#x86 and ARM

1 messages · Page 1 of 1 (latest)

urban kernel
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Most games are created for the x86 architecture, this is the standard desktop/server architecture used in processors. Code/Applications written for this will not work on ARM chips (such as phones or the new apple macbooks). Since this game plans on being cross platform though, there is probably a decent chance it may also get ported over to the ARM M1 macbooks.

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so, no official news, but I'd say there is a half decent shot at it

faint zephyr
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rad!

gloomy nimbus
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When discussed in the past with the developers, the response was basically M1's will be supported when the LTS build of Unity supports it.

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(Sorry to gravedig by a few days, but I figured I'd add this)

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But also fun-fact, 3Blave devs on a macbook so the chances of it being on m1 macbooks sooner rather than later is likely fairly high. 👍