How about a time attack?
For example, if you clear the dungeon within 3 minutes, the boss rewards will be dropped three times more than usual.
After 5m, the reward is twice as much as usual
The boss compensation of more than 8 minutes is the same as now.
It's just an example time, so don't worry about the time details.
- The timer should start after someone DMG to boss.
This is to prevent you from running directly to where Boss is and getting an advertisement. - Increased compensation to prevent inflation should not include hex coins.
- Boss aggro time should affect boss reward for tank users.
- Cooldown dungeon timer based on clear time. Faster Clear > Fast Cooldown
- Make dungeon collectables drop some catalst.
- Map dungeon icon info should show how many ppl in dungeon currently