#Airlock Chamber

12 messages · Page 1 of 1 (latest)

dense anchor
#

Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3543201946
Mod.io: https://mod.io/g/timberborn/m/airlock-chamber

This mod adds the Airlock Chamber, a "high-tech" structure that blocks water and allows beavers to walk through it.

Airlock Chamber

Reverse-engineered from a submerged vault labeled 'Do Not Open When Wet'.

  • Block water but allow two-way passage.
  • Solid (other buildings can be built on its top).
  • Cost 1500 Science to unlock, 15 Planks, 15 Resin and 5 Metal Blocks to build.

4-way Airlock Chamber

Schröbeaver principle: path and puddle states collapse only when you peek.

  • Same as Airlock Chamber but allows passage in all 4 directions.
  • Cost 2000 Science to unlock, 30 Planks, 30 Resin and 10 Metal Blocks to build.

Both can be built by both the Folktails and Iron Teeths. GreedyBuilders and Emberpelts are supported but not tested, please tell me if it does not work.

#

v7.1.0:

  • Now need Resin to build (already built structures are not affected).
  • You can now build multiple Airlock Chambers in a line.
  • Added 4-way Airlock Chamber.
  • Added Emberpelts support.
jaunty wasp
#

So this is similar to the water repelling platform in Those Platforms?

#

Nice to have it in a dedicated mod

dense anchor
#

IIRC I saw that one repelling a 3x3 area.

#

this one doesn't do that

tiny plume
dense anchor
#

interesting 😂 but no, this mod is nothing like that, it's just a Levee 😛

dense anchor
#

v7.1.1:

  • 4-way Airlock Chamber is now 6-way Airlock Chamber. Internally it keeps AirlockChamber4 name to prevent problems.

Essentially it acts as a Ladder + Levee but you need an extra piece on top to exit if you go up.

dense anchor
#

v10.0.1: Should work with Update 1.0.5 (Dec 03)

dense anchor
#

v10.0.2: Should work with Update 1.0.7 (Jan 12)