#Sound Related Memory Leak - Additional Findings
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I linked images to Game-Screenshots
I know you are aware of this already; just figured I'd use the Group Picture today help.
Started 2:46pm CST
and
Ending 3:40pm CSTI kept a periodic track of my Memory as people gathered for a picture. While their was a steady incline, the real PEAK was when people began to gather together to Mine Ore and Chop Wood. To which many of us saw a very recordable and noticeable spike in activity.
Afterward, I exited the crowd and relocated to a different Grid; however my consumed RAM stabilized at roughly 9700mb; showing evidence of a Memory Leak as the RAM did not return to base values; not even when returning to the main menu.
However, having upon reaching 10,000mb+ in RAM consumption, the game did not crash. But it did begin to hang and freeze a lot.
Don't have the links though
They were embeeded
Let me test
Started [2:46pm CST](#🖼️│bitcraft-screenshots message)
[Ending 3:40pm CST](#🖼️│bitcraft-screenshots message)
@short palm Thank you for the recovery; I appreciate it.
AH
"Too many pictures"
Ah...