#x86 and ARM
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Most games are created for the x86 architecture, this is the standard desktop/server architecture used in processors. Code/Applications written for this will not work on ARM chips (such as phones or the new apple macbooks). Since this game plans on being cross platform though, there is probably a decent chance it may also get ported over to the ARM M1 macbooks.
so, no official news, but I'd say there is a half decent shot at it
rad!
When discussed in the past with the developers, the response was basically M1's will be supported when the LTS build of Unity supports it.
(Sorry to gravedig by a few days, but I figured I'd add this)
But also fun-fact, 3Blave devs on a macbook so the chances of it being on m1 macbooks sooner rather than later is likely fairly high. 👍