Sweat pours down my face as I look the killer in the eye, specks of blood adorning the worn welcome met. As consciousness begins to fade, a sharp pain threatens to break my heart. The pain subsides and my body spasms slightly as the Second Wind Sync Disc sends adrenaline coursing through my body.
Round two, scumbag!
A Sync Disc idea I had. Why should those dirty criminals be the only ones to stand up after a battering?
The Disc in question could allow you a second chance after being KO'd.
Base Effects:
Fighter - Come back with 20% health and a short-term movement bonus after a KO
Juggernaut - Come back with 40% health after a KO
Fighter Upgrade ideas:
Level 1 - Come back with 50% health
Level 2 - Gain a small short-term damage bonus after coming back
Juggernaut Upgrade Ideas:
Level 1 - Come back with 60% health and a short-term damage reduction bonus
Level 2 - Come back with 100% health