I noticed as part of the trailer that there were different forms of backpacks, carts, and boats for moving different forms of cargo. As someone who probably has a special interest in logistics and probably obsessed with Death Stranding-esque/logistic games, I'm curious what kind of options we'll have to moving vital resources from their sources to the production, or between centers of trade/barter?
As a side related question, what kind of roads or infrastructure (such as harbors, cranes, street lighting) do you have in mind for this game?