#servers 2.0

1 messages · Page 1 of 1 (latest)

vital vortex
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Well i believe each world will work as a chunk does in minecraft, each chunk, (however large it will be) will be supported by a server, and as the devs said, walking into a new chunk/server will be seamless and as smooth as possible, to give the impression of one large single server world.

frosty haven
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calling it now, 5 second jitter when moving between server on alpha release, you heard it here first

vital vortex
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yeah, there will be lag when going in between the servers

frosty haven
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yeah but im putting money on 5 seconds exactly

vital vortex
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lol

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we will see

zenith echo
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All i can imagine from your description is talking past a tree and all of a sudden being on 180 ping, like you've walked too far from the wifi

frosty haven
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nahhhh, itll be fiiineeeee