Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3452443425
Mod.io: https://mod.io/g/timberborn/m/configurable-moddable-lights
Certain buildings in the game does not have a real "light" (for example Lantern or Brazier) but is just a texture due to Unity's Light constraint. This mod adds an actual light source to these buildings that are configurable as well.
For players: This mod adds actual light sources (and configurable) to Lantern (Folktails and Iron Teeth) and Brazier (Iron Teeth) buildings.
For modders: You can use this mod to add light sources to your mod's or the game's buildings using JSON specs.
Configurable Lights
For each supported buildings (either through this mod or for additional mods), you can configure the light source's color, intensity and range (see screenshot above). You can also force any night-time light to be always on.
Known issues: I heard the dev removed the light source from the game due to Unity's constraint. From my testing, as long as you don't put them too close together (or set the range and intensity too high), it should be fine