I feel like there are three major problems with replayability once you've retired multiple characters:
- The "business butcher" killers are ridiculously easy to find.
- Most cases present fingerprint evidence to you right next to the body.
- Gun homicides always seem to be preceded by a gun purchase, making it trivial to track down the buyer.
Because of these three things, homicides end up being trivial to investigate and solve. I have a solution in mind for all 3:
- Why is the killer just in-house? The cities are full of rival corporations, shouldn't they start being cut throat in their ways of beating the competition? This solves the problem of "business butcher" types being narrowed down to only 4 or 5 people, if all the business people in the population are potential killers.
- Less presented evidence, more found evidence. Smokers now leave cigarette butts nearby as a currently implemented example. Stalkers could have left messages to their victim that you'll find in the victim's trash, or nearby their apartment.
- Gun stores should be good evidence, but not the only evidence you need. Somehow obfuscate the name of the buyer. Codenames, codewords, there's got to be some noir trope here. Who is this Mr. Magenta that bought a rifle last night? WHO IS HE?!?
