific 3 orange * additive.

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showtime8675#0

Clear docks daily.

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cyndi1221#0

please fix all the unstable server/loading and connections issues you say are fixed. They are not. Please start listening and responding to the majority of issues that so many are quitting over Please listen to your beta groups before rolling out more we don’t want and that your servers cannot handle. Please think about making another entirely different game for all these long and non idle events. You can make money and be greedy on that too and give us back idle mafia.

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dingogal#0
  1. Docks has stopped. To remove the gridlock undo the changes you made that caused this. Scans are useless as nobody in the whole game needs anything but crates. So enemy lists are pretty empty as nobody is stealing anything!
  • shorten bubble time. Nobody needs more than a 3 minute bubble on anything. Over ten minutes is ridiculous.
  • scans only show docks that have JUST dropped cargo in last 15 seconds. Not docks that are full with oil, gold, pink gems and bolts that literally everyone is full on.
  • restore ability to snatch own team members. Two supporting reasons. One is that they appear on our enemy lists from helping a snatch on my dock and knock off valid docks so enemy list is redundant. Secondly dropping used to take a short time and was fun. Now it is an almost pointless excercise that takes an unacceptable amount of time due to having to drag off all the items you can’t use just to make room. Teamwork makes the dream work remember!!!! Please revote that decision as people have changed their mind.
  • remove players who aren’t online from receiving requests when using ‘send all’. It’s pointless and frustrating for everyone.
  • fix the lag is sending for help. Items get dragged across the screen before you even get the chance to finish asking for help.
  • please do better working out the maths of working out the ratio of spawning to cost of upgrading. Currently it is so out of balance with crates the majority of players in game are giving up. It’s been like this for weeks however patience has run out.
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gecniv#0

give ticket numbers in support so we can actually deal with multiple issues at the time with support, as the game is full of bugs and misleading info.

Also please improve the support quality. Most of the time, we receive generic answers rather than answers to our precise questions.
The in game info is full of mistakes: in the docks we receive sometimes lower level cargos than what is advertised in the lighthouse: after a week of complaints I was told that it is designed on purpose by devs. Then provide correct info in game.

In the last fort Tilden, emails were advertising Gabriel’s shards. Again when you ask where they are they reply that you can see by yourself from the event that it would be Ernest shards. Then provide correct info, you had a full week of misleading emails.
Same for moonshine event where the emails were saying we will receive 20 brew coin for the boss each day, for a total of 140. That would be true on a week long event like… wait… the previous fort Tilden where most of the mechanics is coming from. Again when you pont that out, instead of acknowledging on the mistake, support BS you telling their count also includes the other daily coins unlocked in time, regardless the fact that math completely fails that way too. And when you insist, they just ignore, tell you they hope you enjoy the game.

And don’t try to report 2 issues at the time if you want answers on the 2 because they will choose one and after 3 days of answering out of topic even you will have forgotten what was the second issue.

I’m at the stage I almost have to screen record all the time I play, because so many issues appear and support does not act if you do not send video/screenshot.

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reptarrrawrr#1265

you mentioned adjusting the upgrade costs in smuggling docks.. please also adjust the drop rates of each items as many people have suggested. As someone who upgraded my lighthouse too soon without realizing i wouldn't get anymore tanzenite at that level i am currently stuck.
This coupled with how you keep forcing fort tilden down our throats its making it hard for me to continue buying the passes and even continue playing the game after almost 2 years 😮‍💨

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.david.david#0

Create a new Kingpin Fight boss that also has Cigars as one of the rewards

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akraft#5850

an easier way to see talents of a specific type. I like that the "all" tab is sorted by what capo talents you have the most of, but scrolling through to get to bottom can be tedious after rolling and deleting talents multiple times. maybe something like a "show/hide all" so players still have the option to see all at once, but then when hidden, only the top talent for each is shown (and maybe even a count of how many of that type) with the ability to click on it and display all within that type currently in vault.

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usernamefrof#0

Nerf ichika or give her some kind of counter.

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tequila.4me#0

Make Fight Club winner takes all kinda thing for the finals. The 3 losers in the final four get reset back to default.

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urawamunicipal#0

Compared to about a year ago, before the introduction of the awakening, the game has been unilaterally changed to a situation where you cannot progress in the game without using more 💎, including the introduction of a modified machine, the opening of a cap of 100+ for the increased number of abilities a capo can equip, the introduction of events such as Fort Tilden, where reward completion is difficult. We are aware that the number of 💎 rewarded has not changed, despite the fact that the game has been unilaterally changed to a situation where you need to use more 💎 to progress.
On the contrary, the jailbreak fights have often been modified to reduce the number of challenge fights.
We hope that you will seriously consider making changes that will bring us closer to the initial environment where players can play for a long time without having to pay heavy fees.
If you continue in the direction of an environment where players cannot play stress-free without heavy fees, please understand that this will further accelerate the situation, even though we are still struggling to recruit gang members due to the player turnover problem.

(PS) In addition to the choices A to C in the machine survey, I would like to see more options other than "unnecessary".

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mephisto_001#0

Stop messing with things that are fine the way they currently are (Battle Machines) and rather focus on more important things. You promised a change to GvG long time ago and nothing happened. Please fix at least the loading times before messing with Battle Machines!

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rude._.#0

for future votes please make every voter pass a captcha test to make sure they are able to comprehend the question

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joshb949#0

Delete the Vote-For-The-Future channel

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wonkruyuli#0

if you are trying to improve BMs, why would you address HP as the issue? The only thing your question would allow is nearly invincible satellites and party buses. If you want to improve BMs, fix the nerf you made to the machine shop. Put a garage in the docks so we can get BM fragments. The whole point of the BM HP change is because when they first came out they lasted forever and dominated the fights. Why would you want to go back to that again?

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joshb949#0

Majority of players don’t understand the vote for future. This has led to many players regretting past votes. Current one isn’t written in clear English and simple terms and also implies something is wrong when majority of players finally feel the machines became tolerable. Internet slang “RN” and “asap” doesn’t translate correctly in all languages using translation apps making choices harder to understand for more players. Better if removed and posted again and written formally and give examples of what we are voting for.

Example:

Option A- Explain and give example of what this would look like and how it will change players existing machines. As example will a low rank player with a maximum machine now have 500T HP? Does it nerf max players because a max star machine only gives 1T HP? Without examples we cannot vote informed on this choice.

Option B: Does this increment with some extreme scale whereas a low rank player now has more HP with their machine than entire lineup? Does this nerf players who only focused on mythical machine because the epic machines (3) are cheaper and less shards to add stars? Because getting 15 epic machine copies will be easier than 5 mythical copies seems unfair. Also unfair to penalize those who used strategy to focus on only 3-4 machines versus those who simply spent 💎 on random copies. Without examples we cannot vote informed on this choice.

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wonkruyuli#0

IF option B wins the vote, I recommend that the HP increase per star is varied depending on the BM type...
Mythical gets 50% of "boost", Legendary gets 70% of "boost" and Epic gets 85% of "boost". A new mythical star gives 0.4% "boost", a legendary star gives 0.2% "boost" and epic gives 0.1% "boost"... so if you have max level satellite (5 blue stars) , level 20 gives 8% boost (4% to mythical, 5.6% to legendary and 6.8% to epic. A max level legendary gives a 4% boost and max epic gives a 2% boost.

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igigem#0

I recommend reconsidering the "vote for a future feature" system as it seems that player suggestions for game improvement are not genuinely considered. The voting process lacks clarity and explanation, leading to confusion among players who may misunderstand what they are voting for. Consequently, when the selected features do not align with player expectations, it leads to disappointment and dissatisfaction.

The response from the developers, indicating that the chosen features were based on player votes, without acknowledging any confusion in the process, adds to the frustration. It gives the impression that the developers may not fully comprehend how to enhance the game.

The current situation raises concerns about the game's direction, as it may appear to prioritize financial gains over player experience. Many players have expressed their attachment to the game, but with each update, there is a sense that it is losing its appeal.

A more beneficial approach might involve pausing any new updates until existing bugs are fixed. Addressing these issues could improve the overall gaming experience and demonstrate a genuine commitment to player satisfaction.

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wonkruyuli#0

I agree, the vote for the future votes usually are a vote for the lesser of two evils, rather than choosing between multiple options that players actually support. I would much rather vote on whether the developers spend their time fixing bugs in the docks vs fixing bugs in the fight system. Give us choices on things we actually asked for and care about.

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.hick.#0

if a post for a vote is edited in any way it should just be deleted and started over.

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caneb#2738

change the vote for future system. Currently most people don’t know what they are voting for and just upvote the most upvoted options like sheep. Also, the wording is always partial and make people lacking knowledge/insight about game mechanics way more likely to choose options they regret. Maybe make it more transparent by rewording your last suggestion by adding to A and B something saying “choosing this option will make machines stronger but capos weaker”. 99% of people don’t even get that. One quick simple solution that would help besides the wording problem would be to also hide the number of upvotes to make people not follow like sheep 🐑

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that1ej#0

the new vote in #vote-for-future is worded extremely terrible and 90% of players don’t know what they’re voting for. Stop trying to pressure your player base into paying for more stuff when we’ve given you enough suggestions to keep the game fun while y’all still make money.

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wonkruyuli#0

ways to improve battle machine fight without making them Immortal:

  1. If attacking a shield, don't damage battle machine
  2. If healing all capos, also heal battle machine
  3. If attacking all capos, also attack battles machine
  4. If applying a shield to all capos, also apply shield to battle machine
  5. Design new skills or equipment to specifically target, shield or heal battle machines
  6. If skills say to attack capo with highest or lowest HP or FP, put the BM in the mix so that it will get directly attacked if it had the most HP left or highest FP left.
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joshb949#0

Improve diamond drop rates and quantity to account for higher player demand for diamonds such as for battle machines and mythical capos only obtainable via diamonds and DIY. Areas can increase diamonds include: gang wars rewards, missions, kingpin, teamfight, bounties, arena season, and events.

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kingonothing#0

OFFER MYTHICAL BOXES FOR GANG WAR WINS.

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thegekido#0

make the smuggling dock shop accessible under gang shop multi sections when the dock is closed on weekends so we can redeem items on weekends.

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bljadiful#0

would be nice if you could add more stuff to the discord coin shop IG, it's more rewarding 🙂

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abieldyt#0

add a fast and furious battle machine and fast and furious capo

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joshb949#0

Create an option for mythical capo swaps

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NickPappagiorgio#8671

Allow the automation token to work on street ranks 181-188.

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dankification#0

Allow us to have the option when exchanging mythical capo shards to choose between tier 1 or 2 for mythical boxes. It used to be 1 : 1 now 4 : 1

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urawamunicipal#0

Please debug perfectly before updating and releasing.
Instead of focusing on how to make people pay for the game, please seriously work on making the game bug-free.
I can't count how many times I've asked you to do this already, but I hope you are deeply aware that the situation is so bad.

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unforeseen._.#0

64 divisions for arena is absolutely ludicrous. You are now dictating who we can or can’t attack. Top players spend a lot of money your compete at the highest level. This will cripple arena, we want to compete against all top players, not who you decide. I think any high level arena player would agree with this. You expressed interest in a tiered FC, this is fine. 64 division idea needs to be scrapped immediately.

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tequila.4me#0

Please let us know how these divisions will work too. I have 13 accounts in the top 200 and do not want them in the same one

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thegekido#0

option to exchange X amount of magnum for X amount of Legendary shards, with a minimum amount criteria Eg;
10 magnum shards allows exchange for 20 Legendary Shards.

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that1ej#0

seeing as you increased the friends list to 80, it would be nice if we could get 20 or 25 shards per day rather than 15. And at this stage of the game us maxed players could really use it so we’re not breaking our wallets to upgrade.

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that1ej#0

if you plan to keep the current arena chsnge, don’t have the top from each division make up 1 fc. Just have a fc for each division.

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cyndi1221#0

once again we beg you to fix the bugs and glitches and stop the rest until you have the freezing screens, getting kicked etc etc fixed first

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joshb949#0

If going with Arena Divisions please make it fairly distributed by distributing by Global Rank to be balanced. Example: end of week global rank 1-64 should be in unique arena divisions. Rank 65 in division with rank 64, rank 66 in division with rank 63... rank 128 in division with rank 1, etc. This way top 20 in arena arent put in same division or too unbalanced.

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Brunooowow#4300

Put the football ava cup, up for sale for diamonds, in celebration of the women's world cup!

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dallas2920#0

24h cigars and 24h cash in the smuggling dock exchange store should be available every dock reset instead of the cool-down period wait time 128:00:00 !!!
Please 🙏

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womblette.aussie_choomas.#0

scanning for players on the docks should be so if the scanner has dock permit the results for them are players also with dock permit.

I'm a free to play player and am annoyed with players coming and taking items with a stack of lackies helping .. where as free to play only have themselves and plus 2 helpers.

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mitzi_13#0

This is a repost of my previous suggestion that had 37 upvotes and 0 downvotes back in May. Please still consider making these quality of life changes for us:

Make the red dot notification stay up until Dispatch Center help requests are resolved. Make the red dot notification go away once Dispatch Center help requests and Smuggling Dock help requests are resolved.

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joshb949#0

Fight Club wagers change to be diamonds instead of Cigars

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vikingmom#0

please consider adding skulls/ometrà stones to the docks. Other than bolts and the capo building, docks have become rather useless. Adding skulls will reignite interest with in the docks and add to the competitive nature of the game

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mitzi_13#0

Please fix the "Push" button in Gang Wars for Defense day. It's currently telling myself and others to check our internet connection. My internet is fine.

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.hick.#0

if the automation token only works up to street 180 dont let me use it.

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wonkruyuli#0

give us a way to change outfit when we are in arena battle lineup. There are so many fights where I'm wearing my Omega hockey suit and I want to change to robot suit, or vice versa. And if I go back to Cali screen to change his outfit, then I can't find that opponent again.

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bakusia#0

Please kindly give us exact date of implementation of previous V-F-F ( vote-for- future) You asked us in June how we would like to benefit extra from Docks Permit- it’s almost August and still it was not put into game.
If you aren’t planning on doing so - just make the Dock permit bi-monthly- and make the permit worth the 9.99$ per two months.

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abieldyt#0

stop polls ENTIRELY. These options are either decreasing the amount of times the game becomes pay to win, or increasing those chances. It's not cool for making more options to pay to win by basically asking players to pay this or you can't move on

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.hick.#0

if clearing the dock at reset isn’t going to happen what about exploding drops? A drop lasts 1 hour and then it explodes or disappears, if someone is on it you could extend it, have it disappear or kill their grunt for 10 minutes. Whichever is faster for you to get live in game

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darklurkar#0

please make the new jailbreak mode, “arena division 4”, more difficult. Some guy named mobster was only option to attack, and his defenses are bad.

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Casanova#5498

I feel if you delete a skill there should be a higher return of Mutated DNA. Right now you receive 5 Mutated DNA when it takes 100 Mutated DNA to roll a skill. A 5% return is insultingly low; I move to propose a change that would make the return of Mutated DNA correspondent with the skill’s rarity.
Legendary: 45
Epic: 30
Rare: 15

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joshb949#0

fix arena to allow attacking outside division again.

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wonkruyuli#0

now that your reward at the end of arena season has nothing to do with your final score, and only your rank in your division, could you please reset the score at the start of the next division to -3000 points instead of -1000 points so we can get more of the step rewards?

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.hick.#0

allow locking and unlocking of team fight nemesis

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joshb949#0

bring strategy back. Please let me face people in arena I can’t beat with my eyes closed using the worse possible lineups. Strategy used to make game fun.

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caneb#2738

I have talked to many many people and I haven’t found one single person who doesn’t hate this new arena system. Please remove this monstrosity and the concept of divisions in arena altogether. It literally doesn’t bring anything to the game.

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caneb#2738

Following the previous suggestion, if the goal is to let lower players participate in FC this is the wrong solution because they are always bullied by that one person and even if they qualified this way they would not be at the level for FC anyway. Consider creating other FC leagues to make fights more balanced for everyone. Right now what is the point of buying arena pass?

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wonkruyuli#0

fight club currently is 6 days for 64 players down to 1. Make fight club 1024 players and 10 days down to 1. Take top 16 from each division.

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wonkruyuli#0

for Fight Club, make it 4 waves of 8 to 1, where after each wave, you scramble the remaining participants. This would allow more participation (8 64 512 4096) in the 4 waves, and a good chance that someone outside the top 64 in the world would make it into the top 8. Each wave lasts 3 days (8 4 2) so the whole Fight Club would be 12 days. You have 1 day for setup between FC. To get the top 4096 pool of players, take the top 64 from each division. Make the rewards for each win in FC meaningful (at least 1 nation key per win), so that people will again be inspired to spend since the current arena spending is going to dwindle with your current setup.

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that1ej#0

awaken Miranda or Javier next Capo_Miranda :Javier_Rivera_aka_Jeremiah:

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yojimbo5968#0

to the point above on lvl 9 dock upgrade, I did the same thing under the premise that the lighthouse says it grants lvl 8-10 which would include tanzanite boxes. I am now stuck now the hole is so big that it’s not worth playing anymore. If the dock says 8-10 then it should grant lvl 8 still or clarify that fact. There really needs to be more warning as well on what you can get on the next upgrade either way since you have no idea what you’re getting into. It’s totally fine to make that changeover but it’s the fact that there is no useful guide and it comes without warning

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fmj86#0

to the point above about lvl 9, the tanzanite requirement to upgrade the lighthouse was much lower and easier to upgrade than the dock and gym, so why wouldn’t someone do that first? These types of “rules” are not explained well enough, causes confusion, and sets multiple back. Please fix the tanzanite boxes to be allowed or allow us to exchange microphones EVENLY with tanzanite. Thank you

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fmj86#0

allow us to exchange battle machine shards like you do capo shards please. Thank you

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that1ej#0

we didn’t want you to split the entire playerbase into divisions. What we wanted was more than 1 fc. Every single top 64 fc member is p2w. Keep that fc, but add 1 or 2 more. For example, a fc for people who realistically play the game as a normal player would. Average teams and average myths. Maybe 65-128 on the leaderboard. Another idea that has been brought to your attention is a legendary only fc. Bring back the PvP where game mechanics mattered and you had to anticipate the fight. Legendary only fc would be perfect for that

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wonkruyuli#0

following up on previous suggestion, I suggested different classes of FC: Unlimited, Legendary only, no Battle Machines, no BM Legendary only, etc. Or limit by FP so that the behemoths (5T+) are in unlimited, then A division is 1-5T total, B division is 200B-1T total, C division is under 200B total. Maybe even a D division for 1 squad under 200B?

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unforeseen._.#0

“The original intention of the division in arena is to allow capos to match with others who are more in line with their levels and to increase the possibility to get rewards” you go on to mention you are aware of long matchmaking times. I find this hard to believe, you are aware of such issues, that’s not even the main complaint. The second place in my divisions defense is 3x weaker and can not beat me therefore I can’t climb or receive said rewards. Not to mention it took 3 days to find said player. There are two options. Option A most preferred, revert back to the old arena. Option B allow us to hit players in other divisions. Matchmaking has always been slow, terrible assessment. Again the issue is you releasing a major PVP update with no beta testing or player feedback. Revert back or allow all players to be found in matchmaking, not just division.

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valentine28#0

Please close Smuggle Dock later on a Friday. For those that live in Europe (I’m GMT+1 or BST) and SD closes in the afternoon. I’m at work all day, so can’t play until the evening. This means only being able to play it 4 days instead of 5. Can SD be made to end at reset?

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wonkruyuli#0

create 3 FC divisions based on the current 64 division break down all the 1st place go into top division FC. all the 2nd and 3rd place go into 2nd division FC with 128 members entry and 1 extra day. Ask the 4th-7th place go into 3rd division FC with 256 members entry and another extra day. 8th-15th place go into 4th division FC with 512 members and a final extra day. This would lead to 4 divisions, FC takes 9 days for 4th division, 10th day reloads all divisions. Total of 64 + 128 + 256 + 512 = 960 people get to participate in FC.

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wonkruyuli#0

DO NOT change the arena matchmaking to allow attacking across divisions. The whole point of the 64 divisions was to divide up the world into 64 groups to battle in, with the top rising to the top. People need to understand the ranking system, and how to earn points. That all said, rework the rewards for the levels... 50 points per level is way too steep now, and remove the 0 reward levels at the 100s because they are meaningless. Make the rewards levels every 25 points and replace the 0 reward level with 1 mythical type 1 box or 1 legendary BM random shard.

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wonkruyuli#0

since arena score itself now has nothing to do with the end of season rewards, reset everyone to 2000 (or leave score alone if under 2000). That way, at the beginning of the month, everyone is on the same level and can fight to climb the ranks, earning points for defeating any opponents of the same rank. Strong opponents will quickly (within a week) climb to the top of their division and will fight each other. weaker opponents will drop and then they will fight each other. The problem with how it works now is that at the start of the division, there was a 3k+ split already between top rank and low rank, so the top rank had no one to attack to get points. And while they stay rank 1 sitting at 5k points, they also aren't winning any of the stage rewards because all their fight victories are 0 or 1 point.

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dingogal#0

Docks.
-Add checkboxes in friends list for when sending to friends you can choose which ones. Currently if send to all, higher players keep the lower players from ever earning enough to upgrade, when many of these players have created alts to farm to get high to start with. Then we can help smaller players grow.

  • provide a ‘kick’ button and checkbox to select helpers to kick off. Multiple reasons including replacing smaller players with stronger players in a fight quickly as an example.
    -Make dock pass be able to be gifted to players like mafia pass.
  • restore ability to snatch from own team so it doesn’t take hours cleaning useless items as it does now
  • thank you for increasing crate rewards, however the balance is still way out of proportion due to cost vs spawning rate. Please do better docks is still gridlocked and boring now. It WAS fun.
  • reduce time on crate bubbles. Nobody needs 10 minute bubbles. It contributed to the dock gridlock.
  • make scans show docks with newly dropped cargo only. Repeatedly showing docks full of pink gems, oil, gold and bolts that literally everyone is still full on is a pointless exercise.
  • since teammates show up on our enemy dock list, again we implore you to allow snatching again. There is literally no benefit to anyone now with not being able to.

This was an popular upvoted suggestion last time that has been ignored. Since then we have lost even more people and many more have cancelled the dock pass. The current dock pass vote is not addressing the reasons we needed it changed. None of the options you provided makes any positive outcome if you don’t make changes that allow dock to be active again.

Please, please listen. It’s going backwards.

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igigem#0

whatever your plan was that you mentioned months ago to remake Gang Wars to be more fun and update it just scrap it now, Based on the track record we have had with SD, nerfing rewards, new events, and the new arena division. It will be what kills this game. Let’s just not risk killing the last fun part of IM.

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thegekido#0
  • a player trading system / player market section for gear items. we discard gear entirely erased for minimal stones in return. those gear pieces could be extremely useful for new players or those lower level than you are that can utilise unwanted gear placed into a player market to be purchased with an equal return price being either diamonds, shards or dna.
    allowing you to list gear you would normally delete be purchased for an example; 4 star red weapon for 25 shards that will be sent to you and the gear sent to them.
    Many would dismiss this to say it might impact player economy of diamonds/items but I think with fair limitations it can provide players that are not at end game level have an outlet from actual players that doesn’t just force them to spend money for gear in the shop section.
    Making a player market would also have worry of people abusing it like scalpers and inflating items, but to address to add to this, many players have thousands of diamonds than they know what to do with, so for the most part it would serve little interest for anyone to profit from, but also when listing items it can be done with preset options to price with fair value, giving example of 4 star red weapons a drop down listing price of 25 shards/100 DNA/10 diamonds which cannot be edited custom.
    Finally, to avoid abuse of this system, a commission or a cool down time to list items can be added. meaning you can only list one piece of gear at a time and cannot be removed when listed, stopping anyone from taking items back and forth and that it must be sold to another player to activate a cool down timer that after eg; 3 days allows you to list another.

this game has very little in community support within its player base and relies on gang rewards only that are not always guaranteed.

  • One mans trash is another man’s treasure
    we are a community, all players new and old, we deserve unification.
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dadou_0#0

give rewards to diamond or key fight club participants

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wonkruyuli#0

IF you are keeping the cross-division attacks in the arena, could you please put the rank level rewards (gems, keys and frames) back in, in addition to the division rank rewards? If we are all competing against each other, there is no point to the division rank rewards because we can't target people in our division to move up the ranks. Beefier the patch, there were 12 people above me I had to contend with, now I have 800 people that want to attack me.

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joshb949#0

Weekend Event fortunate exchange is a great enhancement. Since they only can be earned after completing all milestones they’re very difficult to complete. Would be better if the unclaimed rewards from this either be rolled over to future events if can be exchanged or sold back after event ends. I’m top 20 and won’t come close to exchanging anything besides 1 blue key.

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that1ej#0

I would much rather have like 10k serum rather than 400 gems at the end up the weekend events. Not sure about everyone else, but maybe you could do it like the boxes where you could pick which one you want. Gems or serum

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wonkruyuli#0

following up on the previous suggestion, the Completionist Award Box contains the choices of 5 nation keys (worth 1k gems), 2.5k DNA (worth 1250 gems) or 5k serum (not sure how to quantify this value)... but if you added 400 gems to the box choice, then you could replace the 400 gems stage with 1 of these boxes.

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igigem#0

If you are going to continue shutting down the docks over the weekends. Then please clear out docks when they reopen the following week. For people in different timezones only getting 7 hours before dock reset they spend majority of time still clearing their previous dock or missing the it altogether while they are sleeping. So to better help counter this issue open/close the smuggling docks at reset each week, so people have more time to complete them.

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igigemhandjobs#0

It would be cool if you had the game mode like in your advertisements where you have all your little people in a tower and run them between buildings.

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that1ej#0

give GF better skills. He’s kinda trash right now

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that1ej#0

allow us to test our own lineups. I.e set up a certain lineup as our friendly battle and then fight it.

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JuJu#0020

random capo shards in exchange store on smuggling docks

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stoney0001#0

In smuggling dock, please move all notifications away from center of the screen. Having “snatching started, help requested”, or any other notification that covers up the main dock is very annoying. Please move these notifications literally anywhere on the screen except for over top of drops one is trying to grab.

To go along with this, could you also bring the timer countdown for snatching Capos to the foreground, so that is does not get hidden by bldgs. Either move the timer to a permanent spot on the screen where it is not covered up all the time, or simply bring the timer to the foreground.
Thanks

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dallas2920#0

RE: Smuggling Docks rewards.
Drone recon should drop different rewards external to the docks themselves.
Eg. a box of legendary shards, or bag of diamonds, or a case of mythical shards, etc.
The quality of these rewards will scale up with the level of the lighthouse (which is definitely more incentive to upgrade the building).
The new rewards work the same as current cargo- collection will take a certain amount of grunts, take x amount of time, and can be fractionally shared with helpers.
I think this would be an awesome and super exciting addition.
Many players don’t participate in docks because the rewards are very minuscule.
The addition of more rewards will also make docks more enjoyable for those who already play.
Thank you devs!!
gitgud

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joshb949#0

Notifications for Dock Assistant requests like are setup for dispatch requests.

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waddlester7#0

overhaul support, hire new support. They just send the same copy and paste over and over. Friends and I have been unable to advance in smuggling docks due to a bug and support simply refuses to help and continues to gaslight me saying it’s possible

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joshb949#0

when using battle replay it would be great if can use some sort of toggle on the viewable capo attribute to select which attribute to review during battle replay. Such as allowing to toggle or replay the fight to see how changes to dodge, accuracy, critical chance, fight power etc. changes each round as battle machines, support capo buffs, gear buffs, etc. currently it shows capo HP and how it changes throughout the fight.

Enabling something like this would give players more insights into what happened during the fight to better learn combat mechanics and add more excitement to game and value using battle replays.

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sixso#0

Taking the previous suggestion further, display the fight power of capos in fights with their response to external buffs that amplify their own or other's fighting power.

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dankification#0

if you keep doing the wheel of fortune, I feel like you should be given 1 free spin each time it pops up or else it’s pointless

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JuJu#0020

chance to scan a bot account on smuggling dock with rare loot

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papabear.zak#0

after you've maxed a capo, all capo specific copies should be exchangeable with mythical copies/shards.

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joshb949#0

changing gang wars match making so teams closest in FP face each other always. Right now there's a 5 week minimum before can face same gang again. Given mythical inflation over past few months that leaves huge discrepancies in fight power for top gang between gangs ranked 3rd-6th in FP. This makes it too boring for big gangs who finish gang wars in under 2 hours. It would be preferred if gangs closest in FP face each other each week. Even if same gangs war each week e.g. gang with #1 overall FP should always face gang that is #2 in overall FP even if same gangs have war each week against each other.

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joshb949#0

To make game more balanced again suggest something is done to slowly revert the change from a few months ago which imbalanced mythical capos. Ideally converting back to old star system for mythicals is most ideal or at least making it so future mythical capo stars go back to 4-5 copies each instead of 2 copies. Another idea is to no longer give the mythical capos boosts from being linked to a max star legendary. Besides mythical capos being overly powered the large gap discourages many players from spending on new mythical capos. As example, I have original 3 mythical capos at maximum stars and to me there is not much value in spending to increase stars into new mythical capos until i can get them to max since being lower star isnt very strong with new star system. Old system having a mythical capo 2-3 stars below maximum (~50% total spend to max) was still usable but now to be 2-3 stars below maximum requires ~85-90% total spend required to max. Also suggest increasing base attributes of legendary capos and/or awakening more legendary capos and making the awakening substantially stronger e.g. instead of 5% increases by level consider 25% increase for nation FP/HP level 1, 50% increase nation FP/HP level 2, etc. so they become more relavant again. Without any sort of changes the only legendaries who will still offer value are the ones with team support skills and buffs.

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phantomlegend#0

We are enjoying the reduction in bolt pull time!
Please consider pull times for gold/oil/jewel to be reduced in much the same way. Bolts are then the longest of the basic resources again but at their new live value.
Leave cargo boxes unchanged as the big competition piece which requires more teamwork to secure

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pirate1503#0

when you unlock a new awakening skill it should be automatic switched to that, now you have to manual do it and thats missed out by alot of players

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that1ej#0

get rid of the 10,001 round cap for kingpin fight

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that1ej#0

dock permit should pause for the 3 days each week that SD is closed. Why pay for a month when you only get about 18 days out of it

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caneb_#0

Please consider allowing for mythical capos swapping just the same way as it is for legendary capos. It would even be beneficial for you as we would still need to awaken them (as awakening is not swapped) again which would make many players buy more myth copies. Almost nobody is willing to max a new mythical from zero but if we could keep our progress on some other mythical it would give us way more incentive to spend for maxing it out.

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papabear.zak#0

Develope a webstore where all the packages and DIY available in game are available at a discount.
Players would save money (and possibly buy more) and you'd save on what you pay Apple and Google.

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sixso#0

increase the cap limit for PvP rounds (including Cigar fights) because of the introduction of Battle Machines. Currently, fights often end unexpectedly at round 501, causing the attacking player to lose even if they have higher HP, Fight Power, and Capos on the line-ups. This also affects fairness in FC Fights and Arena as it would be a defense advantage when attackers usually get advantages for attacking.

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dallas2920#0

Jailbreak is too easy! Please make it spicier uwot amusing 🌶️

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dallas2920#0

in the ‘shared gang messages’ chat, let us share when premium weapons are in our mystery shop/ gang shop.
Limit it so there are only one or two available per share, and players can only purchase ones in their level range. getrich

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dallas2920#0

custom capo avatars fedora_tip

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JuJu#0020

all smuggling docks daily mission rewards should be cargo boxes.

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sixso#0

Revamp the mechanics of Tia and Mia's "Triple Rebirth" skill. Right now, her surrounding capos need to either die at the same time as she or before she does for the skill to activate. However, when stronger mythical or higher legendary capos are surrounding her, and they possess more health than she does, it becomes impossible for them to die before her and the skill becomes useless. Make it so that even if the surrounding capos die after she does, the skill remains functional and activates their revival.

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JuJu#0020

Smuggling Dock
Selecting other players radars that bring you home to your base

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kb_76#0

Please guarantee at least one cargo box (tanzanite/microphone) per drop in smuggling dock. Not everyone has hours to kill every weekday for sometimes not even getting anything.

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that1ej#0

the substantial jump in difficulty at rank 185 is completely uncalled for and is very discouraging for anyone other than the 4% of players who dump 2-3 grand a month on this game. I’ve put a decent amount of money into this game myself and I’ve been stuck on 186 for about 3 weeks.

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JuJu#0020

weekly or monthly rewards for players who answered the most dispatch calls.

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versau#0

Smuggling dock : advantage of the permit : 1/2 time to drag items

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reptarrrawrr#1265

Smuggling Docks: when you request help, sometimes the people you're asking do not receive a request. If this happens, sometimes restarting the game will make the request show.. but it is more common that the request will not show up at all on their end. Please fix this, as it is discouraging and making docks less fun than it already was.

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jonesy97#0

Make 1 war every two months a “friendly” war where gangs can organise their own opponents and add handicaps if needed to make the war fair so they’re able to face gangs they wouldn’t usually face.

This would add more communication between gangs and would help in stopping gang wars being so repetitive.

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sixso#0

Subject: Increase and change of milestones in events.

improve consistency in rewards across the weekend and weekday events relating to "Moonshine" and "Fort Tilden" approach, e.g. consider introducing a "Completionist Reward Box (Resources)" achievable via milestones. Additionally, it would be a good idea to ensure that every kind of event provides an equal amount of mythical shards similar to the two events above(Maybe less for the easier weekday events like MFC, Kill Frenzy). This would create a fair level of encouragement for players to actively engage in and excel at events throughout the entire week.

Reason: this motivation comes from the increase of mythical capos and the high demand for serums it cost to upgrade the awakened skills with little increase in events for them.

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igigem#0

allow us to use non mythical capos more than once in gang wars

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wonkruyuli#0

in Moonshine, I greatly appreciate the simplified auto-merge stop levels. They make much more sense now. However, when I'm on the first batch of 20 year bottles, I can't manually merge the excess 1 orange star ingredients into 2 orange star ingredients until I unlock 30 year brewing, but I still need 25 more 20 year bottles. Please allow manual merge of 1 orange star to 2 orange star even when 30 year bottles are still locked.

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sixso#0

display the fight power of capos in fights just like HP, with their response to external buffs that amplify their own or other's fighting power, it's annoying that we need to do it manually.

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sixso#0

You mentioned on June 11th and 16th that you're considering a solution to the lack of material boxes (Tanzanite, golden mic, perfume). However, there haven't been any updates or changes to the drop rate. please adjust the drop rates

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sixso#0

Remove the Self-Capo copy in star 34 as it contradicts with the pattern you created for many years and if necessary compensate everyone with 9 copies of each capo copy

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sixso#0

for battle machines fights, Remove the built-in extra attributes(20% crit hit, 40% +accuracy and +dodge) for enemies and stick only with talent sets as it makes fights extremely difficult

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sixso#0

Reduce the duration of the Fort Tilden event, from a week to 3 days. The concept of a week-long event is strongly disliked by the community. no one wants to baby sit an event

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sixso#0

Back on April 27th, you said: "We are probably not going to do so since considering that most players might be quite overwhelmed by having several events at the same period." This was in response to a suggestion about keeping weekday events while Fort Tilden is active. However, it's important to note that not many players engage with Fort Tilden as it's a weeklong, babysitting event, so the concern of overwhelming players isn't applicable. Therefore, kindly reintroduce the weekday events.

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sixso#0

Please go back to the old machine fight shop. The new monthly shop gives us way fewer shards every month: 180 fewer epic shards, 340 fewer legendary shards, and 660 fewer epic random shards. Saying "you won't lose daily shards" isn't a good enough reason for the change, as it doubles the amount of time we need to max one battle machine

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sixso#0

Including Boxer in the mythical boxes was a positive move(as it should be), but introducing a new mythical tier box has rendered the previous one useless. Many players had saved up their boxes for Boxer, but now they cannot use them to obtain them, Include Boxer in tier one boxes and remove the new tier, or find a way to upgrade tier one mythical boxes to tier two which can fix the problem.

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sixso#0

Let go of the notion of limiting new mythicals to events only exclusive. This mostly benefits big spenders, who themself don't even like it. Keep it straightforward: when there's a new mythical, make it available in mythical boxes.

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sixso#0

Following the lack of material boxes suggestion, when transitioning from tanzanite to golden mic, maintain the progressive rewards (e.g., if it was 160 with tanzanite, make it 180 at level 9 and so on with golden mic).

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sixso#0

Allow players to choose between golden mic and tanzanite and perfume to avoid wasting time while being under-leveled, making progressing with lighthouse more worth it with the levels.

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sixso#0

completely revamp the distribution of rewards when asking for help, ensure fairer rewards for each helper, rather than disproportionately favoring a few with the current system that goes up to 8 helpers, Ensure that all helpers receive the same rewards as the number one helper, as there is no valid reason to split the rewards among them.

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unforeseen._.#0

remove a players arena team after 7 days inactive. Otherwise you will have inactive players in fight club due to divisions

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joshb949#0

Create a Retirement Background which players can opt-in only ONE TIME. The custom Background can include a memorial such as Start Date and Retirement Date of the player when they setup the background. It is a way to honor and celebrate former players who have since decided to quit playing who may still appear as active in Fight Club, Arena and other areas due to their game achievements.

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that1ej#0

it’s pretty evident yall nerfed jailbreak. Before, I would get at least 16 challenger stages if I went through each fight 1 by 1, and at least 8 stages if I skipped. I also got about 6k serum when fighting manually and about 4k when skipping. Now whether I manually fight or skip I never get more than 3 challenger stages, and I don’t get more than 3k serum. I’m not sure why this change was implemented but it needs to be returned to the way it was. I shouldn’t have to spend 11 days grinding for 1 level on a single awakening skill.

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helios5372#0

Would it be possible to add a in game translator for gang chat that could auto translate for a specific clients selected language or a button that would allow translation. I think it would help a lot for multi-national gangs that want to better communicate with gang members.

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kru2h#0

Can you add a double tap feature in docks for cargos? Like if we double tap on any cargo, it starts auto snatching it with max available/allowed grunts.

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cyndi1221#0

let us at least change our in game name for free

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joshb949#0

Gang Wars rewards needs an overhaul to accommodate resource needs in Idle Mafia version 7 and later. Suggest some changes along the lines of the following: increase diamonds, add battle machine shards, add serum, and add mythical capo boxes. Rewards should be based on both buildings won on attacks AND defense. Incentives to place good defense will encourage gangs to focus more on all 9 buildings versus 2-3 buildings.

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joshb949#0

Gang Wars defense suggest allowing curse to be greater then 18 (90%) and to impact battle machines. Gangs like mine are too strong that we get match making with gangs who have members who cannot beat a team at current max curse and this is likely demoralizing for the other team. Allowing curse to be up to 99% reduction on defense means eventually the teams can be beaten if others continue to try. Do not suggest this change for attacks since many gangs have <40 members and rely on larger streaks when matched against gangs at or near 50 members.

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thegekido#0

500 diamonds to edit your username is unreasonable. in gang communities and in game gangs it’s useful to some people to use symbols that indicate certain things, those who may edit their gang role status in their name or just general changes here and there and 500 per alteration or change is extortion. while i wouldn’t suggest it be free, it should definitely be lower to at-least half that or less. 100-250 diamonds is a lot more reasonable for something that personalises us as players.

(Yes I’m aware that people have spent 500 already and multiple times for some, but instead of seeing it unfair to disagree solely because you spent that amount yourself, put it in real terms; you buy a new phone full price, 6 months later its 200 cheaper than you paid, but values are subjective wether you paid more than another person did. think about it like this, if you’ve had to spend that amount once already, do you really think it’s a reasonable amount to spend again if you wanted to change something at another time?)

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em_mama_fae#0

If you're going to insist on the docks being closed for 3 days, could you please change it to being from Noon on Wednesday Eastern US time to Noon on Saturday Eastern time? It is seriously starting to interfere with Gang Wars because it's what a lot of people are doing instead paying attention to the team work pvp that is Gang Wars. Yes, we need to be able to upgrade our battle machines. But it should not be at the expense of Defense or Attacks for gang wars. Because of the docks and what they provide for battle machine upgrades, people are losing sight of the fact that Gang Wars rewards are just as necessary for upgrading your capos.

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.jaufret#0

At the beginning of June, you said you wanted to give a reward to players who reached 1,000 days of play. I can understand that this wasn't a priority, but it's now been 4 months since some of us reached the symbolic 1000-day mark, and we've been waiting for this reward.

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jd135#0

get rid of team fight cp contributions on the weekend

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JuJu#0020

option to see ping packets on one of the four corners of the game. I would like to know if the game is glitching or if my network is slow

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that1ej#0

bring back seasonal kingpins. They added something really cool to the game and most of us really enjoyed it.

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phantomlegend#0

add information button to new dock library to tell us more about it such as
"what resets daily", "what if I change gangs", "will anything change at the end of the week"

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joshb949#0

Retire the Fort Tilden event from the game and suggest not having it come yet again in less than 3 weeks

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srg77#0

Please add a Ukrainian language channel to the official Discord server of the game. If you need something additional for this, please let me know

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thegekido#0

All these updates to enhance the experience of the dock yet there is little to zero reward added to give the dock an actual purpose. Only three items available to redeem to use in streets plus an automatic shard dispensary has been inefficient for weeks.
More redeemable items and rewards that carry into the main game and for capos need to be added and have the dock shop be an actual full selective store page to give it incentive to actually pursue effort of using it.

Add redeemable DNA items, serum, weekly refreshing gear or skulls.

special loot boxes that could even trade for weekday event supplies.

As it stands, updating more focus on the docks for gang inclusion just to have it reward with dock items and strength/grunts to advance collecting items better that have absolutely no impact.

I do like the dock system but we need to have a reason to use it more often for player development.

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rude._.#0

Please move war day to Saturday cause I'm more free then

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bakusia#0

Please kindly reset daily Dock requests chat both Friends and Gand as it’s getting stuck when you see too many old messages.

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phantomlegend#0

allow the option to re-set the personal reward track in the docks library so that players who have upgraded to a lighthouse level above where they can to get the special resources (tanzanite/golden mics etc) stand a chance of getting unstuck

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danny.i.m#0

make the ability to look up for a gang by their gang name or gang ID through the leaderboard even when you're in a gang

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usernamefrof#0

Just give an option to revert your lighthouse level by 1

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womblette.aussie_choomas.#0

remove the pink gems from library rewards.. replace them with vehicle shards.

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that1ej#0

the hp and fp percentage for battle machines should scale with each star on the machine itself. It should not be a set percentage. No point in leveling up your battle machines when you can still lose to a gold star ambulance

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that1ej#0

$100 pack with 60k serum. Makes sense since you have the $10 pack for 6k serum

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emmalee0665#0

give rewards to helpers on all cargo. Doesn’t have to be complicated. 10% or something would be nice

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that1ej#0

allow us to use base skin/awakened skin with the skills from the added skin if we already own it. Awakened capos look great but we need the skills from their skins therefore we can admire the stock skin

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sixso#0

following the suggestion above, with the new awakened capos and their skins, make it possible to be able to easily change between the regular default looks and the awakened capo skins.

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dankification#0

For Kill Frenzy add an option to go to next level, it’s kinda annoying having to go back each time to the rewards section to go next level!

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womblette.aussie_choomas.#0

Seeing as though you've given us the library to use our excess goods.. how about giving us back the original recons and scans back too so we can refill our supplies.. we're still struggling to find the tanz boxes too.

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that1ej#0

allow us to exchange magnum capo shards for regular legendary shards or capo choice boxes. I’ve got well over 1k magnum shards but I would rather just use them at random

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that1ej#0

Japanese awakening is falling far behind. With the addition of Ichika soon being awakened, I think it would be worth looking into awakening another Japanese capo suck as izumi or omega

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that1ej#0

to add to my previous suggestion, not an immediate awakening. But the next capo should be Japanese. Mex is coming up to be too strong, and ITA just needs too much work with Godfather

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joshb949#0

revert back to the old arena or make it so gang mates cannot be in the same division in future seasons.

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dallas2920#0

make standard gear cheaper in the discord shop

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urawamunicipal#0

There are many players who have had their resources confiscated or their levels lowered unilaterally at the smuggling docks, even though they did not cheat.
There may be some players who have actually cheated, but I think this is too harsh and unfair to those who have worked hard and lost sleep in order to raise their level in the smuggling docks.
Please provide evidence and rationale for the one-sided weakening and transparently disclose the information.
Also, please take immediate action to restore the original level.

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.david.david#0

for battle machine daily instant fights, give us legendary machine shards too

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cyndi1221#0

some of the changes have been good this time but still too many glitches and lags. Now that everyone doing docks again- slower than ever; kicked all the time etc etc. Even going to office-friends to send frags get kicked from gang. Fix, upgrade whatever with your servers asap- stop adding more that strain existing Svcs until you fix previous lags and glitches. Please listen to the players. You are creating issues in regular gameplay causing frustration. Mostly due to the dock stuff- which is not needed for the progress of actual game at all except for bolts which are for sale and I for one have enough for tons of upgrades already.

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sixso#0

in a Facebook poll, Most players voted to have the Fort Tilden event every 3 months, but it seems to be happening every month now. Can we change that back to every 3 months, as most players wanted?

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sixso#0

When several people attempt to grab an item or assist someone in grabbing it, make sure that the action succeeds instead of showing the "failed snatch, cargo status updated" message, as that will waste sometime and the item may get stolen

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sixso#0

Can you make events like Vegas and Japan a bit easier? It's really hard to make progress, especially in Vegas, without relying too much on luck from middle buildings to get tricks.

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papabear.zak#0

Remove cooldown after capo swap. It makes zero sense.

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wafflefries#0

You said you “have reviewed and didn’t make any adjustment to jailbreak” but this is simply not true. After the change to v6.9.5, we noticed the number of challengers in jailbreak changed. Blorg (RIP) made a suggestion back in April 16, 2023 with evidence that we used to get 7.7 challengers on average when we didn’t skip compared to 3.9 challengers when skipping. After the change applied to v6.9.5, you only get the lower amount whether you skip or not. We collected a lot of data that proves these numbers are true.

Please adjust the number of challengers back to 7.7 on average for jailbreak for both skipping and not skipping.

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urawamunicipal#0

It is very unfair that fight club entrants are determined by unclear rules and opaque pairings.
Please return to the previous system where the top 64 ranked players in the world are given the right to compete in the fight clubs.
I must say that it is not fair enough.

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emmalee0665#0

give players who help on the docks or with dispatches “consigliere” coins for each time they send help that they can use in a consigliere shop that has items useful in the main game like the items in the gang shop, jail shop, and machine shop.

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cyndi1221#0

please lower pull times on all items like you did with bolts. The more time spent on docks for zero money- the more time away from events that people spend on.

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dallas2920#0

RE: Event Satisfaction.
Proposal:
Make a poll response form where players can vote on their favourite and least favourite events. This is data for just for devs to review first, and then please publish the results.
Conceptual Form Questions & Prompts:
Form 1.

  • Has list of all WEEKDAY events present and past
  • four check boxes next to each event name
  • a) I have played this event and I liked it. b) I have played this event and did NOT like it. c) I have not played this event, but it looks good. d) I have not played this game, and am NOT interested.
    Form 2.
  • Select your favourite WEEKDAY event(s), can select up to three.
    Form 3.
  • Has list of all WEEKEND events present and past
  • Same check box system as form 1.
    Form 4.
  • Select your favourite WEEKEND event(s), can select up to three.
    Form 5.
  • Has list of all retired WEEKEND & WEEKDAY events and mini games
  • Provide prompt “If you could bring back ONE event/ mini game, which would it be?”
  • Players can select one per category weekend/ weekday.
  • Check boxes
    Form 6.
  • Select ONE “Which current weekend/ weekday event do you think is the weakest.
    Form 7.
  • Further comments.

I would also like to reiterate the comments that Tilden should be shortened and converted to a weekend event if it is to be kept.

We all have a lot to say about this, but it is relatively hard to track the consensus.
Please provide this space for us to be clear about our feelings about events.
Please publish these results for clarity and transparency.

Thank you for reading.

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urawamunicipal#0

In the interest of fairness and transparency, we suggest one of the following three

①Stop the arena pairings and return to the previous arena and fight club specifications.
②The arena pairings should be made transparent, such that the previous pairings of 1st and 128th and 64th and 65th would be in the same group.
③The arena pairings will remain opaque, but will remain as is, and fight clubs will be limited to 64th place in the arena world rankings.

We believe these changes are necessary to maintain transparency and fairness.
In particular, we believe that the current opaque groupings should be made regular, as they are very gray in terms of maintaining fairness.

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.mja.#0

in support of Urawa’s suggestion above. We need to create a secondary Fight Club for global ranks 65th to 128th to ensure everyone gets an opportunity to compete in a fair and square battle, the idea of divisions have proven to be unsuccessful whereas same gang members could potentially end up in the same division preventing one or the other from qualifying for FC since they cannot attack each other.

Qualification for FC should be done using the global ranking in arena and arena rewards can still be kept in divisions the same way it is now. This should be a minor change and would definitely get a lot of approvals from the player base.

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that1ej#0

No reason for battle machine fights to be as difficult as they are. Why am I getting the brakes beat off of me by a lineup with no talents for gear. Makes zero sense and it should be adjusted accordingly

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.hick.#0

allow us to “opt in” to attacking/being attacked from our same gang in arena. With the division format you can be grouped with gang members in the top of your division and even though you are both top 64 only one can make FC. I also want to hit the noobs like igigem that are in my gang.

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joshb949#0

recent devs response encouraged players to purchase mythical battle machines because they are strong skills at high stars. Mythical machines require 500 shards to add a star compared to 60 for other machines. Means if you buy ALL mythical machine shards in shop would take 3 months to get a single copy. Why would 99% of players who have no real path to a higher mythical machine waste their time on these? This is why we want more legendary and epic shards in shop. General rule of thumb is mythical machine is best for those who can potentially win fight club. Doesn’t help devs have messed up arena/FC by enforcing just 1 person per division (instead of top 64 global) to qualifying for FC now further discouraging larger accounts. If you want more than 1% of players focusing on mythical machines then suggest “optimizing” progression of mythical battle machines by making new stars 60 shards instead of 500 like the others. They’re already more expensive at 150 each when purchasing with diamonds.

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.jaufret#0

Please remove Headhunter weekday event. It's the worst weekday event, there's no strategy, no fun. You just have to click dozen times on each level and wait for your capo to finish all rounds.
On the other hand, consider putting back the Turf War event. It was fun to play and a nice change from all the other game modes we had.

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urawamunicipal#0

I would like to make this my last suggestion as there is no sign of change after many advances.
The gang management is having a hard time as people continue to retire from this game.
We believe that the following three major factors are responsible for this.
(1) The introduction of the smuggling dock has eliminated the idle nature of the game, making it difficult to play in the limited leisure time of a day.
(2) The resources required to raise the star of capo (legendary), awakening, and machine fights are increasing, but the rewards are almost the same (jailbreaking is decreasing), and the degree of charging is getting stronger.
(3) The opaqueness of the arena groupings and the way players, even those not taking advantage of the smuggling dock vulnerability, are being treated with lower ranks and lower resources, continuously lowering their motivation to play this game. In addition, when we inquire, we do not get a clear answer.

I fear that if this continues, a negative cycle of events will accelerate the game's withdrawal from the market.
There is no doubt that the game specifications before the awakening (maybe a year and a half ago) were very interesting.
I believe that it is not too late to improve the game, and I sincerely hope that the game can be improved in terms of idle, fairness, rewards, and the level of charges.

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urawamunicipal#0

Extra suggestions.
The communication error is still happening frequently, not in a specific location or country, but the same way all over the world.
These coincidences are not possible and are definitely a problem on the part of the game.
We do not need the back and forth movement of the capo during battle or excessive staging. We would like to request that you sincerely address the fact that communication errors are occurring due to heavy programming, and change the programming and specifications so that errors do not occur in the entire world.

safe patio
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sixso#0

Could you provide us with a roadmap outlining upcoming changes and new additions to the game for the next few months, similar to the updates you shared on December 31, 2021, and March 31, 2023? e.g.[New capos, New capo awakens, New events, and etc...]

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dadou_0#0

increase awaken legendary capo trade because this one is useless even with max families

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mitzi_13#0

This is just a minor thing but when I collect crates containing Tanzanite, Golden Mics, or other items and choose to open them all at once in the Dock Authority Office, can you have it display a total of those items that were awarded to me please?

For example, I could figure out how much I gained by doing the math of how much Tanzanite I had before vs. after opening the crates, but it would be much easier if there was a little message display to tell me instead. It could maybe be similar to the messages that announce when collecting an item from SD was successful while you were away.

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sixso#0

consider reintroducing "weapon factory" as a weekend or weekday event rather than what you previously did, as a replacement for Unfinished Business. It was an enjoyable mini-game with strategic elements that many players appreciated

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sixso#0

In your most recent dev-response, you mentioned concerns about the potential player confusion when adding a Fight Power display to battles. I can reassure you that this wouldn't be an issue, as demonstrated by the support of over 100+ players who upvoted the suggestion. They are confident in their ability to distinguish between the HP and FP bars. Additionally, it's important to note that incorporating this feature into battle logs isn't desirable because players prefer to observe FP changes directly within the battle fight, and not battle logs(Which I'm not sure how this would work?).

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sweetxxxangel#0

please add awakening for ava sato or Omega. Or just any jap capo

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womblette.aussie_choomas.#0

allow all legendary capos to have the awakening ability!

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that1ej#0

severely decrease the drop rate of jewelry on docks. Especially with the addition of gang knowledge

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sixso#0

For the next Japanese mythical capo, Create a capo that's inspired by the One Piece anime's protagonist, Luffy, and have his awakening skin depict his transformation into Gear 5.

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sixso#0

swap out the older capos in the Jailbreak shop rotation for the latest ones(Miranda, Omega, Agustin, Arnelle, etc...), just as you do on the Wheel of Fortune

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sixso#0

Introduce a fresh new gear variant to the game for the next star as the current ones has started to make the fights somewhat repetitive.

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sixso#0

If a buff gets removed mid-fight, such as a team buff being canceled by an Ava dodge, it would greatly improve the game's clarity if there were corresponding visual animations for that action. It can be quite confusing during a match when you observe a buff's presence but it doesn't appear to function as expected.

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sixso#0

add different types of kingpin bosses.

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sixso#0

Provide clearer explanations for talents, with a particular focus on accuracy. as a lot of players don't even know how it works

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sixso#0

Modify the "Plasma Blaster" gear description to accurately reflect its functionality, as it currently implies it's suitable for all support capos, while it's specifically effective for those who boost their own or others fight power.

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sixso#0

Bring back the "Wishlist" option within Shop Safes, where players can select the specific capo they want after opening a safe 30 times. This feature can be a valuable addition in leveling up specific capos.

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emmalee0665#0

since you won’t consider cargo rewards for helpers on oil, gold, and gems in the docks, would you consider a helper reward of a single diamond each time you successfully help someone? Or some capo serum? Or some omertà stone? Something? Anything?

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dallas2920#0

Can we play what is shown in the App Store preview? The car wash gas station thing

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versau#0

Please kindly consider to put a family boost for machine shards just like jailbreak coins or cigars

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cyndi1221#0

add Fortune Boxes to Monte Capo please

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.david.david#0

Add a refresh button on leaderboards for events

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joshb949#0

When you exchange legendary capo shards you get 1:1 exchange rate e.g. if I sell back 10 stefano falcone shards I receive 10 generic legendary capo shards. Can you make the same change for mythical capo shard conversions? Currently they are 4:1 conversion (meaning you lose 3 mythical shards for every 1 new shard) instead of 1:1 like legendary capo shard exchanges. This then resolves issues with the common mythical capo box 1 not supporting the newer mythicals. Can be something temporarily limited to the older 4 mythical capos if need to keep Ernesto more exclusive still. Players would appreciate this.

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that1ej#0

tanzanite boxes should have priority of protection as opposed to other drops in SD

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kru2h#0

With the introduction of the library, it gets extremely difficult & time consuming everyday to max out all the items with a limited number of recons. There just aren't enough items around for everyone to get the loot for the library everyday. Please consider increasing the recons limit from 7 to atleast 25 to compensate for the shortage.

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kb_76#0

Please rework the machines dynamics. Game has been much less interesting since they arrived in the game. Many players were already frustrated because they do not have anything to do with the concept of the game. This is idle mafia not star wars. They are now taking way too much importance and skills such as « disruptive strategy » for the satellite are completely absurd and ruin all strategy. It made half of the capos suddenly useless. This is a bit insulting for all the people who spent in nerfing capos (miguel, chiyo, agustin…). I thought you wanted to make the meta richer. Machines just kill the strategy and make the meta poorer and poorer. Many players are losing more and more interest in the game. Please change machines skills (especially the satellite ones) that makes no sense to make arena fun again.

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pheonixx6648#0

With the new Endurance Event, Can the rewards be increased as currently 1st place rewards aren't valuable enough for the cost needed to obtain them. Example: 1st place requires 300-400 points to be rewarded 50 weed keys and 50 diamonds at the cost of 300+ diamonds.

When taking the following equation into perspective

Each helicopter provides 9 weed keys at a cost of 20 diamonds so 6 helicopters will give 54 weed keys at a total cost of 120 diamonds

Total reward for 1st place is then valued at 170 diamonds which isnt worth the cost of double the output as worked out above to achieve

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joshb949#0

Allow us to make changes to equipment while in the battle formation page

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timescale#0

add an auto-merger and an auto-deleter with a filter that the player can config to the boxing event

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versau#0

If u keep on planing to keep new “racing event” in weekfarm and other events it could be nice to add something letting us decide when we want to start the race.
Sometimes players just hop in the event without the actual time to stay there 1h or without the chance to connect multiple times during that time

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011!!zey#3253

In these realities, the rank is completely useless, if you have a rank of 80, you "passed the game" since there will only be new stars of the old equipment, make some sort of rank distribution, whether it's a weekend event, an arena or something new. For the easy of combining 0-80,81-188 rank

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.jaufret#0

Add a button in the different interfaces to be able to see the HP of each team as it is possible to see the FP (in the team formations, in the gang war, in the arena when you choose a player, when you click on a player's profile, etc).

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that1ej#0

I can speak for most of the playerbase when I say that almost no one does those questionnaires in game. If you want people to accurately complete them, offer a small prize with each. Couple blue keys, 10 diamonds, etc

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thegekido#0

A simpler way of finding and visiting smuggling docks of friends and gang members.
Perhaps a new tab window alongside viewing enemy teams and helpers, a tab can display your friends/gang when they are currently active online.

This helps those who may offer their boxes they don’t need to gang members or in gang communities where players ask for help collecting currency, it can be accessed without difficulty within the dock itself.

This can also come with a permission window, or an option setting to toggle allow/don’t allow gang members or friends to take your items that aren’t being taken from help requests. this allows you to give consent of individuals and friends to ensure what they need can’t be taken by another friend before they do.

Just something i thought would benefit community players to have more control of engagement.

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dallas2920#0

Can we get a checklist tab so we can track if we have completed all available tasks for the day?
We’ve got the contribution points checklist, except once CP has been reached, there’s no quick way to keep track of your daily tasks. Hope this makes sense.
Having the CP tab show I’ve only done 1/4 Jailbreak fights is confusing, until I realise that the view is just weird due to having maximum CP.

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vikingmom#0

Give us the chance to buy the omega birthday skin in discord shop, or give us a chance to win it around Christmas. Many of us missed it and it would give us the chance to achieve it

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patriotatheart#0

For the smuggling dock, give us the opportunity to select more than one friend at a time when sending a request for help. This will save time and prevent from having to go out and go back in to request another friend for help. There has been too much crashing and having to sign back into the app and the cargo crosses without being able to share with more friends.

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kb_76#0

increase a lot the effect of nation hp and nation fp awakening on mythicals (and only the nation ones) so legendary capos matter more

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dallas2920#0

Subject: Business Talents For Main Street.
Automating every building on Main Street should have a bonus multiplier on production, or similar award.
For the current gameplay, you actually only need one well levelled capo of each kind- STR BIZ TECH- in order to advance a street.
Easy to complete a street with one solitary capo in play.
Doesn’t seem to be a reason to occupy other buildings.
When rolling for DNA, is there a point in keeping the business talents? Apart from those top 3 capo.
From my view, there isn’t a reason to keep any business talents for any other capos, is there?
Theoretically you could just sell all of the business talents of the lesser capos?
Having all buildings empty except for 1 feels wrong, but also filling the buildings and knowing it’s only aesthetic is uninteresting.

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dallas2920#0

Furthermore, if business talents are completely redundant on 6 out of a required 9 capo street, could we disable the business talent roll chance for the other capos?

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kb_76#0

please let us select manually who we want to fight from the arena ranking menu (still leaving the usual cooldown to prevent abusive attacks as it is already the case). But sometimes the random selection is off and only offers way lower opponents and it’s tedious to indefinitely click on refresh until we find an acceptable opponent.

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urawamunicipal#0

I wasn't going to post this again, but it happened so badly that I have to.
In the arena, there were multiple instances where the animation showed a win (my squadron remained and the opponent's squadron was wiped out), but the result was a loss.
I contacted the game management and they said that the animation is wrong and the result has priority.

Here are my suggestions.
If the animation is wrong, the game can no longer be called a competitive game.
The animation is used to check the status of the losing or winning matchups and take countermeasures for the next matchup.
Therefore, please correct the animation so that it matches the result.
Repeat. If the animation and the result do not match, it is no longer a competitive game. This is a serious bug. We suggest an immediate fix.

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.hick.#0

allow us to choose what is dropped from lighthouse in terms of boxes. If you upgrade lighthouse too soon and get tanz or microphones before you are done needing them it is pretty much imposible to upgrade anything and there is no point in doing it

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bakusia#0

Add a New Mytical Capo - Chuck Norris 😁

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bakusia#0

I highly recommend looking into the gang wars matching system- lately it’s pretty off. As for example today we got a gang that is over 12 T stronger then us- in our case over 33% stronger then us ( our full vs their 47 players who added defense) How is this accurate - that doesn’t make it fair.
So please kindly look into the matching system as there might have been a problem.

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legendaryphantom69#0

revamp the kingpins

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dallas2920#0

Given that Smuggling Docks was introduced alongside Battle Machines as a way to earn bolts, please make more rewards in Smuggling Docks go towards Battle Machine development. Provide Machine Shards as rewards- they are very hard to get.

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versau#0

Make a rotation of the weekend events, since Tilden and Moonshine (I love moonshine) , illegal market, balneo capo and some others aren’t schedule and haven’t been for a long time
It’s nice to have a variety of events but it’s unfortunate we can’t play them anymore

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JuJu#0020

please consider Bruce Lee as an option for the next Mystical JPN capo.

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that1ej#0

Jackie Chan mythic please thanks

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vikingmom#0

Mr. Miyagi would be an awesome theme for the mythical Japan capo.

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dev0ted_#0

offer a way to reset a building on the smuggling dock and give back some or all the resources used to upgrade it. Thank you!

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rude._.#0

Street progression is my favorite part of this game. I would highly recommend removing all fighting modes from idle mafia as they seem unnecessary. There is a direct correlation between violence in the game and in real life to consider
We should all just be nicer to each other!!!

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joshb949#0

next street release make 5 new myth stars. Cause 2 like 6 months ago just wasn’t enough!

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joshb949#0

increase number of battle machine stars to be on parity with legendary capo stars

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joshb949#0

reduce number of copies required to upgrade battle machine stars like what was done with mythical capos (max 2 copies per star)

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darklurkar#0

consider implementing a battle machine pass. $50 a month, gives you a single battle machine copy of each monthly, and makes your transformer unkillable.

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igigem#0

since everyone is recommending a Jap mythic I think it’s time we actually do one named the great Jet Li he is known for some of the greatest movies of all time “The expendables 1-4” “fear less” “cradle to the grave” “war” “romeo must die” “ one of the mummy movies” “multiple video games”. If you still aren’t convinced check the GOATs IMDb page. It’s a whose whose of Grammy nominations and awards. Do the right thing and immortalize the great master Jet li

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.hick.#0

jet li is Chinese. For the next Japanese mythic it should be based on the legend Rizo Mizuno.

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rf79#0

I don’t know who Rizo Mizuno is, but next Jap myth should be based on a famous Sumo wrestler

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joshb949#0

next Japanese Mythical capo should be based on Masayoshi Son as we will all be spending lots of $$$ to get him if you make him have good skills

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igigem#0

since no one clearly knows what they are talking about the next myth should be based on “The Last Samurai” aka Tom cruise. He is the perfect choice. Do it now, thank me later.

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.hick.#0

instead of making a new mythical how about a new country and new group? One example would be British and they could all be bland food that must be linked to a capo.

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mephisto_001#0

Release a new purchasable package that allows us to max out a mythical capo right away. 1000$ per mythical sounds fair

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mephisto_001#0

Release skins for Mythicals. Mythicals need to be stronger as some Legendary capos can easily kill Mythicals

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mephisto_001#0

Add a new capo type called Ultra Mythical. Capos of this type would be stronger than Mythicals. This would make things like PvP and GvG more interesting and help small players catch up to whales

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igigem#0

perhaps if we go with this ultra mythical capo idea. One could be named IGIGEM. Make him so strong it overpowers godfather myth the strongest of all mythicals.

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kb_76#0

please rework the skills of satellite it’s just absurd that all buffs are dispelled forever. Should be either for 4 rounds like the rest or otherwise if we kill satellite it should come back.

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kb_76#0

Please clarify your stance on whether or not you are ever planning to release mythical swaps just like it’s already the case for legendaries.

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darklurkar#0

consider leaving at least one developer to manage issues when you all take a week off every month, would love to get some bugs fixed verses getting a “they are on vacation” response.

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JuJu#0020

make answering bounty calls a street mission. It would give an incentive for not so active gang to answer bounties.

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bullix#0

Is it possible to make accounts clickable in Push in Gang war? So War leaders can see profiles quickly and send messages to gang members quick?

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joshb949#0

get rid of all events except for Fort Tilden. Capos love fort Tilden and we can have it every week

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igigem#0

The demand for two awakenings and new stars is an incredibly high resource requirement, even for some of the most dedicated players in the game. It seems like the development team is continuously pushing these goals out of reach for the majority of players. This issue is exacerbated by the gradual reduction in rewards from various game modes like KP/TF/JB over time. It's becoming increasingly unattainable for many average spenders. To address this, it would be beneficial to scale these requirements based on your progress in the game, similar to how the resource needs for star levels increase with each tier. If rewards are going to be reduced, then new stars should maintain a consistent resource requirement, rather than increasing costs with diminishing returns. Similar to the way myth upgrades are limited to two copies.

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bakusia#0

Just a reminder that long ago you promised to add more gang functions for GAng Wars specifically: commander / general etc So people can help and be recognized within gang without need of promoting to Vices.

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that1ej#0

quit awakening freshly added capos. It completely steers towards heavy p2w players

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that1ej#0

add a hardcore PvP mode. Could be another arena, could incorporate it into arena, etc. but you wouldn’t be able to see your enemy capo’s stats i.e their fp, health, gear, star etc. Rewards granted would be better. Higher risk, higher rewards.

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mitzi_13#0

With Halloween coming up, please let us buy Chiyo's Sorceress skin for diamonds. She's so cute!! stash_diamonds 🙏 🧙‍♀️

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that1ej#0

add packs for other battle machines like the bus, ambulance, driller, etc. currently you only have a pack for the satellite.

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kb_76#0

It starts to feel like a joke to release tier III mythical boxes. I still don’t understand what’s the point of tier I and tier II boxes. Now it just makes me want to not spend in events anymore until you release it everywhere. It would have been much simpler to get one single mythical box that you can use for every myth. I understand this idea of keeping the last myth exclusive for a bit but you should just make it available in standard mythical boxes after a while. It’s absurd to now have mythical boxes I, II and III and then what? IV ?

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kb_76#0

Also I don’t understand how you want to justify spending on gianluca/angelina’s new skins. You have made legendaries almost irrelevant in the meta now that mythicals and machines are everything after buffing them over and over without limits. If you want to make things interesting again (and people spend on legendaries) I’d suggest you either nerf the bonus each mythical star brings or considerably improve fp and hp of legendaries.

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joshb949#0

scrapbook is too cheap. Increase the costs to obtain new special legendaries so they’re more exclusive.

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bakusia#0

Ava Mundial Skin and Omega Robot skin - shouldn’t be available for diamonds - it was a unique event so it should stay unique.
Instead create new skin with similar ( maybe not identical, but close enough) skills to be available for diamonds. This will give new players or old players ( who didn’t get that skin) equal opportunity to get skin with similar skills.

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dallas2920#0

Subject: PvP battles/ formation battles.
Problem: during battles, the view of the capos is greatly obscured by the lights and shields produced by various support skills. It is hard to review capo movements and efficacy.
Suggestion: have toggle button to shut off the lights, OR alternatively reduce the amount of lights/ obstruction as a whole.
Outcome: team formations are more visible = capo activity can be more closely reviewed, which is better for strategising.
Thank you devs!! gitgud

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joshb949#0

adjust the conversion rate of exchanging mythical capo shards to be 1:1 like legendary capo shards instead of hte current 4 for 1

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joshb949#0

new skins look cool but with mythical inflation Gianluca as damage capo is still sub par even if he revives. Suggest substantially inflating his FP E.G. 10X the current base attributes with new skin or adding a support skill that hyper inflates team.

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dallas2920#0

publish more information about the scrapbook

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that1ej#0

post a roadmap for the second scrap book. What it entails, rewards, etc

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bakusia#0

For Players who will hit or already exceeded 1000 days in game - as a appreciation of time and money they spend - SEND AlL of THEM 1000 mythical pieces Tier III (iV V or what will be the highest at the time)

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bakusia#0

Please make new docks packages for time saving and double rewards renewable monthly or weekly.

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bakusia#0

Please don’t increase amount of Capo Cards needed for each new star - with limited resources it’s very hard to upgrade our Capo (just top 5 -not even to mention top 10)
Please consider keeping the amount of Cards needed on constant lvl now- it’s already costing enormous amounts of cards

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sixso#0

In events where there's a spinning wheel inside the middle building, when we click the wheels make it that it lets us skip the animation by just pressing it, like they do in some other events, especially for Fort Tilden.

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danny.i.m#0

when the free coins are ready to collect, let the tab "shop" show us that the coins are ready to get collected like as in the other events

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nikyoto_#0

Please still add at least one single weekday event while Fort Tilden is going. There's a huge drought in resources before Fort Tilden ends. Those little instant rewards from the weekday events are pretty useful.

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kb_76#0

Please add more milestones in the gang knowledge library

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cyndi1221#0

please add a confirm button to the yellow Omnipotent Puzzle block in Lab in Fort Tilden. Don’t just automatically take 300 diamonds when hitting it.

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kru2h#0

Please skip dropping the Nuclear Fuel in the O Club/Center building of Fort Tilden. Instead drop Fuel Rod - 1 directly.

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cyndi1221#0

please fix the bug that crashes/freezes entire game when killing last points of a round in Team Fights. Thank you

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JuJu#0020

be able to buy regular skins at the social shop

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darkrangur#0

Event Fort Tilden I agree with Quinni's opinion. It can't be that you spend so much money and everything that is important is only paid out very little. There is an endless shortage of fuel. I have up to 7 duplicate puzzle pieces, but you can't get others just by buying the puzzle pieces. It can't be that you have to spend 100s of euros to even finish the event Something should really be changed about this event

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harunkcnn#0

fort tilden Shorten the duration of the Event or remove it. Replace it with the Las Vegas Event

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.hick.#0

if new streets are going to be impossible for 99.9% of players enable us to use multiple automation cards per street

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dallas2920#0

add some cheaper items to social shop

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mephisto_001#0

Increase the length of Fort Tilden. Many players like the game and want to play it even longer. 4 weeks sounds like a good length to me. Also don't have any other events going on during that period

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JuJu#0020

stop making new skins pay to play

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igigem#0

a gift code a day to make the pain go away.

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that1ej#0

please adjust the difficulty of the new streets accordingly. Currently stuck on 2nd to last building on 189 with an automation token. All the while using beefy mythicals. Had no issue with 188, 189-196 shouldn’t be any different whilst using the new star

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joshb949#0

Thank you for not adding new mythical stars. Would be great if could clarify frequency of new mythical stars. Such as limiting to only 1 new star every 12 months (4 street releases).

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joshb949#0

Mythical Capo stars add too much business skill increase ~16X per star. Please nerf the business skill gains per mythical stars and adjust street difficulty accordingly to make game more enjoyable for players on both ends of the spectrum

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dallas2920#0

New skins for diamonds. Aesthetic only.

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prheat71#0

In gang wars defense day, the ability for Bosses and Underbosses to remove teams from buildings and/or move them to another building (once they have been placed). While we rely on our gang members to properly set their teams, it would make Gang Wars defense setting more efficient if Bosses could make adjustments as needed.

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.jaufret#0

Over the last 3 stars, Families have given only 0.2% extra fight power, which is insignificant. It would be good to rebalance this, as some players who have struggled to upgrade 5 capos to max level can do absolutely nothing against a team with a max-level Mythic, even if the family level isn't high.

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that1ej#0

please bring back seasonal kingpin for thanksgiving. Was hoping we’d get one for Halloween but thanksgiving and Christmas would still be cool

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joshb949#0

thanks for nerfing moonshine rewards by replacing 50 mythical capo shards with 3 wheel of fortune spins. Saved me $$$. suggest further nerfing other event rewards so we spend less on events.

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rude._.#0

FUSION
Give us the ability to fuse same nation legendary capos to make a super capo

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that1ej#0

allow capo exchange on any star capo. I’ve got a few above 5 purple that I haven’t used in 2 years on any lineup and I’m not gonna spend 2000 gems just to get rid of them

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rasclie#0

Allow the gang to view who placed their Gang War defenses and made their attacks during the following Reward days. Many gangs choose to kick based on Gang War participation and would value the ability to view it after the defense and attack period ends.

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bljadiful#0

I would appreciate it if you could start being transparent. Before an update you can inform through one of the channels on discord what you are going to do with the game. Maybe more polls about your ideas.

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kb_76#0

Delete breathable mouth ball. It serves no purpose in the game.

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kb_76#0

Make milestones more accessible in Moonshine. I am currently ranked 7 one hour before the end of event and still have two unfinished milestones that I won’t be able to get anyway. In any other events with such a ranking, milestones should have been finished a while ago.

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kb_76#0

The scrapbook is a huge failure. The amount of resources it costs for the low rewards it gives is insane. Wheel of fortune tickets are way too hard to get to ever hope completing the book.

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dallas2920#0

For the next update: ZERO new features. Only fixes and improvements.
Biggest ouchies :
Fort Tilden
Scrapbook
Smuggling Docks
Battle Machines.
Unfortunately these are all new additions. Help please!!
Fixing and improving current features would be more enjoyable rather than adding more features.

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kb_76#0

Please fix the satellite. Miko is supposed to take the nerfs of all teammates but it is not working with satellite’s nerf.

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vikingmom#0

consider giving us an option to upgrade the deluxe gear without having to wait for it to show in shop again. Example: someone has a 3 star blaster they bought for 800 diamonds. When new stars, create a purchase button on deluxe gear “upgrade to most recent star/most recent gear for 800 diamonds.
The game still gets its money,

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joshb949#0

Teamfight needs a major overhaul. Rewards in higher levels is too minuscule to boost. Maximum boost with diamonds doesn’t attribute to 25% higher scores. Lucky to get more than 1 extra point now. Damage increase 0-1 point per new star last several street releases.

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that1ej#0

kingpin rewards should scale with the damage you do. Someone who does 400B damage to Jester shouldn’t get more rewards than someone who does 100aa damage to Jester

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igigem#0

instead of adding another new myth and news myth stars. Delete myths altogether and refund the cost of myths to the players and go back to legendaries only. Game was better than.

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tekila949#0

create a new Ava Skin with same skills as Ava Soccer Skin available at the high price. Same price as a fake ID OR at the diamond price of losing each round in the world cup event of 2022. This then allows players who are either newer or missed out on the skin a chance to be part of the current meta while keeping to original game promise the soccer skin would be exclusive and never return.

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tekila949#0

If reverting back to old arena/FC qualification isnt an option please consider going with 8 arena divisions where the top 8 teams weekly qualify for fight club. These 8 teams should be in the same Fight Club Group so that 1 member of each arena division makes the final 8 in Fight Club each week.

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kb_76#0

The avatar of awakened Alvise Onio « atheist » seems to suggest that he’s soon going to be awakened. You still haven’t allowed him to be swapped for diamonds like it used to be the case a while before a legendary capo is awakened. Same thing for the skin purchasable via diamonds. Please add these before you actually awaken him.

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JuJu#0020

Be able to challenge gangs or accept gang war challenges

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sixso#0

During the Capo Resort event at the "Solarium" building, it appears that the two Picciotto characters (the capos with blonde hair and the one with purple hair) are having in an endless volleyball match where no one seems to score. modify it so that the blonde-haired character manages to score a point and emerge as the winner

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sixso#0

If the above suggestion isn't good, make it that the purple guy throw the ball at the lady sitting.

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that1ej#0

the automation tokens need to be fixed asap for new streets

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.jaufret#0

Currently, to unlock all the kingpins per week, you need 120,000 gang points, and the maximum you can get is 137,000, which is a big difference. Please add other ways to spend gang points, as you already announced on April 8, 2022, almost 1 year and 7 months ago.

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nikyoto_#0

It would be nice for a lot of players if you added something like a "Training Center" where you can configure teams to fight against. Might give a lot of players better ideas to counter certain teams and actually see what their capos' special abilities do.

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rasclie#0

In events, show the income increase you will gain from upgrading a capo before upgrade, not after.

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that1ej#0

at this point, scrapbook is flat out pointless. Way too expensive for a mediocre skin on a capo that is not even in the top 10 for meta.

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tekila949#0

to salvage the Scrapbook for this go around post a sale of 1,000 film rolls for $5 and allow multiple purchases so capos can use on the missing items

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that1ej#0

do not introduce new myth stars for at least another year. The game needs more balance and adding more myth stats will further divide the playerbase

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hanry0600#0

Street progress has become more difficult, please moderate this situation. Street progress has become more difficult.

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tallwulf#0

the gift code on Halloween should redeem for 5k film so at least a chunk of players can use the Halloween skin on Halloween.

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tallwulf#0

Bring back whoever did the birthday cards for any further scrapbooking. There were ample cards and it was easy to understand what you had to do to get the skins.

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JuJu#0020

give us envelopes in the next gift code

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papabear.zak#0

delete the scrapbook and refund all the money spent as it's clearly a waste when you can spend a 100 and get the same thing over and over again.

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that1ej#0

dock Ai is a cool idea, but it needs to save the changes I set. Every time you hit start or quit, it resets the priority you choose.

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kb_76#0

Multiply by 10 the amount of film rolls we get from doubles otherwise it’s almost impossible to complete the book.

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tekila949#0

share the odds of obtaining Hexenhut “witch hat” from scrapbook. Example: what are the odds of obtaining it from 1, 2, 3 and 4 star scrapbooks. Seems unusual nobody can obtain it

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kb_76#0

If you don’t dramatically increase the odds to make it way more accessible to all players then delete this concept that was just a failure. Give us back the previous standard events with puzzles we have to complete for new skins using daily missions. They were more fun and less subject to randomness.

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dallas2920#0

For Social Shop: introduce a discord exclusive chat border for 4.5k coins.

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dallas2920#0

For Social Shop: add the Jester Kingpin’s tombstones for 6k coins.

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dallas2920#0

For Social Shop: halve the price of Omerta Stones and Gear from 4.2k coins to ~2k coins.

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dallas2920#0

For Social Shop: add 10 Legendary Shards for 200 coins.

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papabear.zak#0

when you introduce something, EXPLAIN how it works instead of having the players guess.

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kb_76#0

Completely agree with last suggestion and also it would have been way better if next jap myth is based on Goku or Frieza. The awakening skin is easy as it could be the super saiyan for goku or the golden frieza for frieza.

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tekila949#0

mythical capo skins to make Godfather Great Again!

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.jaufret#0

Add titan capos you have to link with mythical

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that1ej#0

Jackie Chan myth for next jap myth. We’ve already got John Wick, we need Mr Chan

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dallas2920#0

if the mythical capo design comp is going ahead, the winner should get the capo with MAX level, free mafia pass, underworld club, loyalty, dock pass etc for life lol gitgud

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dallas2920#0

Subject: Mythical capos should all be equally accessible.
Problem: New new players are at a huge disadvantage. The fun of the gameplay and strategising is limited by $$$ spent, and time invested.
Proposal: ***If you want to maintain the level of the playing field, consider implementing the same framework as Nintendo’s Mario Kart. The players who are coming first are susceptible to blue shells, and players further to the back of the pack can get more powerful items to support their progress. ***
New players should have the opportunity to experience new capos, without having to invest loads of money.

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papabear.zak#0

remove #vote-for-future since. There's never any votes for things that matter to players.

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.mja.#0

Please consider using ChatGPT to improve the language used in #vote-for-future before posting polls that no one understands the meaning of… I cannot tell what you mean by either choice so I won’t be voting!

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kb_76#0

following what has been said above, not only can’t we understand what you mean in the vote for future but also you clearly want people to choose a specific option all the time. The wording is never neutral. The worst one was the previous vote about battle machine that was fooling players in choosing something they don’t want.

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tallwulf#0

Hire some actual humans and get a refund on whatever program you are using to translate Chinese to English. Starting with the garbled mess on this most recent vote for the future. You have the revenues to afford to be able to explain clearly both the pros and cons of both option you are trying to offer. It makes you look so miserly and shady otherwise. Act like an actual responsible corporate citizen please.

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mitzi_13#0

Suggestion: Please make the scrapbook easier to obtain for free-to-play players so that we can properly answer your question of (A quick question, do you like the skins for Halloween?), because as of right now I don't see myself or probably 90% of the Idle Mafia players being able to obtain either skin. I guess I could answer this... they look cool. Halloween is my favorite theme so I do like that there are Halloween skins, just too bad I can't get them.

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mitzi_13#0

Suggestion: Please take a look at the way Red Dot notifications are handled when in-game messages are sent directly from one player to another.

Right now the Red Dot appears when the conversation is first started, but afterwards it doesn't seem to appear when more messages are added later. This leads to us not knowing that a new message has been received unless we manually click on each direct message tab to check.

I'm confident this is something you guys could improve. Thanks!

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kb_76#0

An easy fix for the scrapbook would be to make it impossible to get doubles before we got all the items from the same star. For instance: not possible to have 3star items we already have before we have then all. It would still be difficult to get everything and require some grinding but at least it would enable to remove this crazy luck component. But the current system is unbearable.

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dallas2920#0

Subject: Scrapbook& future events of a similar nature should be configured like the birthday card anniversary event (hi tallwulf).
Specifics:

  • Scrapbook = unpleasantly complicated = it would be more beneficial to simplify the feature rather than explain it further.
  • Photo album is nice idea for record of past events (sentimental?)
  • Keep it simple 🙏 🙏
    Thank you devs! Please gitgud
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dallas2920#0

Just to clarify— like real life where you keep your old birthday cards/ photos as a memento. Use scrapbook to store these memories if you wanted to keep the idea rather than toss it. Perhaps this is a good compromise!!
***Why Birthday Cards was Successful: ***

  • Clarity of the checklist guaranteeing the skins after a set amount of cards (500 cards).
  • Milestone checklist = realistic outlook so people can plan with finances + time commitment.
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dallas2920#0

Remove Mythical Chest Tiers. There should be one kind only.
Does the card colour not imply rarity?
Yellow legendary capo cards= of equal rarity?
All Mythical capo cards are red which implies they are equally attainable, no?
If Boxer + John Wick are rarer , doesn’t that imply a different colour card to realistically represent their rarity?
I do not support the following suggestion:
But it would be clearer if the rarer cards were different colours… isn’t that the point?
I don’t support another card colour, but realistically there would be less deception.
🙏

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gecniv#0

Not sure what’s your plan you have for scrapbooks: I don’t have enough films to finish exchange to finish the Halloween book (and I’m not much interested in this Gianluca skin), but I want to used them for having a higher chance to complete the thanksgiving one.
Can you implement that? And keep the scrapbooks active so we can accumulate films and at some point unlock one skin without paying a ridiculously high price?

In short, the suggestion is: let us accumulate films from various scrapbook events to collect prices from past or present events (so we can also get “past” skins from events in a year from now, not like Ava soccer or omega robot).

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that1ej#0

put dock permit in mafia club tab in packages

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kru2h#0

The cost to buy missing items from old scrapbook by film rolls is too high. Like one needs to get $15 deal 25 times to get 1000 film rolls with duplicate items as it gives 40 film rolls per 4 star duplicate item. So please consider giving us

  • 500 film rolls for duplicate 4 star item
  • 100 film rolls for duplicate 3 star item
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that1ej#0

if you’re gonna reduce the price for the new scrapbook, you need to do the same for the first scrapbook.

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womblette.aussie_choomas.#0

fix jailbreak so screen don't go black and freezing

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danny.i.m#0

make battle machines available in the DIY shop.