#Build up regional starter towns.
1 messages · Page 1 of 1 (latest)
The requirements would have to be humonguous for it to make sense. Otherwise it may discourage users from creating claims which is a core mechanic of the game
as long as the upgrades don't effect the tier of the ruined towns' crafting stations, that wouldn't matter
i like the idea of lore unlocks, not upgrades that detract from player settlements. but also, it could leave new players behind if they join a world later on where players have already "beat the game". maybe this functionality could be part of regular player settlement development, potentially tied to future dungeon/pve content, whatever that ends up being