#uniquness
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Which in turn creates uniquness of building different buildings, crafts, in different geolocations and ecology
Exactly
It adds a need for exploration and a player made drive to find the materials and it lets those of us who like to meta game to have something to think over to truely get the max stats
Not sure making a max stats is good, but, being in different condition could make a player to master different material usage or to get better at specific conditions. Whereas when he goes other place, he will have to learn new stuff.
Yeah but it’s like hypixel skyblock you wear different sets to max(and I mean more so maximize) stats