#Not enough ways to generate money
1 messages · Page 1 of 1 (latest)
I have nothing to add to this feedback, but I thought I could offer some advice on how to sell items to players:
If you don't want to travel to your nearest trading hub to sell there, you should use a third party tool like "bitjita" to check prices of whatever you're selling and undercut the trading hub prices somewhat - you need to entice people to spend the teleport energy to travel to your market.
For the same reason you, IMO, should never use trading stalls, as the items on them are not visible on these third party market browsers.
Try to have at least a full inventory of an item on sale, so that people teleporting there don't have to "waste" their energy by not returning with a full bag
If you have trouble selling then you're either selling things people don't need, too far away from the hubs, too expensive, too large or a combination of these. Figure out which of these it is and correct it.
I'll travel for an inventory of meat or leather or whatever if it's priced fairly. I'm not travelling for ten slabs no matter if they're free, I'll just place an order where I live.